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RickVoid posted:Speaking of Malek, you better have found a way.
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# ? Oct 26, 2015 05:28 |
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# ? May 8, 2024 14:26 |
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Alqualos posted:Speaking of which, I'm on vacation starting on November the 2nd, so if you don't mind, I can start posting multiple updates each day. But I'm not sure if that's a good idea. What do you think? If you can do it without burning out, go hog wild!
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# ? Oct 26, 2015 06:25 |
RickVoid posted:Speaking of Malek, you better have found a way. Malik is great. This game's characterization is pretty minimal so I'm not sure what makes her so likeable but she's the one character I never could act as a douche to.
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# ? Oct 26, 2015 10:10 |
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Is there a benefit to talking Sandoval out of suicide or is it just the moral thing to do (which nets you extra experience)? It's been very long since I played through this game but I can't remember me finding the bunker and Sandoval. Setting off that Praxis trap I vaguely can remember though
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# ? Oct 26, 2015 11:52 |
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anilEhilated posted:Malik is great. This game's characterization is pretty minimal so I'm not sure what makes her so likeable but she's the one character I never could act as a douche to. She's the only character who doesn't act like a douche to you at any point. Normally that'd be a pretty low bar but the cyberfuture is not a friendly place for old cops. (On the kind of a plot hole side, Picus is owned wholly by Darrow and the world knows that so it's a wonder that Sarif never asks him why Picus has such a boner for loving them over.)
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# ? Oct 26, 2015 12:05 |
SIGSEGV posted:(On the kind of a plot hole side, Picus is owned wholly by Darrow and the world knows that so it's a wonder that Sarif never asks him why Picus has such a boner for loving them over.)
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# ? Oct 26, 2015 12:13 |
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Then he should know not to trust Darrow.
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# ? Oct 26, 2015 12:26 |
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Trogdos! posted:Is there a benefit to talking Sandoval out of suicide or is it just the moral thing to do (which nets you extra experience)? Once I realized it's a bug and found a way to talk to Sandoval, I never failed to talk him out. There is certainly no benefit in talking him out except for XP, but there could be something you lose if he kills himself. But I doubt. SIGSEGV posted:Then he should know not to trust Darrow. The only thing that is suspicious is that Picus News is being rather positive about Darrow and negative about augmentations. But it could be easily attributed to the fact that Darrow is no longer in augmentation business.
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# ? Oct 26, 2015 13:48 |
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I thought he at least still had Darrow Industries on account of him profiting from global warming still being a point brought up by the crazy radio host with Darrow benefiting if Panchaea works or fails, that's why I think he still has at least stock in Picus, thus making him suspect anyhow.
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# ? Oct 26, 2015 14:08 |
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Alqualos posted:Who do you think I am? My drill will pierce the heavens! But seriously, do you really think they'll just let me go if I let them kill her? Might as well just kill'em all. This is Iron Man, so no 100% guarantee, though, but I can give you 99%. Oh, and she's Malik. This is the best reply I could have hoped for. Awesome. I had no idea you could talk Sandoval down, he always just attacked me so it was kill him or knock him out and... yeah, he dies.
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# ? Oct 26, 2015 18:47 |
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RickVoid posted:This is the best reply I could have hoped for. Awesome. Honestly, most of that whole section isn't too difficult as long as you know it's coming. A couple of gas grenades and an EMP grenade will solve almost all of your problems in about five seconds, and if you're not going for pacifist you can deal with the rest (plus, Jensen is usually dealing with guards, or attacks against him solo, so pacifism is the moral right call; these people are trying to blow up an innocent woman, they deserve what they get). I'd expect that it's actually not that difficult a section to Iron Man even, since most enemies are focused on the Bee. OP, is there a reason why you don't do any quick inventory management to pick up and use bigger cyberboost packs when you find them? Sure, they're not as efficient as single bars (although personally I like the double-packs for mid-cloak refills), your reasons for not carrying them are sound, but there's only a very brief downside to scarfing them down, and then it means you don't have to wait around next time it would need to recharge.
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# ? Oct 26, 2015 18:55 |
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Downing an entire jar of protein powder is gross.
