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How active are goons playing this, I was considering buying into the beta but only if I can play with nout pubbies regulary.
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# ¿ Apr 29, 2015 11:08 |
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# ¿ May 16, 2024 01:46 |
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Cardiac posted:Didn't US blow up a lot of WWII battle ships (both US and Japanese) during their nuclear testing in the Pacific Ocean? They did. In the first test, basically all the ships inside a 1 mile radius got completely hosed up, except a Japanese ship, moderatly close to the explosion, surived with moderate damage due to the stern offering protection and pointing at the blast. An aircraft carrier 1.6 miles out got hosed up because the planes on the deck caught fire and pretty much wrecked the entire thing. Animals inside the ships died two days later due to radiation poisoning. Basically you can sum it up as : If you are withing one mile of the detonation of a 23 kiloton (hiroshima was about 16) nuclear bomb you are dead. Michaellaneous fucked around with this message at 12:34 on Apr 29, 2015 |
# ¿ Apr 29, 2015 12:30 |
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Sidesaddle Cavalry posted:Japanese suicide bombers in video games are offensive to the Japanese. I'm not lying. Source your quotes you murderous facist.
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# ¿ May 1, 2015 22:13 |
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Sidesaddle Cavalry posted:Okay, I'll bite. Where did I make the incorrect leap in logic? Sidesaddle Cavalry posted:Japanese suicide bombers in video games are offensive to the Japanese. I'm not lying. Source your quotes. "Nazis a humans. People who help people are human. Thus nazis are okay." loving flawless logic as well, doesn't make it right.
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# ¿ May 1, 2015 22:18 |
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So I bought one of the pre-order packs. How do I download this stuff now? I want to shoot ships. e: Just as I post this it works.
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# ¿ May 3, 2015 15:46 |
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I enjoy playing skycancer. I'm awful with torpedos so I just get as many fighters up as possible. Real sad I can't rename my ships.
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# ¿ May 4, 2015 10:46 |
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Burt posted:This will bite you in the balls that one game you get where you are the only carrier on both teams and all you have is fighters and a single dive bomber squadron. In that case I just say gently caress it because imho fightercover for my team is more important.
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# ¿ May 4, 2015 13:47 |
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Still waiting for the british navy since I'm a britaboo.
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# ¿ May 4, 2015 15:51 |
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orange juche posted:I've seen this several times, I had to tell one of them to get out and fight or I'd broadside him myself, I may have finished that match with -1 points. Worth it imo. Waiting for the mod that implements truck-reverse-beeping for battleships.
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# ¿ May 4, 2015 18:01 |
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I take it back. Torpbombers are really cool, and when you get about 10 into the broadside of a BB, and hear the really bassy sound of your achievement...pretty satisfying.
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# ¿ May 5, 2015 01:10 |
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After two rounds against a Lexington in my Saipan I decided to give up and take a break for tonight. Also, the next torpbomber upgrade makes them faster and more durable, but the torp damage is back to old levels. Is that worth it?
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# ¿ May 5, 2015 01:48 |
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Dalael posted:Don't worry about feeling overwhelmed against a higher tier carrier. Carriers are notorious to get outmatched anything 1 tier above. In your case, the Lex was 2 tiers above, so there isn't much you can do. Just don't engage his fighters unless you have a 2 to 1 ratio and some cruisers are nearby. What do you mean "not manual drops". I understand these words but surely only really awful people (pubbies) would not manually drop their torpedos?
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# ¿ May 5, 2015 01:55 |
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Dalael posted:There are a few instances where you will have no choice. You cannot move your mouse outside the edge of the map, thus if a player is right against it, you might not be able to manually drop the torpedoes next to him. In those case, you will be forced to do a normal click and hope it hits. Yeah but that is a rare case I assumed, it only happened once. If I could select the spread with the automatic run I would probably do it more often. But as it is, manual is just too good to not use. For bombers I still use automatic except for slow or stopped targets.
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# ¿ May 5, 2015 02:02 |
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Also I am not sure what makes the bomber-hitcircle so huge, seemingly at random.
