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Speaking about EU4, I dont know if people oputside Brazil can buy there, but nuuven is having a EU4 sale with pretty good prices http://www.nuuvem.com/promo/especial-europa-universalis?utm_source=mailing&utm_medium=email&utm_campaign=Ori-and-the-Blind-Forest-14-06
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# ¿ Jun 14, 2016 23:10 |
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# ¿ May 9, 2024 10:34 |
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The funny thing is that, even though you are usually saving the world,in most games every NPC still treats you like you were just some joe minding his own business "yeah I have this magical sword you need to kill the demon that's about to devour the universe. its 1000000 gold. oh, you dont have that much? well, tough luck"
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# ¿ Aug 15, 2016 18:57 |
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If you watched and liked the Vikings series, playing Ragnar in CK2 is almost mandatory
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# ¿ Sep 5, 2016 18:07 |
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Got me thinking: is there any other game where you can play Ragnar Lotbrok?
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# ¿ Sep 5, 2016 22:08 |
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There wanst any Karlings in my current game (790 start), I dont know why. I even searched for them in the character finder, and found only a bunch of "somename-Karling", but not proper Karling Maybe they got wiped in the beginning somehow
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# ¿ Feb 19, 2019 17:51 |
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Cease to Hope posted:the Karlings are the descendants of Charlemagne. In 769, Charles isn't even Charlemagne yet. I know. But when I missed the Karlings and decided to search for one, it was already > 900. And Im currently in 1150 and still theres none And I had never seem that, maybe something happened with old Charles, Im not playing in Europe so I didint noticed. In this game the HRE never formed either, and instead theres a huge empire of Francia run by a Niebelung or somthing like that
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# ¿ Feb 19, 2019 18:33 |
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SlothfulCobra posted:Technically, the descendants of Charles the Hammer. I don't know if the character search system actually goes by last name. You might wanna check the history of the King of France title. It sounds like something went really wrong. So I did that and thats what I found: The Karlings got extinct at the very beginning of the game. I dont remember how it was supposed to happen, but it seems like Pepin had a matrilineal marriage, and Charles was murdered before having children, and so the Karlings died Elias_Maluco fucked around with this message at 12:52 on Feb 20, 2019 |
# ¿ Feb 20, 2019 12:50 |
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Party In My Diapee posted:In the ledger there is a list of bloodlines, including dead ones. Would have been easier to check there. Oh, I didint though of that. This is my first game since bloodlines were introduced
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# ¿ Feb 20, 2019 13:17 |
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Torrannor posted:The CK2 thread is this way: https://forums.somethingawful.com/showthread.php?threadid=3874093 I know, I know. People were talking about the Karlings and I just commented that in my current game I saw none, which is very rare, in my experience
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# ¿ Feb 20, 2019 13:59 |
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The "expel the jews" might have a point, but is also something with heavy consequences and it really doesnt not seems to me to have any racist undertones Everything else are stuff you can do on almost any grand strategy game
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# ¿ Mar 15, 2019 19:24 |
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I never knew HOI4 whitewashed nazi history that way, that indeed seems problematic
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# ¿ Mar 15, 2019 20:46 |
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Raskolnikov38 posted:wait til you find out the game's take on stalin's purges Im interested edit: disclaimer: I never played any HoI games
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# ¿ Mar 15, 2019 20:48 |
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Raskolnikov38 posted:the full and total purges were the only thing keeping the USSR from falling into a civil war in hoi4. the game punishes you for not going full stalin yeah, thats bad CharlestheHammer posted:Now I’m imagining everytime you declare war a little pop up comes up that says but did you know war is bad? Before it goes through Nah, is just really weird that a game that lets you play as nazi Germany in WW 2 ignores all the absurdly evil stuff they did in this war Elias_Maluco fucked around with this message at 21:02 on Mar 15, 2019 |
# ¿ Mar 15, 2019 20:59 |
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Dwesa posted:That reminds me that I am considering buying I:R, but I know nothing about it. No thread for it yet?
