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If that caster's really running around the labyrinth with a party of two she's some kind of demigod. Or at least has an unholy patience for grind.
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# ¿ Feb 15, 2016 02:54 |
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# ¿ May 14, 2024 02:28 |
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10% fire resistance doesn't seem all that significant. I suppose you're supposed to combine it with other equipment and buffs.
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# ¿ Mar 2, 2016 03:20 |
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Dang, taking out FOEs on the map like a boss. Though... I always kind of regret that you're missing the actual rewards from killing them.
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# ¿ Mar 7, 2016 05:08 |
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I like how this game makes bosses feel like much bigger productions than FOEs by having you fight the entire boss room. And the Force Boost on Guild Esbat was a nice touch too. I'd ask if that feature was limited to human-type bosses and not just all of them from now on, but I don't think I'd like the answer.
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# ¿ Mar 16, 2016 02:18 |
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And here you thought it might have been easy, considering it was the first floor and all.
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# ¿ Mar 19, 2016 05:55 |
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It seems like this party has some real problems with damage output. Or is that only against bosses with a lot of resists anyway?
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# ¿ Mar 21, 2016 11:32 |
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I guess big damage dealers aren't going to be dishing out Bash damage, just as a general rule?
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# ¿ Mar 24, 2016 11:40 |
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Hey, don't mock the power of vegetables. They're like bombs, packed tight with all kinds of important nutrients.
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# ¿ Apr 5, 2016 05:08 |
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Man, you got a couple of glass-cannon frontliners there. Have you got any, uh, non-glass cannons?
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# ¿ Apr 6, 2016 10:13 |
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There isn't any way to tell where an armor comes from, is there? No kind of star rating or anything? Just because equipment can be so variable between classes.
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# ¿ Apr 8, 2016 02:21 |
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The Lava Beasts are interesting FOEs. You... have to be trying to get into a fight with their powered-up forms? Or is salamander breath more inevitable at that point?
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# ¿ Apr 11, 2016 06:29 |
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Do the eyes only pop out at those HP marks, or will they occasionally get resummoned if you're too slow to chip down the Basilisk's HP?
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# ¿ Apr 12, 2016 00:45 |
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Is Cut+Fire any good? Does it average out the resistances to both, or what?
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# ¿ Apr 14, 2016 02:02 |
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Thanks for showing how you're "supposed" to deal with Luminous Birds after you wiped the floor with that one.
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# ¿ Apr 18, 2016 11:04 |
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It is kind of interesting to see a class so heavily themed around using Force. ...and I guess Grimoires too, to proc various self-chaser effects?
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# ¿ Apr 20, 2016 23:34 |
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Huh. An old EO1 reference that's just there for codex purposes? Unless it means something in plot mode.
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# ¿ Apr 28, 2016 02:03 |
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I was wondering what you were going to do to the lava beast, and then I realized you had a triple-element attack. That must be pretty handy for conditional drops... well, if it wasn't a Force Break, anyway.
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# ¿ May 1, 2016 04:45 |
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FOEbucks is a surprisingly deep additional mechanic. I'm impressed!
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# ¿ May 4, 2016 00:29 |
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I like that they're doing more with the people who guarded the Ice Princess.
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# ¿ May 16, 2016 01:13 |
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Since you can use Ariadne Threads from anywhere, it doesn't seem that hard to make your step count and monster hunt match up. Unless you can't check your guild card in the dungeon.
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# ¿ May 18, 2016 00:56 |
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Wow, that was still a pretty nice stomp of a boss fight. Melee alchemists are surprisingly viable.
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# ¿ May 19, 2016 04:57 |
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Dang. They dump all those killers on you right at the doorway? The castle is a different place entirely.
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# ¿ May 27, 2016 02:52 |
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Dang. Is this the first mid-stratum boss? And it's a real whopper, too.
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# ¿ May 31, 2016 00:05 |
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Somehow, one-off minibosses feel... wronger? in Etrian Odyssey than they do in other games. Maybe because normal fights are already kind of challenging?
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# ¿ Jun 11, 2016 23:09 |
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So from a culinary perspective, did that dragon actually damage Lagaard in any way? I can think of arguments for and against that.
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# ¿ Jun 26, 2016 19:03 |
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I guess the orb is to make it easier if you fight the dragon again?
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# ¿ Jun 28, 2016 00:58 |
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You'd think somebody who could survive the labyrinth would just sell monster parts. Then again, dude may just be the killin' type.
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# ¿ Jun 30, 2016 00:25 |
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Wow, that is a ridiculous slide puzzle. And the squares you slip don't actually count for getting in fights either, do they? So it's just monotony.
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# ¿ Jul 6, 2016 08:23 |
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I'm guessing you can't just stock up on blast grenades to disrupt the Frost Bomb?
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# ¿ Jul 15, 2016 02:52 |
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The Blizzard King just looks happy to be alive.
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# ¿ Aug 1, 2016 03:01 |
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Huh. I wonder if the party's going to have to go on without Knight for a while. Who'd be doing damage in that case? ...Chloe?
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# ¿ Aug 3, 2016 03:25 |
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It'd almost be better if Trand was a legit coward, but then again I suppose he didn't really argue too hard when it turned out he had to put off Fafniring for a couple days.
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# ¿ Aug 8, 2016 22:51 |
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It's kind of weird how some dishes actually incorporate all of the ingredients and how some dishes are just "it's pasta, oh and there are scorpion pincers hangin' out too".
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# ¿ Aug 13, 2016 05:03 |
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You know, it would actually be kind of neat to get Hrothgar and Wulfgar to join your story party. Unlock a little class variety, at least.
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# ¿ Aug 16, 2016 03:35 |
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Off goes Knight to be an end boss somewhere else. I'm almost sure of it.
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# ¿ Aug 23, 2016 03:27 |
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A mapless room with thorn floors. Ouch. That's one of them there player endurance tests.
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# ¿ Sep 17, 2016 00:01 |
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I don't understand exactly how the Thunder Queen works. Does she shift north and south to track your movement that way?
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# ¿ Sep 22, 2016 01:08 |
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Good lord, how deep does this DLC go?
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# ¿ Sep 27, 2016 00:13 |
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I... I realize they probably were being totally sincere about it, but having some random NPC run up to you and go "hey okay give me the thing no time to explain bye" really makes me suspect foul play.
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# ¿ Sep 29, 2016 04:15 |
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# ¿ May 14, 2024 02:28 |
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So what purpose is there in challenging and rechallenging dragons? Well, DLC quests, I suppose.
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# ¿ Oct 7, 2016 03:41 |