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I can get behind a combat system that actively rewards and encourages you to talk poo poo in between high kicks
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# ¿ Oct 17, 2014 07:43 |
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# ¿ May 14, 2024 20:42 |
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ThisIsACoolGuy posted:
Every day my love for Kamiya grows, burning like a sun, fueling and warming my innards.
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# ¿ Oct 19, 2014 09:19 |
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ThisIsACoolGuy posted:Kamiya finally chimed in on Anita announcing she's doing a video. Kamiya-san!!!! inspire me further!!! You fill my dark soul with light
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# ¿ Oct 20, 2014 04:55 |
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The Taint Reaper posted:Black Bayonetta would just be Lana from Archer Would her hands be super exaggerated rather than her legs then? Obviously we know what her climax theme would be. https://www.youtube.com/watch?v=siwpn14IE7E
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# ¿ Oct 21, 2014 06:40 |
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That's too bad, I was sort of hoping it'd be a good buy, if only to give me some reason to care about this Airbender nonsense.
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# ¿ Oct 21, 2014 17:28 |
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Playing Bayo 1 before 2 was a smart choice, I feel like a well-oiled angel killing machine. I've been getting a decent amount of Golds and Platinums, although I ended up with a Bronze on the first Lumen fight. Hot diggity drat, that was wild. Although I was a bit disappointed by the Giant Monster Punching sequence because it wasn't a Punch-Out segment like in Wonderful 101.
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# ¿ Oct 26, 2014 19:16 |
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Suspicious Cook posted:Either Bayo 2 starts out way easier than 1 ever was or I'm a machine after all the practice I got from the first game. That's definitely not a complaint. Everything feels so much more fluid and amazing when I'm doing well. It starts out easier, yeah. But it gets pretty loving hard by about chapter 5 or 6 and by the time you reach the Depths... Unrelated, but I am stuck on a Muspellheim pretty late in the game. I can't touch the ground and I only have one pillar to stand on, an enemy will always break it and I can't damage him fast enough before I hit the ground. What's the trick here?
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# ¿ Oct 27, 2014 00:59 |
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Beat the game, although since it's Normal mode I hardly count it as a win. Really excellent. I have a few questions about the plot though. So...why did Jeanne get taken to Hell? Like, they make a big deal that it's really weird that the hell beasts stopped obeying Bayonetta, but I don't remember any particular explanation for why poo poo went wrong. And for that matter, what era is Balder from!? Is he from the past that Evil Aesir brought to the present to be a henchman or is he from the present and then sent back to the past or...like, how did he even end up in this at all? And, are we to assume that when he's dying in the Prologue, he's talking about Evil Aesir dying with him? So, basically, the stories make one resolved continual loop? Gotta say, though, the final boss was not nearly as awesome as the last boss of the first game, although I like his design.
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# ¿ Oct 27, 2014 02:02 |
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ImpAtom posted:Jeanne got taken to hell because she died. The contract the witches make mean their souls go to hell when they die. That is what the game-over animation is. Yes but why does Gomorrah go rogue and attack Bayo in the first place? They keep talking about how weird it is that you're fighting Inferno monsters but they don't really explain it. Also Why are the angels and demons working together at the end? Is it because with Jubileus dead, the Angels are just listening to whatever the next biggest authority is, i.e. Evil Aesir? Or is this a plot hole?
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# ¿ Oct 27, 2014 02:44 |
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notZaar posted:Keep your distance and use guns. Make sure you're dodge offsetting to get those wicked weaves in. Can somebody explain Dodge Offset to me? I never really understood it in either game. Also: I'm looking for the third LP piece in the Depths. I got one near the start on the cliffs with the two-dog fight, and a second in the weird forest where you fight Sloth and the two ball wizard guys. Is the third in that stage or elsewhere?
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# ¿ Oct 27, 2014 04:02 |
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Evil Eagle posted:The third LP is in the next stage. ...is it in the horse section or during the boss?
