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fart simpson posted:Why wouldn't it work on a train? Subways and inside mountains never had cell tower access in the past. That's starting to change, but not every subway line has it yet in Tokyo.
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# ¿ Apr 9, 2015 08:44 |
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# ¿ May 4, 2024 21:07 |
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How is Pocket Planes different/better/worse than Pocket Trains?
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# ¿ Apr 15, 2015 03:18 |
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Longbaugh01 posted:Finally got the last two achievements in Idle Oil Tycoon by letting a specialist buy levels of it until 1800. So, a bit anticlimactic. I guess it was worth it? I can die in peace now! That's not really the end - you should check out unlimited mode... (Sorry)
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# ¿ Apr 27, 2015 02:26 |
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Longbaugh01 posted:Noooooo. Actually I already decided to forego unlimited since I imagine that, true to its name, it has no end. There is an end - when every number rolls over to infinity, which is the max value of a double or about 1.8e308. Put it in scientific notation and see where you're at now. But the game definitely plays different in unlimited mode and you'll find different strategies to try to get to your next reset the fastest. There were times when it was best for me to go almost a week between resets and I would increase my multiplier by like a factor of a trillion. Other times I'd reset just when it would double. Gilok posted:I think one guy got to the end of unlimited mode by getting a high enough score that the game crashed on start up. The game crashes when you use the letter mode like 3.4YYYYY, etc. and one of the numbers rolls over to infinity. If you use scientific notation it doesn't crash.
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# ¿ Apr 28, 2015 02:55 |
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Pocket Mines realtalk: What's the best actual use for my gems? I used some on cards, but it feels like different dudes may be great to really stack up some bonuses. e: Also, do I need to save any cash for something other than card upgrades? Or is it safe to pump it all into my pickaxe? Aredna fucked around with this message at 11:52 on May 12, 2015 |
# ¿ May 12, 2015 11:38 |
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mrkillboy posted:A bunch of sites are reporting that the sequel to 10000000, You Must Build a Boat, will be out June 4 so mark your Google Calendars. https://www.youtube.com/watch?v=jKq8SnwsN9A
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# ¿ May 20, 2015 01:45 |
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I don't think I missed any posts in the last 4-5 pages on it, but did anyone from the Android thread start a Syndicate in Shadow Wars yet? A few of us were taking about it in the iOS thread and I noticed a few guilds with Goon in the name so I thought I'd check here before we start a new one.
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# ¿ Oct 13, 2016 16:38 |
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Trampus posted:Post if you find out. I'm in a pubie one now and level 21. Here's the latest iOS post - we'll cross post here when we get a guild. http://forums.somethingawful.com/showthread.php?threadid=3659022&pagenumber=389#post465306276 If we create it we'll have to decide on a faction so jump over there and post opinions if you have any.
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# ¿ Oct 13, 2016 21:11 |
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Evil Fluffy posted:The person(s) who made Progress Quest were a decade too soon for their genius. I have to believe it's what inspired a lot of the games, such as Cookie Clicker, that made the industry.
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# ¿ Mar 13, 2019 09:27 |
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Looks like the 3 month pass will autorenew after the 3 months and you'll start paying unless you cancel. Seems like making a prize is a clever way to get people to sign up for the "free" trial.
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# ¿ Jun 21, 2023 07:28 |
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explosivo posted:It's a very well made game but I got kinda bored with Pocket City 1/2 because there's almost no friction at all and I was always making insane amounts of money so it felt less like sim city and more like an antfarm, just plopping down whatever I could as soon as I unlocked it. There is a harder difficulty but it doesn't really feel like it's meant to be played that way. Fun game to poke at for a couple hours but I moved on from it pretty quickly. Pocket Cities 2 was great and I put probably 40+ hours into it. That said - even with the hardest setting it was pretty easy to make money hand over fist. The only thing I never finished was all of the regional achievements because it didn't really add any challenge.
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# ¿ Jul 12, 2023 06:05 |
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Gadzuko posted:All of merge mayor's bullshit is entirely optional. Energy regenerates at a pretty good pace and the timers get more generous as you unlock stuff. They do keep adding more ways to pay but you can simply ignore it and go at your own pace, you will unlock everything slowly but steadily. I've stopped playing lately but I think it took me about 9 months to complete all of the existing content without paying any money. Not only that - in the first 2 Mayor's cups I got 2nd then 1st. I wouldn't mind spending money to help them out, but at this point nothing seems worth the value. I'm making constant progress and anything high end to save real time seems to need $$$ worth of gems to do anything. Best idea I've got so far is to just buy backup bag space, but a few extra slots still seems expensive.
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# ¿ Jul 22, 2023 05:36 |
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I don't know what value those provide other than an obvious use of my daily free reroll. On Ultra Ascending: Took me a bit to remember, but the rule of every game is prestige early and often.
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# ¿ Aug 23, 2023 08:54 |
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Definitely a lot of small bugs in Shapez I have tunnels randomly stop working and then I have to delete them and replace them to get them going again. Now I have a rotation turning a half-shape full. If I stack it the full shape stays. If I paint it then it reverts back to half size. Haven't figured out a workaround for this yet.
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# ¿ Dec 7, 2023 14:01 |
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# ¿ May 4, 2024 21:07 |
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I wonder if it's related to the copy paste only because it didn't happen before I unlocked that. It definitely happened a lot before I ever used the function, though.
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# ¿ Dec 7, 2023 14:26 |