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Orv
May 4, 2011
6/10/17: Pellisworth's excellent spoiler-free newbie guide in second post. :siren: Read It. :siren:

1/20/17: Mod recommendations now in second post.

ON CONSOLES, CHOOSE SIMULATE WITCHER 2 SAVE TO MAKE MINOR PLOT CHOICES. YOU WILL CHOOSE AFTER LEAVING WHITE ORCHARD.





The Witcher Wild Hunt is the third game in The Witcher trilogy, releasing for PC, PS4 and Xbox One on May 19th. It features expansive open world environments, deliberate combat mechanics and a large focus on preparedness when facing many different kinds of monsters. The story follows Geralt of Rivia, an eponymous witcher, mutants trained and bred for a single purpose; to rid the light of men of the perils that lurk in the dark places world. Geralt is the most famous (or perhaps infamous) of his brethren, a dying breed as The Continent (not a miscapitalization) becomes more an more civilized. He travels from place to place as the roads and rumors take him, living off contracts, the formal slaying of beasts and things too terrifying to contemplate sharing a habitat with. He makes for an excellent RPG character, living by a formal(ly bullshit) set of the Witchers Codes that let him skate out from almost any job if he finds it unnecessary, overly dangerous or morally repugnant. Unfortunately moral repugnancy is the name of the game on The Continent, and decisions are never as clear cut as they seem.

The Story So Far (Click for actual summary that isn't sleep deprivation word soup.)


Geralt of Rivia awakes at Kaer Morhen, bereft of even those bits of knowledge courtesy of some rather convenient amnesia. He travels a treacherous path of enemies and friends who have grudges and debts yet to repay, slaying monsters and saving folk along the way. He avoids dalliances with unintended rhyme and becomes aware of a prophecy to end the world. Not some no account, Mad Max motherfucker prophecy either, a real gently caress poo poo Up Forever prophecy. It is said that time of The Wolf's Blizzard approaches, and it's going to make a winter written by George R.R. Martin look like a weekend in Boca Raton. Between the insurgent non-humans and the feuding kings this is really all he needs, a prophecy to end the world, and on top of it a secret cult dedicated to who knows what. Problems and politics eventually fall to the wayside and Geralt faces a choice, posed by a figment of Death Itself; leave his past behind or embrace it in whole. Choices aside, Geralt comes to his reward to find his employer under assault. Engaging in a desperate struggle Geralt kills the assailant only to find the man kin.



Some days later, Geralt awakes yet again, remembering more but once again lacking purpose. He finds himself in a siege to recover the children of his employer and in the course of doing so his failure to protect his king is immense. Struggling under suspicion from all sides and the ever-nagging presence of his personal bard, Geralt wades once again into the intrigues of Temeria and Redania. Non-humans on one side and vicious kingsmen on the other, a common theme in the rousing life of our plucky witcher, he finds his way through the murk of politics to the killer of kings. Making a difficult choice is nothing new to our fair hero and life continues apace towards even more as he races to stop wars both civil and un. Sorceresses and dragons abound as our hero winds his way to the end of the tale, making decisions that will shape the north for years to come, and the troll population to boot. Having made his mark on the politics of more frigid climates he treks off into the sun to find new adventure, and hopefully a bit of coin.

The Story Now

Geralt finds himself on a quest to recover not only the last of his memories but his estranged lover and adopted child. Yennefer, the sorceress who loves and plagues him in equal measure was thought lost to him, and he must search the world around to embrace her again. Ciri, their erstwhile daughter, last of the royal line of Cintra, carries a terrible burden. Not only a sorceress of unique power, she may be the only answer to stopping the The Wolf's Blizzard. Geralt rides off into the sunset to find them both, with you at the helm...

:siren: Save files of every possible TW2 combination for importing to the PC version, in case you haven't taken those journeys on your own.



Enough Goddamn Fanfiction, What's The Game Look Like?

