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zedprime posted:It sounded like there were 2 games going into preproduction to fill the major team voids left by Stellaris and HOI4 and Wiz was going to direct one. But then Wiz took over Stellaris and Doomdark went back to CK2. Doomdark might also be directing one of those new ones? I don't know, I've been busy actually playing the games instead of following gossip for once. I was the de facto designer for Reaper's and am now the de jure one too, Doomdark remains the game director though. He's pretty hands off and is also working on a new thing. I don't think we've really mentioned it but we have a Game director/game designer/project lead setup going on for all of our games now with the first doing most of the high level design, the second mostly doing details/implementation/balance, and the third trying to keep the crazy ideas of the first two in check and everything on time/budget.
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# ¿ Sep 27, 2016 17:26 |
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# ¿ May 14, 2024 09:12 |
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zedprime posted:Rome 2 confirmed, its the biggest overlap between Doomdark and Wiz that isn't a theoretical CK3. You are making the incorrect assumption Doomdark is working on the one Wiz was slated for. Autonomous Monster posted:Whoa whoa whoa hey. Two really good games, mister. Uh, I just anecdotally proved that 2 was unplayable Gort posted:I find Witcher and Paradox games to both be really good on the whole and wish their employees wouldn't fight. You can both be good, it's OK. This feud is just too late, there was a Witcher party at the Polish Embassy in Stockholm last week. I didn't go since my burning hate hadn't been ignited at that point
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# ¿ Sep 27, 2016 19:09 |
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ArchangeI posted:Hoi 4, so most of the work is already done Ugh, you didn't tell us you were a goon
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# ¿ Oct 11, 2016 01:23 |
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We just added 2 more designers, so we have enough for now!
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# ¿ Oct 11, 2016 01:26 |
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Mister Adequate posted:I wrote my Master's thesis on Byzantine strategy, I am pretty sure I am the most qualified possible hire you will ever see. Speaking of the best nation, I think I'll play a RoM Byz game. Recommend me some good Byz books so I can sperg all the harder, please.
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# ¿ Oct 12, 2016 14:58 |
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I think I had that and left it in Scotland Maybe I'll rebuy it. My own search turned up some interesting results: https://www.amazon.com/Scourge-Byza...words=Byzantium
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# ¿ Oct 12, 2016 19:07 |
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EU2 was my first Paradox game, I had to have it imported to the UK by a special grog game store and then I played it for 3 days straight. I mostly played Austria, and the rage that flowed through me the first time that loving "give everything west of this line to Spain" event was what got me into modding. Good times.
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# ¿ Dec 9, 2016 21:41 |
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Beamed posted:I remember King arguing the "it's called EUROPA victoria 2" thing in one of these very SA threads about this, didn't he? I don't think King has ever posted on SA. V2 expansions were mostly Podcat and me. The real problem with Taiping was that no one actually wanted to make the 1861 startpoint for AHD (because seriously no one plays them), but we were ordered to include it so it got squeezed in. Since there was no time to make it good, leaving it out seemed the better choice.
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# ¿ Jan 3, 2017 11:14 |
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Beamed posted:Why are there multiple start dates in virtually every Paradox game if no one plays them? You guys collect those stats now, you gotta give us the deets I assume someone thought they were a selling point for a while and it took until we had good stats on how used they were to change them. I wouldn't say much of CK2 is randomised or that adding new starts is easy, there's like a billion characters in the database with relations, holdings, marriage dates etc. But! The notable difference is that CK2 had earlier startdates added, which do get played. Basically the earliest start dates is almost always the most played. In most of our games it's a massive majority but with CK2 there's a decent spread of Charlie/Old Gods/1066 starts - partly because not everyone has the DLCs for the earlier dates and partly as you get somewhat different games with those three. Dates later than 1066 might as well not exist, which is a shame given how much trouble it was to have the ability to start at any post 1066 date.
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# ¿ Jan 4, 2017 12:20 |
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gradenko_2000 posted:What's the lowdown on this? Will I finally have to stop bean-counting airplanes? Who cares? I made a sweet focus tree for the Czechs, that's all you need.
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# ¿ Jun 11, 2017 19:43 |
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Deceitful Penguin posted:Can you tell the Salty One he was missed in the last Paradox extra HOIV stream? That English fascist dude wasn't near as nice. I cannot, I am on long term sick leave at the moment. But I expect Daniel will be back soon enough, unless he has started on his holidays (Sweden basically shuts down for and around July).
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# ¿ Jun 12, 2017 11:27 |
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Gort posted:I didn't see the stream, but getting into character as a Nazi doesn't really sound like the best strategy... It appeals to our core demographic.