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# ¿ Mar 27, 2019 12:07 |
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Dr. Video Games 0031 posted:Aside from CK, Paradox games are wargames first and foremost. Conquest has always been the main point. If you want to do something else, cool, that's respectable, but that's also not what these games are. I'm falling asleep just thinking about these heavily abstracted combat systems. Even CK2. Take out army management and players would be bored to death while waiting for marriages and plots I find the idea of taking army management very interesting, but as someone said above, thats still a good part of the gameplay on all (or most, never played vicky) paradox games. Something would have to take its place, and something fun
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# ¿ Mar 31, 2019 12:53 |
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I also dont think the combat is that bad. I much prefer the paradox way than almost all other grand strategy games. I mean, compare it to Civ, for example (post 5, specially)Fister Roboto posted:Even something as simple as being able to tell an army to pursue another army, or take control of an area, or defend an area, would be a massive improvement. I think a lot of the frustration comes from the fact that there's really only one way of interacting with combat, and that's telling your army mans to move to a province. And if you don't tell them to, they do literally nothing. Yeah, this. edit: also: I think all grand strategy games have this same problem: war always end up being the bulk of the gameplay, so it has to be interactive, and fun. If you would abstract war, make it less interactive, than you have to make sure there a lot to do in the game besides war, and those things have to be interactive and fun Elias_Maluco fucked around with this message at 12:49 on Apr 1, 2019 |
# ¿ Apr 1, 2019 12:42 |
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Pharnakes posted:Yeah I know, but neither did the king choose which town the battle would take place over, usually, unless he was leading himself. I just said front because the HOI 4 is the closest to this system we have so far. Actually it would probably work more like the aerial battles bucket system in practice, but with the ability to define the coverage of the bucket instead of it being fixed. I like that
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# ¿ Apr 1, 2019 21:19 |
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In any case I'll wait a year or two and some DLCs and a sale to get it, as I usually do
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# ¿ Apr 5, 2019 16:04 |
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Sampatrick posted:I'm a big fan of Paradox; however, it's pretty funny for people to say that it's a good thing that Paradox releases features that are buggy and later on fixes them/expands them with DLC. This isn't a positive for Paradox, it's the bare minimum. Well, is better than most, unfortunately that's the reality
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# ¿ Apr 14, 2019 00:46 |
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It's true but at the same time I kinda got used to the fact that most complex strategy games are going to be bugged and grossly unbalanced at launch. It happens to other kinds of games as well, but it is specially true in this genre. And that's why I usually will wait for a at least a year before trying these games But with paradox, I know they will take serious effort to fix and improve their games after launch, and for a very long time. Even completely overhauling parts of the games, like they did with stellaris, and mostly for free (you don't have to buy any DLCs to have the new tileless planet system, for ex) And yeah, that's a lot more than we can say about most major game publishers. See firaxis with civ 6
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# ¿ Apr 14, 2019 01:52 |
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CharlestheHammer posted:I haven’t seen it but apparently civil wars are fairly common in imperator. Which I like because for the most part civil wars aren’t usually a big deal in paradox games. I hope it's more like CK2 vassal civil wars (politically manageable, dangerous when you let it happen), and less like regular rebellions in the other games an even CK2 itself (based on a % revolt risk, easy to crush, only annoying)
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# ¿ Apr 14, 2019 14:41 |
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I could never understand how it is that watching videos of people playing video games became a thing Probably a generation thing, I was already too old when that started
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# ¿ Apr 19, 2019 22:34 |
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The most I can endure are those short videos of people finishing super mario in 2 minutes, stuff like that But I have little patience for video in general, except for movies and TV fiction edit: yeah, probably is the same as watching sports really, which is also something I never had interest
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# ¿ Apr 19, 2019 22:38 |
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Baronjutter posted:Paradox is ideologically opposed to sliders. They'd sooner give you a cramped edict menu with 20 options you have to scroll through than a single logical slider. Paradox games are still packed with sliders, but it used to be "everything is a slider" which was really not very good and Im glad they moved away from it
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# ¿ Apr 22, 2019 19:25 |
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I had to search for this Aurora Seems like a game for real autists
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# ¿ Apr 23, 2019 13:03 |
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From what I read about Imperator here and elsewhere, it sounds like a game I will enjoy. A bit of EU4, a bit of CK2, but with population/economy not abstracted, the map is more gorgeous. And I love that age for strategy games But Im too scalded to buy games so close to release. Ill get in a year, minimum, after some patches and the first DLCs
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# ¿ Apr 28, 2019 13:51 |
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Sunset Invasion is hilarious and also fun as it gives you some challenge to look forward at the time in the game you are almost certainly a huge unbeatable blob
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# ¿ Apr 29, 2019 16:41 |
