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Mido posted:will paypal $20 to the first person who makes an impressive yospos demo http://youtu.be/m5_Od-FONNQ
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# ¿ May 30, 2015 00:20 |
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# ¿ May 18, 2024 00:24 |
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the guy who did the Tyrian music when he was 19 later went on to do basically every unreal engine game and is also a voice actor now
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# ¿ May 30, 2015 06:31 |
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Farmer Crack-rear end posted:atari VCS? yeah it's just adding 1 to the color index each scanline for player graphics and the background which everything did
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# ¿ May 30, 2015 19:26 |
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Wheany posted:the tunnel sequences in stardust were basically bloodhouse waving their demo scene dicks in the player's face reminds me of the 1981 arcade game tunnel hunt https://www.youtube.com/watch?v=4ZT3A66e_lo it started as "hey i designed some hardware that can draw ellipses really fast let's make this into a game" in 1979 then they decided ellipses were too expensive, sold it to another company, and redesigned it to draw circles really fast instead because circles are cheaper and it was now 1980 then that company decided circles were too expensive, sold it to another company, and redesigned it to draw squares really fast because squares are cheaper and it was now 1981
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# ¿ Jun 1, 2015 05:11 |
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the SN76489 as used in the ti-99/4a is incapable of bass so gl playing bleep bloop arpeggios on it. the TMS5200 rules though an interesting thing about it is that you can drop in an MSX2 VDP onto the board and have 80-column text
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# ¿ Jun 1, 2015 12:31 |
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it's not actually a full 16 bit architecture, anything outside of ROM and the scratchpad ram goes through a slow-rear end multiplexer because it's an 8 bit system with a 16 bit CPU because TI
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# ¿ Jun 1, 2015 14:39 |
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# ¿ May 18, 2024 00:24 |
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Don Lapre posted:https://www.youtube.com/watch?v=SWfvCYK-ZiM quote:;Dear Cracker,
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# ¿ Jun 2, 2015 12:32 |