In a word? Picturesque. (PC screens.)


Alright But How Does It Look In Motion?

In a word? :dong: (Potential minor area and story spoilers in all videos, shouldn't be anything major. Also YouTube personalities)
https://www.youtube.com/watch?v=_XXOofl2cXEhttps://www.youtube.com/watch?v=94I4dY10cQI
https://www.youtube.com/watch?v=XUADJOjQTj4https://www.youtube.com/watch?v=V2oefLasgdU

You Have My Attention... Dash My Hopes With Some Reviews

I'm sorry to disappoint you, all mighty voice of the internet. (All reviews as of this OP are for the PS4 version.)
Metascore 92

Big Boys Journos;
The Guardian - 100
Gamespot - 10/10 (the eighth game in their history to receive it)
IGN - 93
Destructoid - 8/10


Alright It Looks Good, Assholes Like It, Tell Me About The Fiddly Bits

Geralt has three major skill disciplines that he can specialize in. Receiving a total of 100 skill points by level 50, he can never max out all of them, or even most of them. Skills are permanent throughout a playthrough and must be carefully considered not only within their own tree, but within the other trees and the choices you make in equipping him.

(The Swordsman tree.)


Further, regardless of points spent, you can only have 12 skills equipped at any one time (inside slots in picture above). Combined with mutagens (diamond slots), talismans that cause the effects of any similarly colored skill to increase in effectiveness, you and Geralt must be very careful which skills you take into which fights. On the harder difficulties a lack of preparation or poor preparation will lead to a swift and messy end to your journey. Not only preparation of Geralt, but you as the player as well. Combat is frantic but very deliberate. Watching your foes for attack patterns and tells is a must on higher difficulties.

The world of The Witcher is a morass of dubious circumstances, intent and payoff. Geralt won't always be able to make the perfect decision, and often times there may be no "right" one at all. An entire world of grim misfortune and dark cynicism awaits you, and that's only in the brothels. Video games are, as a rule, never as meaningful or engaging as books, but The Witcher games have garnered an oft-earned reputation for realistic depictions of morality and the bleak path of attempted neutrality. Choices are always touted in RPGs, but for once the choices aren't just Bad or Good; they're Bad, Worse, and A Dragon Ate Our Whole Village And Now We're Lynching You. In your quest to find your destiny and still get paid, the world will unfold bleakly around you, and occasionally envelop you in its musty, unwashed folds of seething betrayal.



Also you will beat up clowns. Frequently.

So Where Does This "Expansive Landscape" Really Take Place Then?

Please to be forgiving the foreigners. (Also expand that main map, it's loving gorgeous.)



Witcher 3 takes place in three major locales, with several small story instances to visit along the way.


(White Orchard is around eight times the size of that zoomed area.)
White Orchard is the place where you'll be spending anywhere from the first hour, to the first half a dozen hours in a small, semi-locked off tutorial area. It'll teach you what to expect from The Wild Hunt as well as acclimate newcomers to the story and grave morality of The Witcher universe.


The Northern Realms will encompass the bulk of your play time in The Wild Hunt. Ranging from northern Novigrod to the burning, war-ravaged wastelands of No Man's Land (coming to PS4 in 2025). It is a vast play area, encompassing upwards of a hundred hours of quests, incidental hunts and vibrant NPC and monster lives.


Yes, I did just post a picture of some insane viking hellhole instead of a map. Welcome to the Skellige Isles motherfucker. poo poo happens here, it's pretty metal.

Of course you will visit other notable locales, like the venerable keep of The Wolf School, Kaer Morhen, the city of Vizim, and many other grand and exotic places.


Alright Alright, You've Convinced Me, Can My MacBook Pro Run It?


