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poo poo, I barely speak English.
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# ¿ Oct 1, 2014 17:06 |
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# ¿ May 9, 2024 04:08 |
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Winson_Paine posted:Munchkin has a bad rap because it is sold in Target and is not some completely inaccessable Eurogame where you have to google to get instructions on how to play translated from German. And I've hated Munchkin since the... Second?... time I played it, way before it hit any big stores. I just think it's a bad game that overstays its welcome.
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# ¿ Oct 2, 2014 16:55 |
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TheLovablePlutonis posted:I like to play munchkin with my friends.
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# ¿ Oct 2, 2014 17:26 |
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I feel like people are trying to win teacupchat. But the only way to win teacupchat is not to play.
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# ¿ Oct 5, 2014 19:40 |
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Night10194 posted:You could also drink tea out of it. That's a pretty great use of a teacup. I think we need a way to assign numbers to the tea drinking satisfaction of teacups, so that we can compare them to one another objectively. Also, there was a penalty to the roll, but Riddick spent a plot point to make the tea delicious.
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# ¿ Oct 5, 2014 19:45 |
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So on another site, a random poster mentioned this cute little, free Wuxia game. Looks pretty neat on a first read through. http://www.lulu.com/shop/ben-wright/rivers-and-lakes/ebook/product-17387884.html
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# ¿ Oct 6, 2014 19:58 |
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So I'm watching the Clone Wars cartoon, finally, and now I want to run some Star Wars. I'm guessing Edge of the Empire is the least-lovely Star Wars game right now? I looked into WEG D6, and it looks pretty good, if a bit archaic. I had fond memories of Star Wars Saga Edition, but cracked open the book and was struck by a big wall of holyshitfeatsandtalents, so just closed it right back up. I also remember it having terrible, fundamental issues that weren't easily resolvable, like "melee attacks suck rear end," "the force is way overpowered at low levels but if you nerf it the DCs no longer make sense," and "hope you like picking from two different kinds of huge feat chains!" Oh, and "Errata out the rear end, but there's no convenient thing like the 4e Compendium to keep track of all of it." The old d20 WotC version .... ahhahahaha, no. So that pretty much leaves WEG and EotE, I'm thinking? I checked out the EotE thread, but I want a general opinion on it, if anyone has one. I like weird dice, so that's not a problem so long as they work nicely, math-wise.
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# ¿ Oct 7, 2014 06:20 |
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Bucnasti posted:I payed EotE once, and my wookie got to rip the arms off a droid and beat it with them. I'm just surprised SWSE went so quickly from "good enough game" to "haha nope" in my collection.
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# ¿ Oct 7, 2014 14:35 |
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FMguru posted:GDW got going in the early 1970s, and was founded by a bunch of guys who had just gotten out of the army, so it made perfect sense that their RPG was about guys who had just gotten out of the army trying to figure out what to do next in their lives with the skills they had learned. At least Traveller gave your chararacters a backstory, compared to D&D having your character materialize in front of a dungeon with 2d6x10 GP worth of equipment and "LVL 1" stamped on their foreheads. The building is now home to my favorite gyro place.
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# ¿ Oct 7, 2014 14:41 |
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ProfessorCirno posted:I guess I don't get the guy who watches Star Wars and groans and mutters every time Luke shows up. Like, guys, he's kind of a major character.
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# ¿ Oct 8, 2014 23:34 |
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So, speaking of d6 WEG Star Wars, there's this... http://d6holocron.com Think of it like Classic Marvel Forever, but for d6 Star Wars instead of Marvel FASERIP. e: Sorry if this link is verboten, but it seems to fall under the same "abandonware" umbrella as FASERIP, insofar as that's any kind of thing. dwarf74 fucked around with this message at 17:37 on Oct 9, 2014 |
# ¿ Oct 9, 2014 17:34 |
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Quarex posted:The Rock is good? Huh, I was so mad that Zorba's finally had nearby competition that I never even tried their gyros. I've been eating there since it was over off Main, and it's only gotten better. The owner, Said, is a really great guy, too. I didn't care much for Zorba's gyros at all.
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# ¿ Oct 9, 2014 19:26 |
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Nuns with Guns posted:Yeah, basically. Sometimes there'd be specific mechanics tied to power sources but that varied a lot more than the mechanics tied to various roles the characters had. If you back for you can get a copy of the beta rules.
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# ¿ Oct 9, 2014 21:13 |
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Evil Mastermind posted:Remaining cautiously optimistic; I loved XP but Troubleshooters didn't really grab me for some reason. Really though I could go for a new Paranoia with less crunch. That letter scale and the d20 math could be simpler.
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# ¿ Oct 14, 2014 16:22 |
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LuiCypher posted:Any tips for running it, dwarf74? Frankly, that's part of the charm of Paranoia - making the game physical and immediate. Another favorite of mine was an introductory adventure from one of the collections. A robot keeps handing out ominous-seeming "lollibooms" that "EXPLODE in your mouth with flavor" or will make you "BLOW your lid!" and so on. They're innocuous, until you have one player at the table with six tootsie pops in his mouth trying to explain how he doesn't need another one.
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# ¿ Oct 15, 2014 02:36 |
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Impermanent posted:I think I don't understand the POV of someone who just straight up doesn't believe in their ability to put all of the pieces of a game back together after they're done playing with it. We've lost parts of every toy they've ever owned.
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# ¿ Oct 16, 2014 19:00 |
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# ¿ May 9, 2024 04:08 |
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Alien Rope Burn posted:The solution is not to have wild animals in your home, like cats or children. True story: my older boy decided to pretend one of the treasure chits from Dungeon Roll was a "sandwich" and chewed it up. We didn't play Dungeon Roll for a while after that.
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# ¿ Oct 16, 2014 19:25 |