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Shouting into the void, I have an Update! 46: Josei Can You See Apparently the bad guys are bad.
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# ? Nov 9, 2015 17:44 |
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# ? May 4, 2024 08:11 |
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I wonder why, having already used all of the actually-really-is-Japan area's clichés they decided to have Chimera as the multi-headed dragon boss. Certainly subverting expectations, I suppose. Edit: Hydra, not Chimera, mixed my mythical beasts. Szurumbur fucked around with this message at 20:52 on Nov 9, 2015 |
# ? Nov 9, 2015 18:16 |
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I'm not totally sure which boss you are talking about. That last one was definitely a hydra, though it had more of the heads branching off of the stump where the last one was cut off than the bundle of heads out of the neck.
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# ? Nov 9, 2015 20:44 |
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I was thinking of Hydra - it was a fairly accurate rendition, but one wouldn't expect it in Japan. Then again, maybe that's the genius of it. I wonder who/what the voice of Atsuma's arm will turn out to be - if his arm really is the source of his power, I wouldn't rule out him becoming a boss later in the game. The whole graphical design of Atsuma's Realm and his berserk form remind me of Breath of Fire: Dragon Quarter, I think they're really similar in design - I can only hope the final boss battle is as epic as it was there.
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# ? Nov 9, 2015 21:00 |
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I know this is pretty late but nuclear is probably one of the cleanest and most efficient energies we have. Especially thorium reactors~ Solar is nice, but nuclear is the future. You should care~
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# ? Nov 11, 2015 20:38 |
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Zain posted:I know this is pretty late but nuclear is probably one of the cleanest and most efficient energies we have. Especially thorium reactors~ Solar is nice, but nuclear is the future. You should care~ Yeah, I'm a graduate student in nuclear engineering. Thorium seems mostly useful for India since they don't have good access to uranium and I'm bigger on molten salt reactors, but stuff is good yo. Anyways, we've got new golems and some of them are cool but most of them are meh. Hydra It's a melee attacker with no melee attacks! More seriously, 1200 HP would be good on a size 1 golem, but size 4 ones probably need a fair amount more than that if they're going to function in a tank capacity. It is worth noticing that Octo Devour deals >400 damage, but if it doesn't have the range to hit from whatever terrible place it winds up it wouldn't be worth the hassle. Kabuki Good thing this golem's called Kabuki because it's just playing at being worthwhile. Dealing 200 damage isn't nearly enough to hang anymore. Even 2D Or Not 2D's attacks deal more than that. Kunoichi Kunoichi seems a lot like a worse Atsuma> I can't check what Hide Blade or High Power Accel do, but unless those abilities are surprisingly amazing there's no point picking this one up. Straw Shaman drat this thing looks cool, and it deals not-embarrassing damage. And finally I would have a strawman of my own. But why doesn't have the ability to taunt opponents? Blue Imp If I am going to pick up a new melee golem, with all the annoyances they've got, I'm going to want one like this. That is some seriously impressive damage it can push out. Valkyrie Why do so many lategame golems have such terrible skills? Why in the world is it using ones so crappy it has 10 turns worth of EPs? At least Aqua Impulse has good reach, I guess. Siren That is some quality healing ability. And I think Aqua Sonic is a decently-ranged attack as well. I think Siren is just a better Karin (Karin is useless in battle). Lilly-Lilly gently caress you developers. gently caress you so much. I wanted Blue Imp to be the quality melee attacker and you make this abomination? I'm not even sure if that's supposed to be a scorpion or an airplane on its back. Archangel If I wanted a pure healer I guarantee it would be this one. But I don't want a pure healer. And even if I could do without every golem being able to deal damage the EP costs on this are problematic. Samurai I have no idea what Iron Cut is. But aside from it there's nothing impressive about this samurai. Yuzuriha Of the healers we can pick up, I think Yuzuriha beats Archangel but loses to Siren. At least that ranged stat isn't entirely horrible. Once you're done with that, I have an Update! 47: Tokimune All Over Again Istvun fucked around with this message at 00:03 on Nov 12, 2015 |
# ? Nov 11, 2015 21:13 |
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replace the party with four 2D-or-not-2D and one massive tank of HP that does nothing but cure/buff self.
