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PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

PIZZA.BAT posted:

i love that i have almost 1k hours in this game and didn't know this

Ditto. News to me

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PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer
Well, now what?



Ariong posted:

Yeah, right buddy. This is definitely it. You’re definitely not going to set a new goal for yourself and keep striving. You’re satisfied for good now. Sure thing pal. We’ve all said that.

Uh, yeah ditto on this one

Edit: :lol: it also changed the home screen

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

PIZZA.BAT posted:

do it again on a console :evilbuddy:

I refuse to go back to the bad old days before the item description mod

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

woke kaczynski posted:

OK getting mad online works bc I just got it but it's still bullshit!!!

Any obstacle in BoI is surmountable if you just bang your head against the wall for long enough

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

The Fattest PI posted:

what if the obstacle was me all along

:shrug: Hold R?

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

ArfJason posted:

When he speeds up he can do the sinewave continuum tears that wrap around the edge of the screen, retreat into the ground then instapopout and send out the pillars of tears that chase you and that has killed multiple lost and tlost runs for me. If they fixed that single thing id be right there with you.

I think we've gotta assume this isn't getting fixed at this point, along with the Delirium telefrag glitch.

Didn't the guy who tweeted that he accidentally broke Hush with the Repentence update leave the project for good? It's unclear to me if they still have anyone working on updates with him gone.

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Psychedelicatessen posted:

Nicalis and Edmund Mcmillen himself is back at working directly on the next Isaac update, like they did with Afterbirth and Afterbirth+. The main Repentance dev, Kilburn, left development in April 2023.

Yikes, yeah :rip: those fixes

I mean, I'll play their updates of course, but not ideal

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Brosnan posted:

I mixed in pursuit of some of the harder marks (big boss Tainted Lost/J&E type stuff) with getting the ones for easy characters, which I think helped even out the grind a lot. For all the complaining people do about Delirium or rationalizing cheating their way through all the characters they don't want to play, I don't think any of it was as annoying as knocking out Ultra Hard.

I always found it easier myself to lock in on those characters and do it all at once. Gets you in the mindset of playing the character successfully. Like you play several Tainted Lost runs in a row and you're automatically standing on the rocks in the room, or you're automatically super aggro in picking up vanishing coins for Tainted Keeper.

Different strokes though. I could see how mixing it in would keep the frustration level down.

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PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Red Minjo posted:

I swear that 90% of my DELETE THIS challenge runs all my items are bullshit like "portable slot machine but it has a cooldown" or "I have found HUD on, have shot tears, been hit, picked up items, gone to a new floor, and I still have no idea what this does" or "instantly spawns a weak enemy or tnt directly on you on room clear" and the remaining 10% are "randomly spawn beds while you are in combat, completely softlocking you from exiting the floor" or "crash your Switch if you get hit in a boss room." Meanwhile, all over the web, you see "oh I full heal and deal full room damage any time I get hit off of the first item I beat this challenge my second attempt" I hate this trash Isaac I want to become back my money

e: proof of one of these:


If you keep doing it, you will eventually get an item that just spawns the trophy

There is nothing in Isaac that cannot be solved by playing more Isaac

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