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Tyty
Feb 20, 2012

Night-vision Goggles Equipped!






Etrian Odyssey IV: Legends of the Titan is the 4th game in the Etrian Odyssey series, and the first on the Nintendo 3DS. Inspired by older dungeon crawlers, especially the likes of Wizardry. Etrian Odyssey is notable for allowing you to draw your own map on the bottom screen. EO4 made some sweeping changes, toning down the difficulty somewhat, and cleaning up the skill system, but internally it's still got the guts (and formulas!) of Etrian Odyssey III. It's also pretty anime.



It's my favorite game in the series, and I have a 3DS capture card.



Although this game is a little light on plot, there's a few surprises, so please no spoiling those. Especially that one thing. You know what it is.



Update 1: A New Breeze Drifts In
Update 2: Skybound
Update 3: Old Forest Mine
Update 4: Thane of Tharsis 2008
Update 5: Delphi
Update 6: White Fortress Chronicles: Origins

Class Overviews:
Landsknecht

Tyty fucked around with this message at 06:26 on Apr 15, 2017

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Tyty
Feb 20, 2012

Night-vision Goggles Equipped!




Krysmphoenix's Character, Butterfly

She may seem as sweet and gentle as her namesake implies, but the prodigy of Runemaster Academy dropped out in search of a more...hands-on application of magical theories. Or at least that's what her classmates think. In truth she just wanted to become a sky pirate and every sky pirate needs a cool sword

alcharagia's Character, Lionhart

One thing Lionhart knew from an early age was that he adored maps. Just loved them. Looking at them, making them... Cartography was, as they say in the urban media, his "jam." It wasn't uncommon for him, as a young lad, to not leave his room for days just poring over ancient maps of long-forgotten lands.

So, naturally, when he became of age and his mom was all "Lion dearie, you need to quit these maps and do something with your life, I know this nice girl up in High Lagaard, real proper Overlord fearing lady, I think you'd love her." his immediate reaction was leaving his house within a week and signing on for the profession that makes more maps than any other- adventurers! (What's a cartographer?)

Unfortunately, he never got out much as a kid and wasn't too healthy to begin with, so when he went to a store and bought a mace they laughed at his puny noodle arms trying to heft it effectively (it was a pity laugh!) and gave him the offer of the century- "buy one bushel of medical salves, get one free!" He was very cross that evening, but nevertheless a Medic was born. He still has that mace, and looks at it wistfully about once a week, longing for the day when the physical activity involved in mapmaking will allow his warrior's blood to alight and heft the mace in the proper manner, and go from a D-Tier physical attacker to a C-Tier! Yeah... that'll be the day.

Dr. Fetus' Character, Damien

A greedy man who gets way too much of a thrill out of killing. Doesn't really like helping others unless it benefits him in some way.

megane's Character, Isabel

Her dream has always been to be a famous guitarist, but thus far she's had no luck making it big. Being pessimistic about everything probably doesn't help. She's hoping carrying a big-rear end shield will pay the bills while she waits for her talent to be discovered. But it probably won't.

Mersenne's character, Suzume

A shrine maiden and former Ronin from High Lagaard who made her living by killing the monsters that escaped from the Labyrinth and plagued the countryside. However, she left for greener pastures after a certain guild eliminated the source of all the monsters and drove her out of business. She figured the Labyrinth of Tharsis would be an excellent place to hone her newly-acquired archery skills. Often tends to speak in riddles and proverbs, annoying her guildmates who have trouble figuring out what the hell she's actually trying to say. Despite her intimidating looks, she's actually really good with children. She enjoys sitting on the grass and watching the birds fly by whenever she's not getting her murder on. Also probably the only one who earnestly laughs at terrible puns.

poorlywrittennovel's character, Hans

Despite his appearance, Hans is happy to be along for the ride. He also spends way too much time trying to teach the party about all the stuff they come across. Usually with a pun.

Mysticblade's character, Seth

Seth has only one goal in life. To become the Lord of the Dance. For that dream, he will dance anywhere, even in the depths of a labyrinth or in front of a dragon.

Tyty fucked around with this message at 09:51 on Jan 10, 2017

Tyty
Feb 20, 2012

Night-vision Goggles Equipped!


A New Breeze Drifts In...





















And so opens Etrian Odyssey IV, the first game in the series on the 3DS! There's a couple new things to come with the new platform, notably...


There's a demo for the game. I don't have any data to import, so we'll just get skip that.



