It doesn't seem that rough, I think I could put together the math in a notepad right now.
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# ¿ Mar 1, 2015 19:52 |
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# ¿ May 13, 2024 18:35 |
The average is approximately 4.58. First card 2/32 results in 10 10/32 results in 3 20/32 results in 1 First + Second Card if First is 10 2/32 * 1/31 results in 10 + 10 2/32 * 10/31 results in 10 + 3 2/32 * 20/31 results in 10 + 1 First + Second Card if First is 3 10/32 * 2/31 results in 3 + 10 10/32 * 9/31 results in 3 + 3 10/32 * 20/31 results in 3 + 1 First + Second Card if First is 1 20/32 * 2/31 results in 1 + 10 20/32 * 10/31 results in 1 + 3 20/32 * 19/31 results in 1 + 1 Probability Distribution 2/992 results in 20 20/992 results in 13 40/992 results in 11 20/992 results in 13 90/992 results in 6 200/992 results in 4 40/992 results in 11 200/992 results in 4 380/992 results in 2 Weighted Averages 2/992 * 20 = 40/992 40/992 * 13 = 520/992 80/992 * 11 = 880/992 90/992 * 6 = 540/992 400/992 * 4 = 1600/992 380/992 * 2 = 960/992
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# ¿ Mar 1, 2015 20:03 |
Splicer posted:It's really easy to do intuitively, but: Just use a probability tree! And then if I wind in a situation with way too many probabilities to track by hand, then I'll look into using a program.
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# ¿ Mar 1, 2015 20:07 |
Apocalypse World is definitely a continuation of the traditional design of games. If I'd put down a main differences, I'd say that its mechanics are less like a rigid script, and more like the lazzi of commedia del'arte, which is to say that they're semi-improvisational, iterated units.
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# ¿ Mar 3, 2015 16:56 |