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# ¿ Jun 13, 2017 11:29 |
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I don't think immortal rulers should have the death chance outside of battles, but I also doubt it'll be changed. Johan was super against adding it at all and it was quite the struggle to get it in after I added it to CK. Also, yeah, I wasn't serious with my core demographic comment. Although reading our OT forum makes me wonder.
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# ¿ Jun 13, 2017 19:19 |
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It's really a design "bug" rather than a bit of code not working, and he is game director for EU. It's possible Jake might sneak it in or I could be wrong about this, but I doubt it. Sorry. If QA are saying it's WAD they have likely asked and got told so.
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# ¿ Jun 13, 2017 19:44 |
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Stairmaster posted:has anyone ever seen a tank http://oldforum.paradoxplaza.com/forum/attachment.php?attachmentid=96380&d=1343642352
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# ¿ Jun 19, 2017 12:46 |
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Jeoh posted:this is extremely CK2 While making Reaper's Due, one of our new hire scripters briefly induced a bug which killed every single child in the game. I was a bit torn between showing them where they went wrong or high-fiving them for one of the most pure "That's CK2" experiences ever.
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# ¿ Jun 19, 2017 16:45 |
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WhiskeyWhiskers posted:I think you mean a very good CYOA series. Nah, he means: https://en.wikipedia.org/wiki/Temeraire_(series)
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# ¿ Jun 30, 2017 16:14 |
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Well not exactly, since you are in charge of the entire eastern front, but DC:B is a good game and not too groggy. Becoming best buddies with Hitler may cost you your relationship with Trains general, but perhaps it's worth it?
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# ¿ Nov 1, 2017 14:46 |
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I never even met Jon, since I have been away the entire time he was employed, but I like to imagine it was just him and Johan in a room for 6 months with Jon saying "Let's make a turn-based game!" and Johan refusing.
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# ¿ Nov 20, 2017 17:15 |
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Gort posted:Was the alpha any good? I had a vague interest in it a couple of years back. Nope.
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# ¿ Nov 21, 2017 00:19 |
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ZearothK posted:Star Citizen and That Which Sleeps are also slated for 2018 releases. That which sleeps dev actually reappeared too (perhaps Josh was Jon all along ) with an actual gameplay video recently. Truly we live in exciting times.
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# ¿ Nov 22, 2017 23:10 |
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Taear posted:A lot of Paradox employees post here (and come from here) and none of them have ever really given the impression that it's as horrible as that makes out. You can be fired for being publically "disloyal" so no one would in the hypothetical scenario that they agreed.
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# ¿ Oct 21, 2019 11:16 |
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A subscription model is horrible and means you can coast along on shoddy DLCs due to sunk costs instead of needing each DLC to generate its own sales. And production schedules will demand things ship on time no matter the quality since people will have already paid for them.
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# ¿ Jan 23, 2020 13:04 |
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The problem with Content design (well, one of them) was you always had people saying "Make 5000 events!" and sure, you can do that, but they'll be all on the "I feel depressed - OK" level.
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# ¿ Mar 9, 2020 16:51 |
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Demon_Corsair posted:Is it made my paradox or just published by them? Just published, it's made by John Romero's newish studio.
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# ¿ May 21, 2021 19:16 |
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Glad Vic3 is finally announced, but saddened they did not do so on April 1st.
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# ¿ May 21, 2021 20:03 |
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Alchenar posted:It's not a true Victoria game unless someone writes the entire economy code in one week in a blackout drunken haze and then quits the company. well, the original game director did do some weird stuff and then quit (3 times!), so there's that!
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# ¿ May 21, 2021 20:36 |
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TheFlyingLlama posted:vicky 3 is good news, but we're still missing news on the most important game of all; when is Victorian Secrets getting released??? Much like the complete remastered Timesplitters being hidden within Homefront the revolution, so will Victorian Secrets be hidden within V3.
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# ¿ May 22, 2021 14:45 |
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In v2 we made it so backing down costs more and more as the game went on, making later crises more likely to lead to war - especially if you were one of the GPs propped on by prestige. I hope V3 has similar! Another thing which I made which I hope V3 also has is local production chains, so you get a bit of a bonus making steel if you produce iron or coal (or more if both) so you get some logical industrial centers.
