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It's kinda buggy though. But it works. I'm having a good time with it. Everyone buy it.
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# ? Dec 5, 2014 18:30 |
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# ? May 14, 2024 04:51 |
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is it a zombie game
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# ? Dec 5, 2014 18:36 |
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The Protagonist posted:is it a zombie game Yes
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# ? Dec 5, 2014 18:44 |
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It is about managing a shelter, you choose which upgrades to build, you gotta repair poo poo that gets broken, and put people in the shelter on different tasks like upgrade the fence or build a well or man the watch tower (if you built a watch tower) and also you pick 3 other people in addition to yourself to go out and explore and scavenge poo poo.
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# ? Dec 5, 2014 18:45 |
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Does the combat get good at some point?
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# ? Dec 5, 2014 18:50 |
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Ragg posted:Yes gently caress that poo poo then zombies are mad boring yo
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# ? Dec 5, 2014 18:51 |
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The Protagonist posted:gently caress that poo poo then You're a dullard.
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# ? Dec 5, 2014 18:52 |
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Kubla Khan posted:Does the combat get good at some point? I doubt it, it's basically Fallout with party control, and no targeted shots.
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# ? Dec 5, 2014 18:52 |
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Ragg posted:I doubt it, it's basically Fallout with party control, and no targeted shots. This is basically my issue with it atm, it looks like the meat of the game is in managing your shelter and it's just not my kind of thing (I was hoping for cool squad based stuff but alas). It's also clunky as hell, looks like Age of Decadence by the same dev except AoD was just visual novel + combat and it (kinda) worked.
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# ? Dec 5, 2014 19:32 |
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Managing the shelter and the people in it and looting things are the core feels of this game, so yeah, if you're not into that.
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# ? Dec 5, 2014 19:43 |
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It's disappointing that these indie rpg devs like these guys and the shadowrun guys don't have a handle on rpg systems and tactical combat at all.
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# ? Dec 5, 2014 19:43 |
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Ragg posted:It's disappointing that these indie rpg devs like these guys and the shadowrun guys don't have a handle on rpg systems and tactical combat at all. I think the Shadowrun devs did a good job improving from DMS to Dragonfall and then Dragonfall:DC. Very Hard delivers some some cool 'oh god help me i don't wanna die' moments like when you're barely holding your squad together and the enemy gets 2x reinforcements because you didn't hack the right terminal. Or handling that techinical half-orc monstrosity, or the last (now optional) stand-off vs. that Enclave gunner wannabe. Dragonfall:DC is legit. Kubla Khan fucked around with this message at 20:14 on Dec 5, 2014 |
# ? Dec 5, 2014 20:11 |
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Ragg posted:You're a dullard. oh man i point out how zombies are dull and played out and you turned it around on me!
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# ? Dec 5, 2014 20:12 |
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Kubla Khan posted:I think the Shadowrun devs did a good job improving from DMS to Dragonfall and then Dragonfall:DC. Very Hard delivers some some cool 'oh god help me i don't wanna die' moments like when you're barely holding your squad together and the enemy gets 2x reinforcements because you didn't hack the right terminal. Or handling that techinical half-orc monstrosity, or the last (now optional) stand-off vs. that Enclave gunner wannabe. Dragonfall:DC is legit. At least in DMS with all the patches to the combat system it was pretty rear end. All the difficulties did was affect to hit from what i can tell. But I will give dragonfall DC a try soem time but dms was pretty mediocre frankly. So it's put me off the whole thing.
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# ? Dec 5, 2014 20:29 |
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Ragg posted:At least in DMS with all the patches to the combat system it was pretty rear end. All the difficulties did was affect to hit from what i can tell. But I will give dragonfall DC a try soem time but dms was pretty mediocre frankly. So it's put me off the whole thing. I agree. DMS combat was meh. Coming in with 0 expectations though I still liked it overall.
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# ? Dec 5, 2014 20:30 |
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Kubla Khan posted:I agree. DMS combat was meh. Coming in with 0 expectations though I still liked it overall. I expected a halfway decent game and it failed me.
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# ? Dec 5, 2014 20:31 |
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on a related note how's State Of Decay? it looks kinda bad but might be funny bad?