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# ? Oct 26, 2015 19:09 |
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RickVoid posted:I had no idea you could talk Sandoval down, he always just attacked me so it was kill him or knock him out and... yeah, he dies. WFGuy posted:OP, is there a reason why you don't do any quick inventory management to pick up and use bigger cyberboost packs when you find them?
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# ? Oct 26, 2015 19:11 |
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Alqualos posted:The main reason is that most of the time I'll just spend that extra cell on the next take-down or punch-trough-wall. I pick them up when I know I'll need both cells soon enough, like I did in Montreal. And what did you mean by the quick inventory management? I'm not going to spend a precious belt slot on that packs if you meant that. I meant the 'open inventory, drop a weapon, pick up item, use item, pick up weapon'. Maybe it's just because I'm an obsessive hoarder that it only seems to take a few seconds to do. No, there's not much need to get more inventory space boosts unless you like picking up guns to sell to get money to buy more Praxis (rinse, repeat).
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# ? Oct 26, 2015 20:54 |
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Is there a max level in this game? Can you get every Aug and enough praxis kits to max them out?
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# ? Oct 26, 2015 21:45 |
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This looks pretty fun, despite a few shortcomings, Human Revolution is an excellent game. It's a shame your videos aren't in widescreen, kinda feels like watching the VHS version of that one movie you really enjoyed in theaters.
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# ? Oct 26, 2015 21:52 |
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Aces High posted:Is there a max level in this game? Can you get every Aug and enough praxis kits to max them out? I'm not sure it's possible to do so in one playthrough without being very anal about experience all the time but there's a NG+ option which is pretty nice. (Also the first time you go to a limb clinic Sarif is all sad you didn't buy any praxis kits even though you're completely twinked out.)
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# ? Oct 26, 2015 22:07 |
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I don't go in for shipping stuff. That said, here's my favorite DX:HR fanart: http://doubleleaf.deviantart.com/art/Commission-Cereal-Time-286325790
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# ? Oct 26, 2015 22:29 |
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Aces High posted:Is there a max level in this game? Can you get every Aug and enough praxis kits to max them out? You can but you need a VERY EXACT route of augs and you need to hack everything, takedown everyone, explore everything, read everything and so on. It is honestly a chore and super unnecessary, you get enough Praxis points just doing the story. With side quests, and whatever extra exp you can scrape up you can easily get all the powers you need. Case in point, I'm pretty sure the OP has everything he needs to clear the game. The rest of the powers are a nice bonus: something to help with inventory management, seeing through walls and make hacking easier. I don't think he needs anything else like batteries or aim stabilizer.
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# ? Oct 26, 2015 22:34 |
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The Casualty posted:This looks pretty fun, despite a few shortcomings, Human Revolution is an excellent game. It's a shame your videos aren't in widescreen, kinda feels like watching the VHS version of that one movie you really enjoyed in theaters. RickVoid posted:That said, here's my favorite DX:HR fanart: SSNeoman posted:You can but you need a VERY EXACT route of augs and you need to hack everything, takedown everyone, explore everything, read everything and so on. Moreover, there are in fact augs that make life harder, not easier. At least one: cones of vision. They just clutter the radar. And there are plenty of totally useless augs, like Hacking Analyze or Cooldown Timer. SSNeoman posted:Case in point, I'm pretty sure the OP has everything he needs to clear the game. The rest of the powers are a nice bonus: something to help with inventory management, seeing through walls and make hacking easier. I don't think he needs anything else like batteries or aim stabilizer.
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# ? Oct 27, 2015 04:41 |
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Part 8.2: Back to Detroit (Radford and White) https://www.youtube.com/watch?v=Wq7ZAlrkDYA This turned out to be slightly longer than usual, but this time there was no point in breaking it up. It is mostly talks and usual run-around, with some shooting and sneaking included.
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# ? Oct 27, 2015 16:12 |
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Hah, I never knew you could convince Radford to live. That's pretty cool.