MINIMUM:
OS: 64-bit Windows 7 or 64-bit Windows 8 (8.1)
Processor: Intel CPU Core i5-2500K 3.3GHz / AMD CPU Phenom II X4 940
Memory: 6 GB RAM
Graphics: Nvidia GPU GeForce GTX 660 / AMD GPU Radeon HD 7870
Hard Drive: 35 GB available space

RECOMMENDED:
OS: 64-bit Windows 7 or 64-bit Windows 8 (8.1)
Processor: Intel CPU Core i7 3770 3.4 GHz / AMD CPU AMD FX-8350 4 GHz
Memory: 8 GB RAM
Graphics: Nvidia GPU GeForce GTX 770 / AMD GPU Radeon R9 290
Hard Drive: 35 GB available space


If you meet the requirements it'll run well on the settings you'd expect for whichever one you meet.

Orv fucked around with this message at 13:36 on Jun 10, 2017

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Orv
May 4, 2011


Fuzz posted:

My Mod List:

  • Auto Apply Oils (Mandatory)
  • Better Trophies (QoL because default ones are boring as poo poo)
  • Cheaper Respec Potions (just because... allows me to tool around and change things up pretty easily to keep things fresh on my now 120+ hour first playthrough)
  • Colored Map Markers (compatibility version)
  • Dyes Everywhere and Dyeable Starting Armor (because gently caress waiting for endgame DLC for that poo poo)
  • Friendly UI (because I like seeing the HUD I need when I need it, not all the time. More immersive)
  • HD Reworked Project (improved textures are mainly noticeable in Novigrad and Skellige)
  • Improved Sign Effects (because having a huge shockwave Aard that flattens dudes is :krad:)
  • Jump in Shallow Water (Mandatory)
  • Map Quest Objectives (Full version, works great with Colored markers to make the map less poo poo)
  • New Griffin Armor (Because I'm a fat shamer and don't like :btroll: Geralt)
  • No Dirty Lens Effect (purely a cosmetic choice)
  • No Fall Damage (Mandatory... pretend mutagens make them fall like cats along with the eyes)
  • Perks Always Active (Gameplay choice because Passives are totally a losing proposition otherwise, plus at a certain point you have too many skillpoints)
  • Refill Alcohol (because I actually ran out of Alcohest from resting when I had 300+ Dwarven Spirits, and then I needed to make White Gull :smithicide:)
  • Scabbards on NPCs (Because it makes NPCs look loving AWESOME and maintains my immersion)
  • Turbo Lighting Mod (Because I like flashy lighting)
  • Weathers Enhanced (Because holy poo poo looking out over Velen when it's foggy is BEAUTIFUL)
  • More Accurate Witcher Faces (Only used the eyes, because I like the specular shiny thing and in a lot of cutscenes it makes Geralt look even more badass)

So yeah, there's a handful of Gameplay tweaks but it's 90% QoL and cosmetic stuff. poo poo still breaks and I still have encumbrance, I don't mind those things because they're barely an annoyance. Abilities all work as normal, there's just a point to leveling over 35 since I literally maxed out all the main skills I use for all 12 slots and then some, so further skills were literally pointless... now I actually use the crossbow and bombs here and there even when I'm not running an Alchemy spec.

I'd include links, but looking back it's a ton of mods. You can use Script Merger to get all of these to play nicely, the only errors it will show are just some text type ones that don't actually cause issues ingame at all and the game still compiles just fine... they're all background errors from Enhanced Weather and Turbo Lighting, but they still play nice together and work just fine.


Pellisworth posted:

This is a spoiler-free newbie guide. The thread is generally good about spoilering major plot points and we’d appreciate if you did too. Even though it’s been out two years it really can ruin the experience for new players since the game is heavily character and story-driven. Feel free to ask questions though!

Game setup – importing saves, difficulty, mods, DLCs

There is very little carryover from the previous games, you can get the Blue Stripes tattoo from Witcher 2 and a few conversation references but nothing significant. If you don’t have a W2 save you want to import, it’s recommended that you choose to simulate a save. After you finish the tutorial zone you’ll have dialogue where you can dictate what happened at the end of W2. Letho has a cool side quest and the others make small cameos, so just tell Voorhees they all lived.