This game was also the one to introduce difficulties, and we'll be selecting ours here. Between normal, and casual...










Casual mode is easier (Quite a bit, actually), but normal is the series standard. We'll be doing this LP on Normal, of course.






This part is actually silent. There's no music playing when you're standing at the city gates.


Legends say something sleeps within Yggdrasil that calls people to eternal paradise. In order to ascertain the truth of this legend, the Count of Tharsis issued a challenge across the land. "Reach Yggdrasil and uncover the truth!" That summons as drawn countless explorers to the city.

You are among their number; a pilgrim to the city with little to your name but a blade and boundless curiosity. Nevertheless, you aim to solve the mystery of Yggdrasil and win fame and fortune!





The only location inside the city open to us right now is the Explorer's Guild, so let's go there.







: This is the Explorers Guild, where your kind pools their talents. It's something like a mutual aid society.

It's where we go to organize our party, and add new members.

: Now, if you want to operate in this city as an explorer, you have to be part of a guild.

We'll be making our own, naturally.

: Oh, so you want to create your own rather than joining someone else's? Then write a name in that ledger. Though your guild will be your whole identity in Tharsis, so think it over carefully before deciding on a name.


Please avoid names that are offensive, infringe on other people's rights, or contain personal information.

With the advent of Streetpass, the games got a bit more vocal about warning you about sharing info.




For this update, we'll be going with this. It's sort of a tradition I have to name all the guilds/teams in games I play. I'm sure the thread can come up with a better name though.


: Next, you need to register the explorers you want in the Awesome Guild and form an adventuring party.




To register guild members, we start from the register option.


Things have changed a bit from past games. Instead of entering a name, we're immediately presented with all the classes we can make.


Selecting one, we can choose a portait, or...


If we hit y, we can switch to a set of different colors.


Selecting our portrait allows us to name our new character before adding them to the guild. The classes we have now are as follows:





Swordsmen skilled at melee attacks with sword or rapiers. They take the lead, raising the rest of the party's morale.

Heavy melee attackers on the front line.

The jack of all trades, master of one, the Landsknecht got a huge overhaul from their EO1/2 incarnation. They can sorta do everything, support, damage, tanking, but they excel at heavy physical elemental damage with their links.




A class that weakens enemies at a distance from the shadows with throwing knives, or uses two blades to go in for the kill.

Special attackers who work on either line.

Nightseekers are a class that can drop all sorts of ailments on enemies, and then follow it up with incredible damage. They do the most damage from the front line, but are squishy as all hell, so they need some form of protection.




This class uses its heavy armor to act as the party's shield. Their mace attacks give them offensive heft as well.

Defense specialists on either line.

Speaking of protection, here's the Fortress. The fortress act as a damage soaking tank, as opposed to the mitigation tanking Protectors did in past games. They're excellent at soaking up hits and become incredible at it towards the end of the game.




They pick off enemies from a distance with their bows. They can accurately hit enemy weaknesses, thereby binding body parts.

Ranged attackers who work on the back line.

Snipers essentially have two ways they can build, either working as disablers through binds, or backrow physical specialists. Eventually you'll want them to be doing both, as they gain abilities to combo off of binds later.




Healers that treat the party's wounds. Their knowledge of anatomy and biology assists you in disabling your foes.

Healing specialists on either line.

They aren't joking about medics being able to work from the front, but I wouldn't recommend it. Medics are much, much more suited to healing your party's HP and status. They -do- have a few skills that can help keep an enemy down though.




They control elements in the air using runes as a catalyst, which is highly effective against enemies that resist normal attacks.

Elemental attackers of the back line.

The mage of the game! Runemasters are much improved over past EO mages in that their damage doesn't really fall off. This is due to how crazy good their skills are. They can also get around enemies that resist the physical damage types, or have really high vit.




Not only can they assist or heal allies on their line, their sword dances are deadly to behold.

Handles attacks and support in the front.

And lastly, our buffer. The dancer can strengthen your party's attacks, or if you prefer, stand in the front and slash away with sword dances. They can actually use bows and attack from the back, but since your front row will be hit more, you'll more than likely want your dancer up there to buff their defense.










This is the party composition I used when I played through the game the first time. We'll be taking them out for a spin in a battle to show off how they work.


But first we need to actually put our characters in our party.






