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flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

ukrainius maximus posted:

\What level are Carn Durn and Barad Gularan?

Level 50

They were two of the initial end game instances.

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flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Evil Fluffy posted:

You'll need some rep with Lothlorien to be able to move around the area fully unless you made your character a Lorien elf IIRC.


I thought they removed that restriction in a past update? Or maybe it was just the reputation restriction to enter the woods of Lothlorien that was removed, but there still might be a requirement to complete a quest deed in the woods before you're allowed into Caras Galadhon?

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Evil Fluffy posted:

Not sure. When I leveled my Captain and later my Champion I ran both through the Moria epic along the way (and completed the buggy We Cannot Get Out quest when people said it was impossible :chord:) so I got the free 10k rep with the elves before I bothered trying to go in to the forest. I think my Champion still had to do something before he could enter the city though.

Yeah I'm pretty sure there was a requirement to complete the second of three quest deeds (a total of 20 quest completions) called something like "Warrior of Caras Galadhon" in order to enter the city proper. Not sure if that is still around, though, cause the last time I did that was literally multiple years ago.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

xZAOx posted:

The problem with Hytbold won't be the content though, it will be not killing yourself before you finish.

This, 1000 times this. Hytbold was the single biggest thing that made me burnt out about this game. I played pretty continously over the course of 6 years, but after completing Hytbold (frankly I'm surprised I even bothered to finish it) I really haven't played since. I think there was at least one other person in this thread who pretty much had the same experience.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Drashin posted:

So I am interested in playing this game. Does anyone have any tips for me such as what class/race I should be and what server I should play on? If it helps I am kind of new to playing MMOs and I will probably be playing alone most of the time.

Race really doesn't matter much at all, because the bonuses and abilities are all really really minor effects on the game. The classes do have race restrictions, so the class you pick will determine your race more than anything.

For a solo run it really doesn't matter what you pick, all the classes are completely viable solo. If you don't like to have to micromanage much, then I would avoid warden as they are probably the most complicated to play. If you like versatility, then Lore-Master or Burglar are probably the best two in that category. If you like never ever dying unless you are pretty much trying to, then guardian would be a good choice (or the Warden or Beorning, but I haven't played Beorning so I can't comment much). The slowest leveling classes for solo play are probably guardian and captain, but this is not a game where leveling speed should really be a big focus, especially for a new player. The journey to max level is the most enjoyable thing in this game in my opinion, so there's no reason to rush it. The most "convenient" classes for solo play are probably Hunter or Warden simply for the fact that they get fast-travel skills to almost every major city in the game. If you like to crank out big damage numbers on lots of targets, then Champion is your best bet. If you like to crank out even bigger damage numbers on single targets, then Hunter or Rune-Keeper are great. If you like to be sneaky, then Burglars are the stealthy class.

So take your pick.

My personal favorite class is the Lore-Master.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

AskYourself posted:

We've been having some more active night lately.
We've had a really nice chat too tonight about the finer point of socialism. Someone complimented me and told me I looked like a comedian, something about an awesome series called The guild or something like it wasn't it ?

Yeah this guy, AKA Jeff Lewis who plays Vork. He is a hardcore penny-pincher, going to extreme lengths to save money in order to live without having a real job so he can play vidya games all day.
https://www.youtube.com/watch?v=pLyi8KsGbi4

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flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Glass of Milk posted:

I always did Eregion to 45, get my legendary, then finish Eregion. Moria is doable at 45, but the issue is finishing all the content and being too low for Dunland, which would necessitate doing some lothlorien stuff

I guess that's an option... if you like being called "DUVODIAD" 1000 times rather than running around collecting flowers and sassing drunken elves in a beautiful golden forest.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

100YrsofAttitude posted:

I really never got the hate for Dunland. The area's quite pretty and varied, the epic quest that runs through it is great since it hits every area and you always have a quest that says something along the lines of "Stick around and help these people out, or don't whatever" so you're never forced to actually do any quest, and frankly the Dunlendings have more reason to be genuinely mistrustful than say the Rohirrim, who despite literally saving every region before coming to their little pointless town have A) never heard of you and B) still don't trust you.

