Alteisen posted:Every single exotic engram I've gotten in Destiny has identified into the same pool of 4 items. It used to be much, much worse. But yeah the streaky RNG for engrams is fuckin infuriating. Arrath has a new favorite as of 21:39 on Mar 8, 2016 |
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# ¿ Mar 8, 2016 21:37 |
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# ¿ May 16, 2024 19:57 |
Alteisen posted:
Hey I know that case. Have dogmeat search for items/weapons Unless they patched that since release, I have no clue.
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# ¿ Apr 11, 2016 22:25 |
Morglon posted:They're too busy literally selling community mods they packed some vague content into as real DLC to patch any actual bugs. At least that explains why they're taking their time with the GECK. Yeah I do love that the first dlc is all the same poo poo modders would be putting out in mass quantity. If, y'know, the GECK was out. I usually can't bring myself to give a poo poo about ~dlc moneygrubbing drama~ but that just feels blatant.
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# ¿ Apr 12, 2016 00:22 |
A White Guy posted:The worst about of HL1 on hard mode was killing the marine, but him still nailing you in the face with a grenade fired milliseconds before he died. Some mods for the STALKER games that give the AI more gear result in this too. Those guys still may not be able to aim their shorty paratrooper AK's very well but you bet your gibbed rear end they're a crack 300-yard shot with that goddamn grenade launcher. Oh you have a sniper rifle? That's cute, better fuckin not miss. THUMP...BOOM
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# ¿ Apr 12, 2016 23:33 |
On the other hand, every jackass solider carrying a loaded underbarrel meant I had more than enough grenades to play with beyond just OH poo poo A CONTROLLER moments. So that was cool. But yeah the fact that they could just point click *boom* you're dead meant there was a looot of quicksaving. The OGSE mod added automated LMG turrets to military structures that would gun you down even in good armor in about 3 bullets. Those things were complete bullshit. So naturally I got a mod mod to tone them down. Actually, thinking back, popping those fuckers was my #1 use of grenade launchers for quite a while.
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# ¿ Apr 13, 2016 01:06 |
FTL was a lot of fun when I modded the rebel fleet out and traipsed around the galaxy at my own pace before getting blown to poo poo by the rebel flagship.
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# ¿ Apr 14, 2016 00:29 |
One of DOOM's armor upgrades makes you immune to barrel explosions, for what it's worth.
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# ¿ Jun 1, 2016 10:31 |
No mention of the terrible, terrible scope overlay for the JKII disruptor rifle? I played that poo poo on the xbox on a classic CRT TV and it was so blurry as to hardly be able to see poo poo, it loving sucked.RareAcumen posted:The navigation upgrades makes finding Praetor and Health/Ammo/Shield upgrades easier too right? So I hear, I only played it a bit the other night when a friend brought it over. I noticed the barrel immunity upgrade is all.
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# ¿ Jun 1, 2016 21:35 |
The first bit after you get upgraded force choke was amazing and made up for Nar Shadda. A long narrow path over a pit with swarms of stormtroopers? Choke, fling AAAAAH. Choke, fling AAAAAH. Repeat like 50 times.
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# ¿ Jun 1, 2016 22:03 |
Perestroika posted:Yeah, you have this fancy future-magic setting that would theoretically allow for really exotic weapons and stuff. But in effect it's pretty much always "assault rifle + assault rifle + rocket launcher", because most of the time the other weapon types simply don't offer anything better. There's a handful of exotic weapons that try to be a bit more interesting, but even those often don't really offer any new real gameplay options. It's still pretty much just "point at enemy, hold left click until enemy dead". Whether it's a stream of bullets or an energy ray is not really much of a difference. Actually with the latest updates the PvP has swung the other way. Time to kill is stupid fast, at least with the most OP exotic weapons. Which, obviously, everyone uses. 2-3 burst kills from the best pulse rifles as soon as you round a corner, it's really really lame.
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# ¿ Jun 9, 2018 19:01 |
I play it because, despite the flaws, it's still a Bungie shooter which means it's fundamentally sound in the actual shoot aliens department.