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# ? Nov 11, 2015 21:24 |
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Rigged Death Trap posted:replace the party with four 2D-or-not-2D and one massive tank of HP that does nothing but cure/buff self. I can only get one of each golem, otherwise I guarantee I'd be using three copies of 2D or not 2D.
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# ? Nov 11, 2015 21:30 |
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Go with Blue Imp then because kickass skull bat. Also considering we already pipe, ship and move by rail all kinds of fossil fuels I don't see why Thorium wouldnt get the same treatmeant. (it''d even be safer unless it's being transported in solution so it would seep into the ocean/ groundwater.) [What I'm saying is stop using fossil fuels and keep them for plastics and cars that go fast.]
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# ? Nov 11, 2015 22:48 |
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I'm going to vote for Lilly-Lilly.
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# ? Nov 11, 2015 22:49 |
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Zain posted:I'm going to vote for Lilly-Lilly. Oh don't worry, I'm going to twist Istvun's arm into using Lilly-Lilly.
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# ? Nov 11, 2015 22:59 |
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Some Numbers posted:Oh don't worry, I'm going to twist Istvun's arm into using Lilly-Lilly. Ruuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuude. Anyways, we're recording tomorrow, so if people have names for golems or want to inflict any of them on me, you have a chance. And it is worth mentioning that there was an Update! on Wednesday, in case you missed it. 48: Lord of Earth
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# ? Nov 13, 2015 19:00 |
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Tindr the Straw Shaman should definitely get its chance at the spotlight.
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# ? Nov 13, 2015 19:05 |
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And I wanted to mention this earlier but the Monks "So why don't I make it super simple for you" is just a meta
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# ? Nov 14, 2015 17:03 |
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Rigged Death Trap posted:And I wanted to mention this earlier but the Monks "So why don't I make it super simple for you" is just a meta The monk is the most out-of-place character in this game. Also I have an Update! 49: I've Named Episodes After All These Characters 20,000 effective HP is a nightmare to chew through.
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# ? Nov 16, 2015 19:07 |
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Never don't Update! 50: Despair We are getting seriously close to the end of this game. I expect after we're done with the tower we'll head back to the temples of [element] and clear those out. I refuse to be mocked any more than the massive amount I am.
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# ? Nov 18, 2015 23:30 |
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One more Update! before I leave town for thanksgiving. 51: Seymour Guado
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# ? Nov 25, 2015 19:54 |
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it might be just me, but the game audio in episode 48 and 49 (haven't watched further) is desynced.
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# ? Nov 27, 2015 17:28 |
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I enjoy how tactical the game finally got. It only took like 50 hours into the game.
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# ? Nov 27, 2015 22:13 |
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Thesaya posted:it might be just me, but the game audio in episode 48 and 49 (haven't watched further) is desynced. Yeah, looks like. Because I am very much Not An Expert with video editing, I've been needing to use a workaround of editing audio and video separately and then manually syncing them together. Apparently that time I was sloppy. I'll fix that when I have the time.
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# ? Dec 1, 2015 00:08 |
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Zain posted:I enjoy how tactical the game finally got. It only took like 50 hours into the game. Interestingly, the game got super tactical as soon as Istvun removed 2D or Not 2D from the party. I wonder if those are related...
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# ? Dec 1, 2015 01:02 |
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Some Numbers posted:Interestingly, the game got super tactical as soon as Istvun removed 2D or Not 2D from the party. Are you accusing me of taking advantage of the single biggest crutch I have ever seen a game hand the player? And through the abuse of a suicidal, dimensionless pumpkin? For shame.
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# ? Dec 1, 2015 01:58 |
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Istvun posted:Are you accusing me of taking advantage of the single biggest crutch I have ever seen a game hand the player? And through the abuse of a suicidal, dimensionless pumpkin? Yes, obviously. Is there any debate about that? There's over a dozen videos worth of evidence.
