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Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Megaman's Jockstrap posted:

It's depressing to hear the garbage-eaters win the edition war. All of the untrue, stupid crap that Pathfinder mouthbreathers were vomiting out in 2011 about 4e is now mainstream "wisdom". This just popped up on a podcast that I listened to and it makes me realize that the people on this forum are a huge anomaly, that 90% of people have an extremely limited breadth of experience with their hobby and like it that way, they have zero ability to analyze anything and just want to engage the same paradigms over and over again.

I don't know anybody that was even willing to give 4e a shot other than my friends little brother. He played it at Origins with pregen characters and hated it. That was all it took for everyone else to go "yeah 4e is stupid Josh said so." Josh is one of those players whose character is made from a dozen splat books and dragon magazine articles and who makes every campaign the Josh Show, of course he wasn't going to enjoy his experience with it.

But no that was all it took and 4e has forever been lovely.

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Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


One of my favorite complaints I heard about 4e was that the monsters horde rules were garbage. The guy despised them because "a horde of ogres shouldn't be easy to fight!" and refused to just not use those stats and actually have the players fight a bunch of ogres each using the regular ogre stats.

The same guy had a game of 3.5 where his players became incredibly rich because after they killed the bandits that had been preventing caravans from reaching a town they took the months worth of supplies and sold them at list price. Dude was okay with it because that's the rules as written.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Impermanent posted:

I think the net effect of Pathfinder and 5e D&D on the hobby is negative. (and my statement was a little hyperbolic on purpose) I'd explain more but work is hard today. The short version is that training people into thinking that fundamentally flawed rulesets (and damaging social views on the side of 5e) as the norm stifles innovation and growth in the hobby. Specifically, it makes people less welcoming of better ways of playing every type of game. It will likely take generations (within the player base, not in design, where we are already ahead) for us to get over ability scores, save-or-suck, and even roll-to-win, lose-to-do-nothing.

Wait what? D&D shoehorns social views into the game now?

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Lichtenstein posted:

I can't even loving imagine searching for grappling rules on an epub.

Man gently caress grappling rules. That slog 3.5 combat I was talking about a couple weeks ago had a grappling chart involved.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Evil Mastermind posted:

Oh man I remember one of the King's Quests games had a bit where you had to stop a cat from killing a mouse (an event that happens within seconds of your first entering a screen, and with no indication that you can or should do anything about it), and if you didn't, you couldn't complete the game because you needed the mouse hours later.

Don't forget the part where you have to eat something and if you eat the wrong thing you can't beat a Yeti later.

I think it was a choice between chicken and a pie. You had to keep the pie so you could pie the yeti.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


I know it's come up before but what are some good RPGs for kids? I work at a day care and spring break is coming up so I'm going to have my kids full time for the week. Ages between 8 and 11 would be likely to play but possibly a 5 year old. Am I out of luck or does something for this exist?

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


PresidentBeard posted:

For kids that young I'd go either something REALLY rules light like Risus or Fate accelerated. Either that or something that's more a customizable board-game than an actual rpg like Talisman or Heroquest.

Edit: If they were teens I'd suggest the Pathfinder Beginner Box to get everyone to complain for another page, but I don't like to derail in bad faith.

If I wanted to go that route I have plenty of 3.5 and the core 4e books. How does Fate Core stack up to Fate Accelerated? I bought Fate Core a couple years back and still haven't given it a real good once over.

Golden Sky Stories sounds neat has anyone played it enough to be able to give a real good opinion?

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Mr. Maltose posted:

How did you house rule out the hateful toxicity and history of harassment?

Is this about 5e? Can you explain for people like me that didn't follow it?

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Has anyone experienced a player being an rear end in a top hat about the 4 hour rest time of elves? (D&D 3.5) We have a player who uses that four hour rest and then crams as much into the day as he can. He calls the DM and talks for hours having essentially a mini-session about what he does during the time the party isn't awake. The DM is getting tired of it and has been trying to come up with a way to essentially say "gently caress you. You have to sleep with the party." But hasn't come up with a way yet.

My googling tells me Pathfinder got rid of that? If that's the case we can probably just add that rule in. The guy is playing a Pathfinder class ("the game is so much better than 3.5 we should play that instead" type of player) so if that's the case he should be okay with losing that ability.

Any ideas?

