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From the last thread:quote:Blue Rose is a Mercedes Lackey book in RPG form so anything by her will work if you want to read up on the genre, especially the stuff where everyone gets a magic white horse friend to ride around on. Romantic fantasy is just fantasy with a progressive/positive spin. So like it's magical medieval Europe but everyone is chill with gay people and women can be cool and active participants in society (in ways that defy our revisionist view of the middle ages as a giant rape-and-plague-a-thon). This is something so rare that there is a mini sub-genre just for that? Man that is depressing.
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# ¿ Mar 2, 2015 22:34 |
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# ¿ May 11, 2024 23:26 |
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The more I hear about D&D NEXT the more glad I am that I never tried it. I still have to check out 4th edition, in fact.
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# ¿ Mar 3, 2015 00:22 |
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I also found the DW manual to be kind of boring, bit I haven't read it all yet so I am reserving judgement.
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# ¿ Mar 3, 2015 08:39 |
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How am I supposed to know who's an Imp Zone poster? I took one look at that place and istantly backed out.
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# ¿ Mar 3, 2015 22:29 |
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Monsterhearts may be the only elfgame to treat sexuality in a mature manner, and for its creator to leave the industry is a sad thing; better that, however, than to stick around if she felt that it was not what was good for her.
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# ¿ Mar 8, 2015 23:50 |
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Is there any agreement on what storygame means, exactly? I hear it from time to time and I know Pundit hates them, but that only tells me that they are not D&D.
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# ¿ Mar 10, 2015 20:04 |
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I have a lot of fun with combat in GURPS, but my group does not use all the overcomplicated rules. To be fair the game makes it very clear that they are optional.
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# ¿ Mar 13, 2015 08:54 |
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Simian_Prime posted:Here you go. You know what, at least the first two pages of responses seem pretty reasonable and respectful. There is clearly a market for this sort of gigantic crunchtastic games, so I'm not sure what exactly is the problem here? I have never read an Exalted manual, but as long as the system's various bits and bobs work I don't see a problem.
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# ¿ Mar 13, 2015 09:40 |
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Quick character creation is all well and good, but a more complex system (if it is well done) allows you to personalize your character more. I am mostly thinking about GURPS, where character creation can take a game session by itself, if you are not familiar with the system; but it also allows you to create literally any character you can think of. The pre-gen characters that you find in most RPGs include a vampire businessman, a D&D-like thief with teleporting powers and a battle robot that discovered Buddhism and they are all built with the same rules.
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# ¿ Mar 16, 2015 12:26 |
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Covok posted:I was at my local Barnes and Nobles yesterday and discovered they had a pretty well-stocked rpg section. Decided to pick up Doctor Who Adventures in Time and Space Limited Edition Playbook. I must say that I love their initiative system: First, people who want to use diplomacy go, then people who want to run away go, then people who want to tinker with tech or such go, and, finally, people who want to attack go. It really fits the series well. Also, I like they acknowledge the issue of everyone wanting to be the Doctor and having two pretty clever solutions: either switch off per adventure or per regeneration. Extra kudos to these developpers for finding a way to deal with initiative that is both thematically correct and simple.
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# ¿ Mar 16, 2015 14:04 |
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I'd be interested in joining the storygames discussion, but if you do make another thread, could you please post a link to it here?
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# ¿ Mar 17, 2015 09:11 |
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What would be a good system for a game of interdimensional politics? My first instinct would be to go for GURPS, especially if you have the Social Engineering supplement, but I need to stop throwing GURPS at every system problem I come across.
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# ¿ Mar 18, 2015 11:05 |
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His wiki page says that the only RPG book he has done is MYFAROG and while he has apparently expressed an interest in D&D I can find no evidence that he is going to publish a module for that. If anyone has a link to that I'd be grateful if they shared.
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# ¿ Mar 23, 2015 09:09 |
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Len posted:Has anyone ever actually run FATAL? Occasionally someone rolls up a character to have a laugh and/or showcase just how messed up the system is, but I don't think anyone ever went beyond that.
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# ¿ Mar 23, 2015 14:56 |
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It's pretty disappointing that Will Wheaton showed that one off on Tabletop. Apparently it was a Patreon goal, which does not speak highly of their audience.
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# ¿ Mar 24, 2015 14:41 |
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Davin I like your post and think you are coolFuego Fish posted:OK so moving on from that post which I didn't read a word of, and which nobody else probably read either, in more important news it's my birthday today. Happy birthday! Our birthdays are pretty close. Isn't that a funny coincidence!
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# ¿ Mar 24, 2015 18:13 |
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Error 404 posted:Ted Pundy's also started up about it. Haha I hope one of the stretch goals is a giant middlefinger to be built right in front pf his house, possibly with a pile of burning D&D books nearby. E: rage and cellphone keyboards cause typos paradoxGentleman fucked around with this message at 23:42 on Mar 25, 2015 |
# ¿ Mar 25, 2015 23:33 |
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quote:I mean, consider this: as far as I know, and no one has ever come around to contradict me on this, I (the RPGPundit) have actually run the longest single Blue Rose campaign of all time (at about 130 six-to-eight hour sessions played weekly). Of course, it wasn't set in Aldis. It was set in a much grungier place, inspired by the "Port Blacksand" of the old fighting-fantasy books, and so was a mix of Romantic Fantasy tropes with that Lieber/Moorcock/Theives-world style of fantasy. It was awesome, obviously way better than BR's existing setting.
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# ¿ Mar 25, 2015 23:47 |
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Don't you have to think in at least four dimensions to play that one?
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# ¿ Mar 26, 2015 00:56 |
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There is also Princess: the Hopeful, a fan splat of the World of Darkness of all things. I am no good at judging mechanics, but from a tone standpoint it doesn't really gel with the rest of the setting and it feels really amateurish when it comes to editing. Every time I read it I can't help but think that if the focus shifted from "look how nice and good and pure the Hopeful are" to "It sucks trying to do good in the WoD, also are we sure we know what's best for humanity?" it could have felt right at home. paradoxGentleman fucked around with this message at 10:46 on Mar 26, 2015 |
# ¿ Mar 26, 2015 10:01 |
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Ningyou posted:
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# ¿ Mar 26, 2015 17:36 |
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George R. R. Martin has a reputation for taking his time when it comes to writing. HBO knew what they were getting into, or at least should have.
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# ¿ Mar 26, 2015 23:34 |
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I like GRRM and his writing, so there.
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# ¿ Mar 27, 2015 08:02 |
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If the horse is headless, how does he spit fire from his nose?
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# ¿ Mar 27, 2015 12:38 |
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Len posted:To bring up an old topic. Cards Against Humanity is doing a science expansion pack that's set to give scholarships to women. http://www.washingtonpost.com/news/...-women-in-stem/ Let's give Caesar what is Caesar's: this is a good thing they have done. The game is juvenile at best and horribly insensitive at worst, but this its creators are doing some good.
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# ¿ Mar 31, 2015 15:11 |
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Covok posted:I forgot people honestly believed that in the 90s...I forget people honestly believe that now! I was under the impression that at least GURPS really does deliver on the universality that it promises: how much was I wrong? Because I have seen some vastly different characters statted out using that system.
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# ¿ Mar 31, 2015 22:45 |
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# ¿ May 11, 2024 23:26 |
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Well, the manuals insist that you should only use the hexamap if the genre and the situation calls for it, if I am not mistaken. But I can imagine how the one second combat turn could be a problem. I can think of a couple of animes that could work with GURPS, however.
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# ¿ Mar 31, 2015 23:10 |