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Has anyone tried Cthulhu Grey? It seems like an interesting, simple take on horror games: http://trailofdice.weebly.com/uploads/6/9/2/1/6921148/cthulhu_grey.pdf Failing that, does anyone have tricks or tips for keeping the tension up in horror games even when it goes to combat? In a lot of games I've played in (and a lot of the actual plays I've listened to) it feels like all the tension of a good horror session drains away in a combat that lasts more than a round or two.
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# ¿ Oct 3, 2014 16:57 |
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# ¿ May 11, 2024 22:09 |
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Karma to Burn posted:Didn't this happen in reaction to the first CoC 7th edition news? If memory serves, the game looked too radical a departure from classic CoC so they just made their own version. Ha. They've been working on this for a long while, I think before CoC 7th edition was announced. Delta Green seems to me to be primarily about the themes while making sure the system doesn't get in the way. The primary theme, of course, is Mythos horror meeting modern fears. (While CoC is traditionally focused on the 1920s.) In the 1990s that meant UFOs and suspicion of our government. In 2014, we have a much better idea about how far our government will go without our knowledge. Corporations are also a lot more obvious in their influence - yet are intangible, ruthless, and resilient. This makes them (as noted by Kenneth Hite) a fair bit like certain Mythos monsters. So they're updating the themes, adding in a lot of new threats, and generally polishing the game to where they want it to be. By making it their own thing, they can do that without running things past Chaosium. You're right that it doesn't seem like a huge departure from BRP CoC, but I don't think it's really meant to be. I'm pulling most of this from a couple years' worth of GenCon panels and a GenCon playtest game with one of the authors, by the by. If you're interested, you can hear the panels yourself from the Unspeakable! podcast.
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# ¿ Oct 15, 2014 03:01 |
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Glazius posted:Couldn't find the indie thread so I'll ask it here: I remember being confused about this as well, but I was never able to find a reference to how the strong/middling/weak affected external obstacles.
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# ¿ Oct 17, 2014 03:38 |