Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
HookedOnChthonics
Dec 5, 2015

Profoundly dull


Dropping another large, very unfinished space ship on the large, unfinished space ship pile. It's a big carrier mothership with fighter launch tubes as a prominent design feature, so this update is giving me the energy to pick back up after I lost a big chunk of progress to untimely laptop death. :unsmith:


I'm going for a kind of Cloud City space manufacturing colony vibe, with a mini skyline of little towers.

Rear angle and main hangars:



The interior is shooting for a kind of layered density feel, with O'Niell cylinder-style space pastoralism in the bottom, then an 'urban' ring road around the base of the towers (within the white cylinder at top of frame in this shot), then a few decks of spaceship corridor maze. The glowing blue blocks are supposed to be an artificial sky effect; there's a layer of doors over top of them to enable a logic-block driven day/night cycle. I had it working, but lost it in the aforementioned computer failure.


The two big rectangular bays will be for lifeboats. I had the clock face in the central plaza wired to display the progress through each day/night cycle, it was neat :(



And here's the little escort destroyer that docks in the main hangar bay:


:3:

Adbot
ADBOT LOVES YOU

HookedOnChthonics
Dec 5, 2015

Profoundly dull




Couldn't resist a glamor shot of my ragged little WIP fleet.

  • Locked thread