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RabidWeasel posted:Nah let me have a cheap and flawed game now and then a much better game later thanks. I rather have a cheap AND good game, is just a matter of waiting a lot and getting it on a sale. "wait for some patches and DLCs/expansions then get it on a sale" has been my buying philosophy for years, not only for paradox games, but for any game. You just need to have some patience
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# ¿ May 29, 2019 18:18 |
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cool av posted:Mana systems are OK but they could be done better. Just abstract all types into a single pool and remove the "luck factor" by having it regenerate at a fixed rate, in realtime. Each action you take as a player should cost an amount of mana relative to its importance. So I might have 60/60 mana and I want to declare a war on a large neighbor. That costs 50 mana. If I return to the game 5 hours later, that mana will have regenerated and I can take another action. If I want to play faster, I can choose to spend a currency item to refill my bar. Currency items should be gained via special ingame events, or via a small microtransacton. This would make the game far more enjoyable, and perhaps also get Pdox some much needed extra money. EuropaVille
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# ¿ Jun 1, 2019 13:37 |
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Cantorsdust posted:This is extremely my poo poo
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# ¿ Jun 11, 2019 21:25 |
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Crazycryodude posted:I'm not a particularly big fan of EU4's development system, but only because it doesn't passively grow/change at all. Apparently nobody will ever bother to expand the local plantations for centuries unless the king personally comes and released 80 doves and all that. If it just had some way to grow, change, and maybe move around in response to devastation/prosperity etc. without the player having to come personally do it, it would be great. Obviously you can also still let the player manually develop areas, but it shouldn't be the only way anything ever gets developed. I agree. Development should raise and fall by itself too. Also raising the development should cost resourses (gold) as well, not only the kings attention
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# ¿ Jul 5, 2019 15:47 |
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Beefeater1980 posted:Has anyone else played Stellar Monarch? It’s not Paradox, it’s some rando Eastern European indy developer dude, but it’s surprisingly fun and I was playing the hell out of it earlier. The basic concept is you’re the Imperium of Man with the serial numbers filed off and no chaos warp stuff, and you only take emperor-level decisions - who runs my ministries, do I go for loyalty or competence, how many fleets do I want and where do I want them? It’s not that deep but it has an interesting take on grand strategy. Oh great, another space 4X Ill buy and play for an hour and never again But it does looks very interesting and unique
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# ¿ Jul 5, 2019 16:08 |
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Gobblecoque posted:Personally I think the new estate system looks great and I always kinda disliked everything about the old one. Yeah, the old system sucked. I dont know much about the new, but chances are its gonna be an improvement, the bar is really low edit: also in my last few games I never assigned provinces to estates, I never felt the need of doing it, I even forgot that was a thing. Estates for me are a menu I click once in a while to get some bonus, and thats it Elias_Maluco fucked around with this message at 13:45 on Sep 5, 2019 |
# ¿ Sep 5, 2019 13:42 |
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I tried SMAC a few years ago and could not endure more than a couple of hours of it. The concept and writing are indeed cool but the gameplay is some awful dated poo poo, is just Civ 2 all over again Also I played Civ 5 a lot before trying Civ 4 and could never get into it. Yeah, Civ 5 AI is dumb and diplomacy is bad, but 5 is way superior on everything else
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# ¿ Oct 2, 2019 18:21 |
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Gort posted:Eh, the Civ 4 AI and general balance are miles ahead of Civ 5. I dont care about balance that much, I only play SP. And yes, Civ 4 Ai seems better, but in everything else, Civ 5 is superior, thats what I meant
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# ¿ Oct 2, 2019 19:01 |
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I think the combat in Civ 5/6 is actually pretty solid and fun, despite its problems. I hated 1UPT when I first played, but it grew on me over the years, its really a lot more fun an interesting than doom stacks It could be improved a lot with some minor things. Like transport units, land & naval, would help a lot in making moving large quantities of units across the map less tedious. Warhammer 40K Gladius does that and it works pretty well The big problem in both games is that the AI just cant handle it, but is not a bad system per se. City ranged attack is not a bad idea either, cities have to be hard to conquer. Here again the problem is that it became way too hard for the AI
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# ¿ Oct 4, 2019 13:01 |
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AnoHito posted:I think the archer takes damage if you hit the city? And you can deal with bombers by using fighters/SAMs Yeah, is not that hard. It just takes a smart use of ranged, siege and melee units. The thing is that the AI is totally incapable of pulling that off, except, sometimes, when attacking a clueless human player or another dumb AI player But then again, thats a problem with the AI, not with the combat system
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# ¿ Oct 4, 2019 16:43 |
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Is that the big announcement? Kinda boring
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# ¿ Oct 7, 2019 14:18 |
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ilitarist posted:And Surviving Mars will be free to get in a couple of days on Epic Game Store. Sweet. I had it on my wishlist for a while, waiting for a good sale It seems like the kind of stuff I enjoy, but reviews are so mixed
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# ¿ Oct 7, 2019 15:40 |
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# ¿ May 9, 2024 10:34 |
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Fintilgin posted:The Kotaku article has picks of both games. Totally not a reskin
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# ¿ Oct 16, 2019 20:42 |