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# ¿ Jun 10, 2018 06:03 |
Jukebox Hero posted:A man kills a tank with hand grenades by pitching one down the barrel so it detonates the loaded shell inside the barrel To be fair, people have done this. Maybe not the shell loaded in the breech, but the tank sure blows up good when all the propellant and shells go off.
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# ¿ Jun 10, 2018 23:56 |
Lord Lambeth posted:There's a pretty great mod called freeside open that blows down all the linking doors in between the various outdoor regions of freeside. It makes it quite a bit better than the base game. It might have been time that they ran out of but they also had to work with bethesda's jank rear end engine and they also had to make sure it worked fine on 360/PS3 hardware, so everything had to be tightened up. Console comparability was the woooorst. I still remember that Primm was a helluva fight the first time through, at launch. My next playthrough? After a patch, which reduced the enemy spawns from like a dozen+ to 4 dudes cause the poor consoles had trouble with it. What a lame duck experience.
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# ¿ Jun 16, 2018 08:30 |
Sure lessens the impact of finding the hidden alcove in a random cave within a tomb in which hides the only obtainable, unenchanted daedric helm in the entire world, when eventually random rear end bandits will be decked out in the stuff.
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# ¿ Jun 15, 2022 22:58 |
Your Gay Uncle posted:No gam has really captured the pure joy of setting off a dwarven explosive satchel in a group of myrkridia since the Myth games. Or the sheer horror at watching the drat thing fizzle in the rain. John Murdoch posted:Yeah but what are the odds that any given alcove is going to have something interesting like that instead of just being yet another heavily locked chest containing 50~ gold? I was specifically thinking back to Morrowind when a goodly number of the caves did actually have some interesting unique loot, as well as a few chests with assorted worthless poo poo.
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# ¿ Jun 16, 2022 19:02 |
Xenonauts: A mid 2010's OG Xcom-alike irrating things: There is damage variance to the anti-air weapons. So sometimes my two-ship flight of interceptors will blast a landing ship out of the sky with their huge missiles, while other times the dice roll will leave it at 2% health, merrily bombing the poo poo out of rural Indochina.
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# ¿ Jun 28, 2022 04:40 |
Gaius Marius posted:The air combat in Xenonauts in general is awful Yeah its basically just a time tax. I can chance the auto resolve and suffer damage to my planes, or take a minute or two to do it myself, dance around the enemy, stay out of their arcs, woosh boom, lets go home and do it again.
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# ¿ Jun 28, 2022 04:47 |
MiddleOne posted:Which sadist developer decided that EXP should be tied to difficulty in Elex 2. The game is already super-grindy and interspersed with a hard-level requirement to proceed the story. Why would you do this. Because its an old guard game? Elex 1 sure was. Random aside cause I'm chanting "I won't buy Elex 2 just cause its on sale" to myself. Does ranged combat still suck utter balls?
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# ¿ Jul 5, 2022 21:14 |
MiddleOne posted:They nerfed ranged and buffed melee since that was a common complaint with 1. Not that any but a few enemies are a real threat if you don't mind encounters taking a while. Nerfed range? drat I never found it usable to begin with.
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# ¿ Jul 6, 2022 04:21 |
moosecow333 posted:This reminds me of the part in MGS V where the big bad and you are being driven in a car as the guy monologues at you. I wonder if the audio track was longer in Japanese.
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# ¿ Jul 15, 2022 01:04 |
Reminds me of Toy Commander on the Dreamcast, also. You pilot various toys like jeeps, tanks, or planes in various levels set in different rooms of the house. Assaulting building block bases defended my army men and so on.
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# ¿ Jul 23, 2022 22:34 |
2house2fly posted:It sounds like a fun gag, like how souls games will have an empty room with a collectible in it and you get knocked into a pit when you go for it. Or when New Vegas has DANGER AHEAD signs near the starting zone so you go "pff whatever" and stride into Quarry Junction, the hardest area in the entire game And then you learn, and go elsewhere. I sure did after getting eviscerated in quarry junction. Sure put the game down in a huff if you want, or play on. poo poo happens.
