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ThisIsACoolGuy posted:
For them, it IS a sparring match. You kinda get the tone of the whole piece from the intro. Link causes an energy boom as a cadet, and no one gives a damm.
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# ¿ Sep 30, 2014 06:23 |
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# ¿ May 14, 2024 07:23 |
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https://www.youtube.com/watch?v=xdbGOOn9nsI Huh. Moveset's here, if you care. Bloodly fucked around with this message at 15:29 on Sep 30, 2014 |
# ¿ Sep 30, 2014 07:44 |
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chumbler posted:Cia and both of those costumes look cool, particularly because it gives an option to replace Lana's dumb costume with. And I really want to see how they're going to make the horse work. I mean it's not as weird as the great fairy, but still. Given that all three are coming in the same patch...give it a few days?
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# ¿ Sep 30, 2014 07:59 |
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You're getting a side campaign along with the characters. Nice. (Google translate; I don't know Japanese.)
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# ¿ Sep 30, 2014 08:28 |
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https://www.youtube.com/watch?v=NvXjxVEunm0 Volga Moveset. Despite his Lu Bu-ness, I see a bit of Zhao Yun as well, and I don't just mean the name of his weapon. Is it just me? https://www.youtube.com/watch?v=lxCmwopblTE Wizro the Poe's moveset. https://www.youtube.com/watch?v=69miqF4TM5A Epona. Bloodly fucked around with this message at 14:23 on Sep 30, 2014 |
# ¿ Sep 30, 2014 14:11 |
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Dastardly posted:Several of the costumes seems to be recolors for characters like Ghirahim and Agitha. ...A giant arrow? Why?
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# ¿ Sep 30, 2014 16:35 |
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Mercury Crusader posted:A giant 8-bit arrow like the one from classic old school video game I get the 8-bit; but why an ARROW?
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# ¿ Sep 30, 2014 17:18 |
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So Link, Impa, Lana, Zelda can switch up each other's weapons. Using Great Fairy as under the skin would just have them in a bottle. What would using her weapon as skin do?
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# ¿ Sep 30, 2014 18:52 |
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Immortality would be a good benefit to the 'eternal bodyguard', though.
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# ¿ Oct 1, 2014 21:17 |
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Kaubocks posted:I work so much overtime I'm never going to have time to play all this DLC. Just means you can stretch it out longer.
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# ¿ Oct 6, 2014 18:14 |
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chumbler posted:From the creator of the true canonical story of Cia: The first is...I'm reminded of the Zhou Tai ending in DW5 where he drinks Sun Quan under the table. The second is asking for a 5th page where Liu Bei or Guan Yu or even Sun Shang Xiang shows up. "WELCOME TO SHU!"
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# ¿ Oct 10, 2014 15:57 |
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RyokoTK posted:I like that it seems most of the internet considers Cia to be a complete laughingstock of a villain. She's an effective villain. But it's so damm easy to mock her premise-it's a good and effective knock on the more crazy fan-types. The Internet realises this(I would think), and laughs both with it and at it.
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# ¿ Oct 10, 2014 16:23 |
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Evil Mastermind posted:
Fixed. It's ALWAYS been ridiculous just how ineffective your allies are. They make you want to rant oh so very much.
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# ¿ Oct 10, 2014 16:31 |
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chumbler posted:Her premise being what it is ends up being kind of endearing, at least for me. Though those comics' interpretation of her and her being the underdog certainly helps. Lana's probably about as crazy, but it's more muted(Being 'the good half' and all) till you get the Summon Gate and she lets her inner fangirl out. Then again, most of her attacks have her giggling. But then again, a lot of people act...weird. Ruto worries me, for instance. But then I remeber it's a Warriors game, they're all loving god-kings of pain, so of course they're crazy.
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# ¿ Oct 10, 2014 17:14 |
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They may not even have intro cutscenes for those.
