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Most of the videos I've seen have featured players just firing relentlessly at mobs, but when I played KF I always tried to go for headshots whenever possible unless in Full Goddamn Panic Mode. Did they increase ammo counts or otherwise change the ammo system to be less of a burden on the players, or is this just because Sharpshooter/Gunslinger isn't an available perk yet?
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# ¿ Apr 21, 2015 05:52 |
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# ¿ Apr 29, 2024 15:31 |
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Fleshpounds feel less threatening but it seems like they take way longer to kill than I remember.
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# ¿ Apr 22, 2015 02:14 |
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If anyone's curious: previously it was mentioned that the Nailgun counts towards shotgun damage for Support XP for some reason. I just tested it and it totally doesn't. Having some cross-perk weapons would be really nice, though, because out of the four perks I currently only have points in Support and Field Medic.
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# ¿ Apr 22, 2015 21:23 |