FirstAidKite posted:Aside from magic storage and the trash slot, are there any mods that are good for just qol stuff? Like I've got the 2 mentioned as well as the boss checklist, is there anything else definitely worth picking up just for smoothing out and streamlining organization and keeping track of important info? Many but not all of them are kinda cheaty. EDIT: Some more: https://steamcommunity.com/sharedfiles/filedetails/?id=2789237440 https://steamcommunity.com/sharedfiles/filedetails/?id=2831752947 https://steamcommunity.com/sharedfiles/filedetails/?id=2793971101 https://steamcommunity.com/sharedfiles/filedetails/?id=2687866031 https://steamcommunity.com/sharedfiles/filedetails/?id=2626764822 Zereth fucked around with this message at 04:50 on Jul 30, 2022 |
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# ¿ Jul 30, 2022 04:45 |
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# ¿ May 14, 2024 05:54 |
Omniswing is one of the many thigns Quality of Life does. In addition it can make stuff infinite as soon as you cross a configured boundary, which I think defaults to 3,996 for ammo. EDIT: this works on any ammo, not just vanilla ones. On a "slightly more cheaty" note it also make potions passively provide their buff for just existing in one of your inventories at a stack of 30, which also works with mod added potions.
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# ¿ Jul 30, 2022 21:36 |
SirSamVimes posted:1.4.4 news: corrupted jungle tiles will now stay mud so you can just clentaminate it straight back to jungle EDIT: Crimson jungle. Hallow Jungle.
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# ¿ Aug 7, 2022 05:22 |
I think it's 50% on normal, the issue is more with finding nymphs in the first place.
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# ¿ Sep 10, 2022 12:38 |
Have any major content mods besides Calamity updated to 1.4 yet?
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# ¿ Sep 11, 2022 15:10 |
Ethics_Gradient posted:Ah... For some reason I had it in my head that it was a 1/50 or 1/100 drop; I have memories of trying to farm one the first time I made a Cellphone and it taking a very long time.
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# ¿ Sep 12, 2022 00:13 |
You know come to think of it, this could be used by mod creators to reduce the amount of purely decorative items filling up "so what can I make with this item" searches. Either add it to that item, or make a version of it for their mod's stuff, or whatever. ... I wonder if you can re-use to the code to like, make it so a furniture set is done in one item instead of the normal way. Still have them work as beds, etc, you just make a "Weird Modium Ore Furniture Placer" instead of having individual recipes for the bed, candelabra, etc.
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# ¿ Sep 20, 2022 09:23 |
watho posted:don’t you need the picksaw to break them? ... For now.
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# ¿ Sep 28, 2022 21:49 |
Evil Kit posted:The accessibility autofire option is literally the best thing they've ever added. Can't believe it took them 10 years.
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# ¿ Sep 29, 2022 23:11 |
Does the Don't Dig Up seed do anything differently once you trigger hardmode? Any twists there? I've gotten to the surface but I'm having trouble finding some things due to the changed layout, like blinkroot, and I'm considering stopping if there's nothing else new going on. I probably shouldn't have made it a medium world. I don't wanna know what it is if there is anything, just if there's something. Evil Kit posted:In the General Settings menu (aka the setting menu that opens by default) in the bottom right corner. Should be the last option under the Gameplay column.
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# ¿ Oct 2, 2022 03:22 |
The recipe browser is also really good. Who knows how long it'll be until tmodloader catches up, though.
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# ¿ Oct 9, 2022 01:23 |
Every "important biome" is in normal seeds, too, unless you really want the other evil biome.
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# ¿ Oct 12, 2022 17:02 |
Feliday Melody posted:Do you still need a mod to make guns/bows autofire that doesn't normally have that feature? There's a few vein miner type things for the latest version of tmodloader, last I checked. I'm using https://steamcommunity.com/sharedfiles/filedetails/?id=2565639705 according to my subscribed mods list.
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# ¿ Oct 13, 2022 17:33 |
Fruits of the sea posted:The technical limitation (apart from memory) is that poo poo starts to break if the number of containers in the world exceeds a certain amount. Something to do with the way they are coded.
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# ¿ Oct 14, 2022 09:44 |
Fruits of the sea posted:Yeah the game is probably an ungodly mess of legacy code since it was released... *checks wiki* 11 years ago. Impressive that they are still adding content and changing game mechanics, moreso because it must be a nightmare to deal with. Among other reasons, there's already mods which do this but they do it in a kinda hacky weird way that seems to involve having another hidden world file to go to in the background, so having native support for multiple "worlds" in a world would be nice.
