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Saith posted:(Oh also, a big thank you to DrSunshine for teaching me the basics of modding this game, pretty much 2 years ago today.) You're welcome!
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# ¿ Jun 8, 2015 16:27 |
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# ¿ May 14, 2024 16:45 |
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Funky Valentine posted:New patch, new dev diary: This looks fantastic. It's a bit like the internal fighting of Republics, but done right. I'm getting way more excited about this than I was about SoA or Way of Life.
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# ¿ Jun 9, 2015 20:35 |
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Moon Slayer posted:What's a fun/interesting non-Catholic, non-Norse start? I've played 1066 Ireland to death and the Norse seem really OP. 1066, one of the Muslim counties or duchies in Sicily. Conquer Italy!! Also: Try to avoid getting your face pushed in by the Crusaders!
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# ¿ Jun 12, 2015 13:57 |
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Moon Slayer posted:I gave this a try and did indeed get my face pushed in pretty quickly by a Crusade, even after using the Ruler Designer Unlocked mod to make an ubermensch warlord. Pretty fun up to that point, though! Also my Crusade strategy was to make a beeline for Rome for poetic justice. Yeah, the key is actually to try to take land in North Africa -- one of the little duchies around Tripoli, I think -- and use that as a power base. That or cozen up to the Fatimids in Egypt. Don't try to push your luck beyond Sicily onto the mainland even if you're tempted to. I managed to survive several Crusades by allying with most of the North African muslims, so that I could count on them to back me up in a Crusade. You've actually got a pretty solid position if you can fortify your island and hold them off, because they'll be slaughtered by the morale penalty from unloading on a boat or the attack penalty from attacking across a strait. ecavalli posted:2) Outside of the tutorial campaign, which ruler/starting date would you suggest those familiar (but not deeply experienced) with CK2 play to learn the mid- to endgame concepts? I'll worry about strategy later, but first I'd like to nail down all the core gameplay concepts. 1066, Sigfus of Vestisland. If you're the patient type, it's extremely satisfying to go from a tiny, poverty-stricken, frozen rock in the North Sea to being ruler of all Scandinavia. DrSunshine fucked around with this message at 02:23 on Jun 14, 2015 |
# ¿ Jun 14, 2015 02:19 |
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The Cheshire Cat posted:Basically just keep sending chaplains until you get lucky and convert the realm leader. There's no real trick to it except to just keep trying. It's a great way to get rid of unwanted heirs or troublesome vassals, by the way!
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# ¿ Jun 16, 2015 14:01 |
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They need to get working on an actual spherical world map for CK3, so that in 2018 we can play on the entire world circa 1066! Say, dudes, do you remember my Sonendar fantasy mod? Sonendar v.107 -- it's compatible to the latest patch! I'm still working on adding all the eight million billion provinces in Not-Africa. Also this is an early version that has all the complicated events and decisions and such stripped out, so it's basically just the default CK2 game on a different map with imaginary cultures and so on. Still, it's nice if you're tired of the old Eurasia map. I like the new way to set the tech level of places. DrSunshine fucked around with this message at 17:53 on Jun 22, 2015 |
# ¿ Jun 22, 2015 17:44 |
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Torrannor posted:There is a way to keep your ruler 100% safe if you really want to. You know that your character will always be put in charge of one of your troops if you raise your personal levies, the only way to avoid that is if he is already the commander of another unit. Actually, there's an even easier way to do it: assign him to be the commander of any unit and then click "resign".
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# ¿ Jun 22, 2015 21:53 |
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Dallan Invictus posted:Silk Road dev diary
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# ¿ Jun 23, 2015 15:25 |
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SeaTard posted:If they are adding this new mechanic, they are absolutely going to add at least one bookmarked character you can play as. It's gotta be Temujin. How fantastic would it be to start off as the leader of a nomadic tribe raiding some neighboring tribes and turn into the greatest conqueror in history, all within your lifetime?
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# ¿ Jun 24, 2015 02:02 |
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Ofaloaf posted:
I wonder if it'll be attached to the primary holder of the title? In the histories folder, there's a folder called "titles", where each title is assigned to a specific character. Perhaps it'll have a line like "govtype" in that file which will specify whether that title is a feudal/nomadic/republic or not.