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# ¿ May 22, 2021 21:06 |
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Jazerus posted:one hopes that wiz isn't an rear end in a top hat and the v3 team is a relative safe zone from bad behavior but idk As far as I know Wiz is a good person and has been supportive to people harassed by their manager. I'm not at all surprised by the survey results. It was brought up multiple times when I was there and the upper management always made noises about being very concerned and that they would take action, but at most someone would be moved around and informally told off then it was declared all good. Multiple people even spoke to a RPS reporter a few years ago, but the eventual article which came out was very mild and only really mentioned the other abuses in passing while focusing on the QA people being fired. It's possible something will be changed this time since it's been much more publicly reported, but I will believe it when I see it. When we had a manager who was screaming at people until they cried (this was not a behavior unique to this guy either), creepily messaging AFAB employees at all hours, and eventually sending them porn, the only result was him being moved to only manage men (who were mostly senior so this was almost a promotion for him). When people called this out as unacceptable they were censored for trouble-making. Porn-manager continued to be welcome at after-work drinks with senior people and eventually, years later, left on his own for a design role in another studio. After he left, when this incident was mentioned the management line was "yes, and he was dealt with and no longer works here" as if he was fired on the spot rather than continuing with all prestige until choosing to leave much later. Darkrenown fucked around with this message at 01:52 on Sep 8, 2021 |
# ¿ Sep 7, 2021 22:13 |
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Mans posted:Paradox release a DLC for surviving Mars and it seems to be reaching a record level low rating only beaten by the leviathan fiasco. It's a shame publishing has no QA department which could have flagged these issues.
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# ¿ Sep 13, 2021 14:06 |
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nessin posted:If it's as bad as the article makes it out to be, what the hell is up with the union? How was this a surprise to them? I still can't even figure out why it got leaked before, if a union survey showed those results and they felt it was a serious issue shouldn't they have figured out some details before even going to the company management? The only thing that makes sense in this scenario is the union has to be seen as bad as the company itself. quote:Union representatives at the company have also confirmed to DN that even before the investigation they knew that there were problems at the company. We were talking to The Union even before I left in late 2019, so they knew about the issues but enough people had to actually join a union, then management had to agree that The Union could do stuff, before a formal survey could take place and the results be officially shown before they could ask for action to be taken.
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# ¿ Sep 14, 2021 14:53 |
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PittTheElder posted:Well Fredrik did something but we don't know what as far as I know DN interviewed him, but he didn't give more details: (google translated) quote:What do you mean by " inappropriate behavior " ? I hadn't heard of this before, so I assume it affected someone on the Publishing side.
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# ¿ Sep 14, 2021 18:54 |
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Gaius Marius posted:Paradox have in the past expressed desire to bring all their titles to consoles and it's always seemed like the worst idea in the world You'd think it wouldn't work, but the console people actually get resources to make a UI and that really helps.
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# ¿ Oct 1, 2021 03:15 |
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Another news article hit, it's pretty difficult to share since it's both in Swedish and paywalled: https://www.svd.se/tystnadskulturen-var-nastan-det-varsta "The culture of silence was almost the worst" The gist of it is PI hired a dude in 2017 who had already lost a court case over harassing women at his previous job. Surprising no one, he went on to harass women at Paradox too. Note this one guy is certainly not responsible for every complaint, this is just one particular offender. Via google translate, the format is a bit fucky and I cleared up a few errors as best I could without changing too much: quote:With several successful games, Paradox has drawn billions and expanded rapidly. But behind the scenes, dissatisfaction is widespread.- Paradox is as much a culture of silence as it can be, says a person who worked at the company for ten years. quote:SvD can now report that the company in 2017 hired a manager in a high position who had previously been exposed by women at another gaming company for unwelcome approaches and harassment. Several sources state that the man's story was known on Paradox when the decision to hire him was made, it should have commented in an internal email that went out in the company.- He had a history of sexual harassment in the gaming industry, which was not difficult to find out, says a former female colleague. In the previous workplace, several women must have felt inappropriately treated, both at work and at company parties.- He had too much physical contact with us female employees. A hand on the groin [DR - AFAIK the word could also mean "rear end"] or very close hugs, where he thrust his face into one's throat. We were several girls who talked about it, says a woman who was exposed. quote:Another former employee confirms that there have been several incidents at Paradox.- When the events were discovered, there was always someone superior who did something to a woman in the hierarchy, the person says. I also worked there for about 10 years, but I am neither of the sources mentioned.
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# ¿ Oct 16, 2021 14:53 |
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Yes, his harassments case was from his prior job.
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# ¿ Oct 16, 2021 15:31 |
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I'm sorry, but the design is based on Podcat and I's HoI3-expansion-era ideas about a WWI game where you only control the amount of horses supplied to areas of each front.
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# ¿ Nov 5, 2021 17:09 |
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# ¿ May 14, 2024 09:12 |
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Pierson posted:Oh man sorry I meant HOI4 yeah. I always kind of avoided it because I thought the micro would be even worse than CK2/3 but the battleplan system is incredible, it looks great and I'm having a ton of fun drawing up multi-coloured lines on a map that immediately get my tanks stuck on a mountain. The initial design said "Cool arrows are cool" and we went from there. There's also a dedicated HoI4 thread somewhere here which is fairly active, and might help you more.
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# ¿ Nov 28, 2021 11:23 |