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eranged. Hell, much love to a gamer, but come on. Seriously? What are your thoughts?
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# ? May 18, 2024 18:39 |
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In FFXIV, sometimes you get in a party with a tank or a healer whos using a ps3 controller.
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Fps games are always better with a mouse. They were designed for a mouse. The only reason anyone can fps worth a poo poo is modern devs put in all sorts of autoaim sticky crosshairs bullshit.
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bonzibuddy64 posted:In FFXIV, sometimes you get in a party with a tank or a healer whos using a ps3 controller. Good Lord!
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OkieMurse posted:Fps games are always better with a mouse. They were designed for a mouse. The only reason anyone can fps worth a poo poo is modern devs put in all sorts of autoaim sticky crosshairs bullshit. I just watched a Giant Bomb Quickload of borderlands where he was playing and it had the 360 buttons on the screen and then I seen steam achievements pop up and I made a jackie chan/AVGN hybrid face.
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Quick Look, I mean.
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I agree OP, they're missing out.
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the one thing that makes me envious of console fpsers is they probably dont have to deal with mega pro snipers nearly as often, i think going somewhere on the map and suddenly dying from some guy you can't hear or see is not very fun but yea i could never play a fps with a controller, it would just feel wrong
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playing fps requires the sweet precision of a mouse. why gimp yourself with a controller? lmao maybe i'll just play this platformer after gouging out my eyes
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Going to a keyboard takes some adjustment. Going to a controller when you could be using a k+m? Never play games online again because if you throw my game I'll gently caress you.
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VideoGames posted:playing fps requires the sweet precision of a mouse. why gimp yourself with a controller? this is called a 'blind run'
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It's not just auto-aim either. Movement speed has slowed down overall since FPS' moved to consoles. Even UT's normal running speed feels blistering fast compared to, say, Halo 4.
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FPS games are about more than aiming, there is nothing that makes them inherently specific to mouse and keyboard control. That's just what became the de facto standard back in the mid-90's, but when you step back and actually look at it, it's pretty weird that a typing device and a desktop button/icon pointer are considered the definitive way to play games. Only basement dwelling grognard Quake players think FPS games can't be played with a controller. Most game don't even use auto-aim you goofs, that was just Halo.
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VideoGames posted:playing fps requires the sweet precision of a mouse. why gimp yourself with a controller? some retarded coworker who said he was in a bunch of MLG events ( and a microsoft ambassador??) refused to accept the superiority of kbm because controller "takes more skill". using aluminum foil in place of a skillet to fry eggs takes more skill too but you're retarded if you do it. Lamebot fucked around with this message at 12:12 on Oct 19, 2014 |
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psyman posted:FPS games are about more than aiming, there is nothing that makes them inherently specific to mouse and keyboard control. That's just what became the de facto standard back in the mid-90's, but when you step back and actually look at it, it's pretty weird that a typing device and a desktop button/icon pointer are considered the definitive way to play games. Halo is not the only fps that assists you with aim. Halo 2 was one of the only ones with an aggressive "auto-aim", but every controller fps I can think of has sticky aim and aim assist.
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OkieMurse posted:Halo is not the only fps that assists you with aim. Halo 2 was one of the only ones with an aggressive "auto-aim", but every controller fps I can think of has sticky aim and aim assist. Well BF: Bad Company 2 and BF3 definitely don't have auto-aim in my experience, but maybe aim assist which is like a gaming mouse DPI-switching effect where the sensitivity automatically lowers when the crosshair is over a target.
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psyman posted:Well BF: Bad Company 2 and BF3 definitely don't have auto-aim in my experience, but maybe aim assist which is like a gaming mouse DPI-switching effect where the sensitivity automatically lowers when the crosshair is over a target. yes most fpses on console have this. remmeber when microsoft had that game where pc users played alongside xbox users and had to stop because those with controllers were getting obliterated? its just the way it is man
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The one point I will concede on gamepads is analog movement. I can't honestly think of anything else they are better at than k+m. Both modes have a pretty similar number of buttons available to the fingers while moving and aiming. Both have analog aim. Controller had analog movement so that you can move and strafe any increment slower than 100% that you want. Mouse has more precise aim while maintaining a fast look speed. You can snap your wrist a good distance and spin 360 degrees or move a tiny bit and snipe easily. I know which advantage I'd rather have in a fps.
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Wormskull posted:eranged. Hell, much love to a gamer, but come on. Seriously? What are your thoughts? It's some real messed up poo poo.
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Wormskull posted:I just watched a Giant Bomb Quickload of borderlands where he was playing and it had the 360 buttons on the screen and then I seen steam achievements pop up and I made a jackie chan/AVGN hybrid face. Nobody ever said the Giantbomb crew was good at vidya. NihilVerumNisiMors fucked around with this message at 13:56 on Oct 19, 2014 |
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OkieMurse posted:The one point I will concede on gamepads is analog movement. I can't honestly think of anything else they are better at than k+m. Yeah, same. Tbh I don't think analog movement is very useful; I can't think of situations in which you need more than 8-directional movement (and you can just move the camera to get the movement vector you want anyway) or more than the run/walk options present in most games.
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The perfect controls are: right hand mouse, left hand one of those mini-keyboards with macro keys and an analog thumbstick.
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People who play real games on a PC with a m+k and insist on it are also retards
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I only use m+k ![]()
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Larry Parrish posted:i played it with a mouse and keyboard though because suck my cock if you expect me to play a pc game with a controller so i basically fought the controls the whole game look at this loving retard
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They should of made it more PC compatible.
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I played Dark Souls 1 with KB/M.
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NihilVerumNisiMors posted:I played Dark Souls 1 with KB/M. ![]()
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ForeverSmug posted:look at this loving retard stop projecting
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Lamebot posted:stop projecting "putting things inside my rear end is Very good" -you
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Wormskull posted:I just watched a Giant Bomb Quickload of borderlands where he was playing and it had the 360 buttons on the screen and then I seen steam achievements pop up and I made a jackie chan/AVGN hybrid face. To be fair the interface in Blands sucks so much on pc and it's pretty clear the playtesting and balance all took place on consoles with controllers you may as well use controller. SeXReX fucked around with this message at 14:15 on Oct 19, 2014 |
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To be honest you shouldn't play bland
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Falsum posted:To be honest you shouldn't play bland
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Dexters Secret posted:the one thing that makes me envious of console fpsers is they probably dont have to deal with mega pro snipers nearly as often, i think going somewhere on the map and suddenly dying from some guy you can't hear or see is not very fun same i prefer controllers 'cause its nice to game from a couch vOv
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Neurolimal posted:same What the gently caress.
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# ? May 18, 2024 18:39 |
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I remember when I played Blops 2, the entire PC thread migrated to xbox and used xim3 to wipe the floor with everyone, which is pretty cool, but they all pretended it was because the PC community was bad and filled with hackers, rather than the awesome feeling they got when pwning people with a massive advantage.
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