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mongol posted:It's a reskinning of this game: http://boardgamegeek.com/boardgame/24742/cold-war-cia-vs-kgb Which is basically 'Advanced Blackjack for two people.' It's filler game, but one I've enjoyed. I don't have CIA v. KGB anymore, so I might pick it up.
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# ¿ Aug 31, 2014 15:36 |
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# ¿ May 10, 2024 01:16 |
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alg posted:ImpAss was sold at Essen No Mon Calamari? How disappointing.
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# ¿ Oct 17, 2014 22:18 |
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Picked up my copy from the FLGS today.
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# ¿ Mar 27, 2015 03:31 |
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Imagined posted:So, anybody who's played it so far: how well does that movement tool work? Is it as hard to work with when things get tight as it looks? Okay, and yes, good god yes.
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# ¿ Mar 27, 2015 22:10 |
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Imagined posted:Can you elaborate at all? What did you do to work around it? I need to hear more about what it's like to actually play since I won't be able to until next weekend at the earliest. We frequently had to move multiple squadrons out of the way to make room for the template. There are rules for when a capital ship ends up on top of fighters, but they really shouldn't be moving if just the template crosses them. At least in X-wing you have the straight 1 and 2 if you need to temporarily move a ship and place it back exactly where it was, Armada doesn't have anything like that. We basically just resorted to using our fingers to mark where the fighters should be while we placed the maneuver template, but will that fly in a tournament? Capital ships weren't as much of an issue because the Star Destroyer annihilates the rebel ships before they can close anyway. Any other questions you have? smug jeebus fucked around with this message at 23:28 on Mar 27, 2015 |
# ¿ Mar 27, 2015 23:25 |
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LumberingTroll posted:I solved this by NOT putting the 0 ruler on the ship, if the ship is moving 2, then put the end of it on the ship, so the 2 link, this way it only extends out as far as the ship is moving and doesnt overlap a bunch of stuff. That is clever as hell and will definitely copy it. I'm feelin' kind of ambivalent after a few games, and I think a lot of that is because of just how convoluted it feels compared to X-wing. That's not a complaint mind you, just upscaling the X-wing rules with bigger ships would have been a mistake. I do want to give it more time, (and another $120) and am pretty confident that it will improve with more ships.
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# ¿ Mar 28, 2015 14:58 |
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FuSchnick posted:Imperial Assault question: What is the Empire supposed to do to make "Sympathy for the Rebellion" even slightly challenging? Is that the one in which the two sides compete to pull civilians off the board? Our rebels won it, but I remember it being pretty close. Madurai posted:One of the flaws of both game systems is that they have no allowance for retreat. There's a case for this in Armada, but X-wing? Part of the reason X-wing is so great is it's simplicity and I'm kinda glad it doesn't waste time on rules for fleeing.
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# ¿ Mar 30, 2015 01:18 |
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FFG's next release will be Star Wars branded mortgages! I'll be here all week. Anyway, this worked in the X-wing thread, so I thought I'd try it here; I'm dumping my Armada stuff: One Starter box, one additional Victory, one Gladiator, 2 Imperial Fighter boxes, extra dice pack, an Armada dice bag, alternate art Tie Fighter card, and a die I painted orange and blue to use as a round counter. I only have the packaging for the Starter but everything is in good condition. I'd like $125 via Paypal and I'll cover shipping in US, PM me if interested.
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# ¿ Nov 4, 2015 01:16 |
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NTRabbit posted:Looking forward to getting this with the Finalizer title and Kylo Ren commander card The Finalizer? Is that really the name of the ship?
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# ¿ Nov 4, 2015 23:03 |
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I wanted to like it, but the down time is rough. If you've played Merchants & Marauders, it's that but in space.
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# ¿ Aug 14, 2019 00:43 |
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LifeLynx posted:
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# ¿ Jan 15, 2020 19:11 |
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Are you referring to Wings of Glory? Because X-wing's dials are vastly superior to the card decks its predecessors used, as well as having actions and ships that actually felt different. The Star Wars name helped but it saying it merely 'tightened things up a bit' is super disingenuous. X-wing isn't even the first pre-painted SW spaceship game, but it's the one that stuck around for almost a decade because the other one was bad and being called Star Wars isn't enough.