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# ¿ Oct 27, 2014 04:05 |
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It's pretty premature to say, but I really am excited about what the hell they'll do for Bayonetta three's storyline. It seems obvious that the next step in the series is to take the fight to Inferno properly--where else could the plot go? Oh and I found the last LP piece. Now I have made Rodin a liar--he said he wouldn't attach a chainsaw to my arm. Now he's attached TWO. There's one more LP left to find though? Hmmmmm
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# ¿ Oct 27, 2014 04:50 |
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Mr E posted:Beat the game in third climax. Also, the whip is awesome, and feet chainsaws are the best. Can't find a ton of use for the bow outside of the surf boss though. Oh I disagree on the bow, it's the best boss weapon for the first few bosses (non Lumen Sage fights basically). Since you're always flying at a distance and closing in is risky, being able to deal decent damage from a distance can really help.
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# ¿ Oct 27, 2014 05:12 |
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Oh my gently caress, they should have called Bayonetta 1 Hard Mode "Grace and Glory gently caress You Up" mode because Grace and Glory are loving me up oh my fingers oh my poor poor fingers Why are torture attacks so drat finnicky? What even triggers a torture attack, I thought it was based on my combo meter.
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# ¿ Oct 27, 2014 06:08 |
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Well, trying to fill my magic bar against Grace and Glory without being able to Witch Time (Prologue verse 2) can suck a DICK
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# ¿ Oct 27, 2014 06:37 |
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Gold motherfuckers! As it turns out, taunting raises my magic meter. Running away, taunting, running back again. gently caress me but I didn't get hit. Too bad the previous five deaths already tanked my rating. And it wasn't even a perfect platinum... EDIT: I have been playing Bayonetta(s) all day and now I think I have carpal tunnel. Thanks Kamiya!! BottledBodhisvata fucked around with this message at 07:22 on Oct 27, 2014 |
# ¿ Oct 27, 2014 06:47 |
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PantsBandit posted:So I'm liking this game a lot. It feels very much like Bayonetta 1 but bigger and better. You can replay them at any time though. The LP pieces in question are rather well-hidden too in both places, you have to really scour for 'em.
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# ¿ Oct 27, 2014 14:51 |
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Hey is there no Practice Mode in Bayonetta 1? Or am I missing it somehow? I just want to practice Dodge Offset without dying.
BottledBodhisvata fucked around with this message at 07:10 on Oct 28, 2014 |
# ¿ Oct 28, 2014 06:54 |
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JordanKai posted:Itagaki went insane. But he gave us Wolverine claws on our hands AND feet and then created a combat system revolving around dismemberment so maybe more like insanely awesome.
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# ¿ Oct 28, 2014 14:29 |
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PantsBandit posted:I wish the chainsaws had better combos. For that matter, I feel like a lot of weapons lack good combos in this one. The whip needs more as well. I think the whip is meant to set up combos. I can't really figure out how to reliably do grabs with it though.
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# ¿ Oct 28, 2014 15:44 |
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Bayonetta 1 is like an abusive spouse. It hurts me so much but I can't leave, I just keep begging for more abuse. Gah but I got Platinum on Chapter 1 on Hard Mode and that's...that's enough. That's enough for one lifetime.
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# ¿ Oct 29, 2014 01:09 |
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Oxxidation posted:Just finished the story campaign. Havin' a bad day, love? Gettin' angry like that'll get ya wrinkles!
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# ¿ Oct 29, 2014 02:16 |
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Beef Waifu posted:God, gently caress Sloth. Sloth love Chunk Waifu.
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# ¿ Oct 29, 2014 02:18 |
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ChaosArgate posted:Now can you do it consistently? And after that, can you do it without taking any damage?
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# ¿ Oct 29, 2014 03:08 |
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Yeah okay, fine, gently caress me Bayonetta 1. Sure I try this Alfheim on hard they have all been utterly awful but okay let's do it. Okay enemies can only be killed in Witch Time that's cool oh I see dodging does not initiate Witch Time does it I see no that's fine, that's fine, gently caress ME, right, I'm the one I AM THE ONE WHO NEEDED TO BE hosed I UNDERSTAND kamiya sensei you are an evil man
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# ¿ Oct 29, 2014 04:54 |
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Suspicious Cook posted:Same, and I did all of the Muspelheims in 2 that I could find. Bayo 2 is just a better experience all around. Yeah...like, gently caress it. Bayo 1 on Normal is hard enough. I think I'd rather beat Bayo 2's hard mode instead, eff this ess.
