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Can Codex: GK inquisitors cast Sanctic without perilsing on doubles? Can non-codex GK inquisitors?
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# ¿ May 23, 2014 19:54 |
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# ¿ May 4, 2024 17:30 |
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Tuxedo Jack posted:Let's do some real talk for a minute... There are DKoK armoured companies.
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# ¿ May 23, 2014 21:00 |
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Inquisitor rolling in a Chimera with Asterion Moloc and Sternguard
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# ¿ May 23, 2014 21:07 |
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I really need to get around to building and painting my Minotaurs with DKK Armoured Company support...
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# ¿ Jul 30, 2014 14:50 |
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Ugh... I really need to get my poo poo together and finish building this loving Minotaurs army.
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# ¿ Aug 11, 2014 13:54 |
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DC nerds: it's happening I'm finally buying lumber for this loving table.
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# ¿ Aug 26, 2014 13:01 |
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AbusePuppy posted:Ewwwwwww. I... don't really know what they can do to cost that thing appropriately, given how strong a gun that is in normal 40K. It'd have to be well over 500pts, because the Inferno Gun can easily kill off 2-3 entire squads in a single blast. The old Slaanesh Subjugator had a S6 AP3 hellstorm (no torrent) and I want to say two battle cannons for 500
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# ¿ Aug 30, 2014 02:56 |
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AbusePuppy posted:Well, for one as I recall those weren't official rules but just something that the internet cooked up, as I don't believe any of the Knights ever got an official rules release. For two, the Torrent effect makes a bit of a difference in how many models you're able to hit, as it gives you much more freedom of placement. They were official rules, back when GW hosted Apocalypse datasheets
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# ¿ Aug 30, 2014 03:49 |
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Did forgeworld ever re-FAQ IA2 armored batallion in light of codex:am?
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# ¿ Sep 19, 2014 21:30 |
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PFGs in Land Raiders is a thing again in 7th edition, right? Measuring from the hull and everything?
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# ¿ Sep 30, 2014 03:54 |
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Icon Of Sin posted:The tech priest with a PFG attaching to a command squad carrying the dakka banner seems like it could spit out an impressive number of shots (a hurricane bolter on either sponson and an assault cannon on the front) and be stupidly tough to break open. That's pushing 450-500 points for that unit though, so about 2 squads of Deathwing or so You run it with a bunch of Ravenwing supporting usually, I think Wait, are Deathwing good now?
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# ¿ Sep 30, 2014 04:07 |
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Can you take hurricane bolter mortis dreadnoughts? that'd be fun for Dark Angels with the banner of devestation
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# ¿ Sep 30, 2014 16:00 |
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Indolent Bastard posted:Hello fellow hams. I have decided to sell off my Space Marine guff and just be an Ork purist. The trouble being, I don't know SM as well as I know Orks and so can't easily identify everything I have. part of a drop pod quote:Special Pack Close Up I will buy this.
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# ¿ Oct 1, 2014 04:01 |
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Tuxedo Jack posted:Which begs a question, since the last Armored Battle Group update was prior to 7th and the new Astra Militarum update, do their Leman Russes keep the Lumbering Behemoth special rule? Keep bugging FW to FAQ that book. I want my loving beast hunter rounds.
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# ¿ Oct 2, 2014 20:39 |
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so I might be playing again soon I have two FW vanquisher turrets intending to run them as IA:1 armored company command tank and commissar tank respectively with beast hunter shells (s8 ap2 3" blast instant death or s8 ap2 armorbane) and co-axial heavy stubber (roll first, if you hit, joined weapon is twin-linked), with an AF squad with autocannon in an autocannon chimera. Pricey (190-210 depending on whether you toss on hb sponsons) but worth it as allies to space marines? All said it's 540 points, I think.
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# ¿ Oct 10, 2014 01:14 |
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AbusePuppy posted:Why not run the second tank as a regular Russ squad in your troops slot? Saves you a chunk of points on those Guardsmans that aren't really doing a lot for you. because only command and commissar vanquishers can take beast hunter shells. the other option was an eradicator in troops to deal with poo poo like pathfinders or whatnot
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# ¿ Oct 10, 2014 03:57 |
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Hamath Kraatos? Yea or nay? Just converted up one.
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# ¿ Oct 10, 2014 20:57 |
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yes I have a display case for my warhams yes that's a praetor body yes I need to drill out the barrel
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# ¿ Oct 10, 2014 21:15 |
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Moola posted:Is that official FW model? no, it's a hosed up games day boarding marine head e: jesus it looks terrible close up. gonna find a different head. e2: Just wound up going with an Errant head. Maybe I'll snag a plume off ebay. WhiskeyJuvenile fucked around with this message at 21:35 on Oct 10, 2014 |
# ¿ Oct 10, 2014 21:22 |
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jadebullet posted:So I just wanted to confirm since I don't have the codex with me right now, but a Space Marine Honor Guard is 5 members, correct? 2 + champion, can buy 7 more
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# ¿ Oct 11, 2014 02:20 |
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jadebullet posted:Yeah, I don't know why I thought it was 5. I think I may have gotten it mixed up with the kit coming with 5 figures. 200 points gets you 8 of them vs. 5 assault terminators. That you can run them in numbers "cheaply" makes failing the 2+ save not such a big deal. They can sweeping advance. They have enough attacks (3 each, +1 if you banner, -1 if you relic blade) that multi-charging and taking disordered charge isn't terrible. Throw them in a drop pod, or a Stormraven, or a Caestus.
