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SpaceDrake posted:
That is a nice piece of trivia I did not know. Either way, it is good that you have made a new thread, CakeAttack.
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# ¿ Oct 27, 2015 03:22 |
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# ¿ May 14, 2024 17:47 |
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toddy. posted:I can't believe I'm the only one who remembered these gems What are those games like, by the way? Have they had a fan-translation at all yet?
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# ¿ Oct 27, 2015 03:28 |
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Cake Attack posted:he is the best for how people play off him. hes acts tough but then all that he gets is estelle calling him cute for it, the professor talking about how he looks like a chicken and accidentally insulting the queen as the very first thing he does when he meets her. estelle is right about him. Bryce Papenbrook's yells only emphasize how silly Agate is, and I love 'em.
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# ¿ Oct 27, 2015 14:40 |
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Erpy posted:One of the most telling things about Agate is one of his lines when you first run into him on your way to Ravennue. When Schera says she thought he was in Grancel and asks him if he's in the region to look into the missing airliner, he replies that he's merely here for some "chump errants". If you pay close attention (and have played the game before), you're able to find out just what those "chump errants" were and it pretty much tells you all there is to know about Agate. (it's also pretty d'awwww-worthy) Isn't he going to become that much more powerful in SC with the cast-from-hitpoints mechanic he's going to get? If so, that will be awesome. I really liked his character, but he was really underwhelming late-game stat-wise.
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# ¿ Oct 27, 2015 15:13 |
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Yeah. It seems everyone had to be Artes-built in order to truly survive down in the final dungeon in the first place. I brought along Kloe, Olivier and Joshua for the endgame portion, and the team worked out for me rather well because the former two were so heavily artes-reliant. Kloe is a godlike healer as well.
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# ¿ Oct 27, 2015 15:29 |
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SpaceDrake posted:XSEED generally tries to be good about currency conversions, yeah. At most they'll round a little to good, even numbers. Can you elaborate a little on how Xanadu influenced the industry? I crave knowledge.
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# ¿ Oct 27, 2015 19:15 |
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Captain Rufus posted:Good games are good games who fuckin cares what platform they are on or what nation made them? No truer words have been spoken in the Games forum.
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# ¿ Oct 27, 2015 21:45 |
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SpaceDrake posted:It's a little hard to nail down the precise influence of the game on everything else - the hothouse of the 80s makes it hard to determine who influenced what, and of course few people will admit "yeah we just totally got inspired by that one thing and riffed on it" - but at the very least, there's long been a strong suspicion that the Zelda games were heavily influenced by Dragon Slayer in general, and Xanadu's side-scrolling dungeon navigation may have had a particular influence on Zelda 2 (although the combat is way different). Xanadu was just sort of generally influential, though, in proving that a game on the Japanese PCs of the time was a viable commercial endeavor - prior to Xanadu, there wasn't a ton of dedicated game development for those early PCs, but in the wake of Xanadu selling so well, a lot of the young game houses of the 80s, like Enix, Compile, HAL Laboratory, and whatnot, began to make serious efforts to produce software for PCs of various kinds in addition to efforts for the ever-selling Famicom. The PC-88 and -98 remained kind of their own unique beasts game-wise due to their hardware architecture, but the MSX saw a lot of cross-pollination with the FC/NES. So to paraphrase: there was an internal competition for the PC market in Japan created in the 80s, and Xanadu was a progenitor for a particular niche in that market. Said niche went undervalued due to the failings of the PC market in the 90s in Japan. Is that a good way to understand your post, in laconic terms?
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# ¿ Oct 28, 2015 01:10 |
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SpaceDrake posted:GOG page should go live tomorrow. What the actual gently caress. This sucks and I feel for his family, friends, and comrades.
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# ¿ Oct 29, 2015 06:01 |
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I just started this game. First comment I can make is that it doesn't exactly turn me onto a jRPG when it begins with a sewer level. Second thing, is what do the colored orbment lines mean, what do the colored holes mean and what does upgrading slots do?
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# ¿ Nov 5, 2015 21:20 |
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SC Bracer posted:you might want to play the first game first, this is kind of a direct sequel I've already 100%'d the first game. There's a new orbment system that I want clarification on.
