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So has anyone given The Sprawl or Uncharted Worlds a look? I'm kinda interested in both, but haven't heard much talk about overall quality.
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# ¿ Mar 16, 2016 15:46 |
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# ¿ May 16, 2024 22:48 |
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Michael Sands is working on an new PbtA game called Heavy Metal Æons. He's got preview playbooks and stuff here, and it looks to be as as possible. Playbooks include Berserker, Psychic Veteran, Star Trooper, Mystic Cat, and Sapient Weapon.
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# ¿ Apr 20, 2016 16:01 |
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Auralsaurus Flex posted:Apparently you can get it at PAX East this weekend. So if anyone's there and interested, they might be able to get some more info. I'm at PAX (ran two loud games of WWWRPG, and my throat is very sore) and had a quick look. The game is about setting up scenes between two players in the group, then one those one-on-one scenes are over, switch partners around. I'll see if I can get some more info tomorrow.
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# ¿ Apr 24, 2016 03:43 |
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Oh, right, Firebrands. It's not actually a PbtA game; it's a diceless game where everyone makes characters by asking/answering a few questions, then everyone splits into pairs to roleplay one of ~10 scenes, which do have PbtA-style leading questions. Then at the end of each scene everyone splits into new pairs and plays a different scene. Once most/all of the scenes have been used, you do a wrap-up scene.
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# ¿ Apr 27, 2016 04:54 |
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I finally managed to see the playbooks for The Sprawl. Six stats and 24 "basic" moves.
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# ¿ Apr 30, 2016 20:59 |
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It's odd it took this long, but there's finally a PbtA-dedicated podcast out there. It's called "+1 Forward" and it's by the folks behind the Gauntlet podcast. There's only one episode so far (interviewing Meguey about AW2e) but it has potential. iTunes: https://itunes.apple.com/us/podcast/+1-forward/id1110623840 RSS: http://1forward.libsyn.com/rss
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# ¿ May 10, 2016 15:02 |
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Avery Alder (née Mcdaldno) is back, and is looking for feedback via post and survey for a new edition of Mosterhearts.
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# ¿ Jun 21, 2016 03:13 |
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Vincent and Meguey are doing an AMA right now.
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# ¿ Aug 4, 2016 18:02 |
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An interesting thing (based on my skim) about City of Mist is that it seems to be statless; your character has a bunch of tags based on your powers or backgrounds (three each in four categories, going by the pregens), and when you want to do something you bring in as many tags as are relevant, then you roll and add the number of tags you're using, minus a point for every weakness you have that would matter (one weakness per category). But as near as I can tell, there's no upper limit on how many tags you can bring into play; I saw a way for one of the pregens to get a base +4 on Convince rolls.
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# ¿ Aug 23, 2016 17:43 |
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Yeah, this is definitely a "I need to see this in motion" situation.
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# ¿ Aug 23, 2016 19:05 |
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Just a head's up: DriveThru is having a big ol' sale on PbtA games and supplements.
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# ¿ Sep 19, 2016 19:34 |
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So... ...let's say I'm thinking about writing a new version of the Dungeon World Guide, designed to cover PbtA in general as opposed to just DW. Assuming I get off my rear end and finish this no promises at all I am a lazy gently caress, what kinds of things do people feel should be included/expanded on this time around? What was missing that would have helped ages ago? What's some non-DW-specific stuff that should be discussed?
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# ¿ Oct 7, 2016 20:36 |
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Glazius posted:Hmm. Sex moves and the X card, player being antagonistic to player, ways to keep non-fight-scene conflicts like chases or charged social situations dynamic? madadric posted:A brief history of the space apocalypse world was created in? Also, since this idea just popped into my head a little while ago: has anyone done a PbtA game based around magical girls/sentai/tokusatsu stuff? I don't know why the idea came to me out of nowhere, but I think you could do something interesting in the PbtA design space with the idea. Like having separate playbooks for your mundane identity and your transformed identity.
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# ¿ Oct 10, 2016 17:58 |
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Golden Bee posted:Someone made their own "improved" ruleset, but it sucks because they got rid of "getting rid of others strings on you". It resulted in skins like the Giant which has moves like "You have a giant dog" or "You can eat people whole" and lets you roll 2d8 instead of 2d6.
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# ¿ Oct 27, 2016 17:42 |
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Vincent Baker did a talk at Metatopia about making PbtA hacks, and put the slides online. It's not really complete because it seems the panel wasn't recorded, but there's stuff in there that you can suss out.
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# ¿ Nov 12, 2016 02:59 |
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There's now an official Powered by the Apocalypse Redbubble store so you can get t-shirts and mugs and stuff.