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# ? Dec 5, 2014 20:59 |
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Scyther posted:on a related note how's State Of Decay? it looks kinda bad but might be funny bad? its ok. fun for a while but after an hour or 2 youve basically seen everything the game has to offer cause theres hardly any depth to the building/combat. good base for a game though, i could see a sequel being really good
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# ? Dec 5, 2014 21:12 |
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I like it. I basically remade michonne in-game, sans the weird baby stuff
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# ? Dec 5, 2014 21:39 |
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Ragg posted:It is about managing a shelter, you choose which upgrades to build, you gotta repair poo poo that gets broken, and put people in the shelter on different tasks like upgrade the fence or build a well or man the watch tower (if you built a watch tower) and also you pick 3 other people in addition to yourself to go out and explore and scavenge poo poo. Would it kill game devs to have poo poo like this WITHOUT Zombies. All that sounds great but I won't play it because I'm so loving tired of the zombie genre.
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# ? Dec 5, 2014 23:18 |
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metricchip posted:Would it kill game devs to have poo poo like this WITHOUT Zombies. All that sounds great but I won't play it because I'm so loving tired of the zombie genre. YOur loss.
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# ? Dec 5, 2014 23:56 |
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There are a bunch of other designs for things where going outside makes you probably die, but zombies are a really easy one to do Metro's open air sections being dangerous would be a really good atmosphere for building an enclave/making raids outside/losing people.
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# ? Dec 5, 2014 23:58 |
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is dead state the indie one NOT made by microsoft game studios, with turn-based zombie combat
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# ? Dec 5, 2014 23:58 |
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THE PENETRATOR posted:is dead state the indie one NOT made by microsoft game studios, with turn-based zombie combat Yes, but its not really about zombie combat because zombies are not very threatening on their own.
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# ? Dec 6, 2014 00:17 |
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Ragg posted:Yes, but its not really about zombie combat because zombies are not very threatening on their own. wow that sounds really compelling
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# ? Dec 6, 2014 00:43 |
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The Protagonist posted:wow that sounds really compelling Eff off, fag.
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# ? Dec 6, 2014 00:47 |
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30 dollars... wowzer... gonna have to wait on this
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# ? Dec 6, 2014 00:48 |
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Ragg posted:At least in DMS with all the patches to the combat system it was pretty rear end. All the difficulties did was affect to hit from what i can tell. But I will give dragonfall DC a try soem time but dms was pretty mediocre frankly. So it's put me off the whole thing. DMS was kinda crap, but Dragonfall in general is a MASSIVE improvement over it. Better characters, better layout, better dialog, etc. Also Dead State sucks, sorry
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# ? Dec 6, 2014 00:54 |
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How well does this compare to Dick Tracy for the NES?
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# ? Dec 6, 2014 01:25 |
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Frank Horrigan posted:DMS was kinda crap, but Dragonfall in general is a MASSIVE improvement over it. Better characters, better layout, better dialog, etc.
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# ? Dec 6, 2014 01:25 |
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The Protagonist posted:wow that sounds really compelling There are human enemies who aren't infected and those are the real threat.
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# ? Dec 6, 2014 02:19 |
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Frank Horrigan posted:DMS was kinda crap, but Dragonfall in general is a MASSIVE improvement over it. Better characters, better layout, better dialog, etc. Dead Sate is good, check the title.
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# ? Dec 6, 2014 02:20 |
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Where's the memorial wall.
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# ? Dec 6, 2014 02:29 |
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Ragg posted:There are human enemies who aren't infected and those are the real threat. I'm down with this. Zombies are always the least interesting source of drama in any work involving zombies.
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# ? Dec 6, 2014 02:50 |
Ragg posted:It's out now an I want tot know if its good. Help me goons!
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# ? Dec 6, 2014 04:00 |
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Man this game looks fun but ugh zombies gonna pass /
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# ? Dec 6, 2014 04:06 |
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Widestancer posted:Man this game looks fun but ugh zombies gonna pass
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# ? Dec 6, 2014 04:38 |
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the new hotfix introduced a bug that will make the game disregard your party choices and you spawn on the map alone; once you get it on your save that save is hosed
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# ? Dec 7, 2014 05:58 |
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Widestancer posted:Man this game looks fun but ugh zombies gonna pass Gamer Tip: Use ALT+255 to make an invisible space to properly align the slash with text.
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# ? Dec 7, 2014 06:05 |
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# ? May 14, 2024 04:51 |
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The Protagonist posted:I'm down with this. Zombies are always the least interesting source of drama in any work involving zombies. Zombies work best as an environmental threat. Individual zombies or zombie encounters are boring and whatever, but they work all right as an explanation for "everything's hosed up and if you don't watch your rear end you will die."
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# ? Dec 7, 2014 06:24 |