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a messed up horse
Mar 11, 2014

by Nyc_Tattoo

HMS Interwebs posted:

actually destiny is p sweet

jetpacking around shooting robots with my spacemans rocket launcher owns

it's garbage, pal

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a messed up horse
Mar 11, 2014

by Nyc_Tattoo
somebody said mark of the ninja already and that game was extremely dope

a messed up horse
Mar 11, 2014

by Nyc_Tattoo

The Whole Internet posted:

That looks like crap.

Ultra-hard retro platformers are all the rage these days but some of them are just loving lazy. VVVVVV, super meat boy, IWTBTG, just don't seem interesting. Woo, die a hundred times until you can play a level from muscle memory and get to the next... identical level that also looks as interesting as a lazy newgrounds flash from 2005.

The retro throwback games that actually build on the best aspects of old games they draw inspiration from and add clever things to the formula are the ones worth playing. Freedom Planet, MURI, Shovel Knight, MegaMan Unlimited, etc.

super meat boy is pretty fun even if you aren't a masochist. the controls are really tight and make pulling off the weird acrobatics feel satisfying. that one boss in hell that tries to squish you on a platform is bullshit though

a messed up horse
Mar 11, 2014

by Nyc_Tattoo
I worked around the hosed-up levelling system in Oblivion on 360 with custom classes and it wasn't terrible but all I did was play the Dark Brotherhood, Thieves Guild and Mage's Guild questlines. Same things I did in Skyrim, actually.

a messed up horse
Mar 11, 2014

by Nyc_Tattoo

Cubey posted:


The Dark Brotherhood was the only remotely interesting thing in Oblivion, but even that fell to poo poo when you murder all your bros.

Did Morrowind have any kind of spellcrafting system like Oblivion did? I mean it wasn't amazing but I had some fun screwing around with that.

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