Also, the way the plot went about one of the clans in the epic was genuinely pretty good. Nothing flashy but it was some strong story telling.

Seriously Dunland's alright.

I actually don't hate it at all. The quests are pretty easy and fairly well grouped & laid out. The only thing I hate is being called duvodiad over and over. It just sounds so stupid.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

alucinor posted:

Thank you to Nazgun of the Nazgun for walking me through the MT instance last night!

Sadly, I never did get into the second raid - I got frozen on the join launcher forever and eventually just disconnected me.

Is his surname still Nazgun too? So its Nazgun Nazgun of the Nazgun :D

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Lars posted:

Just did a test "15 minutes in Foroshel" - no rubberbanding, no lag, ping 99-103 from Denmark on a 500mbit fiber. Last night eurotime was unplayable though.

Besides that, did they change the 40 to 50 leveling? I'm quickly running out of <47 content at level 44. (I went from Evendim/Trollshaws straight to Foroshel - seems like I missed a zone "in between" - Misty Mountains perhaps?)

Southwest Angmar and Western Misty Mountains are both in that range.

You could probably go to Eregion at 44-45 (you for sure want to go at 45 and get your first legendary weapon from the quest at the gates of Moria).

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Lum_ posted:

I'm really liking Mirkwood, should I keep doing that or Eregion?

(I realize I kind of answered that with the "I'm really liking" part of the sentence plus well, epic book quests anyway, but I'm still in just the opening instance elves-hitting-the-beach stage)

Uh, Mirkwood and Eregion don't overlap in level ranges... do you mean Enedwaith perhaps? If so, I would just keep doing Mirkwood if you like it, they are both pretty easy and well-organized for doing quests.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

ruffz posted:

My main character has the Explorer vocation so he can gather both wood and ore. That's probably the best vocation for people that don't have a lot of time to invest in actually crafting gear, but you can refine the mats to sell on the AH.

This right here is the correct answer. I would recommend to ALWAYS have explorer as your vocation for your first character (and/or main character). You can then gather the most common materials as you level and at end game, potentially selling them or using them as others have mentioned to give to a kin-mate to craft you something. Save the crafting professions for alts.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Brave New World posted:

And I have to disagree with you on that. :D

Sure, Explorer is an okay alternative if you're the kind of person that doesn't really like crafting in MMOs(and it does make you some good money), but if you actually like crafting(like I do), then find a profession that has good synergy with your class.

The #1 reason for why you want a good profession is so that you can craft your own 1st & 2nd Age Legendary Items. The most beneficial way to level your crafting is by making Guild Emblems. You want to level Guild Rep so you can make the really good guild recipes. Granted, doing it this way is slower than gently caress, but it's the method that has the best long-term benefits.

You're a RK? Join the Jeweler's Guild ASAP. Goons will probably be happy to throw mats at you to help you out.

Sure, crafting is fine if you like it, but in my opinion it is best saved for an alt because you don't have to be anywhere near max level (unless they've changed something) in order to max out crafting professions. On the other hand, collecting materials is best done on your highest level character.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

xZAOx posted:


-Go to camp of Dunlendings
-"YOU'RE A DUVODIAD, WE DON'T TRUST YOU, SARUMAN IS A GOOD GUY. BTW SOME WEIRD THINGS ARE HAPPENING"
-You get them a bunch of bear asses, then they trust you
-"OH poo poo SARUMAN WAS BEHIND THE WEIRD THINGS, WE TRUST YOU NOW! YOU SHOULD GO TALK TO OUR NEIGHBOR CAMP"

Rinse and repeat like 10 times. Dunland over.


