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I can say for certain the DLSS frame generation appears to be completely broken. Turning it on results in a buttery smooth 120fps, in which the games is completely unplayable because it hitches constantly. Turning it off, the game runs fine, so I'm guessing it's a broken implementation. Goddamn this game looks nice with the next-gen update though
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# ¿ Dec 19, 2022 15:39 |
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# ¿ May 3, 2024 09:52 |
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Eyud posted:It's kinda weird since they're both on REDengine but Cyberpunk is really good about spreading the CPU load across cores while TW3 only really uses one or two. Frame generation actually helps a lot but it's only available on 40 series cards. IME so far frame generation made it literally unplayable with constant hitching, but it would do 120fps. With frame generation off and everything maxed out it's between 40 and 60fps, but it doesn't hitch at all.
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# ¿ Dec 26, 2022 15:41 |
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I just ran into some of the Baron's guards reciting dialogue from Pulp Fiction, that was good for a laugh.
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# ¿ Jan 2, 2023 08:19 |
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One thing I still haven't gotten used to is that you don't automatically ready your weapon when entering combat, so like 10% of the time Geralt is trying to fist fight a ghost. Seemingly actions don't queue either so you have to wait for the attack animation to end before you can pull out a sword.
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# ¿ Jan 2, 2023 23:33 |
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Arc Hammer posted:There should be an option in the gameplay menu that makes you automatically draw your sword at the start of combat rather than doing it manually. There is, thanks, just found it
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# ¿ Jan 3, 2023 05:34 |
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It was called Sekiro: Shadows Die Twice
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# ¿ Apr 9, 2023 18:56 |
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I have no direct experience with that card/resolution, but it runs great at 4K with a 4080, with RT and everything maxed out, so very probably
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# ¿ Apr 21, 2023 13:59 |
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# ¿ May 3, 2024 09:52 |
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Looks like I made the right choice in Reason of State
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# ¿ Apr 19, 2024 12:57 |