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# ¿ Jun 25, 2015 16:56 |
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Volkerball posted:rip tricky? what did a poster loving die? man, ya'll take that multiplayer poo poo serious. You win or you die.
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# ¿ Jun 26, 2015 04:10 |
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Shadeoses posted:Ahh I was just thinking that line. Mostly, to fill in all the new provinces -- eight brand new kingdoms with unique cultures and buildings.
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# ¿ Jun 26, 2015 04:42 |
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beefart posted:Hell yes. Throat singing makes everything better. Paradox had better release "Songs of Mongolia" as a DLC to accompany Horse Lords! It just has to! It'd probably be the only music DLC I'd purchase, if it had throat singing and that morin khuur fiddle.
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# ¿ Jun 26, 2015 15:29 |
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"Beware the Contarini. They are without honor."
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# ¿ Jun 28, 2015 13:53 |
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Th-that's terrifying. What the heck is he? I'm not familiar with Warhammer lore.
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# ¿ Jul 7, 2015 14:05 |
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Charles the Fat the Hammer.
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# ¿ Jul 12, 2015 03:22 |
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Mr.Morgenstern posted:Regardless, his LP really makes me want to play Horse Lords. Nomads look like a lot of fun, and it's nice to see that at least one non-Norse pagan religion is now getting some love. If anything, Arumba is great marketing because it inspires people like you or I who think "What an incompetent!! I could do better!" and buy the game to do just that.
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# ¿ Jul 13, 2015 15:49 |
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Autonomous Monster posted:I checked it out and it looks pretty straightforward. This is a standard Christian feudal government, for example (in common/governments/feudal_governments.txt): Wait, so along with matrilineal/true cog republics, does this mean you can have matrilineal/true cog Muslims too?
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# ¿ Jul 14, 2015 17:34 |
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Torrannor posted:Yes. They should have mechanics where if you're at war as the Mongols, all your relatives are called back and the wars ended if the sitting Khan dies so they can elect a new one.
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# ¿ Jul 16, 2015 14:06 |
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A pretty -free way of doing Saints would be more or less to make them the same as Patron Deities for Hindus. The systems are pretty analogous.
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# ¿ Jul 20, 2015 13:48 |
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Witness me!: Gain 100 prestige. 80% chance "YOURNAME" dies! On second thought...: Lose 100 prestige.
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# ¿ Jul 23, 2015 14:14 |
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GunnerJ posted:What's the easiest legit way to change your character's religion? Or at least your dynasty down the line? I remember reading that one of the DLC patches removed the ability to do so using tutors. Conquer a place with the religion you want, move your capitol to that place, and take the decision "Convert to local religion. Schizotek posted:Foreign Tudors work and everyone loves hostages. Get one of these guys to raise your kids as Anglican! DrSunshine fucked around with this message at 05:03 on Aug 5, 2015 |
# ¿ Aug 5, 2015 05:01 |
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The thought of it is amusing. The Pope is basically a beggar on the streets of Rome, and he manages to rouse a small rabble to go around and cause a ruckus.
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# ¿ Aug 19, 2015 06:49 |
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I'm going for Gardariki->Merchant Republic, but I don't have the Charlemagne start date, so I've been starting as Rurik at 867. I've been having a drat hard time at it, though, between the fact that my tribal provinces in the frozen steppes are dirt-poor, and that it's hard to build up a strong enough army to conquer the holy sites I need to reform the faith. I can barely keep my vassals in check, it's just one civil war after another.
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# ¿ Aug 23, 2015 16:06 |
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It's spies all the way down!!
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# ¿ Sep 16, 2015 15:54 |
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Strudel Man posted:There is or was a mod that added homozygosity level traits, to track just how inbred someone was. Though ultimately it allowed total inbreeding without penalties once you got a few generations in, as 100% homozygosity got you the "purebred" trait, where you had no more chance of inbred appearing from close-kin marriages with other purebreds. It also guaranteed passing on of genetic traits, if both parents have them; essentially it represents the kids being genetic clones of the parents. So basically this?
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# ¿ Oct 20, 2015 06:25 |
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Latest CK2 DLC: QA Lords of Paradox now on sale on Steam!!
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# ¿ Oct 20, 2015 20:05 |
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verbal enema posted:how in the gently caress does this occur Someone caught him in a headlock and forced him to repeatedly hit himself with his own hand. "Stop hitting yourself! Stop hitting yourself!" What a bully! <>
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# ¿ Dec 6, 2015 07:54 |
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I recently got back into this, started a game as the Kalbids in Sicily. I've done well for my family, defeating the Hautevilles and declaring myself Sultan of Sicily, and even seizing an opportunity at a moment of Byzantine weakness to successfully invade and conquer Greece (I installed a cousin as the head of a merchant republic based in Constantinople). My eventual goal, however, is to take Italy so that I can use it as a launching-point to strike at the heart of Europe and spread the light of Islam to the infidels. Well, I'm encountering major clowncar problems here. The Pope, a beggar on the streets of Rome (which I have conquered and converted its population to Shia Islam), keeps declaring crusades, and my terrible allies in the Middle East and North Africa can't figure out how to send their reinforcements across the Mediterranean to help me. This leaves poor ol' me with my levies of about 40K to deal with endless swarms of tens of thousands of Christian crusader knights. How do I smash Christianity enough to end the Crusade, as well as Catholicism, as a means of warfare?
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# ¿ Dec 25, 2015 16:10 |
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darthbob88 posted:I've done that with the Caliph, but how do you get a vassal Pope as a non-Catholic ruler? Wouldn't that be to somehow get hold of the Duchy of Latium and then press your claim on Rome as a De Jure vassal?
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# ¿ Dec 25, 2015 18:35 |
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Iceatollah posted:Does anyone have some suggestions for a easy(ish) second playthrough character? I last played this game a year or so ago and united Ireland as the Ua Chennesailligs. I've got all the DLC minus Charlemagne and Horselords, but I've never played a non catholic for more than like 20 minutes How about a Muslim? The Fatimid Caliph or the Seljuks are big fun blobs.
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# ¿ Dec 26, 2015 20:05 |
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Angry Salami posted:Won't they come around when they remember their beloved Byzantines had no less than three reigning empresses during the CK time period, and god-knows how many empresses-regent? Who was that one lady who married a dude and basically she'd ride into battle with him as his queen? Was that Eleanor of Aquitaine?
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# ¿ Jan 8, 2016 15:59 |
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Groogy posted:Without a problem actually, just a lot of scrolling. Make every character within your realm a council voter and an elector in your elective monarchy. Every 4 years you must abdicate the throne to the next most popular candidate. Viva democracy!
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# ¿ Jan 11, 2016 16:23 |
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TheCIASentMe posted:Yes... Time for elective monarchy Vikings. All of my sons will struggle. Only the best will receive the nomination to rule the others shall be cast off as mercenaries. WITNESS ME!!
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# ¿ Jan 26, 2016 16:58 |
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Just got the new expansion!! How do I increase Tribal Organization now? I can't seem to find it under realm laws.
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# ¿ Feb 3, 2016 07:36 |
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I'm gonna mod that line out and create a whole event chain for "The Equine Papacy". All hail the Horsepope!
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# ¿ Feb 3, 2016 19:55 |
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You rear end in a top hat!! You made me into your goddamn tributary, why won't you loving intervene when Petty King Shitlord of Fuckoffia also declares war on me to make me his tributary??
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# ¿ Feb 3, 2016 23:54 |
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Why would a council ever vote to abolish its own power? Also, the only complaint I have about the infamy system is that I wish it were easier to find out your infamy level. I'm having the darndest time finding it, I keep forgetting!
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# ¿ Feb 5, 2016 16:11 |
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The only thing that can be seared into one's mind as a tribal-turned-Merchant Republic in Ireland is an undying, eternal hatred of Vikings. GET OUT OF MY ISLAND!! I swear, I am going to fabricate a claim somewhere in Norway and scourge out every single Germanic Pagan on the continent just so I can have some damned peace and quiet!
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# ¿ Feb 7, 2016 02:29 |
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# ¿ May 14, 2024 16:45 |
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Another possibility is to make them your Chancellor and have them fabricate a claim or try to foment dissent, or your Court Chaplain and try to have them convert a pagan province.
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# ¿ Feb 10, 2016 15:32 |