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Tollymain posted:is there a fiasco variant that's got more "the hangover" type hijinks than the deadly type? "Vegas Baby!" is a playset specifically for Hangover shenanigans, IIRC.
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# ? Sep 29, 2014 05:18 |
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# ? May 8, 2024 03:26 |
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ThaShaneTrain posted:I want to run a game for Halloween. Dread, except take out the horror, and replace with supernatural party, and when you pull all the players and the gm are chanting your name. and lots of solo cups and cheap beer. When the tower falls your character blacks out for the night.
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# ? Sep 29, 2014 05:18 |
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fosborb posted:Dread, except take out the horror, and replace with supernatural party, and when you pull all the players and the gm are chanting your name. and lots of solo cups and cheap beer. When the tower falls your character blacks out for the night. gently caress fiasco, do this
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# ? Sep 29, 2014 05:35 |
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First character
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# ? Sep 29, 2014 06:01 |
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Jon Joe posted:Just the cultural expectation of freedom = good, less freedom = worse, more freedom = better, psychologists = tricky little devils who will remove your free will with their jedi mind tricks. This is going back, but you all managed to talk about psychological utopias without mentioning actual behaviourist BF Skinner's actual sci fi novel Walden Two that was explicitly about how much better things are without that worrying free will thing. Plus it came out a year before 1984, so it wasn't even slightly ironic.
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# ? Sep 29, 2014 06:59 |
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Jon Joe posted:Why not run a campaign that starts with a large pile of dead god corpses and ends with the protagonists' home towns burning down?
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# ? Sep 29, 2014 14:32 |
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Destrado posted:This is going back, but you all managed to talk about psychological utopias without mentioning actual behaviourist BF Skinner's actual sci fi novel Walden Two that was explicitly about how much better things are without that worrying free will thing. Plus it came out a year before 1984, so it wasn't even slightly ironic. Heh, I didn't know that. Interesting.
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# ? Sep 29, 2014 14:43 |
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Tollymain posted:Basically I mean an intentional attempt to create a specifically defined society; the clones/AIs/carefully selected volunteers are optional, mainly the thought is "create a nondysfunctional society based on what we know of the sciences of psychology and sociology". If all contact with the rest of humanity was cut off and the children birthed inside this society knew of nothing else, then this society might be able to last until external forces caused changes in society. Any disruptions in the society, from extremely bad weather to outside influence, would lead to its ruin.
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# ? Sep 29, 2014 16:22 |
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Tollymain posted:random science fiction genre-related thought; could an artificial society designed by people well-informed by sociology and psychology be workable in the long-term? Oddly enough, I was just looking over Albedo: Platinum Catalyst again, which (despite being based on a furry comic) is basically this plus NATO/UN Peacekeeping In Space. The inhabitants of the area of space where it takes place just wake up one day, with an omnipresent, helpful AI and preprogrammed scientific knowledge, and the AI quietly tries to shape them towards constant tolerance, lack of violent physical contact, etc. It leads to a society with just about no concept of art or history and to a bunch of rear end in a top hat rabbits going off into the colonies and reinventing fascism from first principles while the grey, conformist 'ConFed' is a society based solely on trying to win the approval of the AI that watches over everything, literally basing all advancement in private and public life on how well your behaviors and services boost your 'social-political intelligence test' scores. Weird setting that I found wasn't any fun to play in, but the rules system is really cool.
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# ? Sep 29, 2014 16:36 |
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So it's the "computer-as-god" motif from 50s sci-fi
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# ? Sep 29, 2014 16:59 |
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Yeah, though the inhabitants don't realize they're sort of religiously worshipping it and that wasn't the intent of the experiment, I think. I know nothing about the comic, only the RPG, because a friend of mine bought it after we played the last RPG by Sanguine, Ironclaw. Sanguine makes weird furry games, but their rules systems are really interesting and the games are pretty cool. Also, in memory of Watership Down I can kinda get behind insane Nazi rabbits.
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# ? Sep 29, 2014 17:11 |
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Playing the well-known furry RPG for the rules? ...I see. Very well, carry on.