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# ¿ Nov 5, 2015 21:26 |
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So despite Campanella being an enforcer, it seems as if Weissmann is trying to impress him for whatever reason. Does Campanella have some sort of special position in Ouroboros?
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# ¿ Nov 6, 2015 20:52 |
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Cake Attack posted:I think this is mentioned when he's introduced but he's observing the plan on behalf of the Grandmaster. Yeah, but I have to wonder if he holds a special position in the society, which makes him a special snowflake among the enforcers. I mean, has anyone else on his level seen the grandmaster before?
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# ¿ Nov 6, 2015 23:19 |
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So, does fishing count for anything in SC?
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# ¿ Nov 10, 2015 20:18 |
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I love this franchise.
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# ¿ Nov 17, 2015 01:28 |
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If I run into any more of these, I'll be sure this thread is the first to know. That being said, Rolent in SC reminds me of Silent Hill 1, or the days of PS1 draw distances.
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# ¿ Nov 17, 2015 03:18 |
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Cake Attack posted:ys vs kiseki is fun although obviously made pretty cheaply Is there a fan translation for this? Also... My graphics card is poo poo!
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# ¿ Nov 17, 2015 07:47 |
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Koguma posted:This so much. I want TC, Zero and Ao so bad. There's practically no hope for Zero and Ao. Considering they were PSP exclusives in Japan, and the PSP is long past dead, we can say goodbye to any chances of them coming over here. Unless we get the Chinese PC port, which I have absolutely no faith in being of any good quality.
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# ¿ Nov 19, 2015 19:29 |
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Oh dear Brittany, you should have anticipated this...
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# ¿ Nov 20, 2015 01:47 |
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I'm on the final chapter of SC Do I recruit Mueller and Julia right away? Or does that happen later in the chapter?
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# ¿ Nov 22, 2015 06:52 |
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Well, I beat SC. The part in the story which made me laugh the most is how much they played up Weissmann's dickery at the end. I was expecting the end of his dialogue after Loewe shattered his barrier to be finished with the line "did I mention I punched a cat today?"
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# ¿ Nov 23, 2015 06:28 |
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There isn't a possible circumstance where Zero and Ao will come stateside
Slur fucked around with this message at 20:39 on Nov 23, 2015 |
# ¿ Nov 23, 2015 20:35 |
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cptn_dr posted:Now that SC is out and also I have some spare time, I'm finally playing through FC, which has been sitting in my Steam library unplayed forever. One of your top priorities should always be to buy new weapons and armor as soon as possible for each party member as soon as you can access it. If you don't have enough mira, quest for more, and never trade in your sepith for mira. This will make battles that much easier, especially early game.
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# ¿ Nov 24, 2015 06:45 |
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Playing through the ending again, I'm kind of annoyed that the narrative took on a drat power of friendship speech at the end. It's like it's mandatory once per jRPG in order to preach that theme to us in the most shallow way possible.
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# ¿ Nov 24, 2015 17:01 |
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Erpy posted:I'd argue that Estelle's speeches, both at the end of FC and SC weren't really about the power of friendship, but rather about the power of banding together to overcome common obstacles that seem insurmountable to tackle individually. She argued this at the end of FC, pointing out that it wasn't Cassius on his own who ended the war, but the efforts of the entire royal army as well as many more. At the end of SC, she pointed out that one of the main reasons the aureole ruined the very civilisation it was meant to improve was because it isolated people by taking away all reasons to interact with their fellow man. You could argue that this is something that every JRPG throws in there at the end, but both FC and SC give Estelle plenty of examples to back up her point. This is different from the power of friendship since many of both games more effective alliances were between parties who either had little interaction with each other before or were at odds with one another before banding together to fight for a common goal. Yet it takes on such an extremist tone, as if to say that independence and the ability in order to fight on one's own will and strength is completely hopeless in the first place. If we were to take a look at Joshua, who tried to handle his problems on his own, he was displayed as unnatural to the light of the player. So even if your argument was true, it still comes back to the idea of everyone having to be codependent on others for any form of success in life, doesn't it?
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# ¿ Nov 24, 2015 18:54 |
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I found the piano sheet music for Shine of Eidos, but does anyone know where I can find a sheet for Etude of the Ruin?