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Evil Mastermind posted:

I ran a 4th Edition "learn to play" table for WotC at a con a while back, and the only group I had that seemed willing to have any real fun with it were the group that had never played an RPG before and were coming in from from playing WoW. Everyone else was treating it like some super-serious life-or-death analysis of the mechanics.

Me: "Okay, when you roll a natural 20, that's a critical hit and you do the maximum damage you can do on your dice."
Non-WoW people: "I see. Interesting." :geno: (nods head thoughtfully)
WoW people: "gently caress yeah! That's 50 damage! Suck it, drow!" :black101:

The best part of the con RPGs I've played is when things like this happen. You get the guys going to a one shot with pregen characters and go for the serious roleplay. Then you have the guys who just want to have fun with it.

It's always hilarious when the group is a mix of both. I tried Vampire once and it was half the stereotype WW player and half people wanting to enjoy it. Made for an amazing session. And of course the guys there for fun were helpful and willing to explain how things worked (the game was open to beginners with zero experience) while the serious ones just groaned every time I had questions.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


In our last 3.5 session one of the few rolls I managed to hit with was a 20. I did not confirm the crit.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


AlphaDog posted:

I've been thinking about a dungeon crawl game where character creation is "draw a card from these three decks" (or maybe "draw 2 and discard 1 from each of these three decks").

Card 1 gives you your race/background/talents. Card 2 gives you your melee stats, physical skills, and some gear. Card 3 gives you your caster stats, mental skills, and some gear.

There'd be 40 or so cards per deck with lots of variety. So you'd go "poo poo, Bob the Dwarf Fighter died... Gimme a sec. Now I'm a <draw> Elven alchemist with a talent for drinking and <draw> huge biceps and a two handed sword and <draw> a dunce cap and no spells".

I would kick start that.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Has anyone ever actually run FATAL?

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Doodmons posted:

A guy I know actually legit ran FATAL IRL because his players wouldn't stop joking that he should run it. So he made them sit through an entire session. Apparently it wasn't worth it.

I would get a ticket for a FATAL game at Gencon if I saw one being run. I'm unsure if I would want to go solo or buy tickets for all my friends going with me. Probably the second option though.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Splicer posted:

Cards Against Humanity never claimed to be "the most difficult, detailed, realistic and historically/mythically accurate role-playing game available" or require you to roll a d1million.

FATAL is so funny because absolutely everything about it is awful. Everything. It is the platonic ideal of bad RPGs.

Cards does try hard to be edgy and noticed though. A refusal to sell in retail stores, raising the price on black Friday, literally selling a box of bullshit. The cards are the most lolrandom and every time I've played it the joke is "IT'S HILARIOUSLY OFFENSIVE."

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


clockworkjoe posted:

Gen Con isn't going to let a game that breaks their anti-harassment policies in its own loving rules be an official game.

Also, if you doubt that FATAL can be funny, there was a 13 page or so long play by post game of it on SA that was hilarious - spell mishaps that caused 125 decibel farts for example.

I would hope not. But Gencon lets people sell Nazi stuff and anime porn so it feels like it would be iffy on whether or not they would let it.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


PresidentBeard posted:

I was honestly unaware that the original publishers still sold copies of CAH at all. I thought the whole thing was kept afloat by the browser game.

They sell shitloads of expansions.

quote:


Cards Against Humanity: 550 cards (460 white, 90 black)
Cards Against Humanity: First Expansion: 112 cards (80 white, 20 black, + 8 white, 4 black blank cards)
Cards Against Humanity: Second Expansion: 112 cards (75 white, 25 black, + 8 white, 4 black blank cards)
Cards Against Humanity: Third Expansion: 112 cards (75 white, 25 black, + 8 white, 4 black blank cards)
Cards Against Humanity: Fourth Expansion: 112 cards (70 white, 30 black, + 8 white, 4 black blank cards)
Cards Against Humanity: Fifth Expansion: 112 cards (75 white, 25 black, + 8 white, 4 black blank cards)
2012 Holiday Pack: 30 cards, (23 white, 7 black) profits donated to the Wikimedia Foundation
2013 Holiday Pack: 30 cards (21 white, 9 black), profits donated to DonorsChoose.org
90s Nostalgia Pack: 30 cards (23 white, 7 black), 1990s themed
Science Pack: 30 cards (will be available for purchase early 2015)
The Bigger, Blacker Box: Foam filler, card dividers, 50 blank cards (40 white, 10 black), the Box Expansion (20 white/black cards related to boxes), and a card hidden under the inside paper lining of the box cover[18]
There have been ten limited or unevenly distributed expansions:

