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Sad Mammal
Feb 5, 2008

You see me laughin

Full Battle Rattle posted:

Didn't one of the early prototypes for RE4 end up becoming Devil May Cry?

And Haunting Ground. I think God Hand's engine took a lot from it, too. RE4 was in development a loooooooong time.

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Sad Mammal
Feb 5, 2008

You see me laughin

Crappy Jack posted:

Those walking doors were actually people loving on a bed.

I mean, yeah, it's hard to see on there, but it's literally a sex monster. A beast with two backs, if you will. I remember playing the first time and having the same reaction. "What is this? A door guy? This is stupid" and then I noticed another head underneath it, and then all the.....thrusting.

The monsters are called Abstract Daddies and they're meant to symbolize the heavily implied Angela's rape by her father.

Sad Mammal
Feb 5, 2008

You see me laughin
Fairly certain Homecoming has my favorite bosses in the series, but I didn't enjoy anything much else except them, so it's like wandering through a jasper pile for a few gems. It's not bad, really.

Sad Mammal
Feb 5, 2008

You see me laughin
There needs to be more art books of horror-related material we gaijin can purchase without having to sell organs on the black market. I'm looking at you, good edition of Dark Souls II.

Sad Mammal
Feb 5, 2008

You see me laughin
^I like all three of those properties so you're good any way you choose. Just include Haunting Ground into Clock Tower canon. As far as Silent Hill goes I honestly think Origins is the worst SH. The 'murrican Silent Hills I think get unduly hated. Homecoming was fine.

Sad Mammal
Feb 5, 2008

You see me laughin
Echoing Illbleed love; still one of my favorite moments in any LP:

https://www.youtube.com/watch?v=W4Ds3nVJ-ok&t=434s

Sad Mammal
Feb 5, 2008

You see me laughin
The game also looks like it's more than a little inspired by the Devilman series.

Sad Mammal
Feb 5, 2008

You see me laughin

King of Bleh posted:

Haha I only just now looked at "Oswald Mandus" and realized they must have been going for an awful pun with "Ozzie Mandus" => Ozymandias. I think that might be even more offensive, to me.

References to pharaohs bug you?

Sad Mammal
Feb 5, 2008

You see me laughin
Michigan: Report from Hell is already kind of that.

Sad Mammal
Feb 5, 2008

You see me laughin
Last Of Us is one of the best selling games of its generation, Amnesia does pretty well, Outlast did pretty well, The Metro series does pretty well, Evil Within is doing well, Alien: Isolation is doing well, Five Nights at Freddy's is the new indie darling. Horror's doing just fine.

Sad Mammal
Feb 5, 2008

You see me laughin

Lets! Get! Weird! posted:

Most of those aren't very good nor scary so I would disagree with the conclusion.

"Good“ and "scary" being relatively subjective, financially successful less so.

Sad Mammal
Feb 5, 2008

You see me laughin

Accordion Man posted:

Thing is Silent Hill as a setting is really flexible by definition, its a place born out of the subconscious so you can do anything you want with it really, like 2, 4, Shattered Memories, and Downpour did.

I never really got why people would grouse about how "different" the American Silent Hills were from the Japanese. Even in the core four developed by J-Konami there are pretty huge differences between even 1 and 3, which were the only two of the main series that treated the town as more than a backdrop.

Sad Mammal
Feb 5, 2008

You see me laughin
The Room has some of the best "small" scares in the series: Robbie the Rabbit turning to accuse you, the floating head at the window, Giant!Eileenhead's twitching eye, Walter at the door, your FUCKIN EYELESS CORPSE MOUTHING "HELP" at the peephole, babyhead things, the fact that Walter keeps calling an apartment "mom".

Hell the trailer alone makes for a great horror short:

https://www.youtube.com/watch?v=GW_is7yL6_U

Sad Mammal
Feb 5, 2008

You see me laughin
HOPE THIS IS NOT CHRISSES BLOOD

Sad Mammal
Feb 5, 2008

You see me laughin
Never played through 2 past the first few stages, but Sewer Gator is the first boss in the first Parasite Eve. It's a'ite.

Sad Mammal
Feb 5, 2008

You see me laughin

Butt Ghost posted:

SH3 bombards you with so many enemies that you're just gonna lose health trying to get rid of all of them. From what I remember, anyway.