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# ¿ Nov 25, 2015 02:37 |
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Levantine posted:I've been hurt before. Winter 2014
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# ¿ Nov 25, 2015 16:52 |
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Lemon Curdistan posted:Trails FC is back at 50% off on Steam for their winter sale, and all Ys games are 70% off: Spam your steam and Skype friends with this information.
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# ¿ Nov 25, 2015 20:51 |
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Slur posted:I found the piano sheet music for Shine of Eidos, but does anyone know where I can find a sheet for Etude of the Ruin? This question still stands.
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# ¿ Nov 26, 2015 02:20 |
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# ¿ Nov 26, 2015 16:27 |
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Stabbey_the_Clown posted:Aina... The ending to that quest was wonderful. Question still stands on whether anyone has sheet music for Etude of the Ruin though.
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# ¿ Nov 26, 2015 22:14 |
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Supremezero posted:For Japan? About 2 years. I remember the wait from September, when I beat it, to its launch date. It was agonizing. Knowing Cold Steel II ends on a cliffhanger, I feel as if Cold Steel III will go unannounced and America will be left with the same wait. Except that wait will be indefinite.
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# ¿ Nov 27, 2015 16:27 |
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Cake Attack posted:CSII doesn't end on a cliffhanger, that's I. It's still not officially confirmed the next game is even going to be a CS title and not a new arc, I don't think (although it has been strong suggested) http://www.siliconera.com/2015/05/26/new-sequel-to-the-legend-of-heroes-trails-of-cold-steel-in-the-works/
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# ¿ Nov 27, 2015 16:32 |
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Stabbey_the_Clown posted:Hmmm... so is it a turn-thing? If you survive for X turns you get a draw? I just tried it again and I think I got the cutscene faster even though no one had died. Can someone explain it clearly? You're on a time-limit. Have you tried getting Death Scream on Estelle, or equipping Deathblow 1 and spamming Hurricane? Slur fucked around with this message at 04:56 on Nov 28, 2015 |
# ¿ Nov 28, 2015 03:19 |
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Supremezero posted:Weissman Tier Speaking of the Enforcers and the Anguis, I've been reading supplementary material about the later games, and I have to say that I'm happy that NONE of them except the Grandmaster had any empathy for Weissmann. As well, I'm not sure if I support the fan-theory that Aidios is the Grandmaster. If that were true, isn't she beyond the Sept-Terrion herself in terms of power? If that were the case, what would she ever need them for?.
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# ¿ Nov 29, 2015 01:38 |
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Cake Attack posted:(spoilers that go beyond sc) as far as i can tell the only basis for this theory is that the grandmaster is a women (which itself only comes from supplementary material, not any game), so it's not confirmed or anything. that said im sure it'd be accompanied with some twists as to the nature of the sept-terrions and the goddess and such though that'd explain this My biggest question for the protagonists is why was nobody smart enough, even among the smartest members, to ask who the grandmaster was, or force out viable information on Ouroboros?
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# ¿ Nov 29, 2015 02:06 |
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Ojetor posted:There kinda is one actually, related to the Gambler Jack reward. Huh. Never would have guessed you could get a second one. That could have really helped with Estelle's terrible damage output late game.
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# ¿ Nov 30, 2015 19:30 |
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So today, I found myself looking back into the history of Working Designs today, and the first game I tried of theirs was this little gem: If you have not played it, you should play it. If you are on the fence about playing it, know that the dubbing is hilariously 90s Saturday Morning Cartoon and strap in for a really fun ride which has aged extremely well.
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# ¿ Dec 2, 2015 06:16 |
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Levantine posted:Cold Steel sounds like it's not that far off! Winter 2014.
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# ¿ Dec 3, 2015 17:13 |
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# ¿ May 14, 2024 17:47 |
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SpaceDrake posted:If you're playing exclusively at home and don't prefer lounging around the house with a Vita, then yes, on balance the PS3 version is the superior experience. Higher resolution, slightly better load times, et cetera. It doesn't seem likely though. How well has SC been selling since its initial launch date? It seems like it went under a lot of people's radars.
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# ¿ Dec 6, 2015 07:01 |