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There's probably not gonna be a GOTY bundle, most of the DLC is just costumes for flavor. As for new features, it has new items, characters, a new campaign to play through and 16 layers instead of 3. People kept saying it had a lot of bugs so I looked through some videos and from the looks of it they're the same bugs as in the previous games. Hopefully they managed to reduce them with patches again.
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# ? Dec 1, 2014 12:33 |
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# ? May 15, 2024 08:15 |
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Got my copy a day ago (for PS3) and nearly have it beat. I notice it is buggy as gently caress and has crashed a bunch when doing some stuff (having two players trying to create costumes at once). Its super fun so far and very character is great, got to say Swoop might be my new favorite Im also wondering if you can get preorder DLC if you didnt (as in i didnt preorder just wondering if theyll be available).
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# ? Dec 1, 2014 18:58 |
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ijyt posted:I feel like this is a game you wait to get the GOTY DLC bundle of. Is there anything that justifies the £47.99 pricetag over just playing LBP2?
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# ? Dec 2, 2014 00:51 |
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How does it compare in length to rayman legends? that game feels huge.
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# ? Dec 2, 2014 02:23 |
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Real hurthling! posted:How does it compare in length to rayman legends? that game feels huge. Rayman Legends is huge and LBP3 is really small in comparison if you're just talking the main adventure, although there are a ton of user created levels so it's a little difficult to compare.
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# ? Dec 2, 2014 02:39 |
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This game is gonna be fun as hell.
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# ? Dec 2, 2014 02:40 |
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Fork of Unknown Origins posted:Rayman Legends is huge and LBP3 is really small in comparison if you're just talking the main adventure, although there are a ton of user created levels so it's a little difficult to compare. I meant in main campaign. when it says 15 levels for lbp3 above i just couldn't figure out if that meant groups of courses like say "teensies in trouble" in rayman or individual A to B courses. cause the latter is crazy small if that's the case.
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# ? Dec 2, 2014 02:41 |
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Real hurthling! posted:How does it compare in length to rayman legends? that game feels huge. If you do want to collect all the bits it can take quite a while (some are actually tricky to find or figure out how to access), and you'll be required to do some stuff co-op to get every last piece. It's completely optional though and you can exit out of the very second level (after the one that tells you how to move right and jump) if you want and go play community stuff. You might not have the slightest clue what you're doing, though. LBP is cutesy as heck but it can be surprisingly difficult in places and really make you wonder if you're so bad that you can't easily ace a children's game. Which makes it that much better to play co-op so you can poo poo talk each other when you gently caress up.
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# ? Dec 2, 2014 02:45 |
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Real hurthling! posted:I meant in main campaign. when it says 15 levels for lbp3 above i just couldn't figure out if that meant groups of courses like say "teensies in trouble" in rayman or individual A to B courses. cause the latter is crazy small if that's the case. It's individual courses. They're probably longer than Rayman courses but I haven't played that in a long time. I was pretty shocked when I stopped my first play session and saw I was already 15% through.
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# ? Dec 2, 2014 02:46 |
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Yeah, to be honest LBP2 probably has more premade level content in it than LBP3, and with good reason since they want to cater to the series vets. People who played the last two and were addicted to the community levels most likely want to just see the new stuff quickly and hit the ground running. They padded out LBP2 a lot to show you all the ways you could use their tools to make all sorts of levels, but now there are shitloads of community levels to demonstrate everything you can think of and beyond. You don't buy LBP3 to play offline, it's just not that game.
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# ? Dec 2, 2014 02:53 |
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CrashCat posted:Yeah, to be honest LBP2 probably has more premade level content in it than LBP3, and with good reason since they want to cater to the series vets. People who played the last two and were addicted to the community levels most likely want to just see the new stuff quickly and hit the ground running. They padded out LBP2 a lot to show you all the ways you could use their tools to make all sorts of levels, but now there are shitloads of community levels to demonstrate everything you can think of and beyond. You don't buy LBP3 to play offline, it's just not that game.
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# ? Dec 2, 2014 03:23 |
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How do you find the good community levels? I've tried several and some are pretty good but a lot are really bad. Anyone have any favorite co-op (or competitive) levels or minigames?
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# ? Dec 2, 2014 07:15 |
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Fork of Unknown Origins posted:How do you find the good community levels? I've tried several and some are pretty good but a lot are really bad. Anyone have any favorite co-op (or competitive) levels or minigames? Definitely try out the levels by MPGGSMPGGS.
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# ? Dec 2, 2014 10:14 |
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Fork of Unknown Origins posted:How do you find the good community levels? I've tried several and some are pretty good but a lot are really bad. Anyone have any favorite co-op (or competitive) levels or minigames?
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# ? Dec 3, 2014 01:34 |
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Also the Team Picks are featured levels selected by the devs so they're generally at least not horribly broken. Though there aren't many yet, it looks like they dumped the old featured list. I'm guessing they knew there would be problems with old levels too.