Fixed that for you.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...
I think this is the smilie you were looking for:
:suspense:

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

extra stout posted:

I think having players, a leader, and even 3 man groups is way more important than anyone is discussing. We don't even have those, so raid master challenges, even the 24 man raid challenge gets more absurd because I don't remember a 24 goon raid ever, if it happened it's somewhere forgotten in my memory 6 years ago.


I agree that I think the challenge is a little overboard on expectations, but we did have several 12-man raids (and even some 24-man) back in around 2009 when level 65 was the cap. I personally participated in probably 8-10 clears of the Watcher, 10+ clears of the turtle (remember, this was when it was actually difficult content), and at least 2 full clears of Dar Nabagud. We also did several clears of level-adjusted Helegrod wings, though I never personally got to participate in a full clear of the final fight there. We attempted Ost Dunhoth a few times but never got very far. Keep in mind that my schedule was somewhat random with me frequently working evenings, so that I missed out on a lot of the raids, so the ones I'm mentioning here were only a fraction (I would estimate around half) of the actual raiding.

That said, this all blew up when Aion came out and the bulk of the raiding group shifted over to that terrible game. There was never the same level of activity after that, but we did have a lot of people doing 6-man content for some time after that (at least a couple of years).

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

100YrsofAttitude posted:



Where do you get these stats from? This seems really really interesting.

You just pull up the kinship member list and click the box that says to show/not show online/offline players (I can't remember what it actually says, but it is a toggle). Then you can click the "last on" or "login date" or something column to sort it and just scroll down the list.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

extra stout posted:

I have explained this a few times so I don't mean to seem annoyed by it, but keep in mind Hobo will be posting another four page rage reply soon about how we're wrong and bad, so I'm saving it for then. It's just really awkward for the guy to chat in game and on the forums about how he's back and interested in running things again, then several months of nothing follows the previous several years of nothing. I've gotten a few pms about this and it is genuinely weird not to just pick a more active player and let them be in charge of things. And again, no it does not need to be me, been enjoying my current kin for like four years.

No matter what he says, he will not actively play and lead again, probably ever. It's some kind of control issue, and considering some of us still enjoy the game and are good at it, it's not good for the players. I can and do organize things already, as far as doing them under the Nazgun name it's kind of a waste of time when you don't often have officers online to invite anyone, and he can kick any new recruits for being 'spies' or for making mild jokes that are exactly like the ones on the forums.

Just make a new kin and recruit whoever you want. I don't see what the dilemma is here? The only thing that would be in bad taste is coming into this thread repeatedly afterwards advertising for it. Just post your own thread and recruit from there. It's not like anyone can stop you.

Also come back after you have either been successful or failed miserably and gloat/lament accordingly.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

FailPirate posted:



Which, considering that I can easily finish the challenge without your steam group, I'll go ahead and tell you not to add me. I'll just take some screenshots the next time I run content and hopefully that'll be enough to stop you from flaming every time I post.

Nobody has to add you, its a public group:
http://steamcommunity.com/groups/thenazgun

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

FailPirate posted:

I don't use steam groups often. Am I allowed to post an announcement without admin status?


Unfortunately it appears not? At least as a regular member I don't have the ability to as far as I can tell.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Rookersh posted:

So what's the best place to find a deal on gametime for LOTRO? Looking to jump back into this in the near future, but I remember being subbed is basically required if you want to see all the content, since a ton of areas/quests are just locked behind the VIP.

As far as I know, nothing is completely locked behind VIP, you can buy quest packs to get whatever content you want. VIP gets you everything for as long as you are subbed, but you do still have to buy expansions to obtain that content.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Rookersh posted:

Yeah I meant the quest packs. I bought the DLC already.

I'm a crazy person who wants to see all the content in the game, so I want to see all the quest packs. Subbing seems like a cheaper way of doing that, unless I'm wrong?

If you want to just take one character through the game, particularly if you plan to level fairly quickly, then subbing is probably cheaper.

If you are not going to be leveling very quickly, or if you were planning to play for a very long time (i.e. leveling several alts all the way to max level) then purchasing quest packs might be cheaper.

