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This politics chat about a fake space game where the politics words mean things like checking a box that lets you own alien slaves is super freaking retarded. FYI.
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# ¿ Mar 15, 2016 11:25 |
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# ¿ May 8, 2024 06:06 |
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Vivian Darkbloom posted:What's the general feeling about Cossacks, worth it for $15? Looks like a fun set of features, nothing amazing, and I guess estates were a really polarizing addition? Estates is the Order of Battle of EU4. Technically its in your best interest to micromanage it but do you really want to deal with that when you could just hide every notification related to them and pretend that the old random revolt system is back?
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# ¿ Mar 20, 2016 08:36 |
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Imagine if people whined as much about playing the USA in Vicky 2 when we were at our most brutal and expansionist, or just about anyone in EU4, as much as people whined about the concept of playing Germany in HOi.
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# ¿ Apr 9, 2016 00:21 |
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Well yeah dude. It's completely obvious why people want to play Germany more than other nations, but people in this thread act like it's buying a signed copy of Mein Kampf off of Ebay while jerking off in a Waffen-SS uniform People play Germany because it's the strongest nation that is on the offence instead of the defense, and because they get to be the big man on campus until the Allies are finally unshackled by events
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# ¿ Apr 9, 2016 01:52 |
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This guy doesn't agree with me about playing a particular political map color = literally being a neofascist, and honestly its these kind of kuckservatives are ruining the forum. Catch me in the Let's Play forum where retarded people fawn over me and inflate my self-worth
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# ¿ Apr 9, 2016 07:18 |
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Defeatist Elitist posted:There is an excellent community of mp playing goons for paradox games, and games are held very regularly. Come play with us my lord~ "excellent"
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# ¿ Apr 25, 2016 03:56 |
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Stairmaster posted:tbf they're the only group of goons that actually plays this multiplayer so the bar is really low. I play with them
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# ¿ Apr 25, 2016 04:14 |
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FreudianSlippers posted:Paradox should make a game set in Africa starting in the 50s and 60s where you play a newly independent former colony. You wouldn't be painting the continent with your colour but more dealing with both your own internal politics and the world politics of the Cold War. Being a Mega-Mugabe kleptocrat should be just as viable of a playstyle as actually trying, and probably failing, to improve things despite everything. So Tropico except instead of communist rebels you have ethnic groups hatcheting eachother to death in the streets
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# ¿ May 13, 2016 05:35 |
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Khisanth Magus posted:Every time people say that we are approaching the theoretical limit of increased CPU performance using the methods that have been getting used, someone comes up with a brand new method to further improve them. Intel just came out with an entire new architecture, although it is only an incremental improvement under Intel's cpu strategy of doing incremental improvement - major improvement - incremental - big. It's impossible to make CPUs any denser without causing electron tunneling. The last 10 years of improvement has been about spreading the load around as much as possible and multi-core processing and also GPU offloading for generic number crunching
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# ¿ May 14, 2016 18:26 |
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Vanilla Mint Ice posted:Like I can't believe you even think you can throw that at argument at me as if it's a clever gotcha If you're digging through the ledger pretty much ever while playing EU4 you are short-changing yourself extremely badly. Fog of war is what makes the combat in EU4 and stellaris fun. Also if you have entered combat with that specific ship design or you have good enough sensors you can just click their fleet and look at them, including after-modifier values.
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# ¿ May 16, 2016 06:33 |
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Westminster System posted:Though frankly I'm not playing a paradox game for the combat. So... What? You play it for the numbers ticking up? All of Paradox's games are, at their heart, somewhere between a typical RTS and a full-on wargame. All other features like economies and diplomacy and characters exist merely to give background and flavor to the combat
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# ¿ May 17, 2016 07:00 |
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PrinceRandom posted:i try and go entire games in Victoria 2 without a war Victoria 2 merely replaced traditional conquest with economic ones. You might as well play in sphere mapmode instead of political, because its showing you the same info as like, the EU4 diplomatic mapmode.
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# ¿ May 17, 2016 07:47 |
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If paradox games were multicore though that would be sweet.
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# ¿ May 18, 2016 10:10 |
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I would gladly have paid for 20 different content packs if it meant estates and states never got into EU4. So glad we have Stuff To Do In Peace Time, as I click each province after conquering it 5 times instead of once
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# ¿ May 21, 2016 22:02 |
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Rome is fun but it crashes after a few decades for me.
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# ¿ May 22, 2016 01:44 |
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Takanago posted:Give Rome 2 a co-op mode that lets people play competing dynasties/factions within a country. This would be fun.
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# ¿ May 22, 2016 04:37 |
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fermun posted:March of the Eagles had a lot of really cool things going for it and it was a really tight 10-hour weekend multiplayer game. It unfortunately only had about 5 good playthroughs worth of material for a single-player game, but it was a game you could do multiplayer in a weekend and have a definite endpoint giving a clear winner, which has a bit of its own appeal, but how many Paradox players actually do multiplayer. Disturbingly low number considering how much of any particular game is designed with MP in mind and how little it is for SP
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# ¿ May 22, 2016 07:40 |
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Enjoy posted:It was a passive-aggressive joke about his joke not being funny enough to recognise as a joke, if you must know! You can dress a whiny sniveling comment up as a joke but it doesn't make it one
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# ¿ May 25, 2016 01:24 |
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Another big reason why the latest DLCs suck for both games is that they're basically just a new tab on the UI that you can maybe ignore completely if you want.