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# ¿ Dec 7, 2016 17:53 |
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Yeah, while I still enjoy Masks and didn't want to punish the author for the stupidity of the publisher, I'm not going to be giving Magpie any more of my money. I don't even think Truman's ever actually addressed the numerous concerns people had with his blog posts. Speaking of Masks, I made a playbook a while back and I've been tweaking it here and there as I remember it exists. If people could take a look and see what needs work I'd appreciate it. The Bearer is your Kyle Rayner/Blue Beetle/Nova type; someone who's come in possession of an item of power that has ties to a larger peacekeeping (or "peacekeeping") organization. Evil Mastermind fucked around with this message at 20:09 on Jan 3, 2017 |
# ¿ Jan 3, 2017 19:32 |
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You mean defining your Contact in addition to the Organization in general? That's not a bad idea; it gives the playbook a bit more depth. Originally I had a "you are the LAST ONE PERIOD" option for the Organization, but then I realized doing that would really limit the real meat of the concept: not just the new responsibility that's being foisted on you, being forced to deal directly with an authority figure you either want to impress or is working against your interests. e: Oh, you mean tying the Organization's scope to a label. I'll have to think on how that could be used. Maybe with the stat-swap move? Evil Mastermind fucked around with this message at 06:39 on Jan 5, 2017 |
# ¿ Jan 5, 2017 06:31 |
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Heliotrope posted:Things that stand out to me: "Ancient Magics" was for a Dr. Fate style character, but I suppose you could fake that with the other powers? Respect the Badge does need some work, yeah. I know I want it to do something with Influence; maybe you get Influence automatically, but then you roll to see how well you "sell" it and if you make the Organization look bad or not. I'm really not happy with the stat-swap move, to be honest. I may tweak that to make it related to what Ominous Jazz said about giving the Organization a Label of its own. "When you're directly pursuing the Organization's goals, you may substitute its label for whatever", or something.
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# ¿ Jan 5, 2017 07:05 |
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So hey I remembered another playbook I first came up with back in the original AWorld thread: The Revenant.quote:Apocalypse World is a dangerous place; we all know that. Violence is a way of life. Towns get attacked by gangs, warlords make examples, people take payment out of your hide and the hides of your loved ones. Monsters walk the ravaged earth, leaving a trail of bodies in their wake.
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# ¿ Jan 5, 2017 19:47 |
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Okay, I made a few more changes to The Bearer, with track changes on. The two big changes are that I took Ominous Jazz's idea of the Organization's scope having a related tag, and used that in the stat-swap move; and I reworked Respect the Badge a bit.
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# ¿ Jan 6, 2017 19:30 |
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simonwolf posted:I got my copy of The Veil in the mail the other day and boy howdy, it is exactly what I wanted out of a cyberpunk PbtA game. I'm going over it and The Sprawl in relatively close succession, so it's interesting to look at how they're taking similar concepts and going for completely different end results in terms of gameplay facilitated. Would you be willing to do a rundown on The Veil? I've been interested but haven't seen much detail about it anywhere.
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# ¿ Feb 6, 2017 15:07 |
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Sorry to double-post, but there's now an "official" list of PbtA games on the official Apocalypse World site.
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# ¿ Feb 6, 2017 15:58 |
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Alaois posted:there are so many fuckin moves in The Sprawl man, too many fuckin moves I did actually get Blades and can confirm that it's fun as hell and goes a great job of eliminating the Shadowrun-esque planning stage.
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# ¿ Mar 13, 2017 20:04 |
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Flavivirus posted:Monsterhearts 2 PDF is out to backers! And to non-backers too!
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# ¿ May 23, 2017 21:41 |
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"Hmm, this game is different than what I'm used to. Instead of meeting it on its own terms I better bend the loving thing into the shape of D&D because change scares me."
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# ¿ Jun 23, 2017 01:58 |
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How is Uncharted Worlds? I remember seeing the early drafts and not really being impressed, but I don't know what it's like now.
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# ¿ Jul 13, 2017 16:28 |
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LongDarkNight posted:All of the above is true but I'll stand up for DW as being a great, if flawed, gateway to bring folks entrenched in Dungeons & Dragons into the world of narrative games. This is true. I've run tons of DW demos for people who've never played anything but 3.Path, and the similarities to what they're familiar with helped people get it in like five minutes. As for alternates, there's this DW hack/rewrite called Worlds of Aventure that was made to align DW with current PbtA understandings. No spell lists, simplified damage, stuff like that. I haven't played it, but it looks good.
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# ¿ Dec 24, 2017 17:38 |
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I don't remember if I linked this in this thread or not, and I'm too lazy to check, but this is a DW rewrite called "Worlds of Adventure" that seeks to bring DW more in line with current PbtA understanding. https://drive.google.com/file/d/1CTggilyWU7NUG5neI_OzOSykOG29RldS/view quote:The Main Changes
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# ¿ Dec 27, 2017 02:32 |
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Flavivirus posted:Rhapsody of Blood
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# ¿ Jan 20, 2019 19:13 |
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Tasoth posted:Stand alone. If you have Legacy 2e, you can probably massage some of L2e's playbooks into it. Ah, nice. Follow-up question: is this a print-and-pdf combo, or just the book?
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# ¿ Jan 20, 2019 19:23 |
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So looks like I'm running Rhapsody at PAX East this year. Hopefully I can do it justice; the extra notes here have been helpful in getting how the game works.
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# ¿ Feb 4, 2019 20:45 |
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Tekopo posted:World Wide Wrestling 2e is coming on kickstarter on the 15th of March and I'm very excited. I already have 1e and II but I'll probably pledge as soon as it comes up, since the game itself has been so fun for me in the last 6 months. What's changing for 2e?
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# ¿ Mar 7, 2020 15:20 |
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# ¿ May 16, 2024 22:48 |
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I've seen people saying that Legacy campaigns generally last 8-10 generations, but I haven't been in one myself.
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# ¿ Jun 2, 2020 19:05 |