Reject Pack: 24 cards (each co-creator picks three cards that were rejected from print)
House of Cards Pack: 25 cards (16 white, 9 black) (cards are all associated with the Netflix series House of Cards)
TableTop Expansion Pack: 15 cards (12 white, 3 black) (a $20 contribution reward for the TableTop Indiegogo campaign)
PAX East 2013 Promo Packs: 30 cards total (24 white, 6 black) over three packs labeled "A", "B", and "C". Each pack contains 10 cards (8 white, 2 black).
PAX Prime 2013 Promo Packs: 44 cards total, randomly given out booster packs
PAX East 2014 Promo Packs: 27 cards total, randomly inserted booster packs within packets of oatmeal
PAX East 2014 Panel Pack: 10 cards (5 white, 5 black), given out for attending the Cards Against Humanity panel
PAX Prime 2014 Panel Pack: 10 cards (5 white, 5 black), given out for attending the Cards Against Humanity panel
Ten Days or Whatever of Kwanzaa: limited to 250,000 people for the 2014 holiday season.
Cards Against Humanity Base Set: Australian Edition: 550 total cards (460 white, 90 black), in which "we rewrote about 15% of the game, swapping gross Americanisms for fair dinkum Aussie corkers"[19]

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Waffleman_ posted:

There was a Sailor Moon RPG?

There was a Tenchi Muyo RPG?

What other Toonami poo poo were there RPGs of?!

There was a Trigun BESM book. I used to have it but a friend of mine "borrowed" it and then refused to give it back before he moved states away because "I'm the bigger Trigun fan than you anyway". Ah well it was free because I bought "Solid! The d20 Blaxploitation Experience" and "Godhood".

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


PurpleXVI posted:

Are you really going to complain that someone took something Trigun away from you? You should be sending him a bouquet of flowers as thanks.

I haven't watched Trigun since sophomore/junior year of high school where I remember it being enjoyable but super poorly paced. I don't want to rewatch it to prove otherwise.

I rewatched Evangelion and that was such a bad idea. I could have sworn there were more robot fights.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


moths posted:

I can't believe how much I'm looking forward to GRRM deliberately crashing the novels and going off-plan just to spite the HBO show. (In ten years.)

Most of the viewers wouldn't notice or care because reading is hard but watching TV pirating HBO is not.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


TheLovablePlutonis posted:



I'm gonna make a RPG based on this and toriko where you have to eat and maybe cook the monsters you kill to get experience.

I would play that game.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


TheLovablePlutonis posted:

Yeah I know but I wanted to have a game more geared into that like having the party delve into a huge dungeon not for treasure but for an ancient bottle of motherbitching Sriracha sauce whose recipe is lost to the eons.

Again. I would play the poo poo out of a Toriko RPG.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


To bring up an old topic. Cards Against Humanity is doing a science expansion pack that's set to give scholarships to women. http://www.washingtonpost.com/news/...-women-in-stem/

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


quote:

It doesn’t help that Temkin had positioned himself as an ally of progressive, feminist gamers, to the point of openly taking a stance against gamer icons Tycho and Gabe of Penny Arcade for making rape jokes while he had a booth at the Penny Arcade Expo.

Um...I think his game has the card "date rape" in it...

Also making jokes about genocide and the holocause is pretty drat bad too. Dude is about PA levels of progressive.

Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Ningyou posted:

reeeeeeally did not expect to Actually Learn Things in the chat thread but whoooo stuff i didn't know

also unrelatedly uh does somebody want a PS+ trial code :ohdear: sweetie and I are now PROUD PARENTS OF A PS4 but we're already subscribed to PS+ and I don't want to toss it out somewhere in Games bc i don't want to get any of Games on me

Can't you just add the code to your current time? On reflection I'm not sure if the Destiny PS+ code worked that way or not but that's what I attempted to do.

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Len
Jan 21, 2008

Pouches, bandages, shoulderpad, cyber-eye...

Bitchin'!


Misandu posted:

$30 is a lot for two folders with document protectors all taped together.

Yeah you could probably make a diy equivalent for way cheaper.

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