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# ? Sep 29, 2014 17:58 |
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It does a good job of getting across medieval/renaissance combat, especially the early firearms, and the skill systems work well out of combat. I think it was partially reviewed in the Fatal and Friends thread. Actually, that brings to mind something else. Are there any other RPGs that have actually done muskets and early pistols well? The horrible mess of those rules in Pathfinder/3.5 is just depressing. Night10194 fucked around with this message at 18:18 on Sep 29, 2014 |
# ? Sep 29, 2014 18:09 |
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TheLovablePlutonis posted:Playing the well-known furry RPG for the rules? ...I see. Very well, carry on. I had a friend unironically suggest we play Ironclaw next after we wrapped up a Warhammer FRP game once. He later sent me a bunch of pdfs of the books and kept talking about how cool animals were. We did not play Ironclaw. Although I should look and see if someone has already done a Fatal & Friends of it
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# ? Sep 29, 2014 18:40 |
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Tollymain posted:is there a fiasco variant that's got more "the hangover" type hijinks than the deadly type? The Fiasco Companion includes a soft tilt and a soft aftermath table. Well, "soft" being a relative term. You are still in the legendary dimensional worst place in the universe if you get a 0.
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# ? Sep 29, 2014 19:00 |
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Gravy Train Robber posted:I had a friend unironically suggest we play Ironclaw next after we wrapped up a Warhammer FRP game once. He later sent me a bunch of pdfs of the books and kept talking about how cool animals were.
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# ? Sep 29, 2014 19:31 |
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While I don't have my books on me, it's worth noting that The Worst Thing is A) context-relative, and B) usually specifically involves you living, even if you'd rather not. Honestly Fiasco is best when nobody dies, so that everyone keeps loving up and suffering.
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# ? Sep 29, 2014 19:31 |
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Everything I've ever seen about Ironclaw (and Jadeclaw) suggests to me that it's totally benign and not creepy. Which is cool, really, talking animal people are pretty neat on their own.
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# ? Sep 29, 2014 19:33 |
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Mors Rattus posted:Everything I've ever seen about Ironclaw (and Jadeclaw) suggests to me that it's totally benign and not creepy. Which is cool, really, talking animal people are pretty neat on their own. Yeah, the game itself just swaps elves and dwarves for cats and dogs, which at least gets part of the way out of the Tolkien rut. That some people are creepy about talking animal people doesn't reflect poorly on the game, plenty of nerds manage to be creeplords in games without them after all.
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# ? Sep 29, 2014 19:45 |
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Well thats good to hear at least, I only skimmed through it and didn't really ever consider it due to the appearance of furries.
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# ? Sep 29, 2014 20:08 |
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Yeah, I've heard good things about Ironclaw's mechanics, but enver really took it very seriously (D&D style games aren't really my thing though). The thing that always stood out to me about it is the cover (at least of the edition I saw) was totally a Slayers Rip off with Lina Inverse and Naga turned into squirrels or something.
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# ? Sep 29, 2014 20:33 |
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I think that was an earlier edition, which... yeah. More recent one seems legit: I think there's a bunch more in the modrons thread somewhere.
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# ? Sep 29, 2014 20:47 |
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grassy gnoll posted:While I don't have my books on me, it's worth noting that The Worst Thing is A) context-relative, and B) usually specifically involves you living, even if you'd rather not. I like it best when someone dies halfway through and they get to explore their agency through flashbacks and setups.
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# ? Sep 29, 2014 20:52 |
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Yeah, the plagiaristic original cover aside, Ironclaw is okay. It doesn't quite work well but it had some interesting system ideas considering when it came out. Albedo is basically one of the great-grandfathers of all things furry, and the RPG stuff was mostly a sci-fi story that happened to have animals in it. Not bad stuff really if you're looking for that sort of thing, but also not a lot to pull you if you aren't.
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# ? Sep 29, 2014 21:27 |
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Did the D&D Next thread get gassed again or has it just gone super-quiet?
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# ? Sep 29, 2014 21:27 |
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Mors Rattus posted:Everything I've ever seen about Ironclaw (and Jadeclaw) suggests to me that it's totally benign and not creepy. Which is cool, really, talking animal people are pretty neat on their own.
