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Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer
Apparently they just fixed the bug in Crimelords where you'd lose the adventure if you went into combat before Braugh while rescuing him. I got a laugh out of that.

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Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Rough Lobster posted:

Just started a free trial of this. Pretty fun so far. When does it get not fun?

Wilderrun. If you can find a decent group, you can probably have an OK time with it now with all that's changed.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Deki posted:

Christ, I blocked out wilderrun from my memory. Farside is really well done at parts, and I didn't mind Malgrave, but gently caress Wilderrun.

Whitevale too.

Farside is still the best leveling zone out of all of them.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

biznatchio posted:

Do they still have that stupid randomized click-only on-screen keyboard for entering your 2FA code on *every* login? Even after I proved it could be trivially defeated with less than 6 hours of effort?

No there's a remember this up for 7 days option now. :v:

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Deki posted:

I still find it hilarious that the #1 guild in WS outright cheated like hell on the first weeks, and Carbine wasn't willing to do poo poo to them.


Yeah, I gave up on the silver medal grind when the server loving up killed a great attempt on the one dungeon I needed.

Was that the one in Skullcano where that one required miniboss would just sink 6 inches into the ground and go untargetable?

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Rhymenoserous posted:

If it goes B2P or F2P I'll log in again just to gently caress with my house. I had a sweet house. It's a goddamn shame the house is the only thing I rated as awesome about this game.

I might take a spin again if it goes f2/b2. Do you know who's got Space Jam?

If anyone actually clicks the login button, transfer all your dudes to the PvE megaserver since Warhound is quite literally a ghost town.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Evil Mastermind posted:

Does anyone have a breakdown of how involved some of the steps there are? Like, how do you acquire 150 elder gems? How many Veteran Adventures are there?

Also, is it just me or are steps 6 and 8 the same thing?

e: well, that was handy.

Now or then? Most of the most obnoxious attunement stuff has changed.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Evil Mastermind posted:

Back then. I just want to get an idea of how obnoxious that list was when you were doing the steps inside the steps.

Almost everything on the list was all in all, trivial, except for the Silver Dungeon Attunement and World Bosses. First, the dungeons were just plain hard, and unforgiving. Even if you were a great group, the first two dungeons didn't leave any spare time to go take a dump. STL relied on terrain hacks more or less to knock off an extra couple of minutes. Next were the bugs. Stormtalon used to just go off his rocker the second time you pulled him and not obey his script. There was a required miniboss that could just sink into the ground and you'd fail in the last 2/3's of an hour long. Two of the dungeons had random objective lists that would essentially mean you couldn't complete them.

The world bosses had 6-9 hour spawn windows. Also like 3-4 of them for the longest time would bug out and be unkillable.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

mrbass21 posted:

Oh, hey! The Wildstar thread is back! This is almost like an AA group for me to remember my time playing this game.

I really, really wanted this game to succeed. I really liked the combat system and felt it had a good "foundation". At it's core it was fun to play, and if the developers weren't elitist assholes, this game could have really been something cool.

But that was not the case. Echoing pretty much everything that has already been said in this thread about the game. Itimization was mentioned before, but I think it hasn't been mentioned enough how bad it was and what killed it for me. The attunement sucked, but I tried to immerse myself in GS help and try REALLY hard to get attuned (I also never got one silver).

I thought the dungeons were mostly fun, but having to do armor break rotations on dungeon trash was loving stupid. Anyone having lag? gently caress YOU. Someone new to DPS and doesn't know they can even do it? gently caress YOU. Did you not take the right build so you can break 2 armor with an ability? gently caress YOU. Did someone on mumble call for an armor break and two DPS did it at the same time and have abilities on CD? gently caress YOU. Didn't establish an armor break rotation at the beginning of the dungeon? gently caress YOU.

I think the armor breaking ability was interesting for a boss or maybe a few trash pulls, but it was ALL THE TIME. Maybe I'm a minority and it's "Stop being bad", or maybe my mind has made it a bigger deal than it really was, but it really created a terrible environment for even ATTEMPTING dungeons. I only went to a single dungeon as a healer because I was focusing so hard on not messing up, I did and got discouraged (personally) from even trying again. I didn't want to go in on a silver attempt and gently caress up and ruin attunement for everyone else. GS had to set up "Silver runs" and "learning runs" so people wouldn't feel bad about joining dungeons. Dungeons just weren't very approachable.

