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Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
Yoyos might be somewhat overpowered.

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Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.

Dareon posted:

As far as I've seen from my (three Eyes, a Brain, and a Bee) experience, their loot bag will always drop their Expert Mode item along with their standard loot (And maybe more money? I don't remember getting multiple gold out of the Queen Bee before).

The wiki says that expert always drops lootbags and also have better drop rates, usually double.

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
They need a chair, a comfort item and a light.

You're missing a chair and a light.

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
I want to say that at release that was pretty much the end of the game. It's just kept growing up until now.

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
terraria also has the benefit of not forcing the players through the same exact dungeon every time they do a playthrough that is also scaled to the next level of achievements, so everything takes forever.

Really, in general Terraria had a very good idea from the onset and they capitalized on that, just a generated world with some challenge stuff inside it, go nuts. I don't think their next game will take off the same way, but they certainly have the game design chops to do something.

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
I'm actually pretty surprised the switch version wasn't 1.4

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
hosed up how it's actually coming out

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.

Geomancing posted:

nine-year anniversary of the game's (non-leaked) release

wait what the gently caress

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
being able to dupe dynamite sure makes mining a lot more fun

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Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
terraria is always annoyingly difficult until you get a weapon that hits reliably at range

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