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I went into caves in the desert and fought awful horrible bugs and sandworms. Then I went to the surface and a sandworm descended on me from the empty loving sky.
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# ¿ Jun 30, 2015 22:34 |
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# ¿ Apr 27, 2024 12:30 |
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That's one of the reasons I kind of prefer the Corruption, to be honest. The Crimson is really creepy and thematic and everything, but the Brain of Cthulhu is just a colossal pain in the rear end in a top hat whereas the Eater of Worlds is a really cool, climactic, challenging fight early on and an extremely easily-farmed money generator later. It's just a much better and more fun boss in every way. Also, the Corruption's music is 1000% better than the Crimson's Omi no Kami posted:So expert mode plantera is kicking my rear end- I can get him down to 25%ish fine, but once he enters the second phase and starts growing mini-tentacles I die in seconds- do I need to just lead him to the surface and hover above his head? Plantera freaks the gently caress out and becomes Super Dangerous if you lead it to the surface. It's better if you keep your jungle tunnels relatively tidy and prepare a large central arena underground - you can rush back there after awakening Plantera and have enough room to manoeuvre around it without getting immediately obliterated once it gets angry.
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# ¿ Jul 1, 2015 12:53 |
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E is my grappling hook key, and hitting it definitely dispels the mine cart at once. You can grapple to the tracks, too, so it's easy enough to go "OH poo poo" and slam on the brakes if you suddenly realize you're about to careen into a lava pool. I didn't notice at first that there's a new equipment slot for a grappling hook. That's a really nice change. Anything that cuts down on the number of items that are basically always in my inventory, but don't need to be on my hotbar, is a good thing. I'm pretty excited to craft the bottomless ballsack for infinite bullets, but it's kind of annoying that I have to wait until I've got a crystal ball to do it - by that point I'm probably going to be using better bullets anyway. Are there infinite versions of the better ammunition types? I also found a book of plant enfibrement or something like that. It's an early game accessory, found in plain chests at or near the surface. It's actually quite nice early on - while equipped, every vine you cut basically gives you a free rope, so it's trivially easy to create infinite vine rope coils and create a network of Tarzan vines to get anywhere on the map before you've made a grappling hook or found a cloud in a bottle. e: this is totally subjective and baseless, but it seems like they made clouds in bottles and mirrors of return wayyyy more common. They also made recall potions pretty ubiquitous. Lot of very good changes in this update. Angry Diplomat fucked around with this message at 17:40 on Jul 1, 2015 |
# ¿ Jul 1, 2015 17:33 |
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The new obsidian outlaw clothes are pretty rad in conjunction with the mysterious cloak accessory from the wandering merchant. Perfect for gun specialists
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# ¿ Jul 3, 2015 03:20 |
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neurotech posted:Is there any trick to finding the larvae you need to kill to summon the Queen Bee? You basically need to explore around the underground Jungle until you see some beehive walls, then tunnel into the hive and look around inside it. Find the larva, hit it, fight the queen bee. After that it's easiest to make Abeeminations if you want to fight her again, but you can also keep exploring since there's often multiple beehives in any given world's Jungle.
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# ¿ Jul 4, 2015 18:30 |
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Cicadalek posted:I know if there's one thing this thread isn't tired of it's "why isn't this housing valid" screenshots, so: Hmm. It looks like the bottom section should be valid and the top section, uh, should not (since it's closed off and has no doors). Which just raises even more questions, because the stylist is in the top section.
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# ¿ Jul 6, 2015 14:08 |
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Samopsa posted:Wooden platforms count as doors. Are you telling me I can put all of my NPCs in attic rooms with no exterior doors, just platform hatches down into the main living area?
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# ¿ Jul 6, 2015 14:25 |
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This changes everything. I was just considering how to lay out my foreboding citadel of polished granite, and this makes things a lot easier. I never considered making a run beneath so I could just walk under the NPCs and access them from below, either. In other news, Hades Dye looks loving awesome, especially in conjunction with that Blue Acid Dye. My character's aesthetic has gone from "Shadowrun cyberpunk" to "literally the blazing icy lord of the damned." I think I'll set my fortress of doom into a floating chunk of ice and snow. I'll have to get some wall skeletons from the Dungeon to spruce up its frigid, forsaken depths. No, wait, I'll chain them to the underside
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# ¿ Jul 6, 2015 15:25 |
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Acne Rain posted:But if you isolate your npcs into rooms w/o doors you won't get to see them talk to each other This is a valid point. Counterpoint: use those NPC teleporting statues (King and Queen I think?) to teleport everyone into a big feast hall and let them all just hang out partying and shooting the poo poo all day, and you can design their dumb rooms however you want and still let them socialize. I like that idea and I am going to do it.
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# ¿ Jul 6, 2015 15:46 |
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Tamayachi posted:Start smashing demon altars with the blessed hammer you got from the wall and mine the new ores that spawn in. To add to this: a lot of Hardmode enemies will consistently gently caress you up in melee before you've upgraded your gear. The Arms Dealer will sell a Shotgun now; it deals good damage and has strong knockback, making it very, very good for taking out some of the early Hardmode monsters. It's also useful for suppressing the Gastropods - if you keep constantly peppering them with buckshot, they seem to be unable to fire lasers at you with any regularity.
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# ¿ Jul 7, 2015 18:16 |
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# ¿ Apr 27, 2024 12:30 |
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I have a sprawling graveyard full of headstones and angel, cross, armour, and reaper statues. It looks pretty boss. Gonna have to transplant it to my flying doom fortress.
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# ¿ Jul 8, 2015 01:40 |