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OH GOODY IS IT THAT TIME AGAIN I've been playing a lot of FFV Ancient Cave recently and I'm stoked that FJF is coming back.
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# ? May 19, 2015 05:42 |
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# ? May 12, 2024 09:52 |
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Kyrosiris posted:
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# ? May 19, 2015 08:16 |
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Kyrosiris posted:It's funny, because Equip Harps is legitimately one of the best passives you can give a Berserker. You know what else Equip Harps is useful on? Red Mage. I had both a Red Mage and a Bard in my first fiesta, and since my other two jobs were Monk/Berserker, Equip Harps ended up boosting the Red Mage's magic a bit. I was pretty much carried by the Bard in that run, of course.
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# ? May 19, 2015 09:59 |
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Mega64 posted:You know what else Equip Harps is useful on? Red Mage. Does Equip Axes synergize with Monk at all? Or was the Monk just basically the party's singer when everything was said and done?
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# ? May 19, 2015 10:47 |
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Okay, got my twitter setup. I am officially PUMPED!
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# ? May 19, 2015 10:59 |
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KataraniSword posted:Does Equip Axes synergize with Monk at all? Or was the Monk just basically the party's singer when everything was said and done? Equip axes synergizes by way of replacing your lovely mid-endgame punches with axes.
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# ? May 19, 2015 11:00 |
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KataraniSword posted:Does Equip Axes synergize with Monk at all? Or was the Monk just basically the party's singer when everything was said and done? i mean if you have a bard the monk becomes actually a really fantastic damage dealer
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# ? May 19, 2015 11:18 |
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alcharagia posted:i mean if you have a bard the monk becomes actually a really fantastic damage dealer After half an hour of prep
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# ? May 19, 2015 11:25 |
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dis astranagant posted:After half an hour of prep Just think of it like DBZ yelling.
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# ? May 19, 2015 11:28 |
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Crosspost from the FF main thread since one of the things that usually comes up in the Fiesta thread is the plausibility of running Fiestas in other job system games: Buffs non-Summon magic and bad jobs in FF3, including completely revamping Steal so that you can steal more useful items and eventually endgame equipment, and buffs enemy HP to compensate for the overall buff in player power. Could make FF3 a much more interesting game, and less frustrating for this sort of randomized play, though FF3's job system is still fundamentally different in that you unlock some of the jobs much later in the game and some jobs are intentional linear improvements on others. Assuming the patch didn't bug the gently caress out of something major or anything, it's probably an improved experience and would provide a more optimal one for first-time FF3 players than the default or the DS/PC/mobile port.
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# ? May 19, 2015 11:32 |
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I think BD has huge potential, if you're willing to accept winning as shattering a crystal for bad end asap. Especially since NG+ let's you make a new game with jobs unlocked and nothing else, so you can start with whatever job combo
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# ? May 19, 2015 11:46 |
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Can Of Worms posted:By the way, for any veterans playing the GBA version I am working on a patch to make the game more exciting! The fanart post has links to the most recent versions along with a changelog file with instructions on how to patch. (The dropbox links are the most recent version, I can't guarantee that Kyrosiris will keep the mirrors updated.) Here are some exciting reasons to try the patch out: *Gets first set of jobs. Sees Bartz dressed as batman.* I approve.
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# ? May 19, 2015 12:15 |
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Can Of Worms posted:By the way, for any veterans playing the GBA version I am working on a patch to make the game more exciting! The fanart post has links to the most recent versions along with a changelog file with instructions on how to patch. (The dropbox links are the most recent version, I can't guarantee that Kyrosiris will keep the mirrors updated.) Here are some exciting reasons to try the patch out: Changelog posted:Geomancer buffs. After being stuck with Geomancer in a fiesta I actually like them. (I started with White Mage, ok? They finally had something to do besides flail ineffectively with sticks when not healing.) I think that's finally paid off.
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# ? May 19, 2015 14:50 |
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By the way, for those of you who want to do a pre-Fiesta warmup, Carbybot (our IRC bot in #ffvfiesta) makes team compositions. Mine, uh... yeah. quote:[10:41:59] <CarbyBot> Wind Job: Blue Mage
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# ? May 19, 2015 17:06 |
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quote:CarbyBot Wind Job: Knight
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# ? May 19, 2015 17:26 |
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I got Knight, Time Mage, Bard, Samurai. Just hand it to me now, please.
