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I wonder if "cult" could be expanded to include games that may be critically lauded yet only retain small (but very loyal) fanbases. In this case I think most entries into the roguelike genre--barring more popularized titles like Binding of Isaac--would classify as cult games. I know that since discovering them I pretty much only play roguelikes any more and I'll talk your ear off about them given a chance.
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# ¿ Jun 12, 2014 23:15 |
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# ¿ May 13, 2024 23:42 |