The early game can be a bit difficult until you get a feel for the combat and level up some. For veterans of action RPGs like the Souls franchise you might want to start on the second-highest difficulty and bump it up if it’s too easy. Don’t feel afraid to bump the difficulty down if you’re just not feeling the combat or whatever, it’s not the strongest part or focus of the game. Be aware that on the two highest difficulties you won’t heal by meditating, so healing options are a lot more important.

You don’t need any mods, the game is fine without and there aren’t any broken things needing fixed. Play through the tutorial zone and decide if you want to add some quality of life mods. Auto-apply oils is one of the most commonly recommended.

The DLCs are basically just additional chapters in Geralt’s saga and are end/postgame. Don’t worry about them until you get most of the way through the base game. The base game is about 100 hours of solid non-grindy content, the DLCS together are about another 50 hours.

Combat, alchemy, crafting, gear, and character builds

The key to combat is to use the right tactics and stay mobile. Consult your bestiary for how to deal with monsters. In fights, get in a couple attacks then roll/dodge away, cast a Sign or throw a bomb for CC. Rinse repeat. You can’t take more than a few hits so never getting hit is the best option.

Be very liberal with alchemy use. Alchemy items only need to be crafted once, they’re “containers” that are refilled when you meditate, one unit of alcohol for all your alchemy items. Alchemy is really cheap and refills infinitely, craft the basic healing potions and bombs as soon as they become available and go nuts. Don’t be stingy.

Crafting is kind of a mess and one of the few weaknesses of the game. Feel free to horde materials since they don’t weigh anything. It’s mostly the Witcher gear sets that are worth crafting.

Gear doesn’t really matter that much. Don’t bother trying to max/min your gear and ability spec. Wear what you have available and whatever looks cool, craft Witcher sets.

Ability spec also doesn’t matter too much, don’t bother trying to min/max it even on the highest difficulties. Pick what seems fun to you and feel free to mix it up, respec potions are infinite and pretty cheap. Only abilities that are equipped in open slots will be active.

Dialogue, questing, map points of interest, Gwent, missable quests

The dialogue system is one of the best parts of the game. Animations, voice acting, writing, and cinematography are all fantastic. Don’t skip dialogue, explore all the white “fluff” options before progressing with a yellow option.

There are a broad range of quest levels starting in Velen and you’ll probably have to come back later to finish the higher-level ones. Rewards from quests are usually underwhelming, the best gear is mostly Witcher crafted sets (until the expansions) and you don’t often get much money. There is way more XP available in the game than you need to hit max level. You absolutely will out-level quests and they’ll go gray and will only reward token XP. Do not let that discourage you from doing a quest, do it because it seems interesting and not for any XP / money / loot reward.

When you get to a notice board, read all the postings. They’re often funny or sad and many of them add map locations even if they don’t give a quest.

Explore all the ? points of interest in the tutorial zone (White Orchard), there are a lot of places of power to get additional ability points and it will teach you all the aspects of the game. After that, points of interest in the water are mostly smuggler’s caches or hidden treasure which can get tedious and grindy. Definitely don’t try and collect all the question marks in the Skellige waters, that’s about the most miserable thing you can do in W3.

Gwent is a pretty good minigame but it’s entirely skippable, you won’t miss much other than tournaments. If you do want to Gwent, start early and keep playing every random merchant you come across. It’s a grind if you decide to pick up Gwent midway through the game.