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# ¿ Oct 11, 2014 02:25 |
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ughhh that terrain
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# ¿ Oct 11, 2014 21:24 |
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Crowleraptor posted:I'd love to see Chaos Sicaran rules now... Reaper Accelerator Autocannon S7 AP4 Heavy a billion
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# ¿ Oct 12, 2014 01:53 |
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Crowleraptor posted:Does that differ in any way from the standard pattern auto-cannon on a Sicaran? (Heavy 6, twin linked, rending, target locked or something - blah ignores jink) a billion > 6
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# ¿ Oct 12, 2014 02:50 |
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Only needs to be hot, not boiling
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# ¿ Oct 12, 2014 12:32 |
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Direwolf posted:I loooooove this model and I really like how he turned out, and I just wish there was any use for him at all in my Deathwing. It's really sad how little use chaplains have generally given that they're the best space marine models.
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# ¿ Oct 13, 2014 01:38 |
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LingcodKilla posted:What bothers me most is you have take the dumb crozius. No sir I do not want to take an AP4 weapon especially when I have a 3+/4++ save. An axe or fist would be so much better. ivanus enkomi
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# ¿ Oct 13, 2014 02:19 |
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Minotaurs or kill yourself
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# ¿ Oct 14, 2014 19:48 |
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Potential BFF posted:What are the FW rules for Minotaurs like? I like their models and fluff. Chapter tactics are geared towards "assault the enemy on their half of the board" Characters are: Moloc is chapter master with preferred enemy (space marines) but all space marines are desperate allies, S6 AP2 I5 attacks, 2+/3++ eternal warrior, fearless, his unit ignores initiative penalties from terrain Enkomi is chaplain with option for AP3 crozius and +1 attack for 10 points, and also has rage (his unit gets +2 attacks on the charge instead of +1) Aiakos has contemptor save +1 (is HQ or elites? page is headed "HQ" but box on bottom says "elites") Kraatos is a 60 point upgrade to devastator sgt., has heavy bolter with 48" s6 ap3 heavy 1 sniper option, and preferred enemy (everything without AV other than artillery I guess?)
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# ¿ Oct 15, 2014 02:28 |
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Matgash posted:A few pages back I know but I have to say I loved these guys when you first shared them, so much so that I stole your idea and did my own. Finished the first 5 today. The one with the plume is Enkomi's head?
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# ¿ Oct 16, 2014 14:35 |
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Potential BFF posted:Doesn't look like it, but can you fit a standard terminator head on the terminator Praetor? not really
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# ¿ Oct 17, 2014 16:13 |
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I just built a Sicaran Battletank, and I just gave up on putting the bottom on entirely because it doesn't fit at all.
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# ¿ Oct 19, 2014 03:35 |
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I mean it really doesn't matter because you can't see it at all but still!
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# ¿ Oct 19, 2014 03:39 |
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Neighborhood kids (ages 4-8) came over to decorate pumpkins today, and they made it to my warhammer room They are now the proud owners of: two test-painted tactical marines (imperial fists and a minotaurs I didn't like) two necron warriors two dark vengeance sergeants (who the gently caress runs plamsa pistols?)
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# ¿ Oct 20, 2014 00:23 |
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They liked space marines with capes and swords and the one Dark Angels vet I made with two guns
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# ¿ Oct 20, 2014 02:15 |
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Direwolf posted:Well, a bike gives you relentless twin linked bolters, +1T (and therefore more instant death survival), turbo boost faster than cavalry run; the steed gives you +1A and Outflank, which means that you will come in later and possibly on the wrong side of the board. Acute senses also, so you reroll the outflank edge.
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# ¿ Oct 21, 2014 03:46 |
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what the gently caress
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# ¿ Oct 25, 2014 14:40 |
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is that a land raider and two valkyries kitbashed?
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# ¿ Oct 25, 2014 14:40 |
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BULBASAUR posted:So much AV9 out there, good thing Tyrnaids are getting a S3 armorbane weapon to counter it S3 armorbane can pen AV14 just sayin'
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# ¿ Oct 27, 2014 15:29 |
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# ¿ May 4, 2024 17:30 |
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anything veteran space marine, because it's an excuse to be ridiculous with robes and scrolls and poo poo
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# ¿ Nov 6, 2014 15:42 |