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# ? Oct 27, 2015 19:13 |
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Part 9.1: Back to Hengsha (Malik and Tong Sr.) https://www.youtube.com/watch?v=Ry7NU--Da5w This is a nice balanced update, with some serious shooting action, run-around, talks, sneaking and one gently caress-up.
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# ? Oct 31, 2015 17:13 |
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I'm interested in how you're gonna do the Zelazny quest. I felt that one was the weakest in the game by far. But I've seen that I missed several other routes in other quests, so maybe the same story is here too.
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# ? Nov 1, 2015 02:41 |
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SSNeoman posted:I'm interested in how you're gonna do the Zelazny quest. I felt that one was the weakest in the game by far. But I've seen that I missed several other routes in other quests, so maybe the same story is here too.
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# ? Nov 1, 2015 05:45 |
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Part 9.2: Back to Hengsha (Terrorists, Zelazny and Tong Jr.) https://www.youtube.com/watch?v=y-bflA8LKko This is another well-balanced update. No crazy shooting this time, though. All perfect stealth. Well, not so perfect sometimes, but still. And some usual talks and run-around typical for every city update.
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# ? Nov 1, 2015 07:45 |
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SSNeoman posted:Hah, I never knew you could convince Radford to live. That's pretty cool. Hope he comes back in the sequel. "You know what the difference is between you and me? I asked... FOR THIS!" *arm cannon*
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# ? Nov 1, 2015 08:15 |
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Speedball posted:Hope he comes back in the sequel.
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# ? Nov 1, 2015 08:43 |
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Part 10: Belltower Port https://www.youtube.com/watch?v=u4BGHBB9rQA This turned out to be pretty boring, mainly because of me running around like a moron and being extra careful because the way I chose for this mission is not exactly predictable. The good news is that it's relatively short. And then, on to Missing Link!
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# ? Nov 1, 2015 09:18 |
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Ah well. I do like that Zelazny calls you out on using your CASIE. I think only he and Malik do, but it's a nice change from duping everyone else.
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# ? Nov 1, 2015 09:55 |
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Not only Zelazny and Malik, but also Братан. There's even an achievement for that.
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# ? Nov 1, 2015 10:59 |
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Part 11: Hei Zhen Zhu https://www.youtube.com/watch?v=3t5BqNR5lps This one is a must-watch. And that's all I'm going to say.
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# ? Nov 2, 2015 13:56 |
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Part 12.1: RBS loading bays https://www.youtube.com/watch?v=-ZFoTVbVCkk This one is a must-watch too, albeit for a different reason. Some sneaky action included, although it's not so perfect at the beginning, and one absolutely hilarious moment towards the end. Plus some plot talks.
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# ? Nov 2, 2015 18:39 |
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Did you know you can zap the source of any of the security lasers with the stun gun and cause it to fry out? Same thing with the cameras.
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# ? Nov 2, 2015 19:46 |
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I knew about EMP grenades, but never thought to extend it to the stun gun. Is it temporary? And I suppose it doesn't trigger the alarm, does it?
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# ? Nov 2, 2015 19:57 |
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Alqualos posted:Part 11: Hei Zhen Zhu
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# ? Nov 2, 2015 19:58 |
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Alqualos posted:I knew about EMP grenades, but never thought to extend it to the stun gun. Is it temporary? And I suppose it doesn't trigger the alarm, does it? Shooting the cameras might trigger the alarm, I forget. But laser hubs hit with stun rounds go out, stay out. No alarms.
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# ? Nov 2, 2015 21:49 |
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Jensen's bloodied look was so unnerving. I was worried some of his machine parts were ripping into or out of his flesh parts.
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# ? Nov 2, 2015 22:41 |
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I was close to yelling "EAT THE CANDY BAR! EAT THE CANDY BAR!" at my screen during the typhoon laser bit.
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# ? Nov 2, 2015 23:24 |
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# ? May 8, 2024 14:26 |
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Alqualos posted:I knew about EMP grenades, but never thought to extend it to the stun gun. Is it temporary? And I suppose it doesn't trigger the alarm, does it? The stun gun temporarily disables any and all robots, turrets, cameras, and other security systems without triggering alarms. It's super useful.
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# ? Nov 3, 2015 04:31 |