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My only concern for this game is the environments, when they first announced it my first thought was they'd be really samey but I assumed they would show off more variety in the subsequent trailers if they could, but it's all been gun metal grey corridors or out on the surface of the moon. I know that's kinda what they have to do but I hope they have a bit more variety up their sleeves. Also you should unlock all four weapon slots way faster than you did in BL2 (and BL1? I can't remember how long it took in that game). thebardyspoon fucked around with this message at 13:32 on Sep 23, 2014 |
# ¿ Sep 23, 2014 13:24 |
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# ¿ May 15, 2024 00:33 |
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Got to play this today at EGX, kinda came away feeling a whole lot better about it (and I was already almost definitely going to buy it). It was true vault hunter mode, I assume relatively early in the game during tvhm since the enemies were around level 36. We had slightly higher characters cause it was a demo obviously. I jumped in with Willhelm and just spammed my points into his cyborg tree, wanted the rocket punch and ability to sprint whilst shooting with great accuracy, never noticed the final skill going off really but found that I either had full health or very little health if I was being dumb and my special wasn't out. Had a dahl laser cannon that fired half it's clip when zoomed in and was incredibly awesome feeling, kinda like a burst fire railgun. My friend had one that was just a constant stream, like a proton pack or the alt fire on the energy rifle from UT. Area was a pretty standard borderlandsy dungeon, on a spaceship, fighting through it and occasionally outside it. Decent variety of enemies and background chatter, already noticed a couple different lines of dialogue from my guy and my mates character (playing as Nisha). So yeah, felt like more Borderlands and solidified my desire to buy it and play it when it comes out.
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# ¿ Sep 26, 2014 21:40 |
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Nah nothing like that, the gunplay is more aerial and the buttstomp is very powerful (had five ranks in the skill that powers it up for Willhelm though) but the most you get is a double jump and a kind of glide thing, though that may have been my equipped oz kit.
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# ¿ Sep 26, 2014 22:17 |
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It feels like an arkham origins more than a saints row: gat out of hell to me. The new playable characters are the main attraction for me though.
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# ¿ Sep 29, 2014 17:44 |
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RonMexicosPitbull posted:The grinder hopefully can be a source of legendaries. MAybe 3 purps for one or something. Moonstone also seems to be a "enhancing" ingredient and theres even "recipes" so you can probably direct the randomness somewhat. There's an achievement for getting a legendary from the grinder so it's definitely possible.
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# ¿ Oct 12, 2014 11:11 |
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So if you order through GreenManGaming how do you get the pre order DLC for the shock drop orbital pitt or whatever it's called? Redeemed the game on steam and it's preloading now for friday but I didn't get any code for the DLC.
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# ¿ Oct 13, 2014 16:00 |
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Mokinokaro posted:It'll be automatic. I got BL2 from them without issue. Cool, thanks. I assumed that's what the "yes" answer on the last page meant as well even though it wasn't really a yes or no kind of question.
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# ¿ Oct 13, 2014 16:41 |
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fookolt posted:What class are people playing? I was the Siren in the previous two games but I don't know if there's something similar here. I want to cause a lot of different kinds of elemental damage. Probably Athena, she gets one skill tree that has lots of different stuff that keys off elemental damage types. Claptrap has some stuff to do with elements too. thebardyspoon fucked around with this message at 22:39 on Oct 13, 2014 |
# ¿ Oct 13, 2014 22:33 |
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It was a fair bit of time in BL2 as well. Like, after the dam mission right and then when you return to Sanctuary after it starts flying?
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# ¿ Oct 19, 2014 21:28 |
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I'd like them to have every manufacturer make every gun type. A Jakobs rocket launcher would basically be a giant shoulder mounted revolver that fires huge fuckoff bullets.
thebardyspoon fucked around with this message at 19:48 on Nov 11, 2014 |
# ¿ Nov 11, 2014 19:15 |
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FactsAreUseless posted:What was wrong with the DLC? Were the new characters not good? Personally the characters look awesome, I'd just rather play as them in a better game. Like BL2 for example. I've played that game to at least level 30 on every character and still enjoy it whereas I can't picture myself levelling even one more character on the pre sequel. Just too many areas with massive stretches of no enemies or shitloads of backtracking.
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# ¿ Jan 1, 2015 16:16 |
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smashpro1 posted:New hotfix triples the drop rates for Legendary items permanently. Applies to all versions of both 2 and TPS. Even the old standalone ones?
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# ¿ May 27, 2015 12:07 |
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Anyone got any crazy krieg (or others) heads that they wouldn't mind duping for me? Had loads of cool ones on the 360 version but me and two mates are about to start playing co-op on the pc version thanks to the humble sale.
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# ¿ Jul 8, 2015 12:50 |
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If you didn't like base bl1 then you probably won't like the dlc especially since you'd have to play the entire game pretty much to get to it.
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# ¿ Jul 9, 2015 12:52 |
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So that save editor that I got recommended a few posts back, is anything you can do with that thing kosher and unlikely to get me banned from Steam? Kinda want to play around with a high level character in Pre Sequel but playing through the whole game again to do it is not so appealing so was going to bust it up a bit (pretty sure that's an option anyway).
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# ¿ Jul 23, 2015 20:59 |
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# ¿ May 15, 2024 00:33 |
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WarLocke posted:My experience with the Pre-Sequel is that the base droprate is tuned way higher. You'll find a lot more blues/purples 'naturally' and legendaries actually drop more than once a playthrough. Haha, I had the exact opposite with Pre Sequel. Had two of the same legendary grenade mod drop and then one more that I can't remember. This was in Co-op as well, whereas in Borderlands 2 I got shitloads even on my lone playthrough and even more in co-op.
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# ¿ Mar 19, 2016 23:56 |