I put them in in the order I registered them. The Etrian Odyssey series uses a system of rows for the party. The back row takes reduced damage, but unless they're ranged, they also do less damage. We put our sniper back there because she uses a bow, and Scruffy because he'll probably just be healing anyways.


We're done here, so we leave the explorers guild.


Now, before we get into a fight, we have some skill points to apply. Each character starts with 3 skill points to spend, and some skills they can put points into. Putting points into a skill unlocks it for use, and usually makes it stronger.

Unlike past EO games, which displayed their skill lists as, well, lists, EO4 shows them as a branching tree. There are also minimum level requirements for skills, separated by tiers. These are level 0, level 20, and level 40.



For now I'll just throw my skill points down so I have access to some skills. I'll go more in-depth when the LP starts proper.











When a battle starts, a small animation with leaves brushing past you plays.


And here we encounter our first enemies. A pair of Grasseaters.


Grasseater
HP: 38
TP: 11
STR: 5
VIT: 4
AGI: 9
LUC: 8
TEC: 7
Attack Type: Bash
Exp: 55
Drops:
1: Grasseater Leg (70%)
2: Grasseater Jaw (30%)
Gold Drop: None

Resistances:
: 100% : 100% : 100%
: 100% : 100% : 100%

Ailments/Binds:
: 100% : 100% : 100%
: 100% : 100% : 100%
: 100% : 050% : 100%
: 100% : 100% : 100%

Skills:
Jump Kick: 150% damage melee bash physical attack to one target

A Grasshopper that lives in the forest. Their kicks are powerful, but they are no threat when alone.

So there's a lot to parse here, and I'll go over it in-depth later, but the gist of it is the higher the number, the more effective it is. Our friend Grasseater here has 50% resistance to curse. This means, curse only has a 50% base chance of landing. There's much more that goes into it though.


First things first, we input our commands for the turn. We have some options here though. Attack just attacks normally with whatever weapon is equpped. It has a power of 100%. Skills lets us pick from the character's known skills. Burst I'll explain later, but it replaces EO3's limit system. Item is simple, it lets us use an item.... But I don't have any. Defend and Escape are fairly straightforward, but since I forgot to use Switch in this fight, I'll go over it next time.


There are a few types of skills. Some let you buff your characters.


Others do damage to enemies.


Once you've selected a skill, you select a target. Some skills like the dances can only target the user, but
others let you pick your target, like Bolt Strike.



Everyone else I just tell to use normal attacks.



When one of your characters gets buffed, they get a red glow over them. Dances are interesting, as they count as a buff on the user, but no-one else in the row.


Turn order is determined by action speed, which is a combination of your agi, and the gear you're using. Since the grasseaters have a lot of agi, and we have no gear, they get to go second.



Discounting the fact that the landsknecht is using a sword, and the medic a staff, the difference in an attack from the back row and the front can be pretty noticable. One from the back does roughly 50% damage if it's melee.






Since they're early enemies, the fight gets cleaned up pretty quickly.



Once the battle is over, you're shown the rewards screen. Exp is divided evenly through the whole party, and any items collected are displayed. If anyone levels up, it'll be shown here.

-----------------

So that's the beginning of the game. As EO LP tradition, I'll be asking for a Guild Name and party members. One per person, and I'll need a portrait and whether they use their alternate color or not. A little bio would help too, nothing too much, just a bit to add some flavor.

Also, because it's EO4 and there's no bad classes, I'm going to let people vote for my party right out of the gate. Please pick three classes for me to use. Or not. It doesn't really matter I guess.

Tyty fucked around with this message at 08:50 on Aug 18, 2016

Wrestlepig
Feb 25, 2011

my mum says im cool

Toilet Rascal
Sniper, Nightseeker, Dancer. Didn't use these early on in my run.

Character suggestion: Rodrigo, a Sniper with serious ego problems and fantasies of being a dashing hero, and takes stupid risks to impress others. Portrait 3A.

Captain Bravo
Feb 16, 2011

An Emergency Shitpost
has been deployed...

...but experts warn it is
just a drop in the ocean.
Aww poo poo, Dr. Fetus is gonna shank a bitch! :gonk:

But seriously, I say we stick with Guild Awesome, and give it some awesome teammembers!

Namely, Prock the Medic (He's a doctor and a professor) portrait 3B

Initial party members Medic, Landschnect, and Runemaster

Rigged Death Trap
Feb 13, 2012

BEEP BEEP BEEP BEEP

EO4! I agree its the best EO thus far, but that added complexity and goodness make it super easy to break over your knee.