Once you get to max level you can always cancel the sub and buy the quest packs for the end game content. Just keep in mind you won't necessarily be able to do all of the scaled instances in that case, since most of those are tied to other content packs.

Personally if you play a lot, I think subbing is worth it. It's only ~$10/month if you purchase 3 months at a time (at least the last time I looked?) and you get 500 store points per month as a VIP (equivalent to ~$5), so if you were ever planning to use the LOTRO store it's basically like the sub costs $5/month.

flowinprose fucked around with this message at 23:47 on Jul 3, 2016

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

xZAOx posted:

I'm still too engaged in EverQuest on the Phinny TLP server, but I still keep up with LOTRO - that said, this is pretty neat: https://www.lotro.com/en/game/articles/stable-master-developer-diary

Also cool just to see all of LOTRO's content on a single map.


I do really want to get to level 105 at some point, heh. EQ is just so drat time consuming, we're always busy.

Wow that is really cool. Now they just need a chicken quest that requires you to run from Forochel all the way down to western Gondor.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Orgophlax posted:

This was helpful, thanks.

One thing it doesn't mention though is: Do you keep your riding skill and mount if you acquire it through the VIP quest after the paid month ends? Or does f2p have to buy it in the store?

You keep it for any character that acquires it.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Prism posted:

For your 60-65 leveling, is Mirkwood or Enedwaith the better option? (I'm a VIP right now so buying the areas is not a concern.)

I really like Mirkwood myself just for atmosphere. Both of them are pretty decent in terms of quest grouping and ease, though I think Enedwaith might be a little more group oriented.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Silvergun1000 posted:

I'm thinking of picking this up, but the wiki seems to have pretty limited info on how the various classes play. Could somebody give me a rundown?

It depends on whether you are planning to play primarily solo or if you have friends coming with you to group up. I gave this rundown a while back to someone asking about how the classes played solo.

flowinprose posted:

Race really doesn't matter much at all, because the bonuses and abilities are all really really minor effects on the game. The classes do have race restrictions, so the class you pick will determine your race more than anything.

For a solo run it really doesn't matter what you pick, all the classes are completely viable solo. If you don't like to have to micromanage much, then I would avoid warden as they are probably the most complicated to play. If you like versatility, then Lore-Master or Burglar are probably the best two in that category. If you like never ever dying unless you are pretty much trying to, then guardian would be a good choice (or the Warden or Beorning, but I haven't played Beorning so I can't comment much). The slowest leveling classes for solo play are probably guardian and captain, but this is not a game where leveling speed should really be a big focus, especially for a new player. The journey to max level is the most enjoyable thing in this game in my opinion, so there's no reason to rush it. The most "convenient" classes for solo play are probably Hunter or Warden simply for the fact that they get fast-travel skills to almost every major city in the game. If you like to crank out big damage numbers on lots of targets, then Champion is your best bet. If you like to crank out even bigger damage numbers on single targets, then Hunter or Rune-Keeper are great. If you like to be sneaky, then Burglars are the stealthy class.

So take your pick.

My personal favorite class is the Lore-Master.

Basically:
Guardian is mainly a tank, Warden, Beorning, and to an extent Champion and Captain can also tank/off tank.
Hunters, Champions and Runekeepers are the main DPS. All classes can spec to do more damage to some extent if you already have the primary class roles filled.
Champions in particular are AOE DPS extraordinaire
Hunters also can do quite a bit of crowd control.
Minstrels and Runekeepers are healers (yes, Runekeepers can do both, but not at the same time)
Captains are like super support/buffing, with some off-healing.
Burglars are debuffers/crowd control, with a unique trait of starting fellowship maneuvers which is like a team attack in a group (not applicable to solo play).
Loremasters are debuffer/crowd control/pet class, can also do some spot healing and party debuff removal.

I'll be honest I haven't played hardly at all since Beornings came out, but my understanding is that they are a sort of Tank/self healing class (that maybe can also provide some healing to the party?)