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# ? Dec 3, 2014 02:14 |
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CrashCat posted:Also the Team Picks are featured levels selected by the devs so they're generally at least not horribly broken. Though there aren't many yet, it looks like they dumped the old featured list. I'm guessing they knew there would be problems with old levels too.
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# ? Dec 3, 2014 02:32 |
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I'm enjoying the game so far, shame I get a guaranteed crash trying to go into one of the main levels in the first world so I can't do any of the story Edit: Correction, make that ANY of the levels in the first world Icedude fucked around with this message at 02:48 on Dec 3, 2014 |
# ? Dec 3, 2014 02:43 |
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Icedude posted:I'm enjoying the game so far, shame I get a guaranteed crash trying to go into one of the main levels in the first world so I can't do any of the story
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# ? Dec 3, 2014 02:47 |
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I'm really enjoying this game, but god drat is it ever buggy. Hope they iron that one out in pretty short order. Otherwise the presentation has been fantastic, I love the idea of hub stages, and the new powerups are great excepting Blink Ball, which can suck a fat one. Can't wait to sink my teeth into the editor, but it looks like I'm gonna have to, because I can't use stickers. Whoops!
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# ? Dec 3, 2014 03:48 |
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J-Spot posted:Try signing out of PSN and see if you can't get past that section offline. Thankfully that worked! How the hell did they miss such a big showstopper though? Got to the point of having all 3 characters unlocked, and it's kinda disappointing how they got Twilight Princess syndrome with all the unlocks; "Oh hey here's a new toy for one level, time to never use it again!"
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# ? Dec 3, 2014 11:04 |
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Icedude posted:Thankfully that worked! How the hell did they miss such a big showstopper though? I had to do this too, if I leave myself logged into PSN I either have wait a minute or two for the level to start or, more likely, get to look at the loading screen indefinitely and my router blinking like crazy as it batters my internet connection doing who-knows-what. I even tried it set to not do levels with other people and reject requests to join me, but it still happened. I am really enjoying the game but it being buggy as gently caress is ruining it somewhat.
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# ? Dec 4, 2014 03:35 |
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A new patch was just released. The game does seem more stable as I was able to access some user levels that were consistently crashing the game before. Alas, there don't seem to be any compatibility fixes for the legacy content.
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# ? Dec 4, 2014 04:22 |
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I'm tempted by this game. How's the coop? Is the whole story coopable? Am I able to download multiplayer maps and play them locally without everyone needing a PSN account? (Or a PSN+ account for that matter)
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# ? Dec 8, 2014 02:29 |
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Yes, every level can be played coop. There's even a trophy for doing so. For the most part the coop sections only require two players but there is one four player level. Your Playstation needs to be online to play the user generated levels. I'm not sure if player 1 needs a PSN account to play online but guests definitely do not. PS+ is not required to play the user levels locally on PS4 or at all on PS3.
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# ? Dec 8, 2014 02:44 |
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Sooooo. Sounds like business as usual then from LBP2. Thanks.
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# ? Dec 8, 2014 04:48 |
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Could we get a big bold THIS IS ALSO ON PS3 or something for the OP or thread title? I was under the impression I'd be waiting to get a PS4 to play this, and pretty much stumbled on the fact that it was available for PS3 by browsing GameFly just now.
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# ? Dec 10, 2014 23:50 |
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Lizard Wizard posted:Could we get a big bold THIS IS ALSO ON PS3 or something for the OP or thread title? I was under the impression I'd be waiting to get a PS4 to play this, and pretty much stumbled on the fact that it was available for PS3 by browsing GameFly just now.
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# ? Dec 10, 2014 23:59 |
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CrashCat posted:If you have a PS3 you're probably better off just playing LBP2 for a while yet, though. It's really kind of a mess. Please elaborate.
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# ? Dec 11, 2014 01:28 |
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I can't speak to the PS3 version, but on PS4 the game has been prone to some pretty bad crashing related to the online features. Many people also reported game breaking glitches in the campaign although that's kind of a YMMV type of thing. Last week they did release a fairly major patch to address a lot of stuff and I can at least say the game has not crashed on me since. The bigger problem I have is that while all the user levels from the old games are still accessible the new engine breaks many of them in all sorts of ways. Sometimes Sackboy can access layers that never existed in the old games so you get trapped in background scenery. Bounce pads have a lot of problems propelling you the way they used to so you may get sent into a pit of spikes you should have cleared or find yourself stuck because you can't bounce as high as you should. It's a real bummer since I hadn't played LBP2 in a few years and was excited to go back through all the team picks in this one.
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# ? Dec 11, 2014 01:45 |
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Right, but is the PS3 version somehow even more broken? Unless that's the case, I think I'll be more than happy to just get it this Christmas rather than $400 down the line.