(But it has some of the worst character portraits, imo)


Cassie, Landsknecht 3A.

A consummate adventurer, has little social awareness as a consequence, at best charming and at worst boorish: her humor tends to fall flat with most folk.

And use a Medic, Landsknecht, Surviv-Sniper

Crosspeice
Aug 9, 2013

Hot drat THREE EO LPs at the same time. This is most definitely the future.

And we have my favorite game in the series, EO4 is such a blast to play, I love it. And the first battle theme is great!

Daniel, Dancer 1A

From a far off land, Daniel knows many ancient rituals from civilizations gone past, such as the Cha-Cha Slide, or the Gangnam Style. Daniel does not know what these moves symbolize, nor their strange names, but he believes it to be something very sacred.

And then we'll go with Dancer, Nightseeker, Runemaster

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
Sheesh, what is this? Etrian Odyssey Appreciation Season?

Also, where did you get those renders? Did you rip them yourself?

Captain Bravo posted:

Aww poo poo, Dr. Fetus is gonna shank a bitch! :gonk:

But seriously, I say we stick with Guild Awesome, and give it some awesome teammembers!

Namely, Prock the Medic (He's a doctor and a professor) portrait 3B

Initial party members Medic, Landschnect, and Runemaster

:confused: Not sure what you're getting at here. I had no plans to cover any of the 3DS titles. Also, little late to the party there. Someone's already covering EO1.

You seemed to have left something extra in those enemy bios. Plague isn't an ailment in this game! Or was that leftover code from EO3? Kind of weird how EO4 resused a lot mechanically from it, considering how most other EO games basically overhaul everything. Though this game did have a different director while Komori went on to work on the Untold games. As for a character...

Damien the Nightseeker. Portrait 1A.

A greedy man who gets way too much of a thrill out of killing. Doesn't really like helping others unless it benefits him in some way.

Nightseeker, Landsknecht, and Fortress.

Araxxor fucked around with this message at 14:22 on Nov 2, 2015

Captain Bravo
Feb 16, 2011

An Emergency Shitpost
has been deployed...

...but experts warn it is
just a drop in the ocean.

Dr. Fetus posted:

:confused: Not sure what you're getting at here. I had no plans to cover any of the 3DS titles. Also, little late to the party there. Someone's already covering EO1.

I was operating under the assumption that you had already shanked m444. :v:

Ulvirich
Jun 26, 2007

Sasha, Runemaster, Row 1, Column D

Much to the detriment of FOEs and party members, she keeps with ancient tradition as an aspiring runemaster, and punologist.

For starts: Medic, Landsknect, and Runemaster

TKMobile
Apr 30, 2009
Landsknecht, Medic and... What the hell, Fortress!

As for a character idea, Pepper, Landsknecht 4b's full name is Pepper Crow, a former chambermaid. Caretaker, cleaning lady, servant, janitor, whatever you wanna call it, she got sick as poo poo of it after spending half her teenagehood sweeping out sculleries or getting forced into KP duty. Beating monsters to death with a sword is preferable than dealing with some rich old person telling you how to polish the fine silver, but hey, she's a hard worker who treats an adventure with a bulleted list of 'chores' pertaining to the job. ...She may need to loosen up a little.

SC Bracer
Aug 7, 2012

DEMAGLIO!
Medics are honestly pretty boring in this game for being really good at healing when the game is easily doable by being just good enough at healing. I also have similar feelings on fortresses seeing as tanks are boring in this game.

Gonna go with NS, Landshark, Runemaster.

RareAcumen
Dec 28, 2012




I still have no idea how people are doing LPs of 3DS games.

And I guess I'll toss in a character idea: Sniper, Julie, Portait 2B

A generally taciturn woman with an undeserved ego in her archery skills. This causes problems with her gambling and betting tendencies. Usually on said bowmanship.

Junpei Hyde
Mar 15, 2013




I don't really have an idea for a character.

I'll suggest Fortress, Rune master, Dancer for the initial party.

Voting Skybound for the guild name.

Reco
Feb 26, 2011

enemy one body to the proximity Zan attack discard the power slap hit.

Rigged Death Trap posted:

Cassie, Landsknecht 3A.
her

Yeah, about that portrait...

Logicblade
Aug 13, 2014

Festival with your real* little sister!
For party composition, Dancer, Nightseeker and Runemaster

I do like the name Skybound for the guild.