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# ¿ Jan 16, 2020 14:53 |
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Anyone still following this thread? It's not the end, but you can see it from here: https://twitter.com/atomicmassgames/status/1428828647994109954 I wasn't blown away with Armada when it first released, but I have a friend who has it (and isn't getting out) and picking up some of the Republic Fleet once people/stores start dumping sounds appealing. Anyone able to give me an opinion on whether the prequel factions got enough to stand up to the established ones? I suppose it's not a huge dealbreaker if they didn't, but it'd be nice to know.
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# ¿ Aug 21, 2021 07:14 |
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Imagine finding out ten years from now that Asmodee just had one really spiteful Valerian and Laureline fan on the board of directors Btw, thanks for the tips goons
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# ¿ Aug 21, 2021 23:38 |
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No, but I have an X-wings raider that I don't want, you can try running it through the wash a few times
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# ¿ Aug 26, 2021 19:26 |
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Val Helmethead posted:Asmodee may have dumped all the FFG games on AMG's lap, but AMG was asking for them to do it so that they could have the Star Wars license for Shatterpoint. X-wing and Armada (and to a lesser extent, Legion) are the casualties so that we can have the game AMG wanted to make. This is the first time hearing that AMG requested the SW hand over. I don't mean to be rude, but where are you getting it from?
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# ¿ Jun 12, 2023 22:33 |
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Yikes, I hadn't seen the card art before. Very reminiscient of the magic knock-offs from the 90s.
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# ¿ Jul 12, 2023 13:40 |
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Hmm, maybe when SP gets shoretroopers
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# ¿ Sep 7, 2023 18:04 |
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Funzo posted:Those are all pretty solid units, although I don't know why they want to bring Thrawn in. I mean, I know why, because it's a popular character that will sell, but why would a Grand Admiral of the Empire be scrabbling around over a computer terminal or whatever? He has people for that. The computer has his browser history on it
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# ¿ Sep 15, 2023 21:47 |
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AMG confirming their commitment to Legion by rescuplting all of the figures from the first two years was a surprise. Also, I gotta say I prefer GW's more frequent but shorter range previews. Seeing some awesome figs and then finding out that they won't retail for a year is a bit of a buzzkill. smug jeebus fucked around with this message at 21:25 on Sep 17, 2023 |
# ¿ Sep 17, 2023 21:21 |
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https://www.youtube.com/watch?v=lsRmzPkDIzw&t=2640s They mention it with some pics at the 44m mark here; hard plastic versions of the older figs to start releasing in 2025. Have to say I like that Vader more than the SP one. smug jeebus fucked around with this message at 23:09 on Sep 17, 2023 |
# ¿ Sep 17, 2023 23:02 |
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For SW:U? Traditional booster pack style.
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# ¿ Oct 26, 2023 14:20 |
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The thing about using a different distributor was the most surprising. Doesn't Asmodee own them? Why are they even allowed to do that?
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# ¿ Oct 26, 2023 21:48 |
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Maybe they figure that'll make it harder for Asmodee to hand it off to another company overnight
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# ¿ Dec 7, 2023 22:50 |
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I'm trying to withold my opinion on a game I'm def not going to play, but drat, Search your Feelings and Han Solo being done by the same artist is crazy
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# ¿ Mar 3, 2024 03:09 |
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That Old Tree posted:I'm whatever on the style thing, but that Han art has bonkers color going on with the face. flashbacks to Elder Scrolls IV Char Creator
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# ¿ Mar 3, 2024 04:43 |
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I don't know if this is the right thread any more but I played Star Wars: Rebellion last week and it was a lot of fun. We even played the four player setup which is supposedly not so good but it worked well enough. I was the only one who had played before so I probably should have been on the rebel side, because they really have to work those objectives to move the end game down. Probably gonna pick up the expansion for the next game since I'm told it improves the combat. Definitely worth a look if you like two-player board games.
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# ¿ Apr 3, 2024 23:36 |
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Shatterpoint is a weird case because the unique abilities felt very thematic but then you look at the actual combat trees and they all seemed completely arbitrary to me.
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# ¿ Apr 4, 2024 01:07 |
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# ¿ May 10, 2024 01:16 |
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Is it really that bad? I know people who have gone all in SW:U or Shatterpoint.
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# ¿ Apr 23, 2024 18:55 |