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One thing I keep reading, if you want to participate in some high-end PvE content, that getting the Paladin symbol is a must because it's super strong. Also, apparently you can't progress through the Upper Atlas through an unlocked class from the Early Access or Collector's Edition class unlocks. You must progress from one of the three starting classes, then make your way over to the unlocked classes to get the nodes around there. Please berate me if I'm wrong, I only played the starter classes. FoolishLobster fucked around with this message at 14:18 on Jul 3, 2015 |
# ¿ Jul 3, 2015 14:13 |
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# ¿ May 15, 2024 22:37 |
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Reasons to play Knight: -2 Dash counters to shield charge into things and smack them all to the ground. -Your finisher is a wind-up uppercut to send the enemy flying into the air where your badass eagle swoops in and kills/takes it away.
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# ¿ Jul 8, 2015 04:31 |
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Roach Warehouse posted:Well, I caved and bought myself a week's early access to a free game. Nope. Client will update with latest patch.
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# ¿ Jul 8, 2015 15:57 |
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quote:Character: Maou Lin I can't wait!
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# ¿ Jul 8, 2015 17:17 |
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Thaetus Spayzemorman
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# ¿ Jul 9, 2015 16:14 |
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2197 Prestige, Thaetus Spazemorman looking for an invite
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# ¿ Jul 9, 2015 23:41 |
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If you don't mind the broken English, here's a guide on the importance of your Order, what you might want to spend your sparks on in the Atlas, and a preview of the new Ether Core system in RU OBT that will most likely come to NA: https://na.portal.sf.my.com/comments/55a2e501379882c0745d364c?page=1 And here's a spreadsheet of proficiency drops in each Solo and Group area and what Prestige you need for an area to open and to access higher difficulty levels: https://docs.google.com/spreadsheets/d/1mjNa1XFPIgVFKKnsH5pERD1UZG4jnmSWbfzLrsU56RY/edit#gid=0 FoolishLobster fucked around with this message at 14:10 on Jul 13, 2015 |
# ¿ Jul 13, 2015 13:46 |
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On weekly caps:Toasty posted:
FoolishLobster fucked around with this message at 16:08 on Jul 15, 2015 |
# ¿ Jul 15, 2015 14:48 |
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http://sf.my.com/us/collectors-edition $60 USD. A bit more than I expected.
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# ¿ Jul 16, 2015 14:56 |
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Lemon King posted:Class items received from the Collectors Pack have a little more damage than than the Founders Pack. Paladin, Cryo and Lightbinder get other weapons from the CE as well? Or just Knight and Alch? I thought it was the latter.
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# ¿ Jul 16, 2015 16:41 |
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Lemon King posted:Including the first 3 base classes. So we talking higher Might or higher special bonuses? Edit: Found the forum post. Might is up to 86, and the skill bonuses are ~3 times more (at least for Lightbinder), but not the green bonus. FoolishLobster fucked around with this message at 16:48 on Jul 16, 2015 |
# ¿ Jul 16, 2015 16:42 |
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Yeah mapping programs don't work because the game has half-built controller support which you can't disable that overrides everything.
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# ¿ Jul 16, 2015 20:48 |
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Posting this again for those that have hit their limits and are looking for where to get gear to up their prestige a bit more: https://docs.google.com/spreadsheets/d/1mjNa1XFPIgVFKKnsH5pERD1UZG4jnmSWbfzLrsU56RY/edit#gid=0 Also I'm pretty sure they took away farming the first boss of Port Naori for class sparks. FoolishLobster fucked around with this message at 13:46 on Jul 17, 2015 |
# ¿ Jul 17, 2015 13:41 |
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To clarify what people mean when they say "unlock every node" for a class: You only need to unlock ALL talents and abilities for a class to unlock the symbol slots, the symbol, the costume, and for you to start gaining sparks of evolution. You don't need to get every single stat node to get all that stuff.
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# ¿ Jul 19, 2015 20:11 |
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Angrymog posted:I installed this on a whim yesterday, and I really have to wonder what the meetings where they decide to put the boob physics in look like, because not only are there boob physics, but they vary on the costume you're wearing. Why, game devs, why? Open the mission map and click on the magnifying glass in the bottom right corner. You'll see every thing you can queue for and at what prestige they open up at.
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# ¿ Jul 22, 2015 14:04 |
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So here's a quick guide to endgame tanking for Knight and Paladin, in terms of what chapels, symbols, and talents are commonly chosen: https://eu.portal.sf.my.com/comments/55adb3c0ac7233ac2b5e0cee/1?page=1
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# ¿ Jul 22, 2015 17:42 |
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Drakes posted:Is there something wrong with the lightbinder promo? I can't use my left/right clicks in combat unless theres a minimum range I'm unaware of. Press T. It switches between enemy and friendly targeting priority.
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# ¿ Jul 23, 2015 16:56 |
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LittleBitch posted:While playing as a light binder, is it more effective to auto attack the enemy, or should I be buffing allies with it? In a dungeon, you're better off using it on players because with a talent it makes your light energy recharge faster, so you can use your Flood of Light to buff a party member then quickly bring your light energy up again to cast shields/buffs. In 3-man missions I don't go support spec unless we're having trouble because the 2 other group members are squishy.
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# ¿ Jul 24, 2015 18:01 |
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Anniversary posted:Truest post here I imagine. You can unlock Necromancer, Kinetic, Archer, or Slayer within your first spark cap, so in about 8-12 hours, if you plan your spark acquisition accordingly. Alchemist will take 3 weekly caps to unlock (so between 2-3 weeks). All 3 starter classes are equal in their starting paths in the upper atlas.
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# ¿ Jul 24, 2015 18:36 |
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http://sf.my.com/gb/news/announcements/skyforge-producers-letter-high-prestige-content-updatequote:Hello Immortals,
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# ¿ Jul 27, 2015 19:14 |
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Obscurity posted:Hands down the best change this patch. Hopefully won't wait 30 mins for a 3 man now, or an hour+ for 5 man.. Or 12 hours for a PvP match. Can finally get those god drat upgrades.
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# ¿ Aug 11, 2015 17:52 |
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What's the founder's Insight cap this week?
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# ¿ Aug 12, 2015 13:55 |
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# ¿ May 15, 2024 22:37 |
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Liberatore posted:
I wonder how they decide what the cap will be for the next week. The Russians were at around 24k cap by week 7 from founders, right?
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# ¿ Aug 12, 2015 18:06 |