As for a character... Sinned the Nightseeker, portrait three, first set of colours. Sinned is a showoff and a braggart, he thinks humble pie is actually food. He has two goals in life, become famous and flirt with cute girls. His favourite food is hot sauce. He changed his name from Dennis to Sinned because it sounded cooler.

MonsieurChoc
Oct 12, 2013

Every species can smell its own extinction.
A Dancer called Butz, portrait 1A.

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
This should prove to be an interesting run, considering Tyty's datamining the info. You actually can't find in depth info like that for the 3DS EO games online because until recently, nobody's bothered to crack open the files. You could for the DS games (Except for EO2 for some odd reason. No idea why that game lacks info.)

Also, I am totally for Skybound as our guild name.

SC Bracer posted:

Medics are honestly pretty boring in this game for being really good at healing when the game is easily doable by being just good enough at healing. I also have similar feelings on fortresses seeing as tanks are boring in this game.

Gonna go with NS, Landshark, Runemaster.

It's funny, because their healing skills have really similar healing modifiers as the healing skills in EO3, and the healing formula stayed exactly the same between games. But Monks were really good supports throughout the entire game, while Medics fall off hard past the first Stratum. Wonder what changed.

RareAcumen posted:

I still have no idea how people are doing LPs of 3DS games.

You have to get your 3DS modded to put in capture cards, which involves spending hundreds of bucks and mailing your 3DS away for a long time. That's a pretty big reason why there aren't that many 3DS game LPs here, but that's the only way to do one so far.

Rigged Death Trap
Feb 13, 2012

BEEP BEEP BEEP BEEP

Hivac posted:

Yeah, about that portrait...

Could pass as either, yes.

SC Bracer
Aug 7, 2012

DEMAGLIO!

Dr. Fetus posted:

This should prove to be an interesting run, considering Tyty's datamining the info. You actually can't find in depth info like that for the 3DS EO games online because until recently, nobody's bothered to crack open the files. You could for the DS games (Except for EO2 for some odd reason. No idea why that game lacks info.)

Also, I am totally for Skybound as our guild name.


It's funny, because their healing skills have really similar healing modifiers as the healing skills in EO3, and the healing formula stayed exactly the same between games. But Monks were really good supports throughout the entire game, while Medics fall off hard past the first Stratum. Wonder what changed.

Seems to me that the main issue medics have is that while they're still really good at their job other classes are adequate at healing while having bonus utility. Like dancers can passively heal while buffing and stunning, so why run a medic? Overspecialization seems to be on the whole worse for support classes.

Aside from just the utility thing, the skill system being level gated so you don't get "heal really good" until fairly late doesn't help either.

SC Bracer fucked around with this message at 20:41 on Nov 2, 2015

Poltergrift
Feb 16, 2014



"When I grow up, I'm gonna be a proper swordsman. One with clothes."
Rhodes, a Nightseeker with portrait 4B.

Rhodes was once a chemist in employ with a noble family; as is traditional amongst certain elites with a lot to lose in the Great Game of politics, the children of the family were raised on small doses of incredibly lethal poisons. Rhodes's job was to distribute and schedule the correct balance of cyanide, strychnine and nightshade for the little ones -- just enough to act as a vaccine, not enough to literally kill them.

Unfortunately, life took a turn for the worse for Rhodes when she accidentally took crystallized Deep One sweat mixed with niter in her tea -- a tea she then shared with the family. Her eyes yellowed, her hair discolored, and her face fixed in an expression of slightly vacant panic, Rhodes was fired by her enraged noble sponsor, similarly disfigured, and entered the world with nothing but some of the rare metals she'd been experimenting with on her own time and a comprehensive knowledge of chemistry viz-a-viz killing humans with it. With no real career options open due to her blacklisting by her former employer, she became a sellsword and assassin. Her faintly friendly, stunned personality tends to surprise people whose first impression of her is based on the "murder vamp" outfit (which everyone says are mandatory for assassins for some god-awful reason).

Fister Roboto
Feb 21, 2008

Make a landsknecht named Ashley using the first portrait, that's my only input here.

Warning Line C
May 22, 2012

A Medic named Bowman. First column, second row portrait.

RareAcumen
Dec 28, 2012




Dr. Fetus posted:

You have to get your 3DS modded to put in capture cards, which involves spending hundreds of bucks and mailing your 3DS away for a long time. That's a pretty big reason why there aren't that many 3DS game LPs here, but that's the only way to do one so far.