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# ¿ May 5, 2015 02:08 |
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Beach Bum posted:You can hold shift and press 2-3-4-5 to select multiple squadrons and command them as a pair. If I'm not specifically doing a split attack I usually group my torp bombers and use them as a single unit. You can also drag and drop. hth
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# ¿ May 5, 2015 08:55 |
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You wanna cheat as CV? Spam the mousebutton to order you planes around, every time you do they jump forward a bit.
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# ¿ May 5, 2015 10:19 |
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Pimpmust posted:Finally. This will make fighter carriers probably actually usefull.
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# ¿ May 9, 2015 08:24 |
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Insert name here posted:When the gently caress is 0.3.1 gonna drop Yeah I'm just waiting for the bomber buff.
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# ¿ May 13, 2015 10:03 |
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The american and russian destroyer are good and funs ships. The japanese cruiser not so much.
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# ¿ May 13, 2015 11:25 |
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Just make Japanese CVs very good with torp bombers, and US carriers good with fighters/bombers. Of course, in a reasonable sense. e: Patch is loading for US client. 2620.58MB
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# ¿ May 13, 2015 12:52 |
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Shoutout to orangejuche for being a great battlebuddy. He also had a nice analogy. Trip report new shell system and damage mechanics: What the gently caress is going on.
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# ¿ May 13, 2015 16:39 |
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See following situation. Me in my independence. Upgraded fighters, both modules to make them stronger. One enemy ranger, one enemy fighter squadron. Result: I lose one and a half squad, he looses two planes. gently caress you game.
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# ¿ May 13, 2015 17:03 |
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Here is how to use DBs correctly: Step 1: Wait until the BB wastes his repair. Step 2. Manual aim and get 5 hits in. Step 3: Laugh as three fires rack up more damage than a waterflood.
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# ¿ May 13, 2015 19:07 |
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^ Only issue I have are long match-loading times. Okay, may I present you: My issue with fighters on the Indepenence. Okay, looks decent. It's the upgraded version. Now, if we look at tier up: Hm....Hmmmmmmmmm... What that means is that you are basically hosed, even if you have two squads, you won't be able to take out a single enemy fighter squadron. RIP
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# ¿ May 13, 2015 19:21 |
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Cruisers with a lot of guns that can make it rain will set fire to anything instantly as soon as they get in range. It's lovely.
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# ¿ May 13, 2015 20:47 |
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Hagop posted:So I am going to go ahead and guess the Cleveland is still the king of ships. You imply it will ever not be the king of ships.
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# ¿ May 13, 2015 20:54 |
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ebay maybe?
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# ¿ May 14, 2015 01:19 |
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The SC and the Wyoming have both atrocious range. However, once you get to the New York you get about 15km range, and the abilitiy to buy the range modification. Which you should do, it gets you to about 18Km total and is a must buy. Hazdoc posted:Wargaming has said in their instructional videos that carriers of a higher tier should always win fighter dogfights, so its probably intended behavior. I'll be damned if the difference isn't hilariously large, though. The survivability change isn't a huge amount different, so its probably ok to try and coordinate with allied cruisers and fight under friendly AA to even the odds. I wonder if the focused fire skill reduces the effectiveness of fighters... since it reduces the accuracy of the other 2 types of planes (and murderzones scouts). Yes, but two on one without barely any looses over friendly AA is retarded. Look, I am all about "You made it to a tier higher because you banged your head against a wall often enough", but giving lower tier carriers literally no chance to defend their bombers is unfun and unfair.
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# ¿ May 14, 2015 12:18 |
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Servers are up again btw. See me in TS.
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# ¿ May 14, 2015 13:14 |
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Stalin would have been proud. One filthy destroyer and two capitalistic battleships have been sunk.