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# ¿ Oct 11, 2014 02:09 |
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Let's consolidate: Target flashes white. Lizalfos/Dinofos/Fiery: Bow. Poes: Bow. Redead/Gibdo: Bow. Moblin/Shield: Bombs. Darknut: Unknown Goron: Unknown Hylian: Unknown On looking at it, there's a lot of bow. Bloodly fucked around with this message at 07:47 on Oct 12, 2014 |
# ¿ Oct 12, 2014 07:15 |
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Hero of War/Master of War. Can't use God, Guan Yu might object.
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# ¿ Oct 15, 2014 16:38 |
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If it didn't get fixed, they're likely planning something involving it. Even if it's something as simple as...imagine an "Attack of the fans" map where everyone fights as one character's movesets. Bloodly fucked around with this message at 23:37 on Oct 16, 2014 |
# ¿ Oct 16, 2014 23:34 |
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ThisIsACoolGuy posted:Volga's lvl 3 is like 4 spaces away from the start. It's strange. Much like the '2nd quest' which randomised everything.
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# ¿ Oct 17, 2014 01:28 |
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quote:I was kinda hoping for a what-if story where Cia actually wins Hmm. Remember(Although I might be mis-remembering) that the last bit of DLC we know of after the various game-based packs is some sort of 'Evil Campaign' or something. We MIGHT get our wish.
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# ¿ Oct 17, 2014 06:38 |
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This is Omega Force. The company that has made roughly 56+ movesets, all of which SOMEONE likes.
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# ¿ Oct 17, 2014 16:59 |
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I wonder if/when they'll unlock the Dark skin for everyone?
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# ¿ Oct 18, 2014 18:04 |
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Self-esteem. She's the 'good' half, remember. Having seen the play out of that campaign, I'm convinced the Lana of the final stage is a fake. Cia's going crazy, she already can split into clones, 'Lana' shows up at the fairy fountain(Fairies are good at illusions/the area is high-magic), and barely talks(Not even acknowledging KO counts). It's either amusing or sad. In the main campaign, she seems so cool and confident and strong for the most part. Here she's pretty much played like a fiddle. Wizro's a completely destructive loser with bad advice(Pissing off the Great Fairies is the last thing you should do, not to mention it meant she struck WELL before she was ready). Volga's O.K, but note he loses respect for her thanks to her going crazy.(Though thank god he doesn't actually defect). Allying with Zant and Ghirahim was a bad move. If I was gonna place a conditional or two for a hypothetical route in the future, it would be those recruitment missions.
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# ¿ Oct 19, 2014 01:11 |
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Cicadas! posted:I can't decide if Proto-Lana is more or less anime than the one they stuck with. Her color scheme is a bit less garish than what we got, at least. Proto-Lana IS Bao Sainnaing.
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# ¿ Oct 20, 2014 01:52 |
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quote:"You need to unlock the power of Evil's Bane before KOs count towards this" requirement the Master Sword has, doubt it's the same skill as Evil's Bane though. It is and isn't. Evil's Bane sets the Master Sword to base attack of 500. The skill unlocked via this is called 'Legendary'. It sets a weapon to 300 baseline. Stars on a weapon increase the damage further, so the max a normal weapon can get is something like 450 base. Only a weapon of that quality probably has decent skills too-unlike the Master Sword. Still, also consider how long you've had the Master Sword as the primary beatstick of DOOM. Bloodly fucked around with this message at 19:31 on Oct 21, 2014 |
# ¿ Oct 21, 2014 19:29 |
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I'm speaking of hearsay. If I were to guess, I imagine 'Legendary' can only spawn on the higher weapons ANYWAY.
