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Ragg
Apr 27, 2003

<The Honorable Badgers>
I get pissed off in games where theres tons of loot cuz I want to pick it all up. People tell me I'm crazy for this so I want to know, how are you supposed to interact with loots in games like this. Do you just pick things up at random? Do you have some system for what to pick up and what to leave. What's the deal?

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Ragg
Apr 27, 2003

<The Honorable Badgers>

Effectronica posted:

In qdiabs I usually figure out what I'm gonna use for gear early on and just pick stuff up that fits that image, unless I see something with a good color-coding or cool name.

I don't know what qdiabs is. What about like crafting stuff of junk loot that you can sell to vendors.

Ragg
Apr 27, 2003

<The Honorable Badgers>

Zoq-Fot-Pik posted:

I pick up everything, except for stuff that's obviously worthless even as vendor trash, Ragg.

Doesn't it drive you crazy.

Ragg
Apr 27, 2003

<The Honorable Badgers>

Effectronica posted:

Quasi-diablo, I think? I tend to just not craft or pick up vendor trash, which is probably not such a good strategy.

EDIT: In New Vegas I generally just pick up stuff for ammo crafting, while in FF12/TA2 I just dump everything at the Bazaar every so often.

Ok so far the answer seems to be you just accept that you're playing non optimally and only pick up things that are directly useful.

Ragg
Apr 27, 2003

<The Honorable Badgers>
Like things that you know you need. Whereas I'll go, well I dunno what this is, better pick it up just in case I need it later, or, I'll look it up online.

Ragg
Apr 27, 2003

<The Honorable Badgers>

Zoq-Fot-Pik posted:

I've learned to suppress it, because it's impossible for me to play any other way.

Sigh. Is this the curse of a gamer?

Ragg
Apr 27, 2003

<The Honorable Badgers>
I sometimes post about how I need to loot everything, do all the quests, explore everything, completionist etc. And there are people who are like, wtf, you're ruining the game for yourself etc. I want to know how those people do it.

Ragg
Apr 27, 2003

<The Honorable Badgers>
But particularly regarding loot.

Ragg
Apr 27, 2003

<The Honorable Badgers>
The hosed up thing is there has to be a lot of people who feel that way because Rope Kid is specifically designing Pillars of Eternity around this kind of behavior.

Ragg
Apr 27, 2003

<The Honorable Badgers>
Or rather his position is that the game encourages the behavior, it's not the player doing it wrong.

Ragg
Apr 27, 2003

<The Honorable Badgers>
Are the assholes who troll me just gamer haters? #FoodForThought

Ragg
Apr 27, 2003

<The Honorable Badgers>

Zoq-Fot-Pik posted:

Completionist behavior or anti-completionist behavior?

Degenerate behavior like looting everything and then having to spend ages deciding what to keep and what to drop based on value/weight ratios, or going back and forth looting things in hauls.

Ragg
Apr 27, 2003

<The Honorable Badgers>

Zoq-Fot-Pik posted:

I'm probably going to end up doing this when I play Pillars of Eternity.

You won't have to because theres no limit to how much you can loot.

Ragg
Apr 27, 2003

<The Honorable Badgers>

Zoq-Fot-Pik posted:

Then I guess I'll just loot everything, without a care in the world.

This is the genius of Rope Kid's design.

Ragg
Apr 27, 2003

<The Honorable Badgers>

Heran Bago posted:

You just pick up some of the stuff.

How do you decide what to pick up and what to leave?

Ragg
Apr 27, 2003

<The Honorable Badgers>

Heran Bago posted:

Is some of the stuff better than your current stuff?
If yes, pick it up. Get rid of your old stuff.

Is some of the stuff consumables that you can use?
If yes but you already have lots, leave it and start using the ones you have.

Is some of the stuff money or just light and valuable?
If yes, pick it up. Sell it.

What about crafting mats in Witcher and the like.

Ragg
Apr 27, 2003

<The Honorable Badgers>
Also leaving behind consumables D: That way lies madness...

Ragg
Apr 27, 2003

<The Honorable Badgers>
I should have specified I don't maen diablo likes but rather story centric rpgs such as, infinity engine games, bethesda games, new vegas, witcher etc.

Ragg
Apr 27, 2003

<The Honorable Badgers>

Knuc U Kinte posted:

Using up all of your consumables in the final Boss Fight *Ooooohooohooohoooooo Antonio Banderas Style*

Ragg
Apr 27, 2003

<The Honorable Badgers>

Heran Bago posted:

Me too.

You don't need to craft.

Your way doesn't get as much money as possible.

Ragg
Apr 27, 2003

<The Honorable Badgers>

Knuc U Kinte posted:

Pre-war money is weightless so you should hoard every single piece of it.

I picked up every drat pencil for this reason

Ragg
Apr 27, 2003

<The Honorable Badgers>

Wormskull posted:

If I'm really strapped for cash in the game I might do it but as a gamer and a man, I often decide that X amount of missed gold or whatever, is worth whatever tedium and time I saved not sorting and selling and picking up crap I don't want.

It makes sense.

Ragg
Apr 27, 2003

<The Honorable Badgers>

GeneX posted:

depends on the game

If it's a roguelike, I just dump everything potentially useful in a stash somewhere if it might be useful later but has no current relevance.

If it's a normal RPG, I just carry what I think I might need or want and leave the rest where it is.

If it's a jRPG then lol, just take the best equipment possible, sell everything else, and just hope that the game auto-loots for you at the end of battles so that you can just sell poo poo easily

One of the good things JRPGs do is not have carry limits usually.

Ragg
Apr 27, 2003

<The Honorable Badgers>

Wormskull posted:

Maybe but I don't find it as fun, even if it does make sense. If it's a single player game especially it's like, am I really trying to prove myself to anyone? I could just lie and say I do the optimal thing, and no one would be the wiser.

I mean that that X amount of missed gold or whatever, is worth whatever tedium and time I saved not sorting and selling and picking up crap I don't want. makes sense.

Ragg
Apr 27, 2003

<The Honorable Badgers>
I should have said: this makes sense, probably.

Ragg
Apr 27, 2003

<The Honorable Badgers>

Wormskull posted:

I thought you were referring to compulsively getting every piece of gold possible making sense, which I would also agree with as far as it makes sense in the interest of optimizing how you play a game.

I briefly entertained the idea of getting max possible xp in deux ex human revolution which you do, by rushing double takedown upgrade and using a bunch of really akward tricks to get enemies to stand next to each other, but you cant get seen doing it cuz you lose ghost. There are people who have done this apparently.

Ragg
Apr 27, 2003

<The Honorable Badgers>
The idea of like a secret agent man or whatever sneaking thru a the enemy base throwing crates around and luring enemies, to stand ext to each other. is cool

Ragg
Apr 27, 2003

<The Honorable Badgers>
The pencil value to weight ratio is infinite.

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Ragg
Apr 27, 2003

<The Honorable Badgers>

Pewdiepie posted:

Autoloot then sell everything my guy isnt wearing to vendor.

Yeah but then you run out ofspace.

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