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# ? May 19, 2015 17:36 |
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Can someone roll for me? I don't have IRC.
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# ? May 19, 2015 18:07 |
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MonsieurChoc posted:Can someone roll for me? I don't have IRC. Knight/Mystic Knight/Bard/Chemist. Enjoy.
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# ? May 19, 2015 18:07 |
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Kyrosiris posted:By the way, for those of you who want to do a pre-Fiesta warmup, Carbybot (our IRC bot in #ffvfiesta) makes team compositions. I love the Chaos feature because my first roll for it... quote:Wind Job: Dragoon Earth Crystal/Earth Crystal/Earth Crystal/Water Crystal Couldn't have given me Dancer instead of Red Mage? Really?
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# ? May 19, 2015 18:08 |
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Tried .chaos in preparation/desperate hoping for true random..quote:[09:57] <CarbyBot> Wind Job: Thief quote:[09:57] <CarbyBot> Water Job: Geomancer quote:[09:58] <CarbyBot> Fire Job: Samurai quote:[09:58] <CarbyBot> Earth Job: Chemist
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# ? May 19, 2015 18:11 |
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Asiina posted:Knight/Mystic Knight/Bard/Chemist. Hahaha, I guess I got Team: No Challenge.
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# ? May 19, 2015 18:33 |
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Chaotic Neutral posted:Tried .chaos in preparation/desperate hoping for true random.. samurai is hilariously good and arguably the best heavy armor user in a game where heavy armor is powrful, hth
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# ? May 19, 2015 18:34 |
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I would really hate getting to the fire crystal with only thief. And to earth with only thief/geo. Ugh.
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# ? May 19, 2015 18:36 |
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Ugato posted:I would really hate getting to the fire crystal with only thief. And to earth with only thief/geo. Ugh. Well, your "don't have it yet" classes are effectively Freelancers.
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# ? May 19, 2015 18:39 |
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Fungah! posted:samurai is hilariously good and arguably the best heavy armor user in a game where heavy armor is powrful, hth Yeah, Samurai is one of my favorite classes, but I love winning with defense/evasion.
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# ? May 19, 2015 18:42 |
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Chaotic Neutral posted:Tried .chaos in preparation/desperate hoping for true random.. 13:45 CarbyBot Wind Job: Dancer 13:45 CarbyBot Water Job: Red Mage 13:45 CarbyBot Fire Job: Red Mage 13:45 CarbyBot Earth Job: Beastmaster I'm not sure how I'd feel about this in an actual run. Once I got to the water crystal is everyone forced to go red mage or would it be 1-4 red mages and 0-3 freelancers? I wonder what a 2nd try would give me... 13:49 CarbyBot Wind Job: Dancer 13:49 CarbyBot Water Job: Chemist 13:49 CarbyBot Fire Job: Ranger 13:49 CarbyBot Earth Job: Ranger Well that's not even a challenge. Once I actually get to the classes and stop using freelancers anyways. e: Ugato posted:I would really hate getting to the fire crystal with only thief. And to earth with only thief/geo. Ugh. My first 4JF run 2 or 3 years ago was WM/WM/BM/Geomancer. I had to beat Liquid Flame using 4 White Mages. Evil Fluffy fucked around with this message at 18:56 on May 19, 2015 |
# ? May 19, 2015 18:50 |
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Kyrosiris posted:Well, your "don't have it yet" classes are effectively Freelancers. I don't get this. I'm talking about 4 thieves up until the fire crystal, then 2/2 or 3/1 thf/geo until the earth crystal. Is that not how this works? I get that, say, if you had red Mage instead of thief you'd just be freelancers until the water crystal. Is it cribbing the natural slant of you only ever use one of each class without the "and they can only ever be that class" part? Meaning: thf/free/free/free then thf/geo/free/free then your final group
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# ? May 19, 2015 18:57 |
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Oh wait, I'm sorry, I misread. If your Wind job is Thief, then yeah, you run four Thieves to Water. Then, if your Water job was, say, Chemist, you'd have any combination of Thieves and Freelancers (standing in as Chemists). If your Fire is also an Earth job (let's say Samurai), you'd have at minimum one Thief and two Freelancers until Earth.