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# ¿ May 25, 2016 21:24 |
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Looking forward to CK3 where you only get to play William's invasion of England and any other scenario is DLC and also there's only one unit type unless you buy archers and horses etc for $5 each
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# ¿ May 27, 2016 07:18 |
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corn in the bible posted:unlike the current model where you have to buy the ability to be pagan Uhhh well it's actually good that you pay $80 for what would have been a $20 expansion 3 years ago, or a launch feature 5 years ago.
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# ¿ May 27, 2016 07:27 |
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YF-23 posted:When DLC is doing that, adding systems to an already existing feature of a subset of countries, that works great. Giving trade republics unique trade mechanics works great. Giving the Hindu countries religious mechanics works great. And that works well because systems on top of those features are always "tacked on". The Catholic cardinal game is "tacked on" on Catholics, but doesn't feel like it stretches them, because it's a subset of a feature (religion) rather than something fundamental. Estates are bad and conclave is worse
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# ¿ May 28, 2016 03:28 |
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Guy behind coalitions and AE in CK2: Actually our DLC model is ftw
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# ¿ May 29, 2016 17:00 |
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DStecks posted:Trying to get into Endless Legend has revealed that what I really want is Stellaris, but for fantasy instead of Sci-Fi. I just find all the of the factions kinda less than interesting, and it's always them in every game. Stellaris definitely solved the "Oh hey it's the Drengin" problem, and it would be amazing to see that applied to a fantasy setting somehow. It didn't though. There's a huge number of ideologies and gov type combos, but just like EU4 there's only a handful of AI types so instead of whatever sci fi race always acting a certain way, you just see Fanatical Purifier and you know exactly how they will act
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# ¿ May 30, 2016 22:08 |
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It's good to me when a developer for a game gets salty in the thread, for their game
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# ¿ May 31, 2016 23:40 |
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Drone posted:HOI4 isn't his game. He does CK2 only afaik. Last I checked those were paradox strategy games and this is he paradox strategy game thread
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# ¿ Jun 1, 2016 12:42 |
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Last truly good CK2 patch was probably the post-Old Gods hotfix... There's been a lot of good changes since but they always come with retarded stuff like India and tribals
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# ¿ Jun 2, 2016 07:01 |
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inkwell posted:incomplete holy american empire flag im working on Cool idea but a lot of those state flags don't make any dang sense. Like the California Lone Star (white flag with large red star) would be a lot better instead of the Bear Flag. Also you should totally jack the eagle from the federal seal instead of a medieval style one
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# ¿ Jun 18, 2016 12:21 |
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These guys need to go the extra mile and fly Roman standards
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# ¿ Jul 16, 2016 07:47 |
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Charlemange also lets you play as Ragnarr Lodbrok, if playing as almost certainly fictional people is your thing. Although come to think of it, almost every non-major ruler even in the 1066 start is more or less fictional.
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# ¿ Sep 5, 2016 10:58 |
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I actually hate the DW/V2 map. The grid is cool but the creases look like rear end.
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# ¿ Dec 8, 2016 20:15 |
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Cantorsdust posted:When it comes out I will also buy it and post a trip report. Even if it sucks I love my modern day strategy games. I would pay good money for a Total War or Men Of War game where the United States collapses into a bunch of squabbling states. Gotta conquer your neighboring county with your redneck jeep militia so you can bribe the USAF into not bombing you
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# ¿ Feb 13, 2017 23:13 |
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Stellaris is what happens when someone goes 'imagine estate management from EU4 or planned economy in V2 except that's the only gameplay feature'
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# ¿ Mar 31, 2017 16:58 |
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Ofaloaf posted:The golden ticket fangathering yesterday was pretty dang fun, and there's some real cool & chill dudes around who were an absolute delight to talk to. The devs themselves present were superb conversationalists- shoutout to Groogy, who had a circle around him listening intently the entire time- and I ended up in a back corner of the gathering with Jamor, the current project lead for Stellaris, who spent most of the time talking about Hearts of Iron mechanics. That guy owns
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# ¿ May 13, 2017 11:06 |
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Civ 5 is the most popular because its essentially a smartphone game
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# ¿ May 14, 2017 01:12 |
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FreeCiv is the best in the series
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# ¿ May 14, 2017 03:48 |
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Shame about their map mod looking like a schizo went to town on the provinces, though. Representing historically important city states and exclaves and stuff would be a fantastic idea if the freaking provinces weren't static, which they are, so its totally retarded
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# ¿ May 14, 2017 15:13 |
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ZearothK posted:It can even be a feature mentioned in the previews that never ends up implemented, like cadet dynasties in CK2 or fun in Stellaris! I like it.
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# ¿ Aug 28, 2017 13:15 |
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# ¿ May 8, 2024 06:06 |
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Stellaris 2 needs to rip off The Lost Fleet for space combat, where you spend days or weeks maneuvering to meet each other for a like .2 microsecond engagement where almost every weapon fired misses due to time dilation screwing up your observations because every fleet is flying past eachother at relative .3c or whatever. I'd be ok with a space 4X that's just a 1v1 with a few player controlled sub factions.
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# ¿ Aug 30, 2017 22:26 |