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# ? Dec 1, 2015 02:15 |
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While I don't disagree I would say that normal fights don't really prepare you for bossfights anyway. Even with a suicidal instant kill pumpkin.
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# ? Dec 1, 2015 03:05 |
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Istvun posted:And through the abuse of a suicidal, dimensionless pumpkin? Hey he has at least 2. Or maybe not.
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# ? Dec 2, 2015 15:08 |
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Rigged Death Trap posted:Hey he has at least 2. He is less one dimension. That's my story and I'm sticking to it. Also have an Update! 52: Gargoyle My favorite color is sliding block puzzles.
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# ? Dec 2, 2015 21:21 |
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Istvun posted:He is less one dimension. That's my story and I'm sticking to it. Having one fewer dimension is not the same as being dimensionless.
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# ? Dec 2, 2015 21:33 |
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Some Numbers posted:Having one fewer dimension is not the same as being dimensionless. He is less a dimension it's perfectly majestic shutup.
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# ? Dec 2, 2015 22:14 |
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In which Some Numbers and Colin debate whether Japanese people have defective ears.
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# ? Dec 2, 2015 22:20 |
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Some Numbers posted:Having one fewer dimension is not the same as being dimensionless. That's pretty deep.
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# ? Dec 7, 2015 04:41 |
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Zain posted:That's pretty deep. I'd say that depends on the contours of the argument numbers is making. Also it is monday and I have an Update! 53: Sage (and way too much Thyme) Colorchat continues and it turns out I cut the episode at just about the perfect time.
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# ? Dec 7, 2015 16:22 |
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Oh god the color discussion. Also green in Japanese is Midori - Left is Hidari. There's Love that has multiple facets in the language.
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# ? Dec 8, 2015 02:04 |
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Zain posted:Oh god the color discussion. Also green in Japanese is Midori - Left is Hidari. There's Love that has multiple facets in the language. *adjusts glasses* You're not wrong, "midori" is a word in Japanese that means "green," but it's relatively recent. Beyond that, there's a lot of weird cultural corner cases in which Japan uses "aoi" in a way that we'd use "green." Traffic lights are blue, unripe fruits and vegetables are called "aoi" and people who lack skills are called "aoi."
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# ? Dec 8, 2015 02:25 |
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GOD DAMNIT. I had to fix my glasses when I read that from you.
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# ? Dec 8, 2015 02:26 |
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Istvun posted:GOD DAMNIT. You're welcome.
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# ? Dec 8, 2015 02:30 |
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I am watching episode 52 and feel like slapping all of you, Colin especially. edit: Actually, I muted you guys most of the time in episode 53. Sorry. Thesaya fucked around with this message at 01:13 on Dec 9, 2015 |
# ? Dec 9, 2015 00:37 |
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Thesaya posted:I am watching episode 52 and feel like slapping all of you, Colin especially. Yeah, that discussion continued a bit after the recording session and Colin was sounding way more than what he was trying to say. Anyways! Here's 54: Baglanji Turns out I almost cost us multiple hours of progress.
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# ? Dec 10, 2015 20:05 |
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I enjoyed the discussion, it was most interesting, but I would have liked the co-commentators to pay a bit more attention to the game, too. Edit: the colour and language discussion in eps. 52 and 53, haven't seen the newest one yet. Szurumbur fucked around with this message at 20:17 on Dec 10, 2015 |
# ? Dec 10, 2015 20:13 |
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Yeah it was more the ignoring the game completely and talking over it loudly that annoyed me rather than what was actually discussed. Better again this newest update though.
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# ? Dec 11, 2015 07:15 |
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# ? May 4, 2024 08:11 |
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Fair enough. Colin's and [Some Numbers'] internet kinda poo poo the bed during this episode, but we still have an update! 55: Sad God Orb For the rest of this session we went and backtracked to find all of the god orbs and the element temples.
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# ? Dec 14, 2015 20:58 |