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Decided to check this out again. Why did they get rid of shock combos? That was the best thing they ever added to this game.
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# ¿ Feb 9, 2015 06:37 |
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# ¿ May 15, 2024 21:55 |
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I haven't paid attention to this game in years, but one thing that gives me hope is seeing just how much has changed, and how easily the dev team decides to scrap something that doesn't work and start over. I know that probably bothers a lot of people, but most games these days do one of two things. They just copy what has worked for other games and you end up with another boring game, or they try and innovate, but they stick to their guns with flawed ideas and go down with a sinking ship. Its refreshing to see firefall truly trying to do something different, and at times it does look like they don't have any clue what they are doing, but I do kind of like their approach.
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# ¿ Feb 12, 2015 07:39 |
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quote:·While firing (once spun up) your mouse speed is reduced by 20%
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# ¿ Feb 27, 2015 03:49 |
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Electron sucks because Red5 are big dumb idiots that removed shock combos, which are an homage to the best weapon in all of FPS history. Honestly though, why did they do that. The main reason I played FF was to get my shock combo fix, but now UT4 is out.
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# ¿ Apr 1, 2015 20:37 |
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Yes. Most of the servers are European, and mist of the maps aren't textured, but its farther along than most games are at launch these days. It definitely fills my shock combo fix.
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# ¿ Apr 1, 2015 20:42 |
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AirborneNinja posted:Mostly because EMP Grenade and Salvo Proxy.
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# ¿ Apr 2, 2015 03:13 |
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-Troika- posted:Every month or so I check this thread to see if they've actually delivered that big revamp they've been promising. Every month, they have delivered a new one
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# ¿ Oct 23, 2015 00:31 |
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I really don't think that make an entirely different game with completely different mechanics is the way to go. That was why PVP failed the first time, they were trying to make 2 parallel games.
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# ¿ Dec 18, 2015 08:04 |
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Merry Christmas!
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# ¿ Dec 27, 2015 20:25 |
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I haven't played this game in a while, is there some sort of breakdown of what its like now? Specifically what classes exist and how they play.
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# ¿ Jan 23, 2016 21:33 |
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Well, I think one of my characters got deleted and electrons new gun is the most awful piece of garbage. See you guys next year!
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# ¿ Jan 24, 2016 19:04 |
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Baller Time posted:I'm glad someone finally managed to do game development like a moebius strip. "Ok guys, we are going to start work on a new moebial game." "Why does he keep mobile like that?" - "I dunno, I think think he is British, just go along with it" Screams eeeEEE posted:So basically this game is dead. That sucks. They just released a patch in december for Tribes: Ascend so at least I can get my FPS + jetpack gaming from somewhere.
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# ¿ Feb 22, 2016 21:45 |
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Umm, how did PVP ruin the game? No one wanted tgat change except the lovely designer.
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# ¿ Feb 24, 2016 21:24 |
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wellwhoopdedooo posted:I'm a software dev, and what this says about the (in order of importance) state of their process, quality of their codebase, and management, is that it's all poo poo at best. It's technically possible to recover from here ... I've even seen it done. Sometimes the people that never, ever give up are enough to pull up out of this. Usually, though, when it hits this point, it's only downhill. The people that stay are the ones with nowhere to go. Check back in at 1.8, it'll be obvious by then. eSporks fucked around with this message at 06:44 on Mar 3, 2016 |
# ¿ Mar 3, 2016 06:33 |
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Ville Valo posted:A programmer didn't make that error, a designer did when implementing. The code base works in that it allows designers to implement buffs and debuffs. It doesn't say anything more than that a change snuck into a build untested, which is infinitely more common than you probably think.
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# ¿ Mar 3, 2016 06:45 |
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Mercury_Storm posted:What a shame. It was a good game (during beta). What a rotten way to die.
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# ¿ Aug 31, 2016 15:10 |
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Morglon posted:At some point they just said gently caress it, it's released now but they kept revamping core system every six months or so.
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# ¿ Sep 2, 2016 02:20 |
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# ¿ May 15, 2024 21:55 |
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I'd really love to see a good post mortem on this game.
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# ¿ Dec 19, 2016 07:35 |