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# ? May 19, 2015 19:00 |
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Kyrosiris posted:Oh wait, I'm sorry, I misread. If your Wind job is Thief, then yeah, you run four Thieves to Water. Then, if your Water job was, say, Chemist, you'd have any combination of Thieves and Freelancers (standing in as Chemists). If your Fire is also an Earth job (let's say Samurai), you'd have at minimum one Thief and two Freelancers until Earth. Ok, gotcha. That's weird, but I like it. E: I just never assumed that the order the classes were given would be relevant. Ugato fucked around with this message at 19:05 on May 19, 2015 |
# ? May 19, 2015 19:03 |
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Kyrosiris posted:Oh wait, I'm sorry, I misread. If your Wind job is Thief, then yeah, you run four Thieves to Water. Then, if your Water job was, say, Chemist, you'd have any combination of Thieves and Freelancers (standing in as Chemists). If your Fire is also an Earth job (let's say Samurai), you'd have at minimum one Thief and two Freelancers until Earth. I'd say you should still stick with only what you can play. Freelancers are cheating!
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# ? May 19, 2015 19:03 |
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Asiina posted:Freelancers are cheating! It's what's recommended as a replacement for your Red Mages at Wind in Classic runs (and before you get the other characters' crystals in Natural), so. vv
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# ? May 19, 2015 19:05 |
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Fungah! posted:samurai is hilariously good and arguably the best heavy armor user in a game where heavy armor is powrful, hth Heavy Armor is nice. Offensive power is better. It's no Geomancer or Dragoon, but it's still a third-rate class.
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# ? May 19, 2015 19:10 |
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What benefit to Freelancers have early in the game, just being able to equip anything?
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# ? May 19, 2015 19:11 |
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Sakurazuka posted:What benefit to Freelancers have early in the game, just being able to equip anything? Pretty much, yeah. That means stuff like being able to use the katana from Castle Tycoon without a Samurai, or the RIbbon from Karnak without a Dancer. Hell, even just straight up breaking rods if you're desperate.
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# ? May 19, 2015 19:14 |
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Sakurazuka posted:What benefit to Freelancers have early in the game, just being able to equip anything? They're not a monk
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# ? May 19, 2015 19:15 |
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Chaotic Neutral posted:Eh. Samurai's far from being hilariously good - it won't make a bad party better and it won't make a good party worse. Its toolkit is anemic - Shirahadori is mediocre since an ability slot is usually more valuable than a 25% evasion check, Zeninage is highly situational due to its formula and any party that has to rely on it is in abysmal shape already, and Iainuki is a decent instant kill effect for a skill 800+ AP deep into a subpar physical attacker. Crits are nice, but so unreliable as to barely count as a perk.
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# ? May 19, 2015 19:33 |
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Can Of Worms posted:Samurais have innate Shirahadori. Give your Samurai an Elven Mantle, a Shield and a Main Gauche and they're kind of insane on the dodging front. They're also the only job that can equip Katanas, and at least two of them are good; Wind Slash can proc... Wind Slash and Masamune is kind of insane (guaranteed first action in battle and unlimited casts of Haste.) Like every other heavy armour job they also have a high vitality score, which means more HP. People underestimate how valuable HP is considering NED has a "You must have this much HP to win" move. Samurais aren't Bards or Chemists but they're only one tier down from the jobs that steamroll the game.
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# ? May 19, 2015 19:42 |
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Can Of Worms posted:People underestimate how valuable HP is considering NED has a "You must have this much HP to win" move. Before Neo-Exdeath it's pretty easy to run through this game at relatively low levels if you're know what you're doing. But once you get to Almagest you either have to have the damage output to take out the Almagest part or you need over 1800 HP to survive it. With shell the threshold becomes a much more reasonable 800. Almagest is a holy-elemental move, but FF5 has no holy resistance except for the post-game bonus dungeon in later releases.
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# ? May 19, 2015 19:48 |
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Chaotic Neutral posted:but the threshold for NED is pretty low if you can get your hands on any source of Shell Edit: Technically Beastmasters and rod users have access to Shell, but Beastmasters have the task of capturing a Crystelle and every rod using job (minus Red Mage, rip Red Mage) is good. Can Of Worms fucked around with this message at 19:55 on May 19, 2015 |
# ? May 19, 2015 19:49 |
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# ? May 12, 2024 09:52 |
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Can Of Worms posted:Yes, because your team either has a White Mage, Blue Mage or Chemist. All 3 of which help you steamroll the game. (Okay, most of the game for White Mage.)
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# ? May 19, 2015 20:00 |