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# ¿ Oct 14, 2022 11:43 |
Eikre posted:wait but what if the entire game itself was actually true 3d and the environment was just made of big voxels
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# ¿ Oct 16, 2022 19:20 |
Mayveena posted:I play journey mode. I worry about money. Clearly I’m doing something wrong.
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# ¿ Nov 2, 2022 14:40 |
watho posted:chlorophyte extractinator baybeee https://terraria.wiki.gg/wiki/Chlorophyte_Extractinator ... Moss?? You can process fishing trash?? jokes posted:Same holy poo poo that was tedious. And people liked it.
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# ¿ Nov 8, 2022 00:16 |
Half-wit posted:The right way to play the game is still with lots of dynamite. watho posted:yeah it’s not instant but it’s quite a bit faster. that said if you have enough that converting it all takes a significant amount of time you could probably just trash most of it. you’re not gonna get any super rare epic items out of it mostly just ore and money Silt also has another use, making stucco, so you might wanna not extractinate that.
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# ¿ Nov 8, 2022 16:39 |
Mayveena posted:Also is doing the Defender emblems/Old One's Army worth the time?
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# ¿ Nov 8, 2022 20:47 |
Wings also turn off falling damage even if you're not gliding, I believe, so the horseshoe part is also redundant.
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# ¿ Nov 15, 2022 20:51 |
null_pointer posted:Dragging this thread back from the dead, I've been playing through the latest update, and enjoying it. I'm getting geared up and preparing an arena to fight the wall of flesh, but the guides I've been looking at say I probably need to quarantine my biomes to prevent contamination from the corruption.
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# ¿ Jan 26, 2023 16:03 |
Slum Loser posted:You don't need to do this. It's a hard mental block to overcome but I've only found it necessary if a biome-specific village and pylon were in danger of being corrupted and abandoned. Even then, it's probably just as quick to make a floating island biome and call it a day, plus there's de-corrupting equipment (and potions that highlight corrupted blocks) later on. Usually the one place I don't want corruption gets hit right off the start of hardmode and I just sigh and continue. One thing to worry about is if you did not build your home base dead center, it might get hit by or be very close to the initial corruption/hallow stripes. Which is why I always build roughly at spawn. null_pointer posted:Is there any way for me to get the ocean pylon come before the pirate shows up? I can't get both the merchant and the angler happy.
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# ¿ Jan 26, 2023 17:08 |
Phoenix Blaster is pretty good in my experience, especially with autoswing on.
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# ¿ Jan 26, 2023 17:10 |
In other news, how's that Red Cloud remake doing?
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# ¿ Mar 20, 2023 09:28 |
SirSamVimes posted:You could make your own world and gather stuff there seeing as your inventory and the contents of your piggy bank are character specific and not world. And safe, and other such containers.
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# ¿ Aug 3, 2023 20:05 |
There are mods to undo several of those changes, too. Personally, I find the dragonball mod fun. And being able to Just loving Fly is very useful against some of the later Calamity bosses. Not sure if the addon to the dragonball mod to make it scale into calamity post-moonlord stuff is on 1.4 though.
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# ¿ Sep 20, 2023 14:46 |
Say, what Bigass Content Mods are there besides Calamity? Over the years I have come to the conclusion I kinda don't like a lot of Calamity's overall design goals, and I am genuinely uncertain how you're supposed to fight things like the Devourer of Gods without being able to Just loving Fly like the DBZ mod lets you. I know there's Thorium and Spirit, what else is there?
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# ¿ Sep 21, 2023 13:05 |
So what's the latest news in Terraria modding? Any new big mods get complete?
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# ¿ Mar 13, 2024 12:38 |
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# ¿ May 14, 2024 05:54 |
Baron von Eevl posted:Just something simple like planet that would loop back around after an ocean or two would be cool Mods already implement this but it's kinda hacky so having support from the base game for it would be helpful. Also the current world sizes were set well before all the biomes were added so it gets really cramped, and sometimes surface biomes get entirely eaten by the corruption/crimson, or such. Basically what I want is A: some iteration and new content, but a lot of the old stuff can be re-used, and B: more improtantly, buildign th game from the start knowing a lot of what's going to be added.
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# ¿ May 8, 2024 22:36 |