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# ¿ May 15, 2015 21:52 |
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The Grem is probably the best of the three preorder ships. It is at a very good tier, gets decent guns and very good torpedos. However, it seems to be a very strange mix of two playstyles. It excels at anything long range - the guns have the range and the accuracy, as well as firepower and refirerate to be effective at max distance. The torpedos work great at area denial and pack a mean punch. You can use your superior handling and speed to dodge bullets quite a lot. However, when you get close you cannot afford to wait for your guns to turn - probably the only weakness it has. Keep doging, use your torpedos and then harass and battleships at a healthy distance. e: oh and always play this when driving the Grem https://www.youtube.com/watch?v=U06jlgpMtQs Michaellaneous fucked around with this message at 13:41 on May 16, 2015 |
# ¿ May 16, 2015 13:34 |
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I never did all that. Put arrow over ship, move arrow in direction ship is moving, have a feeling for it, shoot. 90% of the time it is a good hit so who cares. I'm sorry if you are all awful at estimating stuff.
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# ¿ May 16, 2015 13:48 |
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Imho I had no problem with it at all. In my head I just think of the distance to the target, at what angle it is to me, what kind of ship it is (which tells me how fast it is most likely going), and then I just do put the ranging stripes where I think they belong. It' not unintuitive at all. In fact it is extremely simple. People are just too stupid to grasp concepts harder than "Target moving, must aim further ahead". e: The "Count the seconds by looking at a spot at the ocean" is nice in theory if 1. The target never moves 2. It would take less than 5 seconds. Because at a flight time of 10 seconds I am probably wasiting more time ranging than firing a volley, hitting with onyl two shells, and then adjusting and hitting with a full broadside. But maybe I am just playing the game wrong.
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# ¿ May 16, 2015 14:04 |
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El Disco posted:Another destroyer? Destroyer wolfpacks are pretty awesome, especially when you launch torpedoes at a ship from two different angles so he's hosed no matter which way he turns. Basically this. Most ships can only dogfight so well, and turning turrets take time. You can gently caress battleships up by torping them from both sides, and with combined forepower you will lay more fires than a pyromaniac on silvester.
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# ¿ May 16, 2015 15:38 |
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Cardiac posted:And compared to tanks it is still pretty bad. Even arty in WoT, flawed as it is, is more intuitive than how the ranging is implemented. If you find hitting stuff hard you are just bad. Not sure what to tell you. Also saying that arty had any kind of ranging in WoT is a joke because it had not. Here is what you can do if waiting 20 (10 at max?) seconds bores you: Don't play battleships. Cruisers are fast, fun, you can miss without it costing you half a minute. Or even better, destroyers.
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# ¿ May 16, 2015 18:05 |
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Welcome to the new patch. Also, playing the Atlanta is basically this: https://www.youtube.com/watch?v=-_ZeD40Rg8A
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# ¿ May 16, 2015 18:11 |
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They are also only fun if there isn't an american carrier a tier higher than you.
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# ¿ May 16, 2015 19:18 |
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Trip report CL Cleveland and Atlanta: Michaellaneous fucked around with this message at 21:50 on May 17, 2015 |
# ¿ May 17, 2015 21:25 |
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http://arstechnica.com/information-technology/2015/05/gallery-ars-tours-the-battleship-uss-iowa-bb-61/ Lovely pictures, lovely information, lovely boat. http://arstechnica.com/information-technology/2014/03/gears-of-war-when-mechanical-analog-computers-ruled-the-waves/2/
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# ¿ May 17, 2015 21:55 |
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# ¿ May 16, 2024 01:46 |
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To be fair it is still in beta. Just report the bug and keep playing on. This should not be a defense just because it is a beta. I got pubbies screaming at me because I dared to point out flaws, saying "It'a beta". Appearently that means that everything is okay and you are not allowed to point out bugs or make suggestions. e: texasmed posted:edit: As for some other content, what's the consensus on torpedo spamming? I figure if they reload in 30 seconds I'm gonna send those fuckers downrange, even if the enemy botes are barely gonna enter range as they're disappearing. I figure if they even see them in the water, it's gonna make them think twice and potentially deny the area to them. My opinion may be tainted since I played NF for tens years, so if there is something I can it is dodging torpedos. But 40 seconds is hardly spam, only high tier ships get truly a large armound, and generally speaking you can dodge quite easily by...well, driving smart. So the general consens is "gently caress pubbies". It's a legit tactic.
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# ¿ May 17, 2015 23:10 |