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FAUXTON
Jun 2, 2005

spero che tu stia bene

Is there already a captain crackdown?

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FAUXTON
Jun 2, 2005

spero che tu stia bene

Can the modding replace the cook out voice lines for meth ingredients?

Can you make an escape level that has you cook stolen bags of coke into crack using water and baking soda as the additional ingredients?

Says here baking soda to get the temperature up...sounds odd, what can you get?

gently caress me, we needed those cooks. I'm going with... Cocaine.

Coke... is that the soda? Can't be a solid... It says add it, you guys got a bottle?

OK, so add baking... No, wait, add water, distilled water.

This site says something else... Cocaine-soda-hydro mix. I don't know, go for it. ... ...Something.


Obviously on occasion the intrepid troubadours gently caress up a batch of crack so grievously that it suddenly explodes and burns the house down.

FAUXTON
Jun 2, 2005

spero che tu stia bene

Discendo Vox posted:

FAUXTON I want to consult with you sometime about making a white collar crime heist.

Sounds good, though it'll necessarily have to be a fully quiet mode with no guards who can even spot you

Also most of it would be holding F to edit spreadsheets, pressing E to write a check, then holding F again to lie to investigators

FAUXTON
Jun 2, 2005

spero che tu stia bene

LIVE AMMO ROLEPLAY posted:

What are the best stealth levels to play?

the train one

FAUXTON
Jun 2, 2005

spero che tu stia bene


there's no leaping-off-a-bridge emote.

FAUXTON
Jun 2, 2005

spero che tu stia bene

The longevity of this game is amazing and rad as hell

FAUXTON
Jun 2, 2005

spero che tu stia bene

Had an 11 minute exchange timer on big bank once

FAUXTON
Jun 2, 2005

spero che tu stia bene

Tulip posted:

Time for the RPK to shine


Oh come on the gently caress is this

if you're looking for realism in busting up your transpacific organized crime money laundering operations don't hold your breath waiting for the gang to steal an apartment building

FAUXTON
Jun 2, 2005

spero che tu stia bene

Grapplejack posted:

The slug change lmao holy gently caress

We sniper shotguns now baby

I loved using slugs to punch through shields

and then I learned how to punch shields

FAUXTON
Jun 2, 2005

spero che tu stia bene

Tulip posted:

I loved slugs in STALKER for "you can convert your lovely, cheap-to-repair pump action into a long range weapon on the fly."


Realism is not even in the same country as what I'm annoyed by.

yes it's more than a touch racist

FAUXTON
Jun 2, 2005

spero che tu stia bene

dodge builds felt sketchy as poo poo at all times

FAUXTON
Jun 2, 2005

spero che tu stia bene

Elendil004 posted:

Is this...hype?

FAUXTON
Jun 2, 2005

spero che tu stia bene

Mendrian posted:

I mean it still seems a bit like,. "I wonder if humans taste good.jpg" but that was basically my favorite way to play PD2 so :shrug:

yeah optimize all you want I'll still try to see if they ever run out of cops

FAUXTON
Jun 2, 2005

spero che tu stia bene

Since they're using a modern engine I'm hoping you can stagger cops by throwing a bag at them or throw bags off the roof onto them for damage

FAUXTON
Jun 2, 2005

spero che tu stia bene

I had no idea the drill store sold dev services too

FAUXTON
Jun 2, 2005

spero che tu stia bene

Croccers posted:

Remember when they introduced Captain Winters and said there was gonna be more special characters like him? :effort:

the dev team are the most special of characters

FAUXTON
Jun 2, 2005

spero che tu stia bene

ZeusCannon posted:

Who could have seen this coming

devs have desynced from competence

FAUXTON
Jun 2, 2005

spero che tu stia bene

ErrEff posted:

The following are all features that might make it into the game by summer 2024:

Many of these should've been in from the start, like quickplay or unready... it is incredible that some of these basic things are being mentioned on a roadmap, about six months after release.

From the way the article is phrased, they are just now starting development on things like solo mode, throwing out the current progression model, improving stability and matchmaking. Everything must be on fire at Starbreeze, holy hell.

This reads like a list of responses you'd get if you asked what separates a demo from a release

FAUXTON
Jun 2, 2005

spero che tu stia bene

MariusLecter posted:

The Pay Day gang stole the functioning game from Starbreeze and Overkill.

sounds like a classic vlad mission

FAUXTON
Jun 2, 2005

spero che tu stia bene

payday 3 concurrent players

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FAUXTON
Jun 2, 2005

spero che tu stia bene

Operation "I need a medic bagholder!"

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