What killed it for me and pretty much was when I stopped playing was realizing that itemization was so hosed, that there was no god drat reason to play.

Wildstar wanted gear progression to go like this: Entry Craft Gear -> Adventures -> Dungeons/epic craft gear -> RAIDS!!!

Want to know what it was really like? Entry Craft Gear/Adventures -> Raids

Like was said earlier, they hosed up the gear that crafting a entry blue item for 49 and maxing the main stat and lowering all others you could would give you the best DPS/healing. Adventures were (mostly) easy to get gold in and they used to guarantee an epic item. Too many people farmed them from Adventures, and people would instantly disband a group if gold was off the table. Carbine then made getting gold give you a better chance of getting an epic item, but it was not guaranteed. I probably golded one adventure (the dota one) 30 times and saw one epic. I didn't win it.

Dungeon blues were absolute dogshit and Adventure/reputation/entry crafting was WAY better, with dungeons being a bitch to even do.

With crafted and reputation gear, I had 3 BiS items. I never silvered a dungeon or stepped into a raid.



Edit: Good point.

What the gently caress is an armor break?

Let's say a mob had an armor of 3. You had to use special abilities to "break" the armor (most only "broke" one or two at a time). These were mostly done as interrupts for "interrupt this or it very likely could wreck your group" mob abilities. Let's say you have 4 people, and all of them have an interrupt to break 1 armor (all of them have cool downs as well). All your other party members would have to use their abilities to "break the armor" to 0, then you would have to use yours to actually interrupt the cast.

Careful though! If you all don't cast it within about 1.5 seconds of each other, that armor will regenerate to 3 instantly, and it would be impossible to interrupt.

At least they've fixed the itemization stuff, way too late, but still fixed. I think my (not) favorite thing was how there were like 10 copies of each Adventure or Dungeon drop. Different names, all the same stats.

Oscar Wilde Bunch fucked around with this message at 21:47 on Apr 21, 2015

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Bombogenesis posted:

I kind of want to build on the whole eldergem shitshow. Not only did you require over a weeks worth of gems to unlock atunement, you then needed to grind out several hundred more for extra AMP points(320 gems) and skill points(400 gems). You could buy something like ten AMP and seven skill points. One of the top raiding guilds abused the poo poo out of a bug where the vendor was selling these and not taking the gems within the first few weeks so they could max it all out. It was that or the cap wasn't working properly, I honestly forgot which but would not be surprised if it were both.

It's totally okay though because both have something like a .6% chance of dropping off of some random mob in a daily zone.

They're just cosmetic items for sale now, I think they moved all the character stuff to renown.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Gaybee posted:

To anyone still playing: Is there a high population idling in cities? I know sub numbers would be pretty low, but there should be some activity going on.

Only on the PvE server. The PvP server is literally a ghost town.

Also lots of people idle in their houses.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Minsky posted:

I think towards the end of the guild's life, the few people left organized a big expedition to track down the few world bosses that weren't bugged (including going into Exile territory to kill theirs), and to contest that PVP Contamination world event that had rotating bosses (because at that point the server was horribly outnumbered to Exile which made doing it any other way impossible), so that people could finish their attunements.

I think in the end there were in theory enough warm bodies such that, ignoring composition, we would have been allowed to enter the raid instance, but by then people had burned out and only like 17 out of 20 showed up on the few nights we did try.

I think we sent some people to go raid with a non-goon guild who were in the same situation of almost being able to experience raid content, but I wouldn't know because I quit to go play a non-hardcore MMO without these problems.

The ridiculous attunement taught me nothing about learning to raid. The interrupt armor circlejerk taught me nothing about learning to raid. What taught me about raiding were: patient raid leaders, boss ability overviews, and consistently being able to actually try the raid on multiple difficulties with roughly the same group of people.

There were a handful of us that made it to the second floor of GA. Then that guild dissolved too and everyone quit. I think Destoration soldiered on with Zoness' group until they folded too.