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# ? Dec 11, 2014 06:49 |
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I played a demo on a PS4 in a store; is there really this terrible lag/frameskip whenever you open the popit? It's really glaring and somewhat distracting, but that could also be because the store's PS4 has been on for a really long time? As for tools, though, wow. My mind is kinda blown by how much they put in there.
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# ? Dec 11, 2014 06:54 |
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Argue posted:I played a demo on a PS4 in a store; is there really this terrible lag/frameskip whenever you open the popit? It's really glaring and somewhat distracting, but that could also be because the store's PS4 has been on for a really long time? I haven't played the game but I watched the Giant Bomb Quick Look of it earlier today and no, that doesn't seem to be the case.
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# ? Dec 11, 2014 06:58 |
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Argue posted:I played a demo on a PS4 in a store; is there really this terrible lag/frameskip whenever you open the popit? It's really glaring and somewhat distracting, but that could also be because the store's PS4 has been on for a really long time? Lizard Wizard posted:Right, but is the PS3 version somehow even more broken? Unless that's the case, I think I'll be more than happy to just get it this Christmas rather than $400 down the line. The issues were brought up earlier in the thread by other people, but basically the canned campaigns in LBP3 are shorter (and glitchier online) than 2, the old LBP1/2 levels don't work properly with the new engine, and it's new so there isn't much community content yet. If all you want to do is tear into the tools and start making new poo poo then by all means get LBP3, but if you're like me and prefer to play levels others have made you're way better off with 2 for now. So while I wouldn't know if the PS3 version is specifically worse, I would say it's not the best LBP to play on PS3. Also, the parts you unlock in 1 and 2 carry over to 3 (with an import option in settings), so if you haven't played or finished the first two that could be another incentive to play those first.
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# ? Dec 11, 2014 09:17 |
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CrashCat posted:If you're just getting it now for the costume unlocks, as far as I can tell they're all DLC shop costumes anyway, so I'm not sure why it would cost you $400 later. I'm saying that if the PS4 version were the only version approaching acceptability, that would cost me $400, the price of a PS4, which would be down the line because I'm not getting a PS4 yet. I appreciate the concern, but I want the game in a big way and am going to get it for Christmas as I can't really justify getting it for myself. That's why I was asking if the PS3 version is cripplingly inferior, which it seems not to be.
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# ? Dec 11, 2014 10:06 |
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Lizard Wizard posted:I'm saying that if the PS4 version were the only version approaching acceptability, that would cost me $400, the price of a PS4, which would be down the line because I'm not getting a PS4 yet. I appreciate the concern, but I want the game in a big way and am going to get it for Christmas as I can't really justify getting it for myself. Personally I think the PS4 is such a massive improvement on the PS3 (I never played my PS3 because the controllers sucked so much and the interface drove me mad) that it might be worth waiting a bit to get a PS4 and then LBP3 when it's cheap.
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# ? Dec 22, 2014 17:01 |
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Lizard Wizard posted:That's why I was asking if the PS3 version is cripplingly inferior, which it seems not to be. That said I don't foresee it being superior on the PS4 since the graphics look largely unchanged from LBP2. Maybe someone who has the PS3 version could chime in and let us know if there's slowdown anywhere?
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# ? Dec 22, 2014 19:43 |
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If anyone is still having the issue where the game seems to hang, or take forever, on the "loading" screen, try changing your primary DNS server to Google's (8.8.8.8) as I did that last night and all my problems seem to have cleared up. No longer need to sign out of PSN to play the game. I don't know why this affects me, I'm playing the EU version of the game, but am in Japan, but that shouldn't matter. I can only presume there is a duff DNS entry out there somewhere?
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# ? Dec 24, 2014 02:06 |
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one big difference between the ps3 and 4 version of the game is that the next gen one supports 4 times more layers, right?
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# ? Dec 24, 2014 03:06 |
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Real hurthling! posted:one big difference between the ps3 and 4 version of the game is that the next gen one supports 4 times more layers, right?
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# ? Dec 24, 2014 15:52 |
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# ? May 15, 2024 08:15 |
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Got this with a PS4 the day before Christmas and was unable to play it at all until yesterday due to PSN DDoS bullshit. I'm loving it. I've encountered a couple of minor bugs which is unfortunate given how bug-free the previous games were, but it's not a big deal since you can easily restart at the last checkpoint. The fact that most LBP1/2 levels don't actually work well right now is definitely a bummer, but hopefully these bugs will be ironed out before long. The new characters, layers, and items add a lot to the game and I'm having a blast in the campaign. The create mode is the best it has ever been and I can't wait to dig in once I unlock more prizes. I am sad that the LBP3 community seems to be slow on the uptake, I remember LBP2 being much more prolific right off the bat. I hope it picks up steam in the future because creating and playing community levels has always been the highlight for me.
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# ? Dec 28, 2014 23:26 |