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# ¿ Oct 21, 2014 19:42 |
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quote:and a minus when there's a party in the Allied Base where every captain is invited (because her run is at the speed of most characters' walks), but when's THAT ever going to happen in a Warriors game? The correct answer is 'More often than you'd either expect or like'. With the lack of offence from allies and morale often being against you with no way to adjust, enemy pushes can go quite far and further than you'd like. Where you simply think 'Allied base', I also think of any major push down into ally territory, where you have to act somehow to keep it in check. Bloodly fucked around with this message at 16:22 on Oct 22, 2014 |
# ¿ Oct 22, 2014 16:18 |
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RyokoTK posted:The Triforce on Zelda's Hilda costume is still right-side up. Legend Mode used the upside-down Triforce as an 'unholy' symbol similar to an upside-down cross. They're not going to put it on Zelda/Hilda even if it's proper to do so.
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# ¿ Oct 22, 2014 20:53 |
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I wonder how possible it is to look under the hood of the game and get damage numbers and how much things are affected by skills and the like? Sometimes I wonder about these things.
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# ¿ Oct 23, 2014 05:02 |
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Bicyclops posted:I hope the thing which the Amiibos do is basically cheating and making things easier so I can beat the hard tiles with swarms of Sheild Moblins, like my friend Link, who is strong, will show up and help me out when the going gets tough. I'm reminded of Dynasty Warriors 4, which had a hidden Relationship system. You fight alongside people, you build up hidden points. Like or hate, depending on whether you're their ally or enemy. Build up the enemy, they'd show up as random enemy forces if there was room. Build up the like, and if there was room and you got badly, hurt, they'd show up as a max morale ally, following you about.
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# ¿ Oct 23, 2014 11:53 |
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That would probably be the most painful mission to date(if it existed) given the rapid attacks and strength of all types of Cuccos, off and on-screen.
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# ¿ Oct 26, 2014 04:45 |
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No one knows-no one's bothered to get the numbers. It's an odd thing: The Warriors games don't get hacked up for data much. Even DW8XLComplete doesn't have proper data, as far as I'm aware, and that's on the PC, so in an easy position to hack up for data.
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# ¿ Nov 2, 2014 04:46 |
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Yes, that's always been a Warriors mechanic. You want the better stuff to drop? Play harder difficulties.
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# ¿ Nov 2, 2014 08:51 |
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I dunno why, but I'm reminded that so damm many were all 'Oh, this is easy, this looks easy, where's the challenge?'
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# ¿ Nov 4, 2014 17:43 |
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Tengames posted:Heck, ditch the skull kid and just play as the giant, floating spooky mask. The bolded is what I'm expecting. Two characters means potentially one villain, one hero. And looking at Majora's full boss fight, Majora has more 'personality' as well as more stuff in general to work with. Of course, he'd also work well as a Giant Boss. So I'm uncertain.
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# ¿ Nov 7, 2014 04:42 |
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mabels big day posted:yeah im gonna play some game teaching me about chinese history. no thanks, professor. I can't tell if you're joking. But it's VERY fantastical, lots of crazy, lots of weapon styles, you really would probably enjoy it. Even better(?), 8 Complete is on PC if you so choose.
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# ¿ Nov 19, 2014 07:06 |
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mabels big day posted:http://www.twitch.tv/twitchplayspokemon ...The only way this is gonna work is to try and treat it as though they're the AI-give a 'command'(Take this base, engage target') and let the player go to it. The game's too fast-paced for individual button presses to work.
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# ¿ Nov 20, 2014 21:37 |
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Oh, you probably will, given your early start-the next set of DLC is in January.
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# ¿ Nov 21, 2014 15:34 |
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Well, the current max level cap in Dynasty Warriors 8 Complete is 150, with a new difficulty(Ultimate, the old max used to be Chaos with plain 8) to compensate if you so chose. I wouldn't be surprised to see it go so high and a new difficulty setting added later.
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# ¿ Nov 21, 2014 15:46 |
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# ¿ May 14, 2024 07:23 |
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quote:Is that what the A-Rank is called in Japan? Exactly right.
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# ¿ Nov 21, 2014 15:54 |