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John Murdoch posted:IIRC, back when the game was called Rainy Woods, instead of being Twin Peaks: Japan Flavored it was more like Actually Literally Twin Peaks: The Game. https://www.youtube.com/watch?v=EbbhwO7pRHA I think it was a change for the better, because David Young Henning looks like a generic protagonist unlike the delightfully weird and weird-looking Francis Your Morgan. Also aside from him and a few details like the sheriff's facial hair pretty much every scene they show is identical to the final game so it probably wasn't that big a change. Also somebody dug around in the game's files on PC and a lot of the Rainy Woods assets are still in the code (there are even signs in town in the game that still say Rainy Woods instead of Greenvale). According to the filenames the old men from the Rainy Woods trailer are elderly versions of Isaach and Isaiah Ingram, so them being replaced by the child versions of the twins in the finale game isn't really much of a change. ...of SCIENCE! fucked around with this message at 17:26 on Jun 13, 2014 |
# ¿ Jun 13, 2014 17:23 |
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# ¿ May 15, 2024 18:03 |
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OAquinas posted:Thief 2: The Metal Age Wikipedia posted:Thief II debuted high on the bestsellers list for PC games,[53] and its initial sales were better than those of its commercially successful predecessor.[59] Yo dawg lemme tell you about this cult movie called Toy Story 2.
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# ¿ Jun 13, 2014 18:02 |
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Carbolic Smokeball posted:Killer 7 I love Killer7 but it is kind of lovely that the past few "Suda 51" games have had little to no actual involvement from him. Taking anime bullshit and slapping a weird filter and a few non sequiturs on it doesn't make it the next Killer 7 *cough Killer is Dead cough*
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# ¿ Jun 14, 2014 03:58 |
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Under the vegetable posted:That Xbox game Breakdown, where it's a first person punching game with a huge extensive complex FPKarate system and a sci-fi thriller plot. Then partway through you get superpowers and a glowing fist and start beating up buff bald naked alien guys. It was great. 2004 was a weird year because Half-Life 2 got tons of acclaim for its first-person narrative and physics after Breakdown and Psi-Ops had already beaten it to the punch on consoles.
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# ¿ Jun 14, 2014 07:42 |
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Transcendence has been under development since 1995. I don't know what's more surprising: that it still isn't finished, that it's still being developed, the fact that it still has a fanbase, that it's actually a good game, or that an open-source roguelike/space combat game isn't more popular because those are three things that individually are enough to drive a devoted subset of PC gamers totally bonkers.
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# ¿ Jun 14, 2014 09:15 |