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Hello, everyone. My name is Alcharagia, and I have an ultimatum. On this runthrough, I will not fall into the Speed Trap once.
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# ¿ May 18, 2015 16:16 |
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# ¿ May 10, 2024 07:50 |
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Kyrosiris posted:Probably June 1, like pre-registration. drat straight you are.
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# ¿ May 18, 2015 16:26 |
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I would much rather have a Berserker than a Chemist.
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# ¿ May 18, 2015 16:30 |
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Evil Fluffy posted:This just means you're going to fall in to it multiple times You'll see! You'll all see!
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# ¿ May 18, 2015 22:07 |
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YggiDee posted:What, dare I ask, is the 'speed trap'? Dr. Clapperclaw's Deadly Speed Trap is an open pit in the Ronka Ruins that most players will fall in once and go "Whoops" and then get past it. Donations are often placed regarding people falling into it.
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# ¿ May 18, 2015 22:20 |
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Oh, and I fell in it a total of 106 times over my 9 playthroughs last year.
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# ¿ May 18, 2015 22:20 |
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if you get a magic stat-giving ability to give to a berserker they will be come a poo poo-stomping all-destroying terror with the rune axe berserkers loving own and are a great class
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# ¿ May 19, 2015 02:42 |
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KataraniSword posted:Does Equip Axes synergize with Monk at all? Or was the Monk just basically the party's singer when everything was said and done? i mean if you have a bard the monk becomes actually a really fantastic damage dealer
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# ¿ May 19, 2015 11:18 |
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Flare's good if you have a bad class like say Monk that can't equip Rods and you want to have them be doing something
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# ¿ May 21, 2015 14:55 |
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ComposerGuy posted:I'm finally going to finish this year! In it to win it! Can't wait! WORST JORBS: Wind: Monk. Knight's burly, the Mages have great utility, and Thief can steal c'mon dude that's mega. Water: Red Mage, under the condition that you don't get a White or Black Mage, because then Doublecast has much strongth. ...Actually, Red Mage anyway, all the other classes are good Fire: Geomancer no question moving on Earth: Either Dragoon or Dancer. Dancer's much faster, is ULTRA GROOVIN, and can equip Ribbons, but are frail. Dragoon is slow and vaguely tanky, but Jump, while awful for tanking, is decently powerful, and they're sturdier than Dancer by a long shot. Either one of them is significantly better than Geomancer.
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# ¿ May 22, 2015 01:18 |
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death sickles alone make berserker a good class
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# ¿ May 22, 2015 02:11 |
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i look forward to chaos mode's inevitable dragoon/monk/geomancer/thief team
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# ¿ May 22, 2015 02:15 |
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Trasson posted:How? Is it really that hard to run around with Potions and Tents? I mean, I'm honestly lost here, what random encounter is so threatening that avoiding the one in 16 chance of getting back attacked by it is worth putting up with a lackluster class? i think getting back attacked is annoying because it means it will take longer for me to run from a given encounter. thief both inherently solves this problem and has flee. also you run faster. ergo, thief is a convenience class. using potions after every random battle is also annoying and gets old.
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# ¿ May 22, 2015 06:02 |
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neither class is actually dead weight though. monk tears through a lot of world 1 and can be absolutely monstrous with a bard or !drink. thieves, like earlier mentioned, get muggin', as well as stuff like early lamia's tiaras if you get a dancer and hi-potions, plus i'm pretty sure artful dodger, like, fixes that bug with the berserker's atb where they take forever to get a turn. on the whole i'd prefer other classes but both classes are aight
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# ¿ May 22, 2015 06:19 |
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ultrafilter posted:Is it possible to make Berserk a command rather than a passive? Cause that would make the Berserker a lot more interesting. Ew, no, that's lame
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# ¿ May 25, 2015 07:52 |
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ZiegeDame posted:I've done Berserker Risk for the past three years. Honestly I kinda just want to try one of the other water crystal jobs for a change. I think I'd like berserker risk better if it wasn't guaranteed to overwrite your water job, and could overwrite fire or earth jobs as well. try doing more than one run
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# ¿ May 26, 2015 06:06 |
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LaserShark posted:So, are the patches going to be considered valid runs? Even the one with all the berserker and geomancer buffs and everything? Revenant Kioku has nooooo ideaaaa
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# ¿ May 26, 2015 08:09 |
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Kyrosiris posted:I keep thinking up things that amuse me more! At this point, Natural is the Fiesta equivalent of the speed trap. I'll have you know the speed trap is the Fiesta equivalent of the speed trap.