There are zero timed quests and few missable quests. There is a big point of no return in the base game which will lock out quests relating to many main characters, the game explicitly sends you to wrap things up with each character and warns you to finish things before you proceed. You can still do most quests after you beat the game, it spits you back out into the game world. That said, here are some of the major things you can miss:

Novigrad – you can fail Gangs of Novigrad but that’s more choosing between two options to advance the quest, don’t sweat it.
Novigrad – late in the main quest you will have an option to forcefully shove Dijkstra. It abruptly ends a major quest chain so probably don’t do that.
Skellige – If you advance the main Skellige quest too far you will fail Cave of Dreams. You can start it by going to the southwest tip of Ard Skellig.
Skellige – You can fail Yen’s romance if you don’t do it immediately, she tells you to come right away and you should.
HoS – These are mostly for fun, but when you play Gwent with Halflings at the wedding, LOSE. And then bring Shani booze.
B&W – Extreme Cosplay will fail if you leave before completing it, so finish it right away.

Orv fucked around with this message at 13:35 on Jun 10, 2017

Orv
May 4, 2011

Archimago posted:

irc.synirc.net #witcher3 for cool nerd chat.

Added to the top.


Dark_Swordmaster posted:

Sadly no mention of the tattoo in the OP. :smith:

My boy Geralt won't mess up his fine porcelain sheen with no ink poo poo. :colbert:

Orv
May 4, 2011

Archimago posted:

Orv: Maybe add the link to the save files that was in the old OP?

You are tearing me apart Archimago!

Done under The Story Now.

Orv
May 4, 2011

Archimago posted:

These things just keep coming to me one at a time.

I'll poo poo inside you one at a time!

It's in there somewhere. No more requests for now, but feel free to pile them up for the first couple pages while I actually sleep for once.

Orv
May 4, 2011

VDay posted:

This is a super dumb minor nitpick, but can you put the gameplay videos on two separate lines? SALR auto-links/embeds youtube links so that long list of url's ends up breaking tables.

Had no idea about that, sorry, done.

Orv
May 4, 2011

gnarlyhotep posted:

how long of a probe should I give him, games?

Dispose of him.

Orv
May 4, 2011

hopterque posted:

It's been fun witcher thread, but it's all downhill from here.


I just want this stupid game to come out (so I can get my kickbacks from the sales, obviously)

The new OP is a binding contract with CDPR for .5% :toot:

If you made a request regarding the OP whilst I was asleep, which I can apparently never do again, you'll have to restate it. I clarified Kotakus story article because mine is just non-spoiler word soup.

Orv fucked around with this message at 11:04 on May 16, 2015

Orv
May 4, 2011
Every time I see that I think, yeah, yeah I should emulate that poo poo, it was good back in the day. I'm pretty sure I'm wrong about the last part.

Orv
May 4, 2011

Robutt posted:

(I too blame Orv with his damned wit. Thought you were being clever huh? Look what you did.)

It's a pre-release thread, it's basically all a write-off anyway.

Orv
May 4, 2011

VanillaGorilla posted:

Back to on-topic discussion:

So most of the coverage has pointed to two large-scale explorable "zones" after White Orchard: the Skellige Isles, and No Man's Land. I think Comte hinted that there was a third large area that hadn't been showcased yet that he didn't want to spoil - do we have any idea what that is yet? Some other thread on NeoGAF linked to a video that showed that the map for Kaer Morhen looked like it was somewhere close to the size of W.O. Is that the third area? Or is it something that we haven't seen at all yet?

There are (from my overwatching coverage lately) six regions, regions being what prompts a load screen when passing between them; Skellige, White Orchard, Velen/NML, Kaer Morhen, Vizima and Novigrad. Given the size of the various regions I imagine Novigrod and Kaer Morhen are pretty large but Kaer Morhen might be slightly misleading as you start the game there in flashbacks.

I love that any time I start posting proper nouns from The Witcher Chrome's spellchecker freaks the gently caress out.

Orv
May 4, 2011

Stormgale posted:

Actual question, has anyone about the game talked about if a "Fake" save from W2 from the questions is different from a "Real" import? Are there any other triggers apart from those question points?

Don't quote me on it because I might be fabricating memories, but I believe it has been said there are some minor choices that will only occur as part of an import, and have no relevant questions.