The environments are much more narrow and the enemies are beefier than in 2

Sad Mammal
Feb 5, 2008

You see me laughin
Is there any country that got a non-dinky art book with their Bloodborne? All the one's I've seen so far are ~30 pages and barely the size of a blu-ray case.

Sad Mammal
Feb 5, 2008

You see me laughin

Fojar38 posted:

Is there any well known slasher villain who isn't supernatural?

Cropsy from The Burning, Angela from Sleepaway Camp, the mutants from The Hills Have Eyes, dude from When a Stranger Calls, villains from The Strangers,

Sad Mammal
Feb 5, 2008

You see me laughin

khy posted:

Are there any other good horror games akin to Dead Space 1? Sort of a mixture between horror and action?

Resident Evil never really managed to draw me in, and Silent Hill was never action I thought.

I think the American Silent Hills are pretty much action, especially Homecoming. As for others:

Nightmare Creatures, BloodRayne, Castlevania: Lords of Shadow, Dante's Inferno, System Shock, Dino Crisis, Condemned (2 moreso), Vampire the Masquerade: Bloodlines, Metro: Last Light, Eternal Darkness: Sanity's Requiem, the second half of Call of Cthulhu: Dark Corners of the Earth is all action and also sucks, Extermination for PS2 isn't a bad little game

Sad Mammal
Feb 5, 2008

You see me laughin

Bulkiest Toaster posted:

if you are ever spotted and can't break line of sight you are pretty much done for

Just keep retreating until you find a loading area enemies can't cross.

Sad Mammal
Feb 5, 2008

You see me laughin
Where are you going to download it from once it gets removed, though? Even if you "bought" it there's no way they're still going to host it on their servers once it's gone from the store.

Sad Mammal fucked around with this message at 23:26 on Apr 26, 2015

Sad Mammal
Feb 5, 2008

You see me laughin

Ddraig posted:

The aesthetic is superb, there are very few games that have managed to portray that slimy, dirty feeling it evokes (Condemned, possibly?) and it actually had a few concepts that didn't become big for a while, and introduced at least one that hasn't really been done since.

I'm so, so disappointing Kane & Lynch 2 turned out to be so boring; it does grunge so well.

Sad Mammal
Feb 5, 2008

You see me laughin

RightClickSaveAs posted:

I kinda hope he'll hop on the Kickstarter bandwagon, even though that's starting to get out of hand. Think of how much money NotSilent Hill would make though, especially with a huge name attached.

Silent Hill 2 was made on double the budget of even the most successful video game kickstarter, and that's on PS2-level technology. If you want the same visual quality as PT it's gonna have to come from a studio.

Sad Mammal
Feb 5, 2008

You see me laughin

al-azad posted:

A lot can be accomplished with a small budget. I look at Gone Home, which had a great nostalgic, homey feeling to it and very good detail despite a relatively small budget and limited scope, and that could easily be re-purposed into a horror game. Hell, most people thought it was a horror game up to its release.

Peel back the layers and PT's graphics weren't anything mind blowing. Horror games rely so heavily on lighting that you can get away with simplistic models if the atmosphere blows everybody away.

Has there been any hard numbers on Gone Home's development? The guy that made The Stanley Parable said it took roughly five years to make from conception to finish, and that's about as bare bones a concept as you can have, budget-wise. Fans tend to be far more forgiving than studios, but I don't see a backing community willing to sink X million into a video game that won't look as nice as a tech demo that probably cost in the low tens of thousands to make, especially if it takes years to complete.

Sad Mammal
Feb 5, 2008

You see me laughin
New game in development that looks to capture that PT magic: http://moviepilot.com/posts/2015/05...l,manual,manual

Sad Mammal
Feb 5, 2008

You see me laughin
In a bar across the street, Shinji Mikami, Hitoshi Iwaaki, and Lars Von Trier all ruminate on the coolest but scariest way to mutilate genitals.

Sad Mammal
Feb 5, 2008

You see me laughin
The latter-day Clock Tower games were pretty poo poo, but they lead to the creation of Haunting Ground, a game I liked, so I'm not annoyed at their existence.

Also, I'm late to the SH4 chat, but I respect any game that's basically a remake of The Frighteners.

Sad Mammal
Feb 5, 2008

You see me laughin

Normal Adult Human posted:

thats the pregnancy fetish game right?

It is. It also doesn't even try to pretend that there isn't sexual violence threatened within slasher horror themes.