I do miss the nights of raid leaders trying to pronounce CubeTwoK's name. Cube Toke, Cube Thwok, Quebbit tee Wok.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer
Are there enough people playing to even bother having bots?

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

SarutosZero posted:

Having class skills/mods drop as random loot is definitely one of the funnier bad things about Wildstar.

That said, it was fun farming for Trigger Fingers the day the change happened and extorting idiots who didn't read patch notes.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

sword_man.gif posted:

really the funny takeaway imo is that there was apparently no way to copy your character over to the ptr before this

Which is weird because they certainly used to. You could either copy your character or use a pre leveled one with all the endgame stuff.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

sword_man.gif posted:

dude in charge of the goon guild was defending a pedophile because "well it happened a long time ago" and "it happened in iceland anyways" and then a whole bunch of the guild got very :tinfoil: that it was an Imp Zone Plot with the help of the moderation staff of the something awful forums to destroy their guild

then they tried to sneak him back in under a different name because man, i know he's a kiddy diddler, but holy crap can he generate a lot of wool. that's not sarcasm or funnyman, that was seriously why.

you had people on their offsite forums detailing elaborate conspiracies about how the mods and the imp zone were working together to destroy their guild for...some...reason besides harboring a pedophile is gross

Now, I'm 72 so I have no stake in this..........
-

There was also the intense discussion over whether or not he was a pedo or hebo, as if that somehow made it better.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer
FFXIV still has about the worst cosmetic system.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

LITERALLY MY FETISH posted:

Wow's is only slightly better because you don't need to use player made items to do it, but at least wow has the excuse that implementing a new wardrobe system like rift would delete death knights because house of 15 year old engine programming.

Wildstar's new one at least seem to do one thing interesting. The costumes are account wide, so you can dress up in gear meant for another class.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Truth posted:

Do goons still play this bad/not bad game.

Is expect some might come back after it goes b2/f2. I still have an active sub since I always pay a year at a time. From idly logging in over the last week or so to mess around the game at least feels like it should have when it was released.

Dungeons can be easily completed in a pug party finder group, veteran ship hands are pretty fun. Itemization and runes are completely different. There's no rating on pvp gear anymore. A bunch of the performance issues are fixed.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer
https://forums.wildstar-online.com/forums/index.php?/topic/126026-extended-ncsoft-maintenance-13-may-2015/

17 hour maintenance tomorrow. But it's not the game itself that's going down. It's the auth servers and........account management. New model incoming?

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Verranicus posted:

I hope so. It'd be like Christmas in May to see the forum reaction.

No Carbine No! Don't Make Money! Don't Stay In Business!

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Manifest Dynasty posted:

I meant in WS. GW2 was definitely buying cooking ingredients for karma.

It was an architecture thing. Steel plates or something? Wasn't it something like you could buy the mats from a vendor and then sell the final product for more than the vendor mat cost right back to the vendor?

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer
There's a claimed Carbine insider (apparently willing to verify employment with the mods) over there that Fran keeps snipping his posts. He says it's headed for a TOR style hybrid model in August.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

ContraceptiveCereal posted:

The thought of these hardcore devs grumbling about catering to casuals as they begrudgingly work on the changes to the F2P transition makes me smile. :yayclod:

There's a good chance that a lot of those people are already gone.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Byolante posted:

Probably the gigantic titted children in g strings

Don't forget the asses.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Flesh Forge posted:

source your quotes please and also :protogas:

That post is so legendary, I don't think it needs sourcing now. It should be embedded in the collective humor psyche of all goons.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer
Congrats to The Chairman. DrTugJobs is on the case!

http://www.reddit.com/r/WildStar/comments/37f2jr/meta_meet_your_new_rwildstar_moderators/

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

cthulhoo posted:

trooper story is bad and dumb anyway

also male voicework in swtor is way better than w/e female voices i've heard, ~femshep~ or not

also your friend is retarded, 12x thing is for subscribers only + there is no such thing as "12x weekends"

The best voice-work in the game is the female Inquisitor. The male comes across as a phoned-in dry wit evil dude, whereas the female sounds like someone who is utterly insane.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Boris Galerkin posted:

I'm drawing a complete blank here. What's an example of a quest that isn't "kill a thing" or "collect a thing" or "talk to a thing"?