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# ¿ Oct 29, 2014 05:49 |
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Evil Eagle posted:Gotta do all of the verses to get platinum and alfheims count. I think they're great just for the sake of making you approach enemies differently. It's a shame the muspelheims are overall much easier than alfheims. I gave up trying to Platinum a...well a Platinum game around Wonderful 101. I could maybe have done it with Revengeance, I got decent at that game, but even at the Very Hard level I began to falter. At some point it just becomes too hard. I was proud enough to beat W101 on Hard mode. Hell, I'm satisfied with a Gold ranking in most cases. Of course, I do get SOME platinums. I platinumed Stage 1 in Bayo 1 on hard, but that took quite a lot...
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# ¿ Oct 29, 2014 06:04 |
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SurrealityCheck posted:I really think you should give it a go! There is a huge satisfaction to doing it - plus if you look up tech online you can add some really cool elements to your play. Oh I looked up dodge offsetting and all that. I need practice but even then, there's no way I can triumph in some of these Alfheims, it's just completely beyond my level. I'll try to Plat Bayo 2 and then go back to W101 before I try Bayo 1 again.
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# ¿ Oct 29, 2014 15:19 |
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Wow yeah, I am way more at ease playing Bayo 2. Even on hard mode--although I am disappointed, they don't seem to have changed the enemy layouts this time around. Most Platinum games throw late-game enemies at you earlier as part of hard mode. I was expecting Grace and Glories ambushing me in the first Chapter again...I'm relieved, but also a little disappointed. Although the regular mook enemies are plenty challenging--I find the centaurs a lot harder to dodge consistently than the bird angels.
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# ¿ Oct 29, 2014 17:58 |
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Aw man...I beat Valor and didn't take a single hit and I only got Gold! Guess you have to beat him in less than 3 minutes...drat. The bosses in this game are a fair bit easier than Bayo 1--the Sage and Jeanne are on par, but the Sage at least you can activate Witch Time on him and he doesn't sucker-punch you with Wicked Weaves out of the goddamn floor.
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# ¿ Oct 30, 2014 00:25 |
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ThisIsACoolGuy posted:Using the Daisy outfit has me so conflicted. The thing is loving hideous and somehow more shameful then her usual stuff, yet hearing bowser scream "YEAH!!!" whenever he hits things is so goddamn funny I can't stop. The Princess outfits are...they make me uncomfortable in ways that require a bit of self-reflection and maybe a visit to the local priest.
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# ¿ Oct 30, 2014 03:35 |
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A hero amongst men. Spergatory posted:Well, poo poo. I know it seems spergy (username), but I've always defended this series on the basis of "No rapey stuff" and now that I know there is, in fact, rapey stuff, I can't in good conscience defend or support it anymore. I know it's only that one time, but that's still too many. Meh. So, it's fine to have Leon Kennedy's face melted off or chainsaw decapitations, a wooden horse sexual torture device execution attack? I mean, you could take it as a rape innuendo but why does that form of violence bother you more than any of the other ones? I mean, yeah, it's pretty tasteless in general, but you could easily see it as somebody being punched so hard all their clothes fall off which is also a common gag with examples as far flung as Peanuts. You could say it's making light of sexual assault, but that's somehow worse than making light of any kind of violence?
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# ¿ Oct 31, 2014 03:35 |
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ImpAtom posted:Very few people are going to have their faces melted off or be decapitated by chainsaws. Rape is both a far more common problem and, more significantly, is one which is often undervalued or made light of in a way which causes people to (intentionally or unintentionally) cause extra suffering to the victims of it. Fine, I can understand that, but then what about gun violence? There's a poo poo load of that, especially in America. At what point does it become unconsciable? I agree that sexual assault is often swept aside--I don't deny that "rape culture" exists and I think most people are victims of some sexual abuse in some way or another--but it is always so that depictions of rape get a far stronger reaction in any medium than any other depiction of violence. I have the same issue when people take umbrage at rape jokes or any other form of "controversial" humor. You could get away with a Holocaust joke easier than you could a rape joke (because most Holocaust survivors are dead now), and I find that attitude very strange. I've been a victim of pretty awful things, but I don't define myself by things that victimized me, and I largely find it cathartic that somebody can laugh at something that most people do not--it makes me feel more normal. But that's a bit of a digression and is incidental to the subject on hand. My basic point is, is it not slightly hypocritical to be totally fine with the graphic violence of Bayonetta and take objection to this particular attack animation? Like somebody said earlier: chumbler posted:That being said, to denounce the game as a whole and Platinum as the worst human beings, as will no doubt be happening, is a pretty severe overreaction. People are totally justified in reacting how they are to the specific offense here, but good things can have a bad thing in them and still be overall good. I absolutely see this being the result and I'm not really sure it's warranted or justified. You can object to it fine, but at some point, if you're going to criticize something like this, there needs to be an admission that you're having your cake and eating it too--prison rape is funny, violence and death are funny, but if girls get involved suddenly it's not funny anymore.