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# ¿ May 27, 2015 01:38 |
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Mega64 posted:Then just to spite you, I HEREBY PLEDGE $1 PER GOON WHO POSTS A NEO DEATHSHOT WITH THE NAME "Fartz" ($50 max, once per goon, punctuation is fine) ok
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# ¿ May 29, 2015 22:18 |
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Kyrosiris posted:So RK confirmed a bit more of Chaos on the subreddit today, and yea, Chaotic Neutral/dis_astringent were right; you only use Freelancers as long as you have access to none of your assigned jobs. i'm just gonna cheat because freelancers are boring as butz
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# ¿ Jun 3, 2015 02:34 |
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Augus posted:I've never Fiesta'd before. I've never even played FFV beyond the first overworld before. I'm not even that good at RPGs. This is probably a terrible idea. Classic is garbage, play normal
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# ¿ Jun 3, 2015 04:20 |
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Augus posted:First response I got, so it must be a good one! no no no
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# ¿ Jun 3, 2015 04:33 |
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Never Play Natural
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# ¿ Jun 3, 2015 04:33 |
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just don't do it
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# ¿ Jun 3, 2015 04:33 |
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just edit out that #natural. do it now. please. i don't want to see you hurt my friend
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# ¿ Jun 3, 2015 04:36 |
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Augus posted:The Earth Crystal isn't that far in the game anyway. And having the characters do jobs other than the ones they're assigned doesn't seem right to me. you can edit it out, and your seeming is factually wrong and makes the game far less fun to play. please don't be a dumpass
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# ¿ Jun 3, 2015 04:38 |
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Kyrosiris posted:Alcharagia, consider the debt settled: My work here is done...
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# ¿ Jun 8, 2015 04:53 |
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my nemesis
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# ¿ Jun 8, 2015 05:02 |
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InfernoBlade posted:Consider the tree well-watered. Oh and I'm going to get my employer to match that. S-sugoi ne...
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# ¿ Jun 13, 2015 23:13 |
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dis astranagant posted:After sitting around for 25 turns. Doesn't make the statement not true.
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# ¿ Jun 14, 2015 00:32 |
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CarbyBot alcharagia: Dr. Clapperclaw's Deadly Speed Trap has snared 19 victims! (0 of them are alcharagia...)
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# ¿ Jun 22, 2015 09:10 |
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"what are you doing up at 4 in the morning, dear" "fiestaing" "why are you fiestaing at 4 in the morning?" "Because I've lost control of my life"
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# ¿ Jun 24, 2015 03:14 |
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Well, looks like it's time to head into the Sealed Temple again...
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# ¿ Jun 24, 2015 04:28 |
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Edward_Tohr posted:I seem to recall last year there was a big to-do about trying to capture a Skull Eater, which involved a similar process. Actually, (I was the lucky one to discover that) the "method" to capture a Skull Eater was only possible in theory, because enemies are not able to receive the effects of a Goliath Tonic and Skull Eaters only have 1 HP. So you can't do it. Unfortunately.
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# ¿ Jun 26, 2015 03:32 |
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Heroic Yoshimitsu posted:I have not been able to run at all the entire game, and I've tried in dozens of different encounters. you know you have to hold it, right
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# ¿ Jul 4, 2015 21:02 |
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like do i seriously need to keep playing at this point
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# ¿ Jul 7, 2015 08:33 |
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just loving leave nedward. nobody loves you
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# ¿ Jul 7, 2015 10:38 |
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KataraniSword posted:It depends entirely on if the bossfight Liquid Flame counts for unlocking Meltdown or if it needs to be the Phoenix Tower version. It doesn't.
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# ¿ Jul 14, 2015 03:19 |
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FeyerbrandX posted:I think thats the first time I've ever seen someone say that. I hope RK puts in the info graphic if you're the only one. I did it in 2013.
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# ¿ Aug 8, 2015 23:30 |
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# ¿ May 10, 2024 07:50 |
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Kyrosiris posted:People who hit the speed trap in IRC: 130 (none of them were Alcharagia, well played) Hu hu hu.
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# ¿ Sep 2, 2015 05:43 |