Sad Mammal
Feb 5, 2008

You see me laughin

Captain Q posted:

I'm pretty new to Horror games, (I've played Resident Evil 4 a lot but I'd hardly call it a straight horror game) and I really like Amnesia so far - what other games like this are out there that are really atmospheric and not necessarily focused on fighting and combat? Some combat is fine and kinda fun too, but I'm looking for real atmosphere. I just picked up the first two Silent Hill games and I'm definitely excited to start those, but what else should be on my list?


Penumbra (series)
Haunting Ground/Demento
Outlast + expansion
Rule of Rose
Fatal Frame (series)
Siren (series)
Kuon
Condemned (shakily recommend the sequel, too)
The Last of Us



For some not-too-bad indie horrors on PC:

Hide (predecessor to Slender and all the clones, the only "Collect the pages" game worth playing)
Phobia
imscared
I SEE YOU
Fingerbones
Bunker 16
Ildefonse
ERIE
Babysitter Bloodbath
Powerdrill Massacre

Sad Mammal fucked around with this message at 06:11 on Jun 4, 2015

Sad Mammal
Feb 5, 2008

You see me laughin
Kicking myself for missing Eternal Darkness. Rule of Rose gets a reluctant as hell recommendation solely on the atmosphere. The combat's legit horrendous, as in: literally some of the worst I've seen in a third person horror game, and the most damning thing is it's required to pass multiple areas. But the soundtrack alone is reason enough to play it:

https://www.youtube.com/watch?v=ZqiuG5ixVKE

Sad Mammal
Feb 5, 2008

You see me laughin
I got about that much pleasure out of playing, so yes.

Sad Mammal
Feb 5, 2008

You see me laughin

poptart_fairy posted:

He turns into an insufferable prick when anyone criticizes him though, which puts me off. Markiplier, etc, have an annoying gimmick but they're pretty relaxed and open with what they do. HC feels a bit too try hard and arrogant for my tastes.

I've never seen Markiplier directly respond to anything's a fan said outside of mentioning "I read in the comments...". What response(s) in particular make you think John's a prick? Are these actual criticisms, or at these the typical YouTube comments which aren't so much "critique" as "douchily nitpicking bullshit that doesn't matter in the least"?

Sad Mammal
Feb 5, 2008

You see me laughin
Depending on how you define "horror", I'd say Yume Nikki is the best, but Ib's pretty great too.

Sad Mammal
Feb 5, 2008

You see me laughin

al-azad posted:

And my daily October project is Japanese horror VNs. Get ready for hyper detailed pixel art and gore porn.

Are there websites that focus on horror VNs that don't focus on kid loving? I know about places like vndb.com, but some write ups about this genre would be neat.

Sad Mammal
Feb 5, 2008

You see me laughin
This is the only part of Bioshock I remember

https://www.youtube.com/watch?v=MCGDve1PT8Q

Sad Mammal
Feb 5, 2008

You see me laughin

Captain Yossarian posted:

Until Dawn is really fun. Just played the intro segment and MAN it nails the "cabin in the woods" feel

The movie, or the trope?

Sad Mammal
Feb 5, 2008

You see me laughin
It only becomes nerdy when people become shitheads about it, otherwise it's just radio top 40 in internet form.

Sad Mammal
Feb 5, 2008

You see me laughin
What's especially good is it's not even really your own idea to oppose the gods, you just happen to be a useful pawn a crippled god uses for his own agenda because you just happened to be in the wrong place at the right time.

Sad Mammal
Feb 5, 2008

You see me laughin

Groovelord Neato posted:

it's kinda funny how horror games mirror horror films in that so very few of them are any good and even the successful ones aren't really good horror.

I'm with you on the first point, but not quite on the second. There are hybrids that blend horror and other genres together (e.g. Shaun of the Dead), and oddball, genre-defying cases that don't really fit but where else are you gonna put it (e.g. Antichrist, Beyond the Black Rainbow before that dumb slasher bullshit at the end), but there's a good number of purestrain horror things that are squarely in the "horror" category.

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Sad Mammal
Feb 5, 2008

You see me laughin
I've always thought Friday the 13th gets bagged on more than it deserves. It looks pretty nice for the year it was released, and the music is pretty spiffy too. It's one of the earliest games developed by Atlus, so it definitely had some talented people working on it, like the composer Hirohiko Takayama:

https://www.youtube.com/watch?v=xFMDhbdzEdY

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