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# ¿ Oct 31, 2014 03:51 |
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Supercar Gautier posted:Maybe that's lovely and not good. Maybe "it would be cool to be Bayonetta" and "hahahaha check it out Bayonetta just got raped by Rodin hahahaha" are not congruent ideas. Well I suppose there is that. Bayonetta herself isn't exactly a saint though, she does get off on brutally torturing enemies, sometimes in fairly sexual ways. But eh. It's really not worth arguing about at the moment. People have different poo poo that pisses them off, so to each their own. quote:You may feel that way but many people don't, or they don't in a situation that isn't comfortable to them. Someone might be able to find humor in something terrible that happened to them in a comfortable or safe space but not when an effective stranger springs it on them. Telling someone "God, I got over my trauma, why can't you?" is a really nasty thing to do. (Although I don't think you meant it that way, but it's easy to read it that way.) Well I definitely didn't mean THAT, good grief. That'd be an egregious stretch of what I said. That's not even accurate to what I said. I'm simply saying, humor tends to come from shaking expectations--the basis of a joke is making a statement, then following it up with an unexpected conclusion to that statement. Some people get offended at some jokes, some find them funny. It's all subjective. I guess honestly I'm just arguing about nothing at this point. BottledBodhisvata fucked around with this message at 04:13 on Oct 31, 2014 |
# ¿ Oct 31, 2014 04:06 |
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Platinum Games has the best employees. https://twitter.com/PG_kuroda/status/528149338292121600
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# ¿ Oct 31, 2014 15:54 |
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Beef Waifu posted:I mind them because they just feel like they're there and you could have the game without them. It's a relatively minor complaint, but I still feel they're rather unnecessary. That being said, there are like... three underwater areas in the whole game and they're at the start. Honestly, my real complaint is I don't feel like the boss battles are still that good for the most part. It's like... Lumen Sage and the human sized bosses in Tag Climax and that's sort of it for me on boss fights I like. I disagree, I kind of dig it. Water is a recurring theme throughout this game, it ties into the blue color scheme, it expands Bayonetta's powers in interesting ways and kind of explores the concept of "witches sink" that was barely a feature in Bayo 1. It works because it doesn't hurt the gameplay at all and enables them to have you fight squid monsters. Really, my only complaint is that there wasn't a more visually interesting water place--a coral reef or a deep sea trench would have been kind of fun. It expands the movement abilities too.
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# ¿ Nov 6, 2014 02:30 |
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seiferguy posted:Still playing Bayonetta 1. I've been kind of lazy and missed a few Alfheims in previous chapters. Is it worth it to go back to previous chapters to complete them? Link not only looks great, but has a free built-in parry option, so I'd go with that. You can wait until you beat the game to replay levels unless you want a better score. When you beat the game, you unlock a new difficulty that actually changes the enemy encounters in each level, so replaying is fresher and possibly funner.
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# ¿ Nov 6, 2014 16:55 |
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seiferguy posted:That actually sounds more fun. Is there any penalty for switching difficulty midway through a story / chapter? You got to beat the game to unlock Hard mode. Have you done Chapter 5 yet?
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# ¿ Nov 6, 2014 17:02 |
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Hidden fights and backtracking was a thing in DMC and Bayonetta was basically "The New DMC" so that's why it's there. It's kind of cool actually and also rad because it basically rewards exploration with an rear end-kicking. It also lets them put harder encounters in the game for you, but only if you want to face them, so newbies and casuals don't have to fight two Pain Tank guys at once.
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# ¿ Nov 8, 2014 06:36 |
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# ¿ May 14, 2024 20:42 |
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Beef Waifu posted:None of the hidden fights are hard except for maybe the one where you fight the two Pains and their enhancer. Even that one is not that bad. Enhanced Sloth is a nightmare
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# ¿ Nov 8, 2014 06:50 |