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# ? Sep 29, 2014 21:35 |
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The reason I was going over Albedo is because a friend wants to use the RPG system to run a milscifi game with the furry races replaced as just general body type/personality type humans. We liked the way it modeled battlefield trauma and psychology, with the way almost everything that happens, even if it doesn't hurt you, slowly ticks a counter called Awe that will eventually overwhelm your Drive and become trauma. The dice mechanics are also pretty interesting, for a crunchy military sci fi game. From the short bit I played in the original setting, one thing I really liked is that killing other people in horrible ways (direct hit with a grenade, watching someone get iced by an HMG, etc) causes Awe to both sides of the fight.
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# ? Sep 29, 2014 21:43 |
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thespaceinvader posted:Did the D&D Next thread get gassed again or has it just gone super-quiet? It's not locked, I think people just got burnt out on it. I learned a bunch about D&D history and game design concepts after reading through all of it over the last 2 weeks. I've since grown a healthy disdain for "skills" when you already have attributes (at most, I would prefer a "background" for people to justify throwing in +1s and +2s per, 13A-style) and a healthy appreciation for how the temporal mechanics of old-school D&D interacted with everything else.
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# ? Sep 29, 2014 21:57 |
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Gravy Train Robber posted:I had a friend unironically suggest we play Ironclaw next after we wrapped up a Warhammer FRP game once. He later sent me a bunch of pdfs of the books and kept talking about how cool animals were. Of all the furry things he could be into, Ironclaw isn't that bad. I had a similar guy who was pushing this game at a school club for a one shot. He never said the game was about furries when asking if we wanted to play it, gave us pregens with no art, and just had us do a fairly standard one-shot (explore town, sneak into bandit camp, kill them, get reward). While I did think it was odd at first all our pregens were animal people, I just wrote it off as the cliche it is. It didn't even dawn on me it was a furry game until I looked the game up later.
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# ? Sep 29, 2014 22:01 |
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thespaceinvader posted:Did the D&D Next thread get gassed again or has it just gone super-quiet? Imp Zone migration claims another victim.
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# ? Sep 29, 2014 22:02 |
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If you need to run a game for someone who insists on animal people, just run Mouse Guard.
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# ? Sep 29, 2014 22:07 |
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If you are so loving paranoid of the "FURRIES" freak out that's like a decade old now that you can't play what is basically "Disney Animation the Game" then you have far bigger problems then Ironclaw. Like if you are sincerely terrified that playing as any sort of animal character will lead you down a dark path into whatever it is you are imagining then you need to find either a professional or Jesus.
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# ? Sep 29, 2014 22:17 |
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Is Jesus a cat or a dog person?
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# ? Sep 29, 2014 22:18 |
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Traveller posted:Is Jesus a cat or a dog person? Horrifying lamb/lion hybrid
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# ? Sep 29, 2014 22:19 |
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Or maybe your own professional Jesus.
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# ? Sep 29, 2014 22:20 |
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I played a Cortex+ game at GenCon that the guy had updates Justifiers. I was worried it would be some wierd furry thing. It was good fun instead.
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# ? Sep 29, 2014 22:21 |
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ProfessorCirno posted:If you are so loving paranoid of the "FURRIES" freak out that's like a decade old now that you can't play what is basically "Disney Animation the Game" then you have far bigger problems then Ironclaw. I think it's a good time for all furries around to speak out and show themselves, in order to defeat the long prejudice that SA had against them. I wish good speed to all.
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# ? Sep 29, 2014 22:24 |
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Pffft. I only play furries in superior RPGs, like a Hawaiian T-shirt wearing Vargr in Traveller.
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# ? Sep 29, 2014 22:32 |
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Nice gangtags plut, i didn't know you were mates with knuc
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# ? Sep 29, 2014 22:33 |
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# ? May 8, 2024 03:26 |
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Galaga Galaxian posted:Pffft. I only play furries in superior RPGs, like a Hawaiian T-shirt wearing Vargr in Traveller.
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# ? Sep 29, 2014 22:55 |