Orv
May 4, 2011

Tatum Girlparts posted:

Yea if you're not going full rampage with Roche what are you even doing. Turn Witcher into a Hong Kong crime movie, murder everyone in your path to look for a kid to save and then murder everyone else in your path.

I do have one question, in the Giant Bomb vid when they started fresh they were given an option like 'simulate a witcher 2' save. I'm not 100% what that means, obviously it's the 'do you want to import your W2 choices with that shaving scene' toggle but I don't know which option means 'yes gimmie the shave'. I assume 'no' is for that because picking yes just 'simulates' with the default save assumptions?

Yes gets you the questions, no goes with dev canon.

I think I'm wrong on that actually, it's hard to tell. From what I can tell the questions occur when you go to Vizima to talk to Emhyr, given that you're being cleaned up to enter his presence, but I can't tell if that's right off or doesn't happen for a while. :shrug:

Orv fucked around with this message at 15:04 on May 16, 2015

Orv
May 4, 2011

Drifter posted:

Why is he bonkers, it just sounds like he was having fun trolling.

Trolling and stalking MMO devs across multiple forums and going on huge rants about how they wont talk to him are generally different domains.

Orv
May 4, 2011
That is a bad fight and my primary reason for not replaying it.

Orv
May 4, 2011
Geralt of Rivia, professional arsonist.

Orv
May 4, 2011
Stop loving talking to him you imbeciles.

Orv
May 4, 2011
If you consume enough shill hearts Bobby Kotick and Kelly Flock show up and induct you into a secret club.

Orv
May 4, 2011
Horse musculature, the defining standard of fidelity for a new generation.

Orv
May 4, 2011

CrusherEAGLE posted:

Never finished Witcher 1/2, am I boned in terms of storyline?

Nope. Read that Kotaku article if you want to know.

Orv
May 4, 2011

Samurai Sanders posted:

And can't reproduce...also so they can bone everyone.

Where's my Witcher/Monster Hunter crossover though? Come on Capcom, this is important.

Given the first sentence that request is somewhat troubling.

Orv
May 4, 2011

Gentwise posted:

I never got very far in Dragon Age Inquisition because I thought the combat was boring, and upping the difficulty just made everything a damage sponge.

I've never played a Witcher game and was wondering if the combat in these games is more interesting. I enjoy Dark Souls combat, for reference.

Dark Souls is a valid comparison only in that knowledge of enemies is going to be a big help. The combat itself is less methodical.

Even 2s somewhat clunky combat was miles better than DA:I.

Orv fucked around with this message at 19:54 on May 16, 2015

Orv
May 4, 2011

Control Volume posted:

This undeniably epic video game inspired me to buy a brand new Nvidia GeForce® GTX™ 980 to play the game it was meant to be played, and I look forward to slaying monsters with excellent combat mechanics and exploring the rich, expansive open-world content in what GameSpot is calling, "one of the best role-playing games ever crafted." [source]

Hey when are you finishing that RCT LP?

Orv
May 4, 2011

black.lion posted:

So I never finished my second run through of W2, to see all of the Roche's path jazz. I stopped about halfway through Act 2. Is there a good walkthrough out there so I can just fly through it this evening? I want to have two distinct saves to import for 2 playthroughs if W3.

http://www.ign.com/wikis/witcher-2

IGN does pretty good work on their walkthroughs, everything else about them aside.

Orv
May 4, 2011

Noctis Horrendae posted:

OP, you misspeled "miscapitalization".

I thought that was just Chrome screaming about words with mis- prefixes and didn't look closer, go figure.

Orv
May 4, 2011
In terms of overarching plot relevance? Yeah, probably entirely. If you want to go back in a year or so and play 2 just to get more Geralt and Co, it probably wouldn't kill you.

Orv
May 4, 2011

Poetic Justice posted:

She was 13-14 in the books, I believe. I haven't read them, just going off what I've heard elsewhere.