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Brave New World posted:

Flowinprose barely even mentioned Minstrels, which, like Rune Keepers, are both Healers and a really great ranged DPS class. Both of these 2 classes are worth looking into if you have a preference for ranged DPS. My main's a Hunter, so I definitely get the appeal.

Lotro has a lot of really unique classes, but Hunters, Guardians and Champions are the three that are completely self-explanatory. You know exactly what you're getting into when you roll one.

Wardens are straight up the most complicated class I've ever seen in an MMO. Only roll one if:
a) You have a really good memory.
b) You consistently tend to play a single toon.

Yeah minstrels can have very good burst DPS, and are quite fun to play. I didn't really mean to gloss over them. I also would say that to me, Minstrels (and to a lesser degree also Burglars and Lore-Masters) are the most "Lord of the Rings"-ish class. They just fit fantastically in the setting of the LOTR universe and give a lot of immersion into the game.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Tsurupettan posted:

I am getting frustrated with the end game of one of my other MMOs of choice, and I think it's about to run its course in a few weeks. I've played lotro before but it has been a long time since I've played it. Probably at least three or four years. What is the content like at the very top of this game? What's the leveling pace? How hard is it to get into the game and to the higher end content? How challenging are the mechanics at the top?

I saw the brief class writeup on the prior page, and I was wondering if any of the classes are especially maligned or considered gimp? Whether numerically bad or not, just things that are like 'hey if you pick this, good luck getting groups'.

While I can't comment on what the status is of the current end-game content, I will say this: If your main objective in playing LOTRO is to reach the bleeding edge of end-game content, I think you're probably going to be disappointed. This game is much more about the journey than the destination.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Tsurupettan posted:

I am going to do that level 15 thing. There's a sale going on for classes and I have a decent TP stockpile anyway, so I might as well pick some up!

Minstrel is fun so far, running around yelling at things and doing surprising amounts of damage.

I also saw on this page that Wardens are complex. What makes them complex? Is it obnoxious complex or interesting and nuanced complex?

Basically you need to commit this chart to muscle memory to play one optimally:

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Tsurupettan posted:


The visual feel of Wardens is cool. I like running around with a spear and javelin strapped to my back. I made mine a hobbit. :3:

e: if you dont choose the Plumed Hat whenever you make a new character, regardless of your armor type, you are a bad person

I think you're starting to get what this game is really about :)

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

extra stout posted:

Champions do some of the best damage in the game but have been neglected by the devs for years at a time, so we're pretty much always reduced to a single strategy, build, super armor and weapons, and our 'group value' only includes a few debuffs, good interrupts, I was just making a joke because my main is a champion and it's annoying how many classes can do 90 percent of my damage and then also have the choice of switching traits and doing something else effectively.

Hunters and Captains both can do pretty good damage despite also having a loving collection of cool useful things people want one of them in a group for, ports, swiftly traveling around and buffing people etc. Guardians are arguably still the best tanks in game and if they switch to red and get a two handed axe they can do 90 percent as much damage as I do as well.

What I think is cool and SSG should give me some data on it: I see almost as many champions in the game as any other class despite this. Even when they took away shields from us, even when yellow line AOE was considered the only acceptable build, even with red RK damage being insanely good, I still see champions everywhere and I think it's purely a combination of a love for hack and slash playstyle and Gimli being funny in the movies.

By 90% as much damage, do you mean to a single target? I'm pretty sure no class in the game even comes close to approaching the damage that a champion can do to multiple targets.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

100YrsofAttitude posted:

Unless you want to level via skirmishes and the like you're going to unfortunately need Rohan. I think going through Moria (does that get you Lothlorien and Mirkwood too automatically?) will take you through to level 70 if you suck it dry. You still need to hit about 85 to get to Wildermore, and I believe Gondor aka the game gets good again at 90. Rohan's a drag, but I think it's th eonly way to easily continue forward from level 70 or so. Someone correct me if I'm wrong.

