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Metrohunter
Sep 30, 2009

Ain't no thing like me, 'cept me.
someone revive tedit tia

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Metrohunter
Sep 30, 2009

Ain't no thing like me, 'cept me.

Read posted:

Apparently the latest version on their git repo works, as per this thread: https://www.reddit.com/r/Terraria/comments/3cjurf/tedit_for_13_has_been_experimentally_released/

thanks for this, I wanted to copypaste my way too big house over to an expert world and was dismayed when I couldn't find an update for 1.3

Metrohunter
Sep 30, 2009

Ain't no thing like me, 'cept me.
the laser drill loving owns

Metrohunter
Sep 30, 2009

Ain't no thing like me, 'cept me.
Does gear with % not to consume ammo stack additively or is it multiplicitive?

Metrohunter
Sep 30, 2009

Ain't no thing like me, 'cept me.
I only found out about the "press ctrl to automine/place stuff" today and subsequently spend the rest of my time underground running through solid stone with my picksaw and mining potions

Metrohunter
Sep 30, 2009

Ain't no thing like me, 'cept me.
I would kill to have some kind of automated turrets built on my base for when enemies come near.

Metrohunter
Sep 30, 2009

Ain't no thing like me, 'cept me.
The shadow orb from the corruption/bouncing heart thingy from the crimson are the first ones you can get but they suck. None of them before the wisp in a bottle are particularly good.

Metrohunter
Sep 30, 2009

Ain't no thing like me, 'cept me.
welp, time to just summon 3 stardust cells instead on every non-summoner

Metrohunter
Sep 30, 2009

Ain't no thing like me, 'cept me.

Evil Fluffy posted:

So it's still going to be worth being a summoner right? Because for pure damage the setup seems to rarely, if ever, compete with melee or even ranged players. Though I'm still using the Twins summon and have no idea when I'd get the Sharknado or UFO minion to replace them.

I don't think it did as much damage as the other specs when comparing top end gear, the advantage was that pretty much all your damage became autonomous so you could focus 100% on doing other things like not dying instead of worrying about being in melee range or getting a good aim for your gun/magic/thrown stuff

Metrohunter
Sep 30, 2009

Ain't no thing like me, 'cept me.
the balancing factor between stardust and homing bullets is that i have to restock on a stack of chlorophyte bullets every few moonlord kills

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Metrohunter
Sep 30, 2009

Ain't no thing like me, 'cept me.
red won't nerf his product placement

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