Yeah that's what I remembered about them so that's why I didn't think that's what was going on here because I feel like that info is at least a year and half old and something more substantial must've come out by then.

megane
Jun 20, 2008



Isabel the Fortress, portrait 4B. Her dream has always been to be a famous guitarist, but thus far she's had no luck making it big. Being pessimistic about everything probably doesn't help. She's hoping carrying a big-rear end shield will pay the bills while she waits for her talent to be discovered. But it probably won't.

megane fucked around with this message at 23:53 on Nov 2, 2015

poorlywrittennovel
Oct 9, 2012

Hans the Runemaster, portrait 3B.

Despite his appearance, Hans is happy to be along for the ride. He also spends way too much time trying to teach the party about all the stuff they come across. Usually with a pun.

LupusAter
Sep 5, 2011

Karl the Fortress, portrait 3A

A former caravan guard, Karl lost his job (and the lavish paycheck it came with) when the old merchant he worked for ran away to a warm island with a pretty young girl, to spend his last years in comfort. Now unable to support his extravagant lifestyle, and with a skill set consisting entirely of getting hit instead of other people, he has turned to exploring in the hopes of making it big and amass riches.His years of experience with merchants have given him a good eye for expensive stuff, and a great deal of patience for haggling.

Fortress, Runemaster, Nightstalker

Ulvirich
Jun 26, 2007

poorlywrittennovel posted:

Despite his appearance, Hans is happy to be along for the ride. He also spends way too much time trying to teach the party about all the stuff they come across. Usually with a pun.

"Hallo, my name is Hans. Unt my name is Sasha. And we're here to blow. YOU up!"

Tyty
Feb 20, 2012

Night-vision Goggles Equipped!


Guild Name:
Skybound: 2
Awesome: 1

Party Composition:
Runemaster: 7
Nightseeker: 6
Landsknecht: 6
Medic: 4
Fortress: 4

Dancer: 4
Sniper: 2

This is how the votes are so far. I have work tonight so I'll leave the voting/character suggestion up for a little bit.

Dr. Fetus posted:

Also, where did you get those renders? Did you rip them yourself?

You seemed to have left something extra in those enemy bios. Plague isn't an ailment in this game! Or was that leftover code from EO3? Kind of weird how EO4 resused a lot mechanically from it, considering how most other EO games basically overhaul everything. Though this game did have a different director while Komori went on to work on the Untold games. As for a character...

The grasseater I just took a screengrab of the compendium and cut it out of the background, but the guildmaster I ripped myself. There's some fun textures in EO4, including one of the main character of P4 straight from P4:Golden. That was in all of Atlus' 3DS games as a test texture apparently.

And yeah, enemies seem to still have an entry for Plague. I'm probably going to leave it out in future updates since it's unused, and there's no actual icon for it in the game. Most enemies seem to have 100% resistance to it too. They probably just left it in to keep the enemy data consistent between games. I'll check EOU's data as well tonight if I have time.

RareAcumen posted:

Yeah that's what I remembered about them so that's why I didn't think that's what was going on here because I feel like that info is at least a year and half old and something more substantial must've come out by then.
Not really, unfortunately. The options are still pretty much the better capture card that is harder to get and only for regular 3DSes (Loopy's) or the one I have which is much more finnicky but can be attached to the much cheaper 2DS (Katsukity's)

I still haven't 100% gotten a good recording process since Katsukity's software doesn't have inbuilt recording, and I'm having issues recording at 1x size, but I'll probably be able to figure something out before the next update.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Mina the Nightseeker, Portait 4a

Actually not a vampire or anything like it in the least, Mina is increasingly annoyed with the way the world believes a woman with an extensive knowledge of chemistry and an eastern accent must be some kind of exotic blood-sucking countess. She's just pale, damnit!

Poltergrift
Feb 16, 2014



"When I grow up, I'm gonna be a proper swordsman. One with clothes."
Ah, forgot to vote.

Nightseeker, Landsknecht, Medic

Level Seven
Feb 14, 2013

Wubba dubba dubba
that blew.



Megamarm
Goroh the Sniper, portrait 3A. A former trick shot artist from a now disbanded entertainment troupe, he's looking for another way to put bread on his table. That way is the life of an adventurer. Perky to a fault and very fabulous.

Start with a Nightseeker, Sniper and Fortress. Skybound sounds good for the guild name.

So many EO LPs. EXCELLENT. Also, I love the first battle theme in this so much.