Let's get loving nerdy for two seconds;

The books state she's born 1251, the first game takes place in 1273. You may now math.

Orv
May 4, 2011

Poetic Justice posted:

Possible screenshot spoilers/speculation, nothing major:

I have a feeling W3 is going to have flashbacks or something, going by some screenshots I've seen. There was one where she looks super young and tinier than others

The first few minutes of the game are one, so there's going to be plenty, probably mostly when playing as Ciri.

I just mean in the immediate timeline of most of your adventuring, she's not a kid anymore, she's been running a long time.

Orv
May 4, 2011
Also I found out re: choices that your trip to Vizima and your chat with Emhyr, and consequently your ability to pick without an import, take place after leaving White Orchard. Still no word on which thing to pick I'm afraid.

Orv
May 4, 2011

Roshnak posted:

If you mean how to get the choices dialogue, I'd bet it will basically be, "I'd like to interview you about your past, will you answer some questions?"

They phrase whether you want to make the choices or let it be default oddly, in a way that makes it seem like No is the right choice to have that scene. It's when starting a new game.

Orv
May 4, 2011

Roshnak posted:

Oh, weird. How do they phrase it?

Do you want to simulate a Witcher 2 save?

:shrug:

Orv
May 4, 2011

Roshnak posted:

I would think that simulating a save would be having the conversation, and not doing it would be using the default options. It would be hilarious if it was the other way around and they never clarified it, though, given what was in your spoiler.

Yeah that's my assumption, but it could also mean simulate in the sense that they make the choices. That's unlikely at least.

Orv
May 4, 2011

red19fire posted:

I'm stoked for this game, but I've never played the series. Is there anything I need to know going in, or is it better to go in blind? I'm going on console, too, will there be a way to manipulate the previous story or save files? Like the Keep online in dragon age inquisition?

There's nothing you need to know, but this article will help you acclimate better, they throw you in pretty deep. Consoles will have no way of importing saves.

Orv
May 4, 2011

RatHat posted:

I hope armor doesn't apply to traps in the Witcher 3. It was really weird in Witcher 2 since stuff like bear traps become completely harmless like halfway through chapter 1.


Only problem with this is that time flows differently in the other worlds. From the look of her I'm guessing she's gotta be at least 18.

Traps are gone, bombs remain.

As for Ciri, didn't know that, though I really should have figured.

Orv
May 4, 2011
Which draw distance issues would those be in that screenshot?

Orv
May 4, 2011

Burns posted:

I preferred how Quen worked in Witcher 1. In that you put up a shield around you but you couldnt move but it gave you time to use potions etc.

This is actually one of the Quen upgrades in 3. All of the signs have multiple effect modifiers. Stream and fireball for Igni, I know of the immobile bubble shield for Quen and I think there's a focused blast for Aard. So at least two each, if Igni is any indication.

Orv
May 4, 2011

Drifter posted:

The focused blast for aard is a downgrade. You want it to push back EVERYONE that even looks at you funny.

I dunno about that. The large AoE on generic Aard is nice but it seems to me that the insta-kills you get on prone enemies is the best part of Aard and the force ball version seems to do that more reliably. A heavy stamina regen and Aard focused build basically makes you an rear end in a top hat Jedi.

Orv
May 4, 2011

VarXX posted:

Some press getting the 1.0 patch for the PC version now just look at the downgrades... hey... wait a minute

Turns out the preview release that everyone has been comparing to had a bunch of Ultra options actually disabled

Ahahahahahahaaaaaa. Well that's interesting.

Orv
May 4, 2011
Go to the link and use the comparison sliders. The shot on this page is a bit poor at showing the deeper lighting and higher distance LOD. It's not super noticeable either way because it already looked good.

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Orv
May 4, 2011
Ignore Shrike please.

E: Tablet :argh:

Orv fucked around with this message at 18:37 on May 17, 2015

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