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# ¿ Jul 29, 2022 05:24 |
CitizenKain posted:I hit a mission in BT where it was a few medium mechs, and icons for vehicles. Turns out a bunch of those vehicles were SRM carriers, and had 6 SRM4s or something on them, and they could basically drive straight up, fire everything and have a good chance of crippling a mech. They also all got to go before I did. Yeah SRM carriers are one of the handful of "HAHA SURPRISE MOTHERFUCKER" vehicles that will sucker punch you if you're not ready and keep to the assumption that you can run a light mech up and stomp on all vehicles all the time. They can really put the hurt on. Encountering them did inspire me to fit out a mech version of an SRM carrier though. That bastard could jump jet in behind drat near anything and core it out in one volley.
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# ¿ Aug 2, 2022 19:07 |
I really enjoy Battletech. My chief complaint is purely about the performance. It can start to get pretty crap, loading times too, in longer campaigns.
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# ¿ Aug 12, 2022 00:01 |
Its no Cyberstorm 2, but its pretty solid.
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# ¿ Aug 12, 2022 01:27 |
Didn't everyone spend their RDR2 time righteously blowing limbs off with the pump action shotty? I found that to be immensely satisfying.
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# ¿ Aug 26, 2022 20:16 |
Gaius Marius posted:Put down red dead 2 for a month or two and try and go back This is why those always on screen button prompts are so dang important. Otherwise yeah, I'd draw down on everyone I meant to say howdy to.
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# ¿ Aug 31, 2022 05:26 |
I don't think I'll ever actually complete a loop of Synthetik, but man do I love shooting robots.
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# ¿ Oct 7, 2022 16:33 |
I know someone has said it before but I'll reiterate that, even with a goodly amount of playtime in both, whenever anyone mentions Paths of Exile or Pillars of Eternity, I have to stop for a sec and think of which one of the two that is.
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# ¿ Oct 28, 2022 01:32 |
christmas boots posted:I like games where you can skip the tutorials but then the game is like “ok, but if you ever need a refresher it’s all in the tutorial menu” for when you sheepishly need to crawl back later Persistent onscreen control prompts have been a boon for me, especially in something like RDR2 where I come back to chill and vibe in the wilderness now and then, and each button pulls like triple duty in context sensitive actions.
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# ¿ Nov 1, 2022 19:45 |
Manager Hoyden posted:I think the person responsible for mouse interfaces on console and press-and-hold confirmation buttons needs to be shot into the sun or at least tied to a sinking boat Also string up whoever decided to implement the exact same press-and-hold paradigm in the PC ports of those games.
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# ¿ Feb 14, 2023 15:34 |
Ah yes the glory days of PickIt and PindleBot.script
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# ¿ Feb 21, 2023 20:16 |
Gaius Marius posted:GTAV has Moon Cycles Does it only affect the moon as seen in the sky, or the nighttime brightness as well?
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# ¿ Feb 22, 2023 20:18 |
Zero_Grade posted:This all makes the game sound quite unsatisfactory.
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# ¿ Mar 1, 2023 18:22 |
At first I is thought it was the missing closing quotation mark on the 2nd option, then I saw the extra is.
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# ¿ Mar 3, 2023 06:21 |
The Moon Monster posted:On the other hand you have (well, had) Marvel Heroes. It was so ridiculous the loot kinda came back around on me. Let me guess, the game doesn't support a loot list filter set up like Path of Exile.
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# ¿ Mar 11, 2023 00:04 |
I played mass effect in possibly the worst way ever: neurotically saving before every conversation in case I didn't like how it played out and I wanted to go back and try different responses. I was the thing dragging down my mass effect experience
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# ¿ Mar 17, 2023 16:05 |
Fil5000 posted:Call of Cthulu DCOTE had that great sequence where you had to run from a mob, bolting doors behind you and shoving furniture in front of them. I don't think I've ever been as panicked in a game. Isn't the building on fire for the sequence too? Anyway yeah it was terrifying.
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# ¿ Mar 19, 2023 22:10 |
That's why I like Monster Hunter, all boss rush all the time
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# ¿ Mar 29, 2023 17:16 |
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# ¿ May 16, 2024 19:57 |
credburn posted:Bring back tank controls for every third person game. Please, don't give them ideas.
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# ¿ Mar 29, 2023 19:31 |