MightyPretenders
Feb 21, 2014

Karra the Dancer (Portrait 4a)
A street performer who decided to join an upstart guild in hopes of a reliable meal plan. On the one hand she's afraid of being maimed by a monster, and knows that she's not the best combatant. On the other hand, she is usually friendly, intends to pull her weight on the team, and perfectly willing to stab anyone or anything that threatens her.

But the starting team should include a Fortress, Runemaster, and Medic

Kinu Nishimura
Apr 24, 2008

SICK LOOT!
Lionhart the Medic (portrait 3a)

One thing Lionhart knew from an early age was that he adored maps. Just loved them. Looking at them, making them... Cartography was, as they say in the urban media, his "jam." It wasn't uncommon for him, as a young lad, to not leave his room for days just poring over ancient maps of long-forgotten lands.

So, naturally, when he became of age and his mom was all "Lion dearie, you need to quit these maps and do something with your life, I know this nice girl up in High Lagaard, real proper Overlord fearing lady, I think you'd love her." his immediate reaction was leaving his house within a week and signing on for the profession that makes more maps than any other- adventurers! (What's a cartographer?)

Unfortunately, he never got out much as a kid and wasn't too healthy to begin with, so when he went to a store and bought a mace they laughed at his puny noodle arms trying to heft it effectively (it was a pity laugh!) and gave him the offer of the century- "buy one bushel of medical salves, get one free!" He was very cross that evening, but nevertheless a Medic was born. He still has that mace, and looks at it wistfully about once a week, longing for the day when the physical activity involved in mapmaking will allow his warrior's blood to alight and heft the mace in the proper manner, and go from a D-Tier physical attacker to a C-Tier! Yeah... that'll be the day.

oh and your starting team should have landshark, fortress, and dancer

BlazeEmblem
Jun 8, 2013

Uh oh. Do I use Ariadne thread or Goho-M?

Not going to make a character, but the team I suggest will be a Medic, Dancer, and a Fortress.

Go with Skybound, cause it sounds pretty hopeful for a new guild.

Mysticblade
Oct 22, 2012

I'll vote for Dancer, Runemaster and Nightseeker.

Oh and Seth the Dancer (Dancer Type 3a) - Seth has only one goal in life. To become the Lord of the Dance. For that dream, he will dance anywhere, even in the depths of a labyrinth or in front of a dragon.

Pick whatever guild name you want.

Meleemancer
Jul 24, 2007

Weapons that don't cost MP? Why would you want that?
Laura the Sniper, portrait 4b. A perky investigative journalist whose curiosity gets her (and her friends) into trouble more often than she'll admit.

Party votes for Medic, Landsknecht, and Sniper.

EO4's still my favorite of the series. I like that the game encourages you to try out interesting party compositions, so I'm looking forward to seeing what we can inflict on come up with.

Internet Kraken
Apr 24, 2010

slightly amused
I'll vote for Runematser, Dancer, and Medic. Guess I'll throw in a character bio as well.

Yarm the Runemaster: Portrat 4b

For most, it takes years of practice and tireless dedication to learn the arcane arts. In Yarm's case, it took an exceptional amount of natural talent that let her bypass putting in actual effort. Yarm's parents trained her from a young age and found she picked up magic incredibly easily. However, this did not lead to her becoming a prodigy like they had hoped. Instead she put the bare minimum effort needed to complete her lessons. No amount of encouragement or scolding could spur the girl to reach her potential. If she applied herself she could have unparalleled power, but why bother? That would just mean doing even more work. :effort:

Finally fed up with her laziness, her parents have forced her to earn her keep. No big deal, how hard could adventuring really be anyways?

-

Never paid attention to these games before these LPs. Might check them out depending on what I see. I never really gave them much thought because ~anime~ but visuals aside, I think some old school dungeon crawling would be fun.

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
If you're thinking about getting an EO game, EO4 is a very good place to start. It has a demo so you can see if you'll like it or not. Also covers a decent chunk of game at the beginning. And it's a lot more user friendly than the first three EO games. Those are kind of dated and have remakes that are easier to digest. (Well, there's not one for EO3 yet. Though I think that one holds up the best out of all the DS titles.)

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The Shame Boy
Jan 27, 2014

Dead weight, just like this post.



We're just deciding the classes right? You'll decide where you're sticking them in formation and stuff right?

in any case Sniper,Dancer,Landsknecht: because Links for days :v:

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