I'm 99% sure you get Lothlorien with Moria but Mirkwood is a separate area.

You could get to 70 in Mirkwood but the tail end of that would be a bit of a slog since you'd be overleveled for the content and be getting reduced exp. Rohan is pretty much required unless you use skirmishes to level.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

jalapeno_dude posted:

You can get to pre-battle Minas Tirith (and thence Osgilliath) by climbing Amon Hen (in the East Wall) and heading south into Far Anorien --> Old Anorien --> Minas Tirith. Of course you'll need to dodge level 105 mobs most of the way, though! If/when you get to pre-battle Minas Tirith there should be a horse you can click on to get to After Battle Minas Tirith. (It's possible you need to have done the epic for it to be accessible, but I don't think so.)

You can click the horse to go to after battle without doing the epic, because I've used it and not yet done the epic.

Also an easier way if you're willing to pay for some mithril coins, is to just pay a one-time charge of like 1-2 mithril coins or whatever it is to take a quick-travel to minis tirith and/or osgilliath. I'm pretty sure you can do that from South Bree. Just be sure once you arrive there to click the stable master so it saves it as a location you have visited.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

Brave New World posted:


My 82 didn't see the horse that my 105 on Landroval has used to travel between the Before & After versions. It wasn't there. :(

http://lotro-wiki.com/index.php/Minas_Tirith_(After_Battle)
"This version of Minas Tirith is unlocked after completing Volume IV, Book 6 of the Epic Story. "

Hmm... maybe I went to the after-battle version first from some other fast travel location and then rode the non-stablemaster horse back from after-battle to before-battle? I definitely clicked a non-stablemaster horse to travel between the two in some direction and I wasn't even level 100 yet and hadn't even started that epic let alone completed it.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...
Okay I've been out of the game for a while and recently reached level 100 on my Loremaster.

I have a couple of questions for which I have not been able to find a satisfactory answer:

1) If I plan to imbue a legendary weapon (and/or LM book), should I obtain a first-age item to imbue or is it fine to do a second or even third-age item?

From what I have gathered so far, for at least the weapon (LM Staff) there would be a benefit to imbuing first-age vs. lower tier items, since the staves have base stat bonuses on them (like +WIS, +VIT, +crit rating, +Morale, etc) which would be higher for a first-age item. The real question is... how much of a difference would it make and would it be worth it to pursue a first-age item?

2) If I need first age items, what is currently the best path towards obtaining them?

flowinprose fucked around with this message at 22:23 on Jun 18, 2017

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

AskYourself posted:

Yes, Roving threats (most often referred as RT in world chat) is a very good way to get a first age weapon.

Ah okay, so that must be the "Wastes RT" groups I keep seeing in chat.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...
Game is going to be down tomorrow (Wednesday) from 5AM to 5PM EDT for an extended maintenance. Guess they're doing something to prepare for the expansion?

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...
Well, it came back up nearly 2 hours ahead of schedule.

flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...
What high-elf trait(s) play into the shadow system? Unless I'm missing something I don't see any that would affect it?

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flowinprose
Sep 11, 2001

Where were you? .... when they built that ladder to heaven...

M_Sinistrari posted:

I can't remember the last time I logged in and actually played rather than log on quick to pay my housing fee. Seeing that High Elves will be an option's what's got me thinking of coming back more steadily. I think Rohan was still pretty new last time I played and from what I can tell when I look at my various characters inventories and quest logs, I think I got caught up in the completionist addiction and also began doing a ton of crafting then burnt out a bit. My highest character is a in the 30s hunter and not sure where to pick up from to just get back into the swing of things and just stick with one character until I get the rest sorted out. I will pick up Mordor when I've got the spending room next month but of all the options for the expansion, I'm really only wanting the High Elves since the rest I could take or leave.

Anyone have any suggestions on where I should go on my hunter for the time being?

In the 30's usually the best place to go is Evendim.

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