Escort a Thing, Keep a Thing Alive, Keep your distance from a Thing, Stay near a Thing.


Cyster posted:

A few other common ones you see that differ in terms of back-end recognition: "use an ability on a thing," and "go to this place (with optional do a thing.)" The ability will normally have a quest credit effect on it in addition to whatever it does, and going to a place involves defining the triggering space and determining what prerequisites must be met for entering it to give quest credit.

I wanted to say Vet Shiphands are pretty fun.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

cthulhoo posted:

my friend at work deals with our shitpile of homegrown work software written by clinical retards using delphi. poo poo is bad, i hear.

also i had a privilege of seeing a application which was supposed to track commercial ships written in visual basic by a guy who was by trade a excavator operator. it wasn't very good.

Delphi is the OO version of Pascal.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

30.5 Days posted:

Man, remember when Borland was a thing?

Highschool comp sci in 1997.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Greataval posted:

Holy gently caress its like she walked out A nightmare before christmas. That is awful

Every time my 6 year old complains about brushing her teeth I'm breaking this out.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer
And there's the official F2P announcement.

Reddit should be in good spirits today.

https://www.wildstar-online.com/en/freetoplay/

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer
https://youtu.be/iwHbH812WxE

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Minsky posted:

I was reading through what f2p accounts were missing and none of it looked too terrible, until I ran into this dealbreaker:

Really though, it's not a bad f2p system. It seems like a more generous version of SWTOR's, without all the access restriction bullshit. No having to buy tokens to raid or dumb escrow poo poo.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

SarutosZero posted:

*Sees a train wreck on the news*

"Hunh, I wonder if they had the right idea????"

*lays down on train rails*

This really stresses you out doesn't it?

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

SarutosZero posted:

well it didnt take long for a "Heh you mad?" wildstar defense post to appear

Well, are you? You seem to be quite mad. I quit Wildstar when everyone else did. I've dicked around a couple of times with the vet ship-hands since I had so much sub time remaining, but I don't really have any intention of playing anymore.


Republicanus posted:

If they sold it to someone who likes to make good fun games - like Blizzard - with the art assets and all, they might be able to pull a nice F2P game out of the rubble. There are actually small parts that are fun.
It's like SWTOR - they had horrible grind quests with awful mob placement which made the storyline fade into screams of poo poo. When they put in 12x storyline XP, it became very fun to play. They finally realized "our planetary quests are in the most part poo poo" and got rid of the necessity for the player to trudge through such below-standard crap questing.

Same could go for this game - if they actually could trim the poo poo (raid dipshittery) from the good parts, subcontract Blizz to revamp some questlines and mechanics, and silence their current "fans" to get real feedback from the rest - then they could have a chance at a profitable, slightly growing game.

But that would cost money and ego so it will not happen.

Keeping the raid dipshittery could be fine if they broke down and did what literally everyone else does and have multiple difficulties. That and re-tuning it so it's not horrifyingly exhausting. Some parts of GA were fun, but that all got lost in the hours and hours of grinding though trash and over-tuned bosses where 1 small mistake by 1 person costs you the kill. I wouldn't really expect any of this in the near term though. They've got what, like 3 dudes left doing the raiding part?

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

dreffen posted:

They brought it back and it's here to stay until the fall.

I have a feeling that it's going to end up being permanent.

Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Givin posted:

So my CREDD is still on my account.

All 48 of them...?

I knew I was a Wildstar robber baron during launch but I don't remember buying that many. Today it looks like they sell for about 15 to 17 plat each. I was buying them up when they were around 2 to 4 plat each.

It's like inheriting a bunch of Walmart stock that your grandpa had, except Walmart is CompUSA in this case.

Think of all those box copy mounts you could get.

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Oscar Wilde Bunch
Jun 12, 2012

Grimey Drawer

Anoia posted:

Yes but the PVP one is even more of a ghost town than the PVE server.

The PvE server is actually pretty active from the few times I logged in. The PvP server is a literal ghost town though, like there won't be a single person in the capital cities in prime-time.



Reason posted:

Are there really only two servers left? Are there any goons playing anymore?

No one plays anymore.

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