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Countblanc
Apr 20, 2005

Help a hero out!

lol the guy just skipping any level that makes him lose like 4 times

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Countblanc
Apr 20, 2005

Help a hero out!
Wait there's no slopes?

Countblanc
Apr 20, 2005

Help a hero out!

VideoGames posted:

because it's wrong ands again misses the point. limitations breed creativity. there are a ton of games that are a testament to that and are clever and have trickery to get round limitations.

SMM has a poo poo ton of stuff but not everything. too much in the tools or options would bog the average person down and they'd be overwhelmed. currently things unlock slowly and there is enough for all styles for people to get to grips with. those who need more tools will get creative. those who dont have enough.

more is not always better. especially not in the case of a game like this whose primary audience is young people and adults having fun.

sorry that you think adding slopes is going to suddenly turn nintendo's countless michelangelos and warhols into mindless sheeple i guess.

Countblanc
Apr 20, 2005

Help a hero out!
Are you going to be able to download your friend's custom sounds (I assume you can specifically download levels from people if you want)?

Countblanc
Apr 20, 2005

Help a hero out!
most of the levels I've seen videos of seem to rely on having a lot of enemies/projectiles to dodge on the screen for challenge rather than platforming itself with a handful of enemies used to limit movement options. I replayed SMB3 this last week in preparation for SMM and it definitely seemed more like the latter